Files
wxWidgets/src/generic/scrlwing.cpp
Robin Dunn 9b9337da0c Moved the check for page scrolling with the wheel into wxMouseEvent so
it wouldn't have to be duplicated everywhere.

Also fixed wxSTC so it can handle wheel page scrolling too.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16218 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2002-07-19 21:11:31 +00:00

1223 lines
36 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: generic/scrolwin.cpp
// Purpose: wxGenericScrolledWindow implementation
// Author: Julian Smart
// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#ifdef __GNUG__
#pragma implementation "genscrolwin.h"
#endif
#ifdef __VMS
#define XtDisplay XTDISPLAY
#endif
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
#include "wx/utils.h"
#include "wx/dcclient.h"
#include "wx/scrolwin.h"
#include "wx/panel.h"
#include "wx/timer.h"
#include "wx/sizer.h"
#ifdef __WXMSW__
#include <windows.h> // for DLGC_WANTARROWS
#endif
#ifdef __WXMOTIF__
// For wxRETAINED implementation
#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
//This code switches off the compiler warnings
# pragma message disable nosimpint
#endif
#include <Xm/Xm.h>
#ifdef __VMS__
# pragma message enable nosimpint
#endif
#endif
IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
// ----------------------------------------------------------------------------
// wxScrollHelperEvtHandler: intercept the events from the window and forward
// them to wxScrollHelper
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
{
public:
wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
{
m_scrollHelper = scrollHelper;
}
virtual bool ProcessEvent(wxEvent& event);
void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
private:
wxScrollHelper *m_scrollHelper;
bool m_hasDrawnWindow;
};
// ----------------------------------------------------------------------------
// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
// a captured mouse is held outside the window
// ----------------------------------------------------------------------------
class wxAutoScrollTimer : public wxTimer
{
public:
wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
wxEventType eventTypeToSend,
int pos, int orient);
virtual void Notify();
private:
wxWindow *m_win;
wxScrollHelper *m_scrollHelper;
wxEventType m_eventType;
int m_pos,
m_orient;
};
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxAutoScrollTimer
// ----------------------------------------------------------------------------
wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
wxScrollHelper *scroll,
wxEventType eventTypeToSend,
int pos, int orient)
{
m_win = winToScroll;
m_scrollHelper = scroll;
m_eventType = eventTypeToSend;
m_pos = pos;
m_orient = orient;
}
void wxAutoScrollTimer::Notify()
{
// only do all this as long as the window is capturing the mouse
if ( wxWindow::GetCapture() != m_win )
{
Stop();
}
else // we still capture the mouse, continue generating events
{
// first scroll the window if we are allowed to do it
wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
event1.SetEventObject(m_win);
if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
m_win->GetEventHandler()->ProcessEvent(event1) )
{
// and then send a pseudo mouse-move event to refresh the selection
wxMouseEvent event2(wxEVT_MOTION);
wxGetMousePosition(&event2.m_x, &event2.m_y);
// the mouse event coordinates should be client, not screen as
// returned by wxGetMousePosition
wxWindow *parentTop = m_win;
while ( parentTop->GetParent() )
parentTop = parentTop->GetParent();
wxPoint ptOrig = parentTop->GetPosition();
event2.m_x -= ptOrig.x;
event2.m_y -= ptOrig.y;
event2.SetEventObject(m_win);
// FIXME: we don't fill in the other members - ok?
m_win->GetEventHandler()->ProcessEvent(event2);
}
else // can't scroll further, stop
{
Stop();
}
}
}
// ----------------------------------------------------------------------------
// wxScrollHelperEvtHandler
// ----------------------------------------------------------------------------
bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
{
wxEventType evType = event.GetEventType();
// the explanation of wxEVT_PAINT processing hack: for historic reasons
// there are 2 ways to process this event in classes deriving from
// wxScrolledWindow. The user code may
//
// 1. override wxScrolledWindow::OnDraw(dc)
// 2. define its own OnPaint() handler
//
// In addition, in wxUniversal wxWindow defines OnPaint() itself and
// always processes the draw event, so we can't just try the window
// OnPaint() first and call our HandleOnPaint() if it doesn't process it
// (the latter would never be called in wxUniversal).
