Files
wxWidgets/src/osx/carbon/dcscreen.cpp
Stefan Csomor 524c47aa3a osx new layout
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@55419 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2008-09-02 16:53:23 +00:00

60 lines
1.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/osx/carbon/dcscreen.cpp
// Purpose: wxScreenDC class
// Author: Stefan Csomor
// Modified by:
// Created: 1998-01-01
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/dcscreen.h"
#include "wx/osx/dcscreen.h"
#include "wx/osx/private.h"
#include "wx/graphics.h"
IMPLEMENT_ABSTRACT_CLASS(wxScreenDCImpl, wxWindowDCImpl)
// TODO : for the Screenshot use case, which doesn't work in Quartz
// we should do a GetAsBitmap using something like
// http://www.cocoabuilder.com/archive/message/cocoa/2005/8/13/144256
// Create a DC representing the whole screen
wxScreenDCImpl::wxScreenDCImpl( wxDC *owner ) :
wxWindowDCImpl( owner )
{
#if wxOSX_USE_COCOA_OR_IPHONE
m_graphicContext = NULL;
m_ok = false ;
#else
CGRect cgbounds ;
cgbounds = CGDisplayBounds(CGMainDisplayID());
Rect bounds;
bounds.top = (short)cgbounds.origin.y;
bounds.left = (short)cgbounds.origin.x;
bounds.bottom = bounds.top + (short)cgbounds.size.height;
bounds.right = bounds.left + (short)cgbounds.size.width;
WindowAttributes overlayAttributes = kWindowIgnoreClicksAttribute;
CreateNewWindow( kOverlayWindowClass, overlayAttributes, &bounds, (WindowRef*) &m_overlayWindow );
ShowWindow((WindowRef)m_overlayWindow);
SetGraphicsContext( wxGraphicsContext::CreateFromNativeWindow( m_overlayWindow ) );
m_width = (wxCoord)cgbounds.size.width;
m_height = (wxCoord)cgbounds.size.height;
m_ok = true ;
#endif
}
wxScreenDCImpl::~wxScreenDCImpl()
{
delete m_graphicContext;
m_graphicContext = NULL;
#if wxOSX_USE_COCOA_OR_IPHONE
#else
DisposeWindow((WindowRef) m_overlayWindow );
#endif
}