git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@58757 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			327 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			327 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/dialog.h
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| // Purpose:     wxDialogBase class
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     29.06.99
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Vadim Zeitlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DIALOG_H_BASE_
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| #define _WX_DIALOG_H_BASE_
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| 
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| #include "wx/defs.h"
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| #include "wx/toplevel.h"
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| 
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| class WXDLLIMPEXP_FWD_CORE wxSizer;
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| class WXDLLIMPEXP_FWD_CORE wxStdDialogButtonSizer;
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| class WXDLLIMPEXP_FWD_CORE wxBoxSizer;
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| class WXDLLIMPEXP_FWD_CORE wxDialogLayoutAdapter;
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| class WXDLLIMPEXP_FWD_CORE wxDialog;
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| class WXDLLIMPEXP_FWD_CORE wxButton;
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| class WXDLLIMPEXP_FWD_CORE wxScrolledWindow;
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| 
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| #define wxDIALOG_NO_PARENT      0x0001  // Don't make owned by apps top window
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| 
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| #ifdef __WXWINCE__
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| #define wxDEFAULT_DIALOG_STYLE  (wxCAPTION | wxMAXIMIZE | wxCLOSE_BOX | wxNO_BORDER)
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| #else
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| #define wxDEFAULT_DIALOG_STYLE  (wxCAPTION | wxSYSTEM_MENU | wxCLOSE_BOX)
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| #endif
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| 
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| // Layout adaptation levels, for SetLayoutAdaptationLevel
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| 
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| // Don't do any layout adaptation
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| #define wxDIALOG_ADAPTATION_NONE             0
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| 
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| // Only look for wxStdDialogButtonSizer for non-scrolling part
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| #define wxDIALOG_ADAPTATION_STANDARD_SIZER   1
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| 
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| // Also look for any suitable sizer for non-scrolling part
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| #define wxDIALOG_ADAPTATION_ANY_SIZER        2
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| 
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| // Also look for 'loose' standard buttons for non-scrolling part
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| #define wxDIALOG_ADAPTATION_LOOSE_BUTTONS    3
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| 
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| // Layout adaptation mode, for SetLayoutAdaptationMode
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| enum wxDialogLayoutAdaptationMode
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| {
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|     wxDIALOG_ADAPTATION_MODE_DEFAULT = 0,   // use global adaptation enabled status
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|     wxDIALOG_ADAPTATION_MODE_ENABLED = 1,   // enable this dialog overriding global status
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|     wxDIALOG_ADAPTATION_MODE_DISABLED = 2   // disable this dialog overriding global status
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| };
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| 
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| extern WXDLLIMPEXP_DATA_CORE(const char) wxDialogNameStr[];
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| 
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| class WXDLLIMPEXP_CORE wxDialogBase : public wxTopLevelWindow
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| {
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| public:
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|     enum
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|     {
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|         // all flags allowed in wxDialogBase::CreateButtonSizer()
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|         ButtonSizerFlags = wxOK|wxCANCEL|wxYES|wxNO|wxHELP|wxNO_DEFAULT
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|     };
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| 
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|     wxDialogBase() { Init(); }
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|     virtual ~wxDialogBase() { }
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| 
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|     // define public wxDialog methods to be implemented by the derived classes
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|     virtual int ShowModal() = 0;
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|     virtual void EndModal(int retCode) = 0;
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|     virtual bool IsModal() const = 0;
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| 
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| 
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|     // Modal dialogs have a return code - usually the id of the last
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|     // pressed button
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|     void SetReturnCode(int returnCode) { m_returnCode = returnCode; }
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|     int GetReturnCode() const { return m_returnCode; }
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| 
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|     // Set the identifier for the affirmative button: this button will close
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|     // the dialog after validating data and calling TransferDataFromWindow()
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|     void SetAffirmativeId(int affirmativeId);
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|     int GetAffirmativeId() const { return m_affirmativeId; }
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| 
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|     // Set identifier for Esc key translation: the button with this id will
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|     // close the dialog without doing anything else; special value wxID_NONE
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|     // means to not handle Esc at all while wxID_ANY means to map Esc to
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|     // wxID_CANCEL if present and GetAffirmativeId() otherwise
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|     void SetEscapeId(int escapeId);
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|     int GetEscapeId() const { return m_escapeId; }
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| 
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|     // Returns the parent to use for modal dialogs if the user did not specify it
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|     // explicitly
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|     wxWindow *GetParentForModalDialog(wxWindow *parent = NULL) const;
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| 
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| #if wxUSE_STATTEXT // && wxUSE_TEXTCTRL
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|     // splits text up at newlines and places the
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|     // lines into a vertical wxBoxSizer
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|     wxSizer *CreateTextSizer( const wxString &message );
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| #endif // wxUSE_STATTEXT // && wxUSE_TEXTCTRL
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| 
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|     // returns a horizontal wxBoxSizer containing the given buttons
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|     //
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|     // notice that the returned sizer can be NULL if no buttons are put in the
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|     // sizer (this mostly happens under smart phones and other atypical
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|     // platforms which have hardware buttons replacing OK/Cancel and such)
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|     wxSizer *CreateButtonSizer(long flags);
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| 
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|     // returns the sizer containing CreateButtonSizer() below a separating
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|     // static line for the platforms which use static lines for items
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|     // separation (i.e. not Mac)
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|     wxSizer *CreateSeparatedButtonSizer(long flags);
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| 
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| #if wxUSE_BUTTON
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|     wxStdDialogButtonSizer *CreateStdDialogButtonSizer( long flags );
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| #endif // wxUSE_BUTTON
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| 
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|     // Do layout adaptation
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|     virtual bool DoLayoutAdaptation();
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| 
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|     // Can we do layout adaptation?