//
// So the solution is to have a flag telling us whether the user code drew
// anything in the window. We set it to true here but reset it to false in
// wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
// user code defined OnPaint() in the derived class)
m_hasDrawnWindow = TRUE;
// pass it on to the real handler
bool processed = wxEvtHandler::ProcessEvent(event);
// always process the size events ourselves, even if the user code handles
// them as well, as we need to AdjustScrollbars()
//
// NB: it is important to do it after processing the event in the normal
// way as HandleOnSize() may generate a wxEVT_SIZE itself if the
// scrollbar[s] (dis)appear and it should be seen by the user code
// after this one
if ( evType == wxEVT_SIZE )
{
m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
return TRUE;
}
if ( processed )
{
// normally, nothing more to do here - except if it was a paint event
// which wasn't really processed, then we'll try to call our
// OnDraw() below (from HandleOnPaint)
if ( m_hasDrawnWindow )
{
return TRUE;
}
}
// reset the skipped flag to FALSE as it might have been set to TRUE in
// ProcessEvent() above
event.Skip(FALSE);
if ( evType == wxEVT_PAINT )
{
m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
return TRUE;
}
if ( evType == wxEVT_SCROLLWIN_TOP ||
evType == wxEVT_SCROLLWIN_BOTTOM ||
evType == wxEVT_SCROLLWIN_LINEUP ||
evType == wxEVT_SCROLLWIN_LINEDOWN ||
evType == wxEVT_SCROLLWIN_PAGEUP ||
evType == wxEVT_SCROLLWIN_PAGEDOWN ||
evType == wxEVT_SCROLLWIN_THUMBTRACK ||
evType == wxEVT_SCROLLWIN_THUMBRELEASE )
{
m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
return !event.GetSkipped();
}
if ( evType == wxEVT_ENTER_WINDOW )
{
m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
}
else if ( evType == wxEVT_LEAVE_WINDOW )
{
m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
}
#if wxUSE_MOUSEWHEEL
else if ( evType == wxEVT_MOUSEWHEEL )
{
m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
}
#endif // wxUSE_MOUSEWHEEL
else if ( evType == wxEVT_CHAR )
{
m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
return !event.GetSkipped();
}
return FALSE;
}
// ----------------------------------------------------------------------------
// wxScrollHelper construction
// ----------------------------------------------------------------------------
wxScrollHelper::wxScrollHelper(wxWindow *win)
{
m_xScrollPixelsPerLine =
m_yScrollPixelsPerLine =
m_xScrollPosition =
m_yScrollPosition =
m_xScrollLines =
m_yScrollLines =
m_xScrollLinesPerPage =
m_yScrollLinesPerPage = 0;
m_xScrollingEnabled =
m_yScrollingEnabled = TRUE;
m_scaleX =
m_scaleY = 1.0;
#if wxUSE_MOUSEWHEEL
m_wheelRotation = 0;
#endif
m_win =
m_targetWindow = (wxWindow *)NULL;
m_timerAutoScroll = (wxTimer *)NULL;
m_handler = NULL;
if ( win )
SetWindow(win);
}
wxScrollHelper::~wxScrollHelper()
{
StopAutoScrolling();
DeleteEvtHandler();
}
// ----------------------------------------------------------------------------
// setting scrolling parameters
// ----------------------------------------------------------------------------
void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
int pixelsPerUnitY,
int noUnitsX,
int noUnitsY,
int xPos,
int yPos,
bool noRefresh)
{
int xpos, ypos;
CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
bool do_refresh =
(
(noUnitsX != 0 && m_xScrollLines == 0) ||
(noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
(noUnitsY != 0 && m_yScrollLines == 0) ||
(noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
(xPos != m_xScrollPosition) ||
(yPos != m_yScrollPosition)
);
m_xScrollPixelsPerLine = pixelsPerUnitX;
m_yScrollPixelsPerLine = pixelsPerUnitY;
m_xScrollPosition = xPos;
m_yScrollPosition = yPos;
m_targetWindow->SetVirtualSizeHints( noUnitsX * pixelsPerUnitX, noUnitsY * pixelsPerUnitY );
AdjustScrollbars();
if (do_refresh && !noRefresh)
m_targetWindow->Refresh(TRUE, GetRect());
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately() ;
#endif
}
// ----------------------------------------------------------------------------
// [target] window handling
// ----------------------------------------------------------------------------
void wxScrollHelper::DeleteEvtHandler()
{
// search for m_handler in the handler list
if ( m_win && m_handler )
{
if ( m_win->RemoveEventHandler(m_handler) )
{
delete m_handler;
}
//else: something is very wrong, so better [maybe] leak memory than
// risk a crash because of double deletion
m_handler = NULL;
}
}
void wxScrollHelper::SetWindow(wxWindow *win)
{
wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
m_win = win;
// by default, the associated window is also the target window
DoSetTargetWindow(win);
}
void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
{
m_targetWindow = target;
// install the event handler which will intercept the events we're
// interested in (but only do it for our real window, not the target window
// which we scroll - we don't need to hijack its events)
if ( m_targetWindow == m_win )
{
// if we already have a handler, delete it first
DeleteEvtHandler();
m_handler = new wxScrollHelperEvtHandler(this);
m_targetWindow->PushEventHandler(m_handler);
}
}
void wxScrollHelper::SetTargetWindow(wxWindow *target)
{
wxCHECK_RET( target, wxT("target window must not be NULL") );
if ( target == m_targetWindow )
return;
DoSetTargetWindow(target);
}
wxWindow *wxScrollHelper::GetTargetWindow() const
{
return m_targetWindow;
}
// ----------------------------------------------------------------------------
// scrolling implementation itself
// ----------------------------------------------------------------------------
void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
{
int nScrollInc = CalcScrollInc(event);
if ( nScrollInc == 0 )
{
// can't scroll further
event.Skip();
return;
}
int orient = event.GetOrientation();
if (orient == wxHORIZONTAL)
{
m_xScrollPosition += nScrollInc;
m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
}
else
{
m_yScrollPosition += nScrollInc;
m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
}
bool needsRefresh = FALSE;
int dx = 0,
dy = 0;
if (orient == wxHORIZONTAL)
{
if ( m_xScrollingEnabled )
{
dx = -m_xScrollPixelsPerLine * nScrollInc;
}
else
{
needsRefresh = TRUE;
}
}
else
{
if ( m_yScrollingEnabled )
{
dy = -m_yScrollPixelsPerLine * nScrollInc;
}
else
{
needsRefresh = TRUE;
}
}
if ( needsRefresh )
{
m_targetWindow->Refresh(TRUE, GetRect());
}
else
{
m_targetWindow->ScrollWindow(dx, dy, GetRect());
}
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately() ;
#endif
}
int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
{
int pos = event.GetPosition();
int orient = event.GetOrientation();
int nScrollInc = 0;
if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
{
if (orient == wxHORIZONTAL)
nScrollInc = - m_xScrollPosition;
else
nScrollInc = - m_yScrollPosition;
} else
if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
{
if (orient == wxHORIZONTAL)
nScrollInc = m_xScrollLines - m_xScrollPosition;
else
nScrollInc = m_yScrollLines - m_yScrollPosition;
} else
if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
{
nScrollInc = -1;
} else
if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
{
nScrollInc = 1;
} else
if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
{
if (orient == wxHORIZONTAL)
nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
else
nScrollInc = -GetScrollPageSize(wxVERTICAL);
} else
if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
{
if (orient == wxHORIZONTAL)
nScrollInc = GetScrollPageSize(wxHORIZONTAL);
else
nScrollInc = GetScrollPageSize(wxVERTICAL);
} else
if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
(event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
{
if (orient == wxHORIZONTAL)
nScrollInc = pos - m_xScrollPosition;
else
nScrollInc = pos - m_yScrollPosition;
}
if (orient == wxHORIZONTAL)
{
if (m_xScrollPixelsPerLine > 0)
{
int w, h;
GetTargetSize(&w, &h);
int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPositions < 0)
noPositions = 0;
if ( (m_xScrollPosition + nScrollInc) < 0 )
nScrollInc = -m_xScrollPosition; // As -ve as we can go
else if ( (m_xScrollPosition + nScrollInc) > noPositions )
nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
}
else
m_targetWindow->Refresh(TRUE, GetRect());
}
else
{
if (m_yScrollPixelsPerLine > 0)
{
int w, h;
GetTargetSize(&w, &h);
int nMaxHeight = m_yScrollLines*m_yScrollPixelsPerLine;
int noPositions = (int) ( ((nMaxHeight - h)/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPositions < 0)
noPositions = 0;
if ( (m_yScrollPosition + nScrollInc) < 0 )
nScrollInc = -m_yScrollPosition; // As -ve as we can go
else if ( (m_yScrollPosition + nScrollInc) > noPositions )
nScrollInc = noPositions - m_yScrollPosition; // As +ve as we can go
}
else
m_targetWindow->Refresh(TRUE, GetRect());
}
return nScrollInc;
}
// Adjust the scrollbars - new version.
void wxScrollHelper::AdjustScrollbars()
{
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately();
#endif
int w = 0, h = 0;
int oldw, oldh;
int oldXScroll = m_xScrollPosition;
int oldYScroll = m_yScrollPosition;
do {
GetTargetSize(&w, 0);
if (m_xScrollPixelsPerLine == 0)
{
m_xScrollLines = 0;
m_xScrollPosition = 0;
m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
}
else
{
m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
if ( noPagePositions > m_xScrollLines )
noPagePositions = m_xScrollLines;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
// The amount by which we scroll when paging
SetScrollPageSize(wxHORIZONTAL, noPagePositions);
}
GetTargetSize(0, &h);
if (m_yScrollPixelsPerLine == 0)
{
m_yScrollLines = 0;
m_yScrollPosition = 0;
m_win->SetScrollbar (wxVERTICAL, 0, 0, 0, FALSE);
}
else
{
m_yScrollLines = m_targetWindow->GetVirtualSize().GetHeight() / m_yScrollPixelsPerLine;
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
if ( noPagePositions > m_yScrollLines )
noPagePositions = m_yScrollLines;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_yScrollPosition = wxMin( m_yScrollLines - noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition, noPagePositions, m_yScrollLines);
// The amount by which we scroll when paging
SetScrollPageSize(wxVERTICAL, noPagePositions);
}
// If a scrollbar (dis)appeared as a result of this, adjust them again.
oldw = w;
oldh = h;
GetTargetSize( &w, &h );
} while ( w != oldw && h != oldh );
#ifdef __WXMOTIF__
// Sorry, some Motif-specific code to implement a backing pixmap
// for the wxRETAINED style. Implementing a backing store can't
// be entirely generic because it relies on the wxWindowDC implementation
// to duplicate X drawing calls for the backing pixmap.
if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
{
Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
if (m_targetWindow->GetBackingPixmap() &&
!((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
(m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
{
XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
m_targetWindow->SetBackingPixmap((WXPixmap) 0);
}
if (!m_targetWindow->GetBackingPixmap() &&
(m_xScrollLines != 0) && (m_yScrollLines != 0))
{
int depth = wxDisplayDepth();
m_targetWindow->SetPixmapWidth(totalPixelWidth);
m_targetWindow->SetPixmapHeight(totalPixelHeight);
m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
}
}
#endif // Motif
if (oldXScroll != m_xScrollPosition)
{
if (m_xScrollingEnabled)
m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
GetRect() );
else
m_targetWindow->Refresh(TRUE, GetRect());
}
if (oldYScroll != m_yScrollPosition)
{
if (m_yScrollingEