wxList in list.h git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2005 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			887 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			887 lines
		
	
	
		
			33 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        window.h
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// Purpose:     wxWindow class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart and Markus Holzem
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// Licence:           wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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#ifdef __GNUG__
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#pragma interface "window.h"
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#endif
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#include "wx/gdicmn.h"
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#include "wx/icon.h"
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#include "wx/cursor.h"
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#include "wx/pen.h"
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#include "wx/font.h"
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#include "wx/validate.h"
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#include "wx/event.h"
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#include "wx/string.h"
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#include "wx/list.h"
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#include "wx/region.h"
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#include "wx/msw/accel.h"
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#include "wx/intl.h"
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#define wxKEY_SHIFT     1
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#define wxKEY_CTRL      2
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/*
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 * Base class for frame, panel, canvas, panel items, dialog box.
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 *
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 */
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/*
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 * Event handler: windows have themselves as their event handlers
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 * by default, but their event handlers could be set to another
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 * object entirely. This separation can reduce the amount of
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 * derivation required, and allow alteration of a window's functionality
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 * (e.g. by a resource editor that temporarily switches event handlers).
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 */
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxEvent;
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class WXDLLEXPORT wxCommandEvent;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxControl;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxColourMap;
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxMenu;
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class WXDLLEXPORT wxRect;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxSizer;
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class WXDLLEXPORT wxList;
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class WXDLLEXPORT wxLayoutConstraints;
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class WXDLLEXPORT wxMouseEvent;
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class WXDLLEXPORT wxButton;
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class WXDLLEXPORT wxColour;
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxDC;
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class WXDLLEXPORT wxValidator;
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class WXDLLEXPORT wxToolTip;
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#if wxUSE_DRAG_AND_DROP
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class WXDLLEXPORT wxDropTarget;
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#endif
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#if wxUSE_WX_RESOURCES
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class WXDLLEXPORT wxResourceTable;
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class WXDLLEXPORT wxItemResource;
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#endif
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WXDLLEXPORT_DATA(extern const char*) wxPanelNameStr;
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WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
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WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
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//-----------------------------------------------------------------------------
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// wxClientData
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//-----------------------------------------------------------------------------
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class wxClientData
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{
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public:
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    wxClientData() { }
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    virtual ~wxClientData() { }
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};
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//-----------------------------------------------------------------------------
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// wxStringClientData
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//-----------------------------------------------------------------------------
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class wxStringClientData: public wxClientData
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{
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public:
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    wxStringClientData() { }
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    wxStringClientData( wxString &data ) { m_data = data; }
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    void SetData( wxString &data ) { m_data = data; }
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    wxString GetData() const { return m_data; }
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private:
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    wxString  m_data;
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};
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// Clash with Windows headers
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#ifdef GetCharWidth
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#undef GetCharWidth
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#endif
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#ifdef FindWindow
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#undef FindWindow
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#endif
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class WXDLLEXPORT wxWindow : public wxEvtHandler
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{
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    DECLARE_ABSTRACT_CLASS(wxWindow)
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    friend class wxDC;
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    friend class wxPaintDC;
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public:
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    wxWindow();
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    wxWindow(wxWindow *parent, wxWindowID id,
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            const wxPoint& pos = wxDefaultPosition,
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            const wxSize& size = wxDefaultSize,
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            long style = 0,
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            const wxString& name = wxPanelNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, name);
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    }
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    virtual ~wxWindow();
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    bool Create(wxWindow *parent, wxWindowID id,
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            const wxPoint& pos = wxDefaultPosition,
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            const wxSize& size = wxDefaultSize,
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            long style = 0,
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            const wxString& name = wxPanelNameStr);
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    // Fit the window around the items
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    virtual void Fit();
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    // Show or hide the window
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    virtual bool Show(bool show);
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    // Is the window shown?
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    virtual bool IsShown() const;
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    // Raise the window to the top of the Z order
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    virtual void Raise();
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    // Lower the window to the bottom of the Z order
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    virtual void Lower();
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    // Is the window enabled?
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    virtual bool IsEnabled() const;
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    // For compatibility
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    inline bool Enabled() const { return IsEnabled(); }
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    // Dialog support: override these and call
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    // base class members to add functionality
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    // that can't be done using validators.