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|     virtual bool CanDoLayoutAdaptation();
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| 
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|     // Returns a content window if there is one. This can be used by the layout adapter, for
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|     // example to make the pages of a book control into scrolling windows
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|     virtual wxWindow* GetContentWindow() const { return NULL; }
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| 
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|     // Add an id to the list of main button identifiers that should be in the button sizer
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|     void AddMainButtonId(wxWindowID id) { m_mainButtonIds.Add((int) id); }
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|     wxArrayInt& GetMainButtonIds() { return m_mainButtonIds; }
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| 
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|     // Is this id in the main button id array?
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|     bool IsMainButtonId(wxWindowID id) const { return (m_mainButtonIds.Index((int) id) != wxNOT_FOUND); }
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| 
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|     // Level of adaptation, from none (Level 0) to full (Level 3). To disable adaptation,
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|     // set level 0, for example in your dialog constructor. You might
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|     // do this if you know that you are displaying on a large screen and you don't want the
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|     // dialog changed.
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|     void SetLayoutAdaptationLevel(int level) { m_layoutAdaptationLevel = level; }
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|     int GetLayoutAdaptationLevel() const { return m_layoutAdaptationLevel; }
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| 
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|     /// Override global adaptation enabled/disabled status
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|     void SetLayoutAdaptationMode(wxDialogLayoutAdaptationMode mode) { m_layoutAdaptationMode = mode; }
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|     wxDialogLayoutAdaptationMode GetLayoutAdaptationMode() const { return m_layoutAdaptationMode; }
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| 
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|     // Returns true if the adaptation has been done
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|     void SetLayoutAdaptationDone(bool adaptationDone) { m_layoutAdaptationDone = adaptationDone; }
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|     bool GetLayoutAdaptationDone() const { return m_layoutAdaptationDone; }
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| 
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|     // Set layout adapter class, returning old adapter
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|     static wxDialogLayoutAdapter* SetLayoutAdapter(wxDialogLayoutAdapter* adapter);
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|     static wxDialogLayoutAdapter* GetLayoutAdapter() { return sm_layoutAdapter; }
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| 
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|     // Global switch for layout adaptation
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|     static bool IsLayoutAdaptationEnabled() { return sm_layoutAdaptation; }
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|     static void EnableLayoutAdaptation(bool enable) { sm_layoutAdaptation = enable; }
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| 
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| protected:
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|     // emulate click of a button with the given id if it's present in the dialog
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|     //
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|     // return true if button was "clicked" or false if we don't have it
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|     bool EmulateButtonClickIfPresent(int id);
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| 
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|     // this function is used by OnCharHook() to decide whether the given key
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|     // should close the dialog
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|     //
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|     // for most platforms the default implementation (which just checks for
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|     // Esc) is sufficient, but Mac port also adds Cmd-. here and other ports
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|     // could do something different if needed
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|     virtual bool IsEscapeKey(const wxKeyEvent& event);
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| 
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|     // end either modal or modeless dialog, for the modal dialog rc is used as
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|     // the dialog return code
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|     void EndDialog(int rc);
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| 
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|     // call Validate() and TransferDataFromWindow() and close dialog with
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|     // wxID_OK return code
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|     void AcceptAndClose();
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| 
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| 
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|     // The return code from modal dialog
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|     int m_returnCode;
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| 
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|     // The identifier for the affirmative button (usually wxID_OK)
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|     int m_affirmativeId;
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| 
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|     // The identifier for cancel button (usually wxID_CANCEL)
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|     int m_escapeId;
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| 
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|     // Flags whether layout adaptation has been done for this dialog
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|     bool                                m_layoutAdaptationDone;
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| 
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|     // Extra button identifiers to be taken as 'main' button identifiers
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|     // to be placed in the non-scrolling area
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|     wxArrayInt                          m_mainButtonIds;
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| 
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|     // Adaptation level
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|     int                                 m_layoutAdaptationLevel;
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| 
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|     // Local override for global adaptation enabled status
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|     wxDialogLayoutAdaptationMode        m_layoutAdaptationMode;
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| 
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|     // Global layout adapter
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|     static wxDialogLayoutAdapter*       sm_layoutAdapter;
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| 
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|     // Global adaptation switch
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|     static bool                         sm_layoutAdaptation;
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| 
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| private:
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|     // common part of all ctors
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|     void Init();
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| 
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|     // handle Esc key presses
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|     void OnCharHook(wxKeyEvent& event);
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| 
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|     // handle closing the dialog window
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|     void OnCloseWindow(wxCloseEvent& event);
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| 
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|     // handle the standard buttons
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|     void OnButton(wxCommandEvent& event);
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| 
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|     // update the background colour
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|     void OnSysColourChanged(wxSysColourChangedEvent& event);
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| 
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| 
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|     wxDECLARE_NO_COPY_CLASS(wxDialogBase);
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| /*!
