Files
wxWidgets/src/mac/carbon/graphics.cpp
Stefan Csomor 513b47e9b7 screendc implementation
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@42179 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-10-20 20:50:48 +00:00

1301 lines
41 KiB
C++
Executable File

/////////////////////////////////////////////////////////////////////////////
// Name: src/mac/carbon/dccg.cpp
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#if wxUSE_GRAPHICS_CONTEXT && wxMAC_USE_CORE_GRAPHICS
#include "wx/graphics.h"
#ifndef WX_PRECOMP
#include "wx/log.h"
#include "wx/region.h"
#endif
#include "wx/mac/uma.h"
#ifdef __MSL__
#if __MSL__ >= 0x6000
#include "math.h"
// in case our functions were defined outside std, we make it known all the same
namespace std { }
using namespace std;
#endif
#endif
#include "wx/mac/private.h"
#if MAC_OS_X_VERSION_MAX_ALLOWED <= MAC_OS_X_VERSION_10_4
typedef float CGFloat;
#endif
//
// Graphics Path
//
class WXDLLEXPORT wxMacCoreGraphicsPath : public wxGraphicsPath
{
DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsPath)
public :
wxMacCoreGraphicsPath();
~wxMacCoreGraphicsPath();
// begins a new subpath at (x,y)
virtual void MoveToPoint( wxDouble x, wxDouble y );
// adds a straight line from the current point to (x,y)
virtual void AddLineToPoint( wxDouble x, wxDouble y );
// adds a cubic Bezier curve from the current point, using two control points and an end point
virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y );
// closes the current sub-path
virtual void CloseSubpath();
// gets the last point of the current path, (0,0) if not yet set
virtual void GetCurrentPoint( wxDouble& x, wxDouble&y);
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise );
//
// These are convenience functions which - if not available natively will be assembled
// using the primitives from above
//
// adds a quadratic Bezier curve from the current point, using a control point and an end point
virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y );
// appends a rectangle as a new closed subpath
virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
// appends an ellipsis as a new closed subpath fitting the passed rectangle
virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r );
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r );
CGPathRef GetPath() const;
private :
CGMutablePathRef m_path;
};
wxMacCoreGraphicsPath::wxMacCoreGraphicsPath()
{
m_path = CGPathCreateMutable();
}
wxMacCoreGraphicsPath::~wxMacCoreGraphicsPath()
{
CGPathRelease( m_path );
}
// opens (starts) a new subpath
void wxMacCoreGraphicsPath::MoveToPoint( wxDouble x1 , wxDouble y1 )
{
CGPathMoveToPoint( m_path , NULL , x1 , y1 );
}
void wxMacCoreGraphicsPath::AddLineToPoint( wxDouble x1 , wxDouble y1 )
{
CGPathAddLineToPoint( m_path , NULL , x1 , y1 );
}
void wxMacCoreGraphicsPath::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{
CGPathAddCurveToPoint( m_path , NULL , cx1 , cy1 , cx2, cy2, x , y );
}
void wxMacCoreGraphicsPath::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
{
CGPathAddQuadCurveToPoint( m_path , NULL , cx1 , cy1 , x , y );
}
void wxMacCoreGraphicsPath::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGRect cgRect = { { x , y } , { w , h } };
CGPathAddRect( m_path , NULL , cgRect );
}
void wxMacCoreGraphicsPath::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
CGPathAddArc( m_path , NULL , x , y , r , 0.0 , 2 * M_PI , true );
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
void wxMacCoreGraphicsPath::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
{
// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
CGPathAddArc( m_path, NULL , x, y, r, startAngle, endAngle, !clockwise);
}
void wxMacCoreGraphicsPath::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
{
CGPathAddArcToPoint( m_path, NULL , x1, y1, x2, y2, r);
}
// closes the current subpath
void wxMacCoreGraphicsPath::CloseSubpath()
{
CGPathCloseSubpath( m_path );
}
CGPathRef wxMacCoreGraphicsPath::GetPath() const
{
return m_path;
}
// gets the last point of the current path, (0,0) if not yet set
void wxMacCoreGraphicsPath::GetCurrentPoint( wxDouble& x, wxDouble&y)
{
CGPoint p = CGPathGetCurrentPoint( m_path );
x = p.x;
y = p.y;
}
//
// Graphics Context
//
class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext
{
DECLARE_NO_COPY_CLASS(wxMacCoreGraphicsContext)
public:
wxMacCoreGraphicsContext( CGContextRef cgcontext );
wxMacCoreGraphicsContext( WindowRef window );
wxMacCoreGraphicsContext();
~wxMacCoreGraphicsContext();
void Init();
// creates a path instance that corresponds to the type of graphics context, ie GDIPlus, cairo, CoreGraphics ...
virtual wxGraphicsPath * CreatePath();
// push the current state of the context, ie the transformation matrix on a stack
virtual void PushState();
// pops a stored state from the stack
virtual void PopState();
// clips drawings to the region
virtual void Clip( const wxRegion &region );
// clips drawings to the rect
virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h );
// resets the clipping to original extent
virtual void ResetClip();
virtual void * GetNativeContext();
//
// transformation
//
// translate
virtual void Translate( wxDouble dx , wxDouble dy );
// scale
virtual void Scale( wxDouble xScale , wxDouble yScale );
// rotate (radians)
virtual void Rotate( wxDouble angle );
//
// setting the paint
//
// sets the pan
virtual void SetPen( const wxPen &pen );
// sets the brush for filling
virtual void SetBrush( const wxBrush &brush );
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
virtual void SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2);
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
// with radius r and color cColor
virtual void SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor);
// sets the font
virtual void SetFont( const wxFont &font );
// sets the text color
virtual void SetTextColor( const wxColour &col );
// strokes along a path with the current pen
virtual void StrokePath( const wxGraphicsPath *path );
// fills a path with the current brush
virtual void FillPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
// draws a path by first filling and then stroking
virtual void DrawPath( const wxGraphicsPath *path, int fillStyle = wxWINDING_RULE );
//
// text
//
virtual void DrawText( const wxString &str, wxDouble x, wxDouble y );
virtual void DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle );
virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const;
virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const;
//
// image support
//
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h );
void SetNativeContext( CGContextRef cg );
CGPathDrawingMode GetDrawingMode() const { return m_mode; }
private:
CGContextRef m_cgContext;
WindowRef m_windowRef;
bool m_releaseContext;
CGPathDrawingMode m_mode;
ATSUStyle m_macATSUIStyle;
wxPen m_pen;
wxBrush m_brush;
wxFont m_font;
wxColor m_textForegroundColor;
};
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
#if !defined( __DARWIN__ ) || defined(__MWERKS__)
#ifndef M_PI
const double M_PI = 3.14159265358979;
#endif
#endif
static const double RAD2DEG = 180.0 / M_PI;
//-----------------------------------------------------------------------------
// device context implementation
//
// more and more of the dc functionality should be implemented by calling
// the appropricate wxMacCoreGraphicsContext, but we will have to do that step by step
// also coordinate conversions should be moved to native matrix ops
//-----------------------------------------------------------------------------
// we always stock two context states, one at entry, to be able to preserve the
// state we were called with, the other one after changing to HI Graphics orientation
// (this one is used for getting back clippings etc)
//-----------------------------------------------------------------------------
// wxGraphicsPath implementation
//-----------------------------------------------------------------------------
//-----------------------------------------------------------------------------
// wxGraphicsContext implementation
//-----------------------------------------------------------------------------
void wxMacCoreGraphicsContext::Init()
{
m_cgContext = NULL;
m_mode = kCGPathFill;
m_macATSUIStyle = NULL;
m_releaseContext = false;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( CGContextRef cgcontext )
{
Init();
m_cgContext = cgcontext;
CGContextSaveGState( m_cgContext );