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    // Transfer values to controls. If returns FALSE,
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    // it's an application error (pops up a dialog)
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    virtual bool TransferDataToWindow();
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    // Transfer values from controls. If returns FALSE,
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    // transfer failed: don't quit
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    virtual bool TransferDataFromWindow();
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    // Validate controls. If returns FALSE,
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    // validation failed: don't quit
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    virtual bool Validate();
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    // Return code for dialogs
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    inline void SetReturnCode(int retCode);
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    inline int GetReturnCode();
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    // Set the cursor
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    virtual void SetCursor(const wxCursor& cursor);
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    inline virtual wxCursor& GetCursor() const { return (wxCursor& ) m_windowCursor; };
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    // Get the window with the focus
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    static wxWindow *FindFocus();
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    // Get character size
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    virtual int GetCharHeight() const;
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    virtual int GetCharWidth() const;
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    // moving/resizing
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    // ---------------
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    // set the window size and/or position
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    void SetSize( int x, int y, int width, int height,
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            int sizeFlags = wxSIZE_AUTO )
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        {  DoSetSize(x, y, width, height, sizeFlags); }
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    void SetSize( int width, int height )
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        { DoSetSize(-1, -1, width, height, wxSIZE_USE_EXISTING); }
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    void SetSize( const wxSize& size )
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        { SetSize(size.x, size.y); }
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    void SetSize(const wxRect& rect, int sizeFlags = wxSIZE_AUTO)
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        { DoSetSize(rect.x, rect.y, rect.width, rect.height, sizeFlags); }
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    void Move( int x, int y )
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        { DoSetSize( x, y, -1, -1, wxSIZE_USE_EXISTING ); }
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    void Move(const wxPoint& pt)
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        { Move(pt.x, pt.y); }
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    // client size is the size of area available for subwindows
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    void SetClientSize( int width, int height )
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        { DoSetClientSize(width, height); }
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    void SetClientSize( const wxSize& size )
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        { DoSetClientSize(size.x, size.y); }
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    void SetClientSize(const wxRect& rect)
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        { SetClientSize( rect.width, rect.height ); }
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    // get the window position and/or size
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    virtual void GetPosition( int *x, int *y ) const;
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    wxPoint GetPosition() const
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    {
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        int w, h;
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        GetPosition(& w, & h);
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        return wxPoint(w, h);
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    }
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    virtual void GetSize( int *width, int *height ) const;
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    wxSize GetSize() const
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    {
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        int w, h;
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        GetSize(& w, & h);
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        return wxSize(w, h);
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    }
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    wxRect GetRect() const
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    {
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        int x, y, w, h;
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        GetPosition(& x, & y);
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        GetSize(& w, & h);
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        return wxRect(x, y, w, h);
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    }
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    virtual void GetClientSize( int *width, int *height ) const;
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    wxSize GetClientSize() const
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    {
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        int w, h;
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        GetClientSize(& w, & h);
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        return wxSize(w, h);
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    }
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    wxRect GetClientRect() const
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    {
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        int w, h;
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        GetSize(& w, & h);
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        return wxRect(0, 0, w, h);
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    }
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    // Convert client to screen coordinates
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    virtual void ClientToScreen(int *x, int *y) const;
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    wxPoint ClientToScreen(const wxPoint& pt) const
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    { int x = pt.x; int y = pt.y; ClientToScreen(& x, & y); return wxPoint(x, y); }
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    // Convert screen to client coordinates
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    virtual void ScreenToClient(int *x, int *y) const;
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    wxPoint ScreenToClient(const wxPoint& pt) const
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    { int x = pt.x; int y = pt.y; ScreenToClient(& x, & y); return wxPoint(x, y); }
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    // Set the focus to this window
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    virtual void SetFocus();
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    // Capture/release mouse
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    virtual void CaptureMouse();
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    virtual void ReleaseMouse();
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    // Enable or disable the window
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    virtual void Enable(bool enable);
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#if wxUSE_DRAG_AND_DROP
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    // Associate a drop target with this window (if the window already had a drop
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    // target, it's deleted!) and return the current drop target (may be NULL).
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    void          SetDropTarget(wxDropTarget *pDropTarget);
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    wxDropTarget *GetDropTarget() const { return m_pDropTarget; }
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#endif
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#if wxUSE_TOOLTIPS
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    // tooltips
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    // create a tooltip with this text
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    void SetToolTip(const wxString &tip);
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    // pointer may be NULL to remove the tooltip
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    void SetToolTip(wxToolTip *tooltip);
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    // get the current tooltip (may return NULL if none)
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    wxToolTip* GetToolTip() const { return m_tooltip; }
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#endif // wxUSE_TOOLTIPS
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    // Accept files for dragging
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    virtual void DragAcceptFiles(bool accept);
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    // Update region access
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    virtual wxRegion GetUpdateRegion() const;
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    virtual bool IsExposed(int x, int y, int w, int h) const;
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    virtual bool IsExposed(const wxPoint& pt) const;
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    virtual bool IsExposed(const wxRect& rect) const;
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    // Set/get the window title
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    virtual inline void SetTitle(const wxString& WXUNUSED(title)) {};
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    inline virtual wxString GetTitle() const { return wxString(""); };
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    // Most windows have the concept of a label; for frames, this is the
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    // title; for items, this is the label or button text.
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    inline virtual wxString GetLabel() const { return GetTitle(); }
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    // Set/get the window name (used for resource setting in X)
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    inline virtual wxString GetName() const;
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    inline virtual void SetName(const wxString& name);
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    // Centre the window
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    virtual void Centre(int direction) ;
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    inline void Center(int direction = wxHORIZONTAL) { Centre(direction); }
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    // Popup a menu
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    virtual bool PopupMenu(wxMenu *menu, int x, int y);
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    // Send the window a refresh event
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    virtual void Refresh(bool eraseBack = TRUE, const wxRect *rect = NULL);
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#if WXWIN_COMPATIBILITY
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    // Set/get scroll attributes
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    virtual void SetScrollRange(int orient, int range, bool refresh = TRUE);
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    virtual void SetScrollPage(int orient, int page, bool refresh = TRUE);
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    virtual int OldGetScrollRange(int orient) const;
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    virtual int GetScrollPage(int orient) const;
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#endif
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    // New functions that will replace the above.
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    virtual void SetScrollbar(int orient, int pos, int thumbVisible,
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            int range, bool refresh = TRUE);
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    virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
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    virtual int GetScrollPos(int orient) const;
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    virtual int GetScrollRange(int orient) const;
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    virtual int GetScrollThumb(int orient) const;
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    virtual void ScrollWindow(int dx, int dy, const wxRect *rect = NULL);
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    // Caret manipulation
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    virtual void CreateCaret(int w, int h);
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    virtual void CreateCaret(const wxBitmap *bitmap);
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    virtual void DestroyCaret();
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    virtual void ShowCaret(bool show);
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    virtual void SetCaretPos(int x, int y);
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    virtual void GetCaretPos(int *x, int *y) const;
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    // Tell window how much it can be sized
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    virtual void SetSizeHints(int minW = -1, int minH = -1, int maxW = -1, int maxH = -1, int incW = -1, int incH = -1);
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    // Set/get the window's identifier
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    inline int GetId() const;
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    inline void SetId(int id);
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    // Make the window modal (all other windows unresponsive)
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    virtual void MakeModal(bool modal);
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    // Get the private handle (platform-dependent)
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    inline void *GetHandle() const;
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    // Set/get the window's relatives
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    inline wxWindow *GetParent() const;
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    inline void SetParent(wxWindow *p) ;
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    inline wxWindow *GetGrandParent() const;
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    inline wxList& GetChildren() const;
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    // Set this window to be the child of 'parent'.
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    // Returns FALSE it's not possible (some systems
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    // won't allow it)
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    virtual bool Reparent(wxWindow *parent);
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    // Set/get the window's font
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    virtual void SetFont(const wxFont& f);
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    inline virtual wxFont& GetFont() const;
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    // Set/get the window's validator
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    void SetValidator(const wxValidator& validator);
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    inline wxValidator *GetValidator() const;
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    // Set/get the window's style
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    inline void SetWindowStyleFlag(long flag);
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    inline long GetWindowStyleFlag() const;
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    // Set/get double-clickability
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    // TODO: we probably wish to get rid of this, and
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    // always allow double clicks.
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    inline void SetDoubleClick(bool flag);
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    inline bool GetDoubleClick() const;
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    inline void AllowDoubleClick(bool value)  { SetDoubleClick(value); }
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    // Handle a control command
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    virtual void OnCommand(wxWindow& win, wxCommandEvent& event);
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    // Set/get event handler
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    inline void SetEventHandler(wxEvtHandler *handler);
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    inline wxEvtHandler *GetEventHandler() const;
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    // Push/pop event handler (i.e. allow a chain of event handlers
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    // be searched)
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    void PushEventHandler(wxEvtHandler *handler) ;
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    wxEvtHandler *PopEventHandler(bool deleteHandler = FALSE) ;
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    // Close the window by calling OnClose, posting a deletion
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    virtual bool Close(bool force = FALSE);
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    // Destroy the window (delayed, if a managed window)
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    virtual bool Destroy() ;
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    // Mode for telling default OnSize members to
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    // call Layout(), if not using Sizers, just top-down constraints
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    inline void SetAutoLayout(bool a);
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    inline bool GetAutoLayout() const;
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    // Set/get constraints
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    inline wxLayoutConstraints *GetConstraints() const;
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    void SetConstraints(wxLayoutConstraints *c);
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    // Set/get window background colour
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    inline virtual void SetBackgroundColour(const wxColour& col);
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    inline virtual wxColour GetBackgroundColour() const;
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    // Set/get window foreground colour
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    inline virtual void SetForegroundColour(const wxColour& col);
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    inline virtual wxColour GetForegroundColour() const;
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    // For backward compatibility
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    inline virtual void SetButtonFont(const wxFont& font) { SetFont(font); }
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    inline virtual void SetLabelFont(const wxFont& font) { SetFont(font); }
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    inline virtual wxFont& GetLabelFont() const { return GetFont(); };
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    inline virtual wxFont& GetButtonFont() const { return GetFont(); };
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    // Get the default button, if there is one
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    inline virtual wxButton *GetDefaultItem() const;
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    inline virtual void SetDefaultItem(wxButton *but);
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 | 
						|
    virtual void SetAcceleratorTable(const wxAcceleratorTable& accel);
 | 
						|
    inline virtual wxAcceleratorTable& GetAcceleratorTable() const { return (wxAcceleratorTable&) m_acceleratorTable; }
 | 
						|
 | 
						|
    // Override to define new behaviour for default action (e.g. double clicking
 | 
						|
    // on a listbox)
 | 
						|
    virtual void OnDefaultAction(wxControl *initiatingItem);
 | 
						|
 | 
						|
    // Resource loading
 | 
						|
#if wxUSE_WX_RESOURCES
 | 
						|
    virtual bool LoadFromResource(wxWindow *parent, const wxString& resourceName, const wxResourceTable *table = NULL);
 | 
						|
    virtual wxControl *CreateItem(const wxItemResource* childResource, const wxItemResource* parentResource, const wxResourceTable *table = NULL);
 | 
						|
#endif
 | 
						|
 | 
						|
    // Native resource loading
 | 
						|
    virtual bool LoadNativeDialog(wxWindow* parent, wxWindowID& id);
 | 
						|
    virtual bool LoadNativeDialog(wxWindow* parent, const wxString& name);
 | 
						|
    virtual wxWindow* GetWindowChild1(wxWindowID& id);
 | 
						|
    virtual wxWindow* GetWindowChild(wxWindowID& id);
 | 
						|
 | 
						|
    virtual void GetTextExtent(const wxString& string, int *x, int *y,
 | 
						|
            int *descent = NULL,
 | 
						|
            int *externalLeading = NULL,
 | 
						|
            const wxFont *theFont = NULL, bool use16 = FALSE) const;
 | 
						|
 | 
						|
    // Is the window retained?