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|  * Base class for layout adapters - code that, for example, turns a dialog into a
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|  * scrolling dialog if there isn't enough screen space. You can derive further
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|  * adapter classes to do any other kind of adaptation, such as applying a watermark, or adding
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|  * a help mechanism.
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|  */
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| 
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| class WXDLLIMPEXP_CORE wxDialogLayoutAdapter: public wxObject
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| {
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|     DECLARE_CLASS(wxDialogLayoutAdapter)
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| public:
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|     wxDialogLayoutAdapter() {}
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| 
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|     // Override this function to indicate that adaptation should be done
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|     virtual bool CanDoLayoutAdaptation(wxDialog* dialog) = 0;
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| 
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|     // Override this function to do the adaptation
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|     virtual bool DoLayoutAdaptation(wxDialog* dialog) = 0;
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| };
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| 
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| /*!
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|  * Standard adapter. Does scrolling adaptation for paged and regular dialogs.
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|  *
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|  */
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| 
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| class WXDLLIMPEXP_CORE wxStandardDialogLayoutAdapter: public wxDialogLayoutAdapter
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| {
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|     DECLARE_CLASS(wxStandardDialogLayoutAdapter)
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| public:
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|     wxStandardDialogLayoutAdapter() {}
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| 
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| // Overrides
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| 
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|     // Indicate that adaptation should be done
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|     virtual bool CanDoLayoutAdaptation(wxDialog* dialog);
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| 
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|     // Do layout adaptation
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|     virtual bool DoLayoutAdaptation(wxDialog* dialog);
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| 
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| // Implementation
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| 
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|     // Create the scrolled window
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|     virtual wxScrolledWindow* CreateScrolledWindow(wxWindow* parent);
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| 
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|     // Find a standard or horizontal box sizer
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|     virtual wxSizer* FindButtonSizer(bool stdButtonSizer, wxDialog* dialog, wxSizer* sizer, int& retBorder, int accumlatedBorder = 0);
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| 
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|     // Check if this sizer contains standard buttons, and so can be repositioned in the dialog
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|     virtual bool IsOrdinaryButtonSizer(wxDialog* dialog, wxBoxSizer* sizer);
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| 
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|     // Check if this is a standard button
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|     virtual bool IsStandardButton(wxDialog* dialog, wxButton* button);
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| 
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|     // Find 'loose' main buttons in the existing layout and add them to the standard dialog sizer
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|     virtual bool FindLooseButtons(wxDialog* dialog, wxStdDialogButtonSizer* buttonSizer, wxSizer* sizer, int& count);
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| 
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|     // Reparent the controls to the scrolled window, except those in buttonSizer
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|     virtual void ReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL);
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|     static void DoReparentControls(wxWindow* parent, wxWindow* reparentTo, wxSizer* buttonSizer = NULL);
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| 
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|     // A function to fit the dialog around its contents, and then adjust for screen size.
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|     // If scrolled windows are passed, scrolling is enabled in the required orientation(s).
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|     virtual bool FitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow);
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|     virtual bool FitWithScrolling(wxDialog* dialog, wxWindowList& windows);
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|     static bool DoFitWithScrolling(wxDialog* dialog, wxScrolledWindow* scrolledWindow);
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|     static bool DoFitWithScrolling(wxDialog* dialog, wxWindowList& windows);
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| 
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|     // Find whether scrolling will be necessary for the dialog, returning wxVERTICAL, wxHORIZONTAL or both
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|     virtual int MustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize);
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|     static int DoMustScroll(wxDialog* dialog, wxSize& windowSize, wxSize& displaySize);
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| };
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| 
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| #if defined(__WXUNIVERSAL__) && !defined(__WXMICROWIN__)
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|     #include "wx/univ/dialog.h"
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| #else
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|     #if defined(__WXPALMOS__)
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|         #include "wx/palmos/dialog.h"
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|     #elif defined(__WXMSW__)
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|         #include "wx/msw/dialog.h"
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|     #elif defined(__WXMOTIF__)
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|         #include "wx/motif/dialog.h"
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|     #elif defined(__WXGTK20__)
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|         #include "wx/gtk/dialog.h"
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|     #elif defined(__WXGTK__)
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|         #include "wx/gtk1/dialog.h"
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|     #elif defined(__WXMAC__)
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|         #include "wx/osx/dialog.h"
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|     #elif defined(__WXCOCOA__)
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|         #include "wx/cocoa/dialog.h"
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|     #elif defined(__WXPM__)
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|         #include "wx/os2/dialog.h"
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|     #endif
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| #endif
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| 
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| #endif
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|     // _WX_DIALOG_H_BASE_
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