CGContextSaveGState( m_cgContext );
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( WindowRef window )
{
Init();
m_windowRef = window;
OSStatus status = QDBeginCGContext( GetWindowPort( window ) , &m_cgContext );
wxASSERT_MSG( status == noErr , wxT("Cannot nest wxDCs on the same window") );
Rect bounds;
GetWindowBounds( window, kWindowContentRgn, &bounds );
CGContextSaveGState( m_cgContext );
CGContextTranslateCTM( m_cgContext , 0 , bounds.bottom - bounds.top );
CGContextScaleCTM( m_cgContext , 1 , -1 );
CGContextSaveGState( m_cgContext );
m_releaseContext = true;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext()
{
Init();
}
wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext()
{
if ( m_cgContext )
{
CGContextSynchronize( m_cgContext );
CGContextRestoreGState( m_cgContext );
CGContextRestoreGState( m_cgContext );
}
if ( m_releaseContext )
QDEndCGContext( GetWindowPort( m_windowRef ) , &m_cgContext);
}
void wxMacCoreGraphicsContext::Clip( const wxRegion &region )
{
HIShapeRef shape = HIShapeCreateWithQDRgn( (RgnHandle) region.GetWXHRGN() );
HIShapeReplacePathInCGContext( shape, m_cgContext );
CGContextClip( m_cgContext );
CFRelease( shape );
}
// clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
HIRect r = CGRectMake( x , y , w , h );
CGContextClipToRect( m_cgContext, r );
}
// resets the clipping to original extent
void wxMacCoreGraphicsContext::ResetClip()
{
CGContextRestoreGState( m_cgContext );
CGContextSaveGState( m_cgContext );
}
void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath *p )
{
const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p );
int width = m_pen.GetWidth();
if ( width == 0 )
width = 1 ;
if ( m_pen.GetStyle() == wxTRANSPARENT )
width = 0 ;
bool offset = ( width % 2 ) == 1 ;
if ( offset )
CGContextTranslateCTM( m_cgContext, 0.5, 0.5 );
CGContextAddPath( m_cgContext , path->GetPath() );
CGContextStrokePath( m_cgContext );
if ( offset )
CGContextTranslateCTM( m_cgContext, -0.5, -0.5 );
}
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath *p , int fillStyle )
{
const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p );
CGPathDrawingMode mode = m_mode;
if ( fillStyle == wxODDEVEN_RULE )
{
if ( mode == kCGPathFill )
mode = kCGPathEOFill;
else if ( mode == kCGPathFillStroke )
mode = kCGPathEOFillStroke;
}
int width = m_pen.GetWidth();
if ( width == 0 )
width = 1 ;
if ( m_pen.GetStyle() == wxTRANSPARENT )
width = 0 ;
bool offset = ( width % 2 ) == 1 ;
if ( offset )
CGContextTranslateCTM( m_cgContext, 0.5, 0.5 );
CGContextAddPath( m_cgContext , path->GetPath() );
CGContextDrawPath( m_cgContext , mode );
if ( offset )
CGContextTranslateCTM( m_cgContext, -0.5, -0.5 );
}
void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath *p , int fillStyle )
{
const wxMacCoreGraphicsPath* path = dynamic_cast< const wxMacCoreGraphicsPath*>( p );
CGContextAddPath( m_cgContext , path->GetPath() );
if ( fillStyle == wxODDEVEN_RULE )
CGContextEOFillPath( m_cgContext );
else
CGContextFillPath( m_cgContext );
}
wxGraphicsPath* wxMacCoreGraphicsContext::CreatePath()
{
return new wxMacCoreGraphicsPath();
}
void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
{
// we allow either setting or clearing but not replacing
wxASSERT( m_cgContext == NULL || cg == NULL );
if ( cg )
CGContextSaveGState( cg );
m_cgContext = cg;
}
void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
{
CGContextTranslateCTM( m_cgContext, dx, dy );
}
void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
{
CGContextScaleCTM( m_cgContext , xScale , yScale );
}
void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
{
CGContextRotateCTM( m_cgContext , angle );
}
void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGImageRef image = (CGImageRef)( bmp.CGImageCreate() );
HIRect r = CGRectMake( x , y , w , h );
HIViewDrawCGImage( m_cgContext , &r , image );