 | 
						|
    inline bool IsRetained() const;
 | 
						|
 | 
						|
    // Warp the pointer the given position
 | 
						|
    virtual void WarpPointer(int x_pos, int y_pos) ;
 | 
						|
 | 
						|
    // Clear the window
 | 
						|
    virtual void Clear();
 | 
						|
 | 
						|
    // Find a window by id or name
 | 
						|
    virtual wxWindow *FindWindow(long id);
 | 
						|
    virtual wxWindow *FindWindow(const wxString& name);
 | 
						|
 | 
						|
    // Constraint operations
 | 
						|
    bool Layout();
 | 
						|
    void SetSizer(wxSizer *sizer);    // Adds sizer child to this window
 | 
						|
    inline wxSizer *GetSizer() const ;
 | 
						|
    inline wxWindow *GetSizerParent() const ;
 | 
						|
    inline void SetSizerParent(wxWindow *win);
 | 
						|
 | 
						|
    // Do Update UI processing for controls
 | 
						|
    void UpdateWindowUI();
 | 
						|
 | 
						|
    void OnEraseBackground(wxEraseEvent& event);
 | 
						|
    void OnKeyDown(wxKeyEvent& event);
 | 
						|
    void OnKeyUp(wxKeyEvent& event);
 | 
						|
    void OnPaint(wxPaintEvent& event);
 | 
						|
    void OnChar(wxKeyEvent& event);
 | 
						|
    void OnIdle(wxIdleEvent& event);
 | 
						|
 | 
						|
    // Does this window want to accept keyboard focus?
 | 
						|
    virtual bool AcceptsFocus() const;
 | 
						|
 | 
						|
    virtual void PrepareDC( wxDC& WXUNUSED(dc) ) {};
 | 
						|
public:
 | 
						|
    ////////////////////////////////////////////////////////////////////////
 | 
						|
    //// IMPLEMENTATION
 | 
						|
 | 
						|
    // For implementation purposes - sometimes decorations make the client area
 | 
						|
    // smaller
 | 
						|
    virtual wxPoint GetClientAreaOrigin() const;
 | 
						|
 | 
						|
    // Makes an adjustment to the window position (for example, a frame that has
 | 
						|
    // a toolbar that it manages itself).
 | 
						|
    virtual void AdjustForParentClientOrigin(int& x, int& y, int sizeFlags);
 | 
						|
 | 
						|
    // Windows subclassing
 | 
						|
    void SubclassWin(WXHWND hWnd);
 | 
						|
    void UnsubclassWin();
 | 
						|
    virtual long Default();
 | 
						|
    virtual bool MSWCommand(WXUINT param, WXWORD id);
 | 
						|
 | 
						|
    // returns TRUE if the event was processed
 | 
						|
    virtual bool MSWNotify(WXWPARAM wParam, WXLPARAM lParam, WXLPARAM *result);
 | 
						|
 | 
						|
    virtual wxWindow *FindItem(int id) const;
 | 
						|
    virtual wxWindow *FindItemByHWND(WXHWND hWnd, bool controlOnly = FALSE) const ;
 | 
						|
    virtual void PreDelete(WXHDC dc);              // Allows system cleanup
 | 
						|
    // TO DO: how many of these need to be virtual?
 | 
						|
    virtual WXHWND GetHWND() const ;
 | 
						|
    virtual void SetHWND(WXHWND hWnd);
 | 
						|
 | 
						|
    // Make a Windows extended style from the given wxWindows window style
 | 
						|
    virtual WXDWORD MakeExtendedStyle(long style, bool eliminateBorders = TRUE);
 | 
						|
    // Determine whether 3D effects are wanted
 | 
						|
    virtual WXDWORD Determine3DEffects(WXDWORD defaultBorderStyle, bool *want3D);
 | 
						|
 | 
						|
    virtual void AddChild(wxWindow *child);         // Adds reference to the child object
 | 
						|
    virtual void RemoveChild(wxWindow *child);   // Removes reference to child
 | 
						|
    // (but doesn't delete the child object)
 | 
						|
    virtual void DestroyChildren();  // Removes and destroys all children
 | 
						|
 | 
						|
    inline bool IsBeingDeleted();
 | 
						|
 | 
						|
    // MSW only: TRUE if this control is part of the main control
 | 
						|
    virtual bool ContainsHWND(WXHWND WXUNUSED(hWnd)) const { return FALSE; };
 | 
						|
 | 
						|
    // Constraint implementation
 | 
						|
    void UnsetConstraints(wxLayoutConstraints *c);
 | 
						|
    inline wxList *GetConstraintsInvolvedIn() const ;
 | 
						|
    // Back-pointer to other windows we're involved with, so if we delete
 | 
						|
    // this window, we must delete any constraints we're involved with.
 | 
						|
    void AddConstraintReference(wxWindow *otherWin);
 | 
						|
    void RemoveConstraintReference(wxWindow *otherWin);
 | 
						|
    void DeleteRelatedConstraints();
 | 
						|
 | 
						|
    virtual void ResetConstraints();
 | 
						|
    virtual void SetConstraintSizes(bool recurse = TRUE);
 | 
						|
    virtual bool LayoutPhase1(int *noChanges);
 | 
						|
    virtual bool LayoutPhase2(int *noChanges);
 | 
						|
    virtual bool DoPhase(int);
 | 
						|
    // Transforms from sizer coordinate space to actual
 | 
						|
    // parent coordinate space
 | 
						|
    virtual void TransformSizerToActual(int *x, int *y) const ;
 | 
						|
 | 
						|
    // Set size with transformation to actual coordinates if nec.
 | 
						|
    virtual void SizerSetSize(int x, int y, int w, int h);
 | 
						|
    virtual void SizerMove(int x, int y);
 | 
						|
 | 
						|
    // Only set/get the size/position of the constraint (if any)
 | 
						|
    virtual void SetSizeConstraint(int x, int y, int w, int h);
 | 
						|
    virtual void MoveConstraint(int x, int y);
 | 
						|
    virtual void GetSizeConstraint(int *w, int *h) const ;
 | 
						|
    virtual void GetClientSizeConstraint(int *w, int *h) const ;
 | 
						|
    virtual void GetPositionConstraint(int *x, int *y) const ;
 | 
						|
 | 
						|
    // Dialog units translations. Implemented in wincmn.cpp.
 | 
						|
    wxPoint ConvertPixelsToDialog(const wxPoint& pt) ;
 | 
						|
    wxPoint ConvertDialogToPixels(const wxPoint& pt) ;
 | 
						|
    inline wxSize ConvertPixelsToDialog(const wxSize& sz)
 | 
						|
    { wxPoint pt(ConvertPixelsToDialog(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
 | 
						|
    inline wxSize ConvertDialogToPixels(const wxSize& sz)
 | 
						|
    { wxPoint pt(ConvertDialogToPixels(wxPoint(sz.x, sz.y))); return wxSize(pt.x, pt.y); }
 | 
						|
 | 
						|
    wxObject *GetChild(int number) const ;
 | 
						|
 | 
						|
    void MSWCreate(int id, wxWindow *parent, const char *wclass, wxWindow *wx_win, const char *title,
 | 
						|
            int x, int y, int width, int height,
 | 
						|
            WXDWORD style, const char *dialog_template = NULL,
 | 
						|
            WXDWORD exendedStyle = 0);
 | 
						|
 | 
						|
    // Actually defined in wx_canvs.cc since requires wxCanvas declaration
 | 
						|
    virtual void MSWDeviceToLogical(float *x, float *y) const ;
 | 
						|
 | 
						|
    // Create an appropriate wxWindow from a HWND
 | 
						|
    virtual wxWindow* CreateWindowFromHWND(wxWindow* parent, WXHWND hWnd);
 | 
						|
 | 
						|
    // Make sure the window style reflects the HWND style (roughly)
 | 
						|
    virtual void AdoptAttributesFromHWND();
 | 
						|
 | 
						|
    // Setup background and foreground colours correctly
 | 
						|
    virtual void SetupColours();
 | 
						|
 | 
						|
    // Saves the last message information before calling base version
 | 
						|
    virtual bool ProcessEvent(wxEvent& event);
 | 
						|
 | 
						|
    // Handlers
 | 
						|
    virtual void MSWOnCreate(WXLPCREATESTRUCT cs);
 | 
						|
    virtual bool MSWOnPaint();
 | 
						|
    virtual WXHICON MSWOnQueryDragIcon() { return 0; }
 | 
						|
    virtual void MSWOnSize(int x, int y, WXUINT flag);
 | 
						|
    virtual void MSWOnWindowPosChanging(void *lpPos);
 | 
						|
    virtual void MSWOnHScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
 | 
						|
    virtual void MSWOnVScroll(WXWORD nSBCode, WXWORD pos, WXHWND control);
 | 
						|
    virtual bool MSWOnCommand(WXWORD id, WXWORD cmd, WXHWND control);
 | 
						|
    virtual long MSWOnSysCommand(WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
    virtual long MSWOnNotify(WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
    virtual WXHBRUSH MSWOnCtlColor(WXHDC dc, WXHWND pWnd, WXUINT nCtlColor,
 | 
						|
            WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
    virtual bool MSWOnColorChange(WXHWND hWnd, WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
    virtual long MSWOnPaletteChanged(WXHWND hWndPalChange);
 | 
						|
    virtual long MSWOnQueryNewPalette();
 | 
						|
    virtual bool MSWOnEraseBkgnd(WXHDC pDC);
 | 
						|
    virtual void MSWOnMenuHighlight(WXWORD item, WXWORD flags, WXHMENU sysmenu);
 | 
						|
    virtual void MSWOnInitMenuPopup(WXHMENU menu, int pos, bool isSystem);
 | 
						|
    virtual bool MSWOnClose();
 | 
						|
    // Return TRUE to end session, FALSE to veto end session.
 | 
						|
    virtual bool MSWOnQueryEndSession(long logOff);
 | 
						|
    virtual bool MSWOnEndSession(bool endSession, long logOff);
 | 
						|
    virtual bool MSWOnDestroy();
 | 
						|
    virtual bool MSWOnSetFocus(WXHWND wnd);
 | 
						|
    virtual bool MSWOnKillFocus(WXHWND wnd);
 | 
						|
    virtual void MSWOnDropFiles(WXWPARAM wParam);
 | 
						|
    virtual bool MSWOnInitDialog(WXHWND hWndFocus);
 | 
						|
    virtual void MSWOnShow(bool show, int status);
 | 
						|
 | 
						|
    // TODO: rationalise these functions into 1 or 2 which take the
 | 
						|
    // event type as argument.
 | 
						|
    virtual void MSWOnLButtonDown(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnLButtonUp(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnLButtonDClick(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
    virtual void MSWOnMButtonDown(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnMButtonUp(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnMButtonDClick(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
    virtual void MSWOnRButtonDown(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnRButtonUp(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnRButtonDClick(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
    virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnMouseEnter(int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnMouseLeave(int x, int y, WXUINT flags);
 | 
						|
 | 
						|
    // These return TRUE if an event handler was found, FALSE otherwise (not processed)
 | 
						|
    virtual bool MSWOnChar(WXWORD wParam, WXLPARAM lParam, bool isASCII = FALSE);
 | 
						|
    virtual bool MSWOnKeyDown(WXWORD wParam, WXLPARAM lParam);
 | 
						|
    virtual bool MSWOnKeyUp(WXWORD wParam, WXLPARAM lParam);
 | 
						|
 | 
						|
    virtual bool MSWOnActivate(int flag, bool minimized, WXHWND activate);
 | 
						|
    virtual long MSWOnMDIActivate(long flag, WXHWND activate, WXHWND deactivate);
 | 
						|
 | 
						|
    virtual bool MSWOnDrawItem(int id, WXDRAWITEMSTRUCT *item);
 | 
						|
    virtual bool MSWOnMeasureItem(int id, WXMEASUREITEMSTRUCT *item);
 | 
						|
 | 
						|
    virtual void MSWOnJoyDown(int joystick, int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnJoyUp(int joystick, int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnJoyMove(int joystick, int x, int y, WXUINT flags);
 | 
						|
    virtual void MSWOnJoyZMove(int joystick, int z, WXUINT flags);
 | 
						|
 | 
						|
    virtual long MSWGetDlgCode();
 | 
						|
 | 
						|
    // Window procedure
 | 
						|
    virtual long MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
 | 
						|
    // Calls an appropriate default window procedure
 | 
						|
    virtual long MSWDefWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
    virtual bool MSWProcessMessage(WXMSG* pMsg);
 | 
						|
    virtual bool MSWTranslateMessage(WXMSG* pMsg);
 | 
						|
    virtual void MSWDestroyWindow();
 | 
						|
 | 
						|
    // Detach "Window" menu from menu bar so it doesn't get deleted
 | 
						|
    void MSWDetachWindowMenu();
 | 
						|
 | 
						|
    inline WXFARPROC MSWGetOldWndProc() const;
 | 
						|
    inline void MSWSetOldWndProc(WXFARPROC proc);
 | 
						|
 | 
						|
    // Define for each class of dialog and control
 | 
						|
    virtual WXHBRUSH OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
 | 
						|
            WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
 | 
						|
 | 
						|
    inline void SetShowing(bool show);
 | 
						|
    inline bool IsUserEnabled() const;
 | 
						|
    inline bool GetUseCtl3D() const ;
 | 
						|
    inline bool GetTransparentBackground() const ;
 | 
						|
 | 
						|
    // Responds to colour changes: passes event on to children.
 | 
						|
    void OnSysColourChanged(wxSysColourChangedEvent& event);
 | 
						|
 | 
						|
    // Transfers data to any child controls
 | 
						|
    void OnInitDialog(wxInitDialogEvent& event);
 | 
						|
 | 
						|
    // Sends an OnInitDialog event, which in turns transfers data to
 | 
						|
    // to the window via validators.