CGImageRelease( image );
}
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGRect r = CGRectMake( 00 , 00 , w , h );
CGContextSaveGState( m_cgContext );
CGContextTranslateCTM( m_cgContext, x , y + h );
CGContextScaleCTM( m_cgContext, 1, -1 );
PlotIconRefInContext( m_cgContext , &r , kAlignNone , kTransformNone ,
NULL , kPlotIconRefNormalFlags , MAC_WXHICON( icon.GetHICON() ) );
CGContextRestoreGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PushState()
{
CGContextSaveGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PopState()
{
CGContextRestoreGState( m_cgContext );
}
void wxMacCoreGraphicsContext::SetTextColor( const wxColour &col )
{
m_textForegroundColor = col;
// to recreate the native font after color change
SetFont( m_font );
}
#pragma mark -
#pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes
// CGPattern wrapper class: always allocate on heap, never call destructor
class wxMacCoreGraphicsPattern
{
public :
wxMacCoreGraphicsPattern() {}
// is guaranteed to be called only with a non-Null CGContextRef
virtual void Render( CGContextRef ctxRef ) = 0;
operator CGPatternRef() const { return m_patternRef; }
protected :
virtual ~wxMacCoreGraphicsPattern()
{
// as this is called only when the m_patternRef is been released;
// don't release it again
}
static void _Render( void *info, CGContextRef ctxRef )
{
wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
if ( self && ctxRef )
self->Render( ctxRef );
}
static void _Dispose( void *info )
{
wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
delete self;
}
CGPatternRef m_patternRef;
static const CGPatternCallbacks ms_Callbacks;
};
const CGPatternCallbacks wxMacCoreGraphicsPattern::ms_Callbacks = { 0, &wxMacCoreGraphicsPattern::_Render, &wxMacCoreGraphicsPattern::_Dispose };
class ImagePattern : public wxMacCoreGraphicsPattern
{
public :
ImagePattern( const wxBitmap* bmp , const CGAffineTransform& transform )
{
wxASSERT( bmp && bmp->Ok() );
Init( (CGImageRef) bmp->CGImageCreate() , transform );
}
// ImagePattern takes ownership of CGImageRef passed in
ImagePattern( CGImageRef image , const CGAffineTransform& transform )
{
if ( image )
CFRetain( image );
Init( image , transform );
}
virtual void Render( CGContextRef ctxRef )
{
if (m_image != NULL)
HIViewDrawCGImage( ctxRef, &m_imageBounds, m_image );
}
protected :
void Init( CGImageRef image, const CGAffineTransform& transform )
{
m_image = image;
if ( m_image )
{
m_imageBounds = CGRectMake( 0.0, 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, true , &wxMacCoreGraphicsPattern::ms_Callbacks );
}
}
virtual ~ImagePattern()
{
if ( m_image )
CGImageRelease( m_image );
}
CGImageRef m_image;
CGRect m_imageBounds;
};
class HatchPattern : public wxMacCoreGraphicsPattern
{
public :
HatchPattern( int hatchstyle, const CGAffineTransform& transform )
{
m_hatch = hatchstyle;
m_imageBounds = CGRectMake( 0.0, 0.0, 8.0 , 8.0 );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, false , &wxMacCoreGraphicsPattern::ms_Callbacks );
}
void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count )
{
#if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_4
if ( UMAGetSystemVersion() >= 0x1040 )
{
CGContextStrokeLineSegments( ctxRef , pts , count );
}
else
#endif
{
CGContextBeginPath( ctxRef );
for (size_t i = 0; i < count; i += 2)
{
CGContextMoveToPoint(ctxRef, pts[i].x, pts[i].y);
CGContextAddLineToPoint(ctxRef, pts[i+1].x, pts[i+1].y);
}
CGContextStrokePath(ctxRef);
}
}
virtual void Render( CGContextRef ctxRef )
{
switch ( m_hatch )
{
case wxBDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ 8.0 , 0.0 } , { 0.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxCROSSDIAG_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 0.0 } , { 8.0 , 8.0 } ,
{ 8.0 , 0.0 } , { 0.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 4 );
}
break;
case wxFDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 0.0 } , { 8.0 , 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxCROSS_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 4.0 } , { 8.0 , 4.0 } ,
{ 4.0 , 0.0 } , { 4.0 , 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 4 );
}
break;
case wxHORIZONTAL_HATCH :
{
CGPoint pts[] =
{
{ 0.0 , 4.0 } , { 8.0 , 4.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxVERTICAL_HATCH :
{
CGPoint pts[] =
{
{ 4.0 , 0.0 } , { 4.0 , 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
default:
break;
}
}
protected :
virtual ~HatchPattern() {}
CGRect m_imageBounds;
int m_hatch;
};
#pragma mark -
void wxMacCoreGraphicsContext::SetPen( const wxPen &pen )
{
m_pen = pen;
if ( m_cgContext == NULL )
return;
bool fill = m_brush.GetStyle() != wxTRANSPARENT;
bool stroke = pen.GetStyle() != wxTRANSPARENT;
#if 0
// we can benchmark performance; should go into a setting eventually
CGContextSetShouldAntialias( m_cgContext , false );
#endif
if ( fill || stroke )
{
// set up brushes
m_mode = kCGPathFill; // just a default
if ( stroke )
{
CGContextSetRGBStrokeColor( m_cgContext , pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 );
// TODO: * m_dc->m_scaleX
CGFloat penWidth = pen.GetWidth();
if (penWidth <= 0.0)
penWidth = 0.1;
CGContextSetLineWidth( m_cgContext , penWidth );
CGLineCap cap;
switch ( pen.GetCap() )
{
case wxCAP_ROUND :
cap = kCGLineCapRound;
break;
case wxCAP_PROJECTING :
cap = kCGLineCapSquare;
break;
case wxCAP_BUTT :
cap = kCGLineCapButt;
break;
default :
cap = kCGLineCapButt;
break;
}
CGLineJoin join;
switch ( pen.GetJoin() )
{
case wxJOIN_BEVEL :
join = kCGLineJoinBevel;
break;
case wxJOIN_MITER :
join = kCGLineJoinMiter;
break;
case wxJOIN_ROUND :
join = kCGLineJoinRound;
break;
default :
join = kCGLineJoinMiter;
break;
}
m_mode = kCGPathStroke;
int count = 0;
const CGFloat *lengths = NULL;
CGFloat *userLengths = NULL;
const CGFloat dashUnit = penWidth < 1.0 ? 1.0 : penWidth;
const CGFloat dotted[] = { dashUnit , dashUnit + 2.0 };
const CGFloat short_dashed[] = { 9.0 , 6.0 };
const CGFloat dashed[] = { 19.0 , 9.0 };
const CGFloat dotted_dashed[] = { 9.0 , 6.0 , 3.0 , 3.0 };
switch ( pen.GetStyle() )
{
case wxSOLID :
break;
case wxDOT :
lengths = dotted;
count = WXSIZEOF(dotted);
break;
case wxLONG_DASH :
lengths = dashed;
count = WXSIZEOF(dashed);
break;
case wxSHORT_DASH :
lengths = short_dashed;
count = WXSIZEOF(short_dashed);
break;
case wxDOT_DASH :
lengths = dotted_dashed;
count = WXSIZEOF(dotted_dashed);
break;
case wxUSER_DASH :
wxDash *dashes;
count = pen.GetDashes( &dashes );
if ((dashes != NULL) && (count > 0))
{
userLengths = new CGFloat[count];
for ( int i = 0; i < count; ++i )
{
userLengths[i] = dashes[i] * dashUnit;
if ( i % 2 == 1 && userLengths[i] < dashUnit + 2.0 )
userLengths[i] = dashUnit + 2.0;
else if ( i % 2 == 0 && userLengths[i] < dashUnit )
userLengths[i] = dashUnit;
}
}
lengths = userLengths;
break;
case wxSTIPPLE :
{
CGFloat alphaArray[1] = { 1.0 };
wxBitmap* bmp = pen.GetStipple();
if ( bmp && bmp->Ok() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) );
CGContextSetStrokeColorSpace( m_cgContext , patternSpace );
wxMacCFRefHolder<CGPatternRef> pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) );
CGContextSetStrokePattern( m_cgContext, pattern , alphaArray );
}
}
break;
default :
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
CGContextSetStrokeColorSpace( m_cgContext , patternSpace );
wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( pen.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
CGFloat colorArray[4] = { pen.GetColour().Red() / 255.0 , pen.GetColour().Green() / 255.0 ,
pen.GetColour().Blue() / 255.0 , pen.GetColour().Alpha() / 255.0 };
CGContextSetStrokePattern( m_cgContext, pattern , colorArray );
}
break;
}
if ((lengths != NULL) && (count > 0))
{
CGContextSetLineDash( m_cgContext , 0 , lengths , count );
// force the line cap, otherwise we get artifacts (overlaps) and just solid lines
cap = kCGLineCapButt;
}
else
{
CGContextSetLineDash( m_cgContext , 0 , NULL , 0 );
}
CGContextSetLineCap( m_cgContext , cap );
CGContextSetLineJoin( m_cgContext , join );
delete[] userLengths;
}
if ( fill && stroke )
m_mode = kCGPathFillStroke;
}
}
void wxMacCoreGraphicsContext::SetBrush( const wxBrush &brush )
{
m_brush = brush;
if ( m_cgContext == NULL )
return;
bool fill = brush.GetStyle() != wxTRANSPARENT;
bool stroke = m_pen.GetStyle() != wxTRANSPARENT;
#if 0
// we can benchmark performance, should go into a setting later
CGContextSetShouldAntialias( m_cgContext , false );
#endif
if ( fill || stroke )
{
// setup brushes
m_mode = kCGPathFill; // just a default
if ( fill )
{
if ( brush.GetStyle() == wxSOLID )
{
CGContextSetRGBFillColor( m_cgContext , brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 );
}
else if ( brush.IsHatch() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
CGContextSetFillColorSpace( m_cgContext , patternSpace );
wxMacCFRefHolder<CGPatternRef> pattern( *( new HatchPattern( brush.GetStyle() , CGContextGetCTM( m_cgContext ) ) ) );
CGFloat colorArray[4] = { brush.GetColour().Red() / 255.0 , brush.GetColour().Green() / 255.0 ,
brush.GetColour().Blue() / 255.0 , brush.GetColour().Alpha() / 255.0 };
CGContextSetFillPattern( m_cgContext, pattern , colorArray );
}
else
{
// now brush is a bitmap
CGFloat alphaArray[1] = { 1.0 };
wxBitmap* bmp = brush.GetStipple();
if ( bmp && bmp->Ok() )
{
wxMacCFRefHolder<CGColorSpaceRef> patternSpace( CGColorSpaceCreatePattern( NULL ) );
CGContextSetFillColorSpace( m_cgContext , patternSpace );
wxMacCFRefHolder<CGPatternRef> pattern( *( new ImagePattern( bmp , CGContextGetCTM( m_cgContext ) ) ) );
CGContextSetFillPattern( m_cgContext, pattern , alphaArray );
}
}
m_mode = kCGPathFill;
}
if ( fill && stroke )
m_mode = kCGPathFillStroke;
else if ( stroke )
m_mode = kCGPathStroke;
}
}
// sets the brush to a linear gradient, starting at (x1,y1) with color c1 to (x2,y2) with color c2
void wxMacCoreGraphicsContext::SetLinearGradientBrush( wxDouble x1, wxDouble y1, wxDouble x2, wxDouble y2,
const wxColour&c1, const wxColour&c2)
{
}
// sets the brush to a radial gradient originating at (xo,yc) with color oColor and ends on a circle around (xc,yc)
// with radius r and color cColor
void wxMacCoreGraphicsContext::SetRadialGradientBrush( wxDouble xo, wxDouble yo, wxDouble xc, wxDouble yc, wxDouble radius,
const wxColour &oColor, const wxColour &cColor)
{
}
void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y )
{
DrawText(str, x, y, 0.0);
}
void wxMacCoreGraphicsContext::DrawText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle )
{
OSStatus status = noErr;
ATSUTextLayout atsuLayout;
UniCharCount chars = str.length();
UniChar* ubuf = NULL;
#if SIZEOF_WCHAR_T == 4
wxMBConvUTF16 converter;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 );
ubuf = (UniChar*) malloc( unicharlen + 2 );
converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 );
#else
const wxWCharBuffer wchar = str.wc_str( wxConvLocal );
size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
ubuf = (UniChar*) malloc( unicharlen + 2 );
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
#endif
chars = unicharlen / 2;
#else
#if wxUSE_UNICODE
ubuf = (UniChar*) str.wc_str();
#else
wxWCharBuffer wchar = str.wc_str( wxConvLocal );
chars = wxWcslen( wchar.data() );
ubuf = (UniChar*) wchar.data();
#endif
#endif
status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout );
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the rotated text") );
status = ::ATSUSetTransientFontMatching( atsuLayout , true );
wxASSERT_MSG( status == noErr , wxT("couldn't setup transient font matching") );
int iAngle = int( angle * RAD2DEG );
if ( abs(iAngle) > 0 )
{
Fixed atsuAngle = IntToFixed( iAngle );
ATSUAttributeTag atsuTags[] =
{
kATSULineRotationTag ,
};
ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
sizeof( Fixed ) ,
};
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&atsuAngle ,
};
status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
atsuTags, atsuSizes, atsuValues );
}
{
ATSUAttributeTag atsuTags[] =
{
kATSUCGContextTag ,
};
ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
sizeof( CGContextRef ) ,
};
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&m_cgContext ,
};
status = ::ATSUSetLayoutControls(atsuLayout , sizeof(atsuTags) / sizeof(ATSUAttributeTag),
atsuTags, atsuSizes, atsuValues );
}
ATSUTextMeasurement textBefore, textAfter;
ATSUTextMeasurement ascent, descent;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &ascent , &descent );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
Rect rect;
/*
// TODO
if ( m_backgroundMode == wxSOLID )
{
wxGraphicsPath* path = m_graphicContext->CreatePath();
path->MoveToPoint( drawX , drawY );
path->AddLineToPoint(
(int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent)) ,
(int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent)) );
path->AddLineToPoint(
(int) (drawX + sin(angle / RAD2DEG) * FixedToInt(ascent + descent ) + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
(int) (drawY + cos(angle / RAD2DEG) * FixedToInt(ascent + descent) - sin(angle / RAD2DEG) * FixedToInt(textAfter)) );
path->AddLineToPoint(
(int) (drawX + cos(angle / RAD2DEG) * FixedToInt(textAfter)) ,
(int) (drawY - sin(angle / RAD2DEG) * FixedToInt(textAfter)) );
m_graphicContext->FillPath( path , m_textBackgroundColour );
delete path;
}
*/
x += (int)(sin(angle / RAD2DEG) * FixedToInt(ascent));
y += (int)(cos(angle / RAD2DEG) * FixedToInt(ascent));
status = ::ATSUMeasureTextImage( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(x) , IntToFixed(y) , &rect );
wxASSERT_MSG( status == noErr , wxT("couldn't measure the rotated text") );
CGContextSaveGState(m_cgContext);
CGContextTranslateCTM(m_cgContext, x, y);
CGContextScaleCTM(m_cgContext, 1, -1);
status = ::ATSUDrawText( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
IntToFixed(0) , IntToFixed(0) );
wxASSERT_MSG( status == noErr , wxT("couldn't draw the rotated text") );
CGContextRestoreGState(m_cgContext);
::ATSUDisposeTextLayout(atsuLayout);
#if SIZEOF_WCHAR_T == 4
free( ubuf );
#endif
}
void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const
{
wxCHECK_RET( m_macATSUIStyle != NULL, wxT("wxDC(cg)::DoGetTextExtent - no valid font set") );
OSStatus status = noErr;
ATSUTextLayout atsuLayout;
UniCharCount chars = str.length();
UniChar* ubuf = NULL;
#if SIZEOF_WCHAR_T == 4
wxMBConvUTF16 converter;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , str.wc_str() , 0 );
ubuf = (UniChar*) malloc( unicharlen + 2 );
converter.WC2MB( (char*) ubuf , str.wc_str(), unicharlen + 2 );
#else
const wxWCharBuffer wchar = str.wc_str( wxConvLocal );
size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
ubuf = (UniChar*) malloc( unicharlen + 2 );
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
#endif
chars = unicharlen / 2;
#else
#if wxUSE_UNICODE
ubuf = (UniChar*) str.wc_str();
#else
wxWCharBuffer wchar = str.wc_str( wxConvLocal );
chars = wxWcslen( wchar.data() );
ubuf = (UniChar*) wchar.data();
#endif
#endif
status = ::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout );
wxASSERT_MSG( status == noErr , wxT("couldn't create the layout of the text") );
ATSUTextMeasurement textBefore, textAfter;
ATSUTextMeasurement textAscent, textDescent;
status = ::ATSUGetUnjustifiedBounds( atsuLayout, kATSUFromTextBeginning, kATSUToTextEnd,
&textBefore , &textAfter, &textAscent , &textDescent );
if ( height )
*height = FixedToInt(textAscent + textDescent);
if ( descent )
*descent = FixedToInt(textDescent);
if ( externalLeading )
*externalLeading = 0;
if ( width )
*width = FixedToInt(textAfter - textBefore);
::ATSUDisposeTextLayout(atsuLayout);
}
void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
{
widths.Empty();
widths.Add(0, text.length());
if (text.empty())
return;
ATSUTextLayout atsuLayout;
UniCharCount chars = text.length();
UniChar* ubuf = NULL;
#if SIZEOF_WCHAR_T == 4
wxMBConvUTF16 converter;
#if wxUSE_UNICODE
size_t unicharlen = converter.WC2MB( NULL , text.wc_str() , 0 );
ubuf = (UniChar*) malloc( unicharlen + 2 );
converter.WC2MB( (char*) ubuf , text.wc_str(), unicharlen + 2 );
#else
const wxWCharBuffer wchar = text.wc_str( wxConvLocal );
size_t unicharlen = converter.WC2MB( NULL , wchar.data() , 0 );
ubuf = (UniChar*) malloc( unicharlen + 2 );
converter.WC2MB( (char*) ubuf , wchar.data() , unicharlen + 2 );
#endif
chars = unicharlen / 2;
#else
#if wxUSE_UNICODE
ubuf = (UniChar*) text.wc_str();
#else
wxWCharBuffer wchar = text.wc_str( wxConvLocal );
chars = wxWcslen( wchar.data() );
ubuf = (UniChar*) wchar.data();
#endif
#endif
::ATSUCreateTextLayoutWithTextPtr( (UniCharArrayPtr) ubuf , 0 , chars , chars , 1 ,
&chars , (ATSUStyle*) &m_macATSUIStyle , &atsuLayout );
for ( int pos = 0; pos < (int)chars; pos ++ )
{
unsigned long actualNumberOfBounds = 0;
ATSTrapezoid glyphBounds;
// We get a single bound, since the text should only require one. If it requires more, there is an issue
OSStatus result;
result = ATSUGetGlyphBounds( atsuLayout, 0, 0, kATSUFromTextBeginning, pos + 1,
kATSUseDeviceOrigins, 1, &glyphBounds, &actualNumberOfBounds );
if (result != noErr || actualNumberOfBounds != 1 )
return;
widths[pos] = FixedToInt( glyphBounds.upperRight.x - glyphBounds.upperLeft.x );
//unsigned char uch = s[i];
}
::ATSUDisposeTextLayout(atsuLayout);
}
void wxMacCoreGraphicsContext::SetFont( const wxFont &font )
{
if ( m_macATSUIStyle )
{
::ATSUDisposeStyle((ATSUStyle)m_macATSUIStyle);
m_macATSUIStyle = NULL;
}
if ( font.Ok() )
{
m_font = font ;
OSStatus status;
status = ATSUCreateAndCopyStyle( (ATSUStyle) font.MacGetATSUStyle() , (ATSUStyle*) &m_macATSUIStyle );
wxASSERT_MSG( status == noErr, wxT("couldn't create ATSU style") );
// we need the scale here ...
Fixed atsuSize = IntToFixed( int( /*m_scaleY*/ 1 * font.MacGetFontSize()) );
RGBColor atsuColor = MAC_WXCOLORREF( m_textForegroundColor.GetPixel() );
ATSUAttributeTag atsuTags[] =
{
kATSUSizeTag ,
kATSUColorTag ,
};
ByteCount atsuSizes[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
sizeof( Fixed ) ,
sizeof( RGBColor ) ,
};
ATSUAttributeValuePtr atsuValues[sizeof(atsuTags) / sizeof(ATSUAttributeTag)] =
{
&atsuSize ,
&atsuColor ,
};
status = ::ATSUSetAttributes(
(ATSUStyle)m_macATSUIStyle, sizeof(atsuTags) / sizeof(ATSUAttributeTag) ,
atsuTags, atsuSizes, atsuValues);
wxASSERT_MSG( status == noErr , wxT("couldn't modify ATSU style") );
}
}
void * wxMacCoreGraphicsContext::GetNativeContext()
{
return m_cgContext;
}
wxGraphicsContext* wxGraphicsContext::Create( const wxWindowDC &dc )
{
return new wxMacCoreGraphicsContext((CGContextRef)dc.GetWindow()->MacGetCGContextRef() );
}
wxGraphicsContext* wxGraphicsContext::Create( wxWindow * window )
{
wxGraphicsContext* ctx = new wxMacCoreGraphicsContext( (WindowRef) window->MacGetTopLevelWindowRef() );
CGContextRef cg = (CGContextRef) ctx->GetNativeContext() ;
CGContextRestoreGState( cg );
int x , y;
x = y = 0;
window->MacWindowToRootWindow( &x , &y );
CGContextTranslateCTM( cg, x, y );
CGContextSaveGState( cg );
return ctx;
}
wxGraphicsContext* wxGraphicsContext::CreateFromNative( void * context )
{
return new wxMacCoreGraphicsContext((CGContextRef)context);
}
wxGraphicsContext* wxGraphicsContext::CreateFromNativeWindow( void * window )
{
return new wxMacCoreGraphicsContext((WindowRef)window);
}
#endif // wxMAC_USE_CORE_GRAPHICS