 | 
						|
    virtual void InitDialog();
 | 
						|
 | 
						|
    ////////////////////////////////////////////////////////////////////////
 | 
						|
    //// PROTECTED DATA
 | 
						|
protected:
 | 
						|
    wxAcceleratorTable    m_acceleratorTable;
 | 
						|
    int                   m_windowId;
 | 
						|
    long                  m_windowStyle;                         // Store the window's style
 | 
						|
    wxEvtHandler *        m_windowEventHandler;         // Usually is 'this'
 | 
						|
    wxLayoutConstraints * m_constraints;           // Constraints for this window
 | 
						|
    wxList *              m_constraintsInvolvedIn; // List of constraints we're involved in
 | 
						|
    wxSizer *             m_windowSizer;                       // Window's top-level sizer (if any)
 | 
						|
    wxWindow *            m_sizerParent;                      // Window's parent sizer (if any)
 | 
						|
    bool                  m_autoLayout;                            // Whether to call Layout() in OnSize
 | 
						|
    wxWindow *            m_windowParent;                     // Each window always knows its parent
 | 
						|
    wxValidator *         m_windowValidator;
 | 
						|
    // Old window proc, for subclassed controls
 | 
						|
    WXFARPROC             m_oldWndProc;
 | 
						|
    bool                  m_useCtl3D;             // Using CTL3D for this control
 | 
						|
 | 
						|
    bool                  m_inOnSize;                         // Protection against OnSize reentry
 | 
						|
#ifndef _WX_WIN32__
 | 
						|
    // Pointer to global memory, for EDIT controls that need
 | 
						|
    // special treatment to reduce USER area consumption.
 | 
						|
    WXHGLOBAL             m_globalHandle;
 | 
						|
#endif
 | 
						|
 | 
						|
    bool                  m_winEnabled;
 | 
						|
    int                   m_minSizeX;
 | 
						|
    int                   m_minSizeY;
 | 
						|
    int                   m_maxSizeX;
 | 
						|
    int                   m_maxSizeY;
 | 
						|
 | 
						|
    // Caret data
 | 
						|
    int                   m_caretWidth;
 | 
						|
    int                   m_caretHeight;
 | 
						|
    bool                  m_caretEnabled;
 | 
						|
    bool                  m_caretShown;
 | 
						|
    wxFont                m_windowFont;                               // Window's font
 | 
						|
    bool                  m_isShown;
 | 
						|
    bool                  m_doubleClickAllowed ;
 | 
						|
    wxCursor              m_windowCursor;                        // Window's cursor
 | 
						|
    bool                  m_winCaptured;
 | 
						|
    wxString              m_windowName;                            // Window name
 | 
						|
 | 
						|
#if wxUSE_EXTENDED_STATICS
 | 
						|
    wxList                m_staticItems;
 | 
						|
#endif
 | 
						|
 | 
						|
    wxButton *            m_defaultItem;
 | 
						|
    wxColour              m_backgroundColour ;
 | 
						|
    wxColour              m_foregroundColour ;
 | 
						|
    bool                  m_backgroundTransparent;
 | 
						|
 | 
						|
    int                   m_xThumbSize;
 | 
						|
    int                   m_yThumbSize;
 | 
						|
 | 
						|
    float                 m_lastXPos;
 | 
						|
    float                 m_lastYPos;
 | 
						|
    int                   m_lastEvent;
 | 
						|
 | 
						|
    bool                  m_mouseInWindow;
 | 
						|
 | 
						|
#if wxUSE_DRAG_AND_DROP
 | 
						|
    wxDropTarget         *m_pDropTarget;    // the current drop target or NULL
 | 
						|
#endif  //USE_DRAG_AND_DROP
 | 
						|
 | 
						|
public:
 | 
						|
    WXHWND                m_hWnd;                         // MS Windows window handle
 | 
						|
    WXUINT                m_lastMsg;
 | 
						|
    WXWPARAM              m_lastWParam;
 | 
						|
    WXLPARAM              m_lastLParam;
 | 
						|
 | 
						|
    wxRegion              m_updateRegion;
 | 
						|
    /*
 | 
						|
       wxRect           m_updateRect;             // Bounding box for screen damage area
 | 
						|
#ifdef __WIN32__
 | 
						|
WXHRGN                m_updateRgn;                  // NT allows access to the rectangle list
 | 
						|
#endif
 | 
						|
     */
 | 
						|
 | 
						|
    //  WXHANDLE              m_acceleratorTable;
 | 
						|
    WXHMENU               m_hMenu; // Menu, if any
 | 
						|
    wxList *              m_children;                           // Window's children
 | 
						|
    int                   m_returnCode;
 | 
						|
    bool                  m_isBeingDeleted; // Fudge because can't access parent
 | 
						|
    // when being deleted
 | 
						|
 | 
						|
    // this is the virtual function to be overriden in any derived class which
 | 
						|
    // wants to change how SetSize() or Move() works - it is called by all
 | 
						|
    // versions of these functions in the base class
 | 
						|
    virtual void DoSetSize(int x, int y,
 | 
						|
            int width, int height,
 | 
						|
            int sizeFlags = wxSIZE_AUTO);
 | 
						|
 | 
						|
    // same as DoSetSize() for the client size
 | 
						|
    virtual void DoSetClientSize(int width, int height);
 | 
						|
 | 
						|
private:
 | 
						|
    // common part of all ctors
 | 
						|
    void Init();
 | 
						|
 | 
						|
    // the associated tooltip (may be NULL if none)
 | 
						|
#if wxUSE_TOOLTIPS
 | 
						|
    wxToolTip *m_tooltip;
 | 
						|
#endif // tooltips
 | 
						|
 | 
						|
    DECLARE_EVENT_TABLE()
 | 
						|
};
 | 
						|
 | 
						|
////////////////////////////////////////////////////////////////////////
 | 
						|
//// INLINES
 | 
						|
 | 
						|
inline void *wxWindow::GetHandle() const { return (void *)GetHWND(); }
 | 
						|
inline int wxWindow::GetId() const { return m_windowId; }
 | 
						|
inline void wxWindow::SetId(int id) { m_windowId = id; }
 | 
						|
inline wxWindow *wxWindow::GetParent() const { return m_windowParent; }
 | 
						|
inline void wxWindow::SetParent(wxWindow *p) { m_windowParent = p; }
 | 
						|
inline wxWindow *wxWindow::GetGrandParent() const { return (m_windowParent ? m_windowParent->m_windowParent : (wxWindow*) NULL); }
 | 
						|
inline wxList& wxWindow::GetChildren() const { return (wxList&) *m_children; }
 | 
						|
inline wxFont& wxWindow::GetFont() const { return (wxFont&) m_windowFont; }
 | 
						|
inline wxString wxWindow::GetName() const { return m_windowName; }
 | 
						|
inline void wxWindow::SetName(const wxString& name) { m_windowName = name; }
 | 
						|
inline long wxWindow::GetWindowStyleFlag() const { return m_windowStyle; }
 | 
						|
inline void wxWindow::SetWindowStyleFlag(long flag) { m_windowStyle = flag; }
 | 
						|
inline void wxWindow::SetDoubleClick(bool flag) { m_doubleClickAllowed = flag; }
 | 
						|
inline bool wxWindow::GetDoubleClick() const { return m_doubleClickAllowed; }
 | 
						|
inline void wxWindow::SetEventHandler(wxEvtHandler *handler) { m_windowEventHandler = handler; }
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inline wxEvtHandler *wxWindow::GetEventHandler() const { return m_windowEventHandler; }
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inline void wxWindow::SetAutoLayout(bool a) { m_autoLayout = a; }
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inline bool wxWindow::GetAutoLayout() const { return m_autoLayout; }
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inline wxLayoutConstraints *wxWindow::GetConstraints() const { return m_constraints; }
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inline void wxWindow::SetBackgroundColour(const wxColour& col) { m_backgroundColour = col; };
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inline wxColour wxWindow::GetBackgroundColour() const { return m_backgroundColour; };
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inline void wxWindow::SetForegroundColour(const wxColour& col) { m_foregroundColour = col; };
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inline wxColour wxWindow::GetForegroundColour() const { return m_foregroundColour; };
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inline wxButton *wxWindow::GetDefaultItem() const { return m_defaultItem; }
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inline void wxWindow::SetDefaultItem(wxButton *but) { m_defaultItem = but; }
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inline bool wxWindow::IsRetained() const { return ((m_windowStyle & wxRETAINED) == wxRETAINED); }
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inline void wxWindow::SetShowing(bool show) { m_isShown = show; }
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inline wxList *wxWindow::GetConstraintsInvolvedIn() const { return m_constraintsInvolvedIn; }
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inline wxSizer *wxWindow::GetSizer() const { return m_windowSizer; }
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inline wxWindow *wxWindow::GetSizerParent() const { return m_sizerParent; }
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inline void wxWindow::SetSizerParent(wxWindow *win) { m_sizerParent = win; }
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inline WXFARPROC wxWindow::MSWGetOldWndProc() const { return m_oldWndProc; }
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inline void wxWindow::MSWSetOldWndProc(WXFARPROC proc) { m_oldWndProc = proc; }
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inline wxValidator *wxWindow::GetValidator() const { return m_windowValidator; }
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inline bool wxWindow::IsUserEnabled() const { return m_winEnabled; }
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inline bool wxWindow::GetUseCtl3D() const { return m_useCtl3D; }
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inline bool wxWindow::GetTransparentBackground() const { return m_backgroundTransparent; }
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inline void wxWindow::SetReturnCode(int retCode) { m_returnCode = retCode; }
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inline int wxWindow::GetReturnCode() { return m_returnCode; }
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inline bool wxWindow::IsBeingDeleted() { return m_isBeingDeleted; }
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// Window specific (so far)
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WXDLLEXPORT wxWindow* wxGetActiveWindow();
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WXDLLEXPORT_DATA(extern wxWindowList) wxTopLevelWindows;
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WXDLLEXPORT int wxCharCodeMSWToWX(int keySym);
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WXDLLEXPORT int wxCharCodeWXToMSW(int id, bool *IsVirtual);
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// Allocates control ids
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WXDLLEXPORT int NewControlId();
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#endif
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    // _WX_WINDOW_H_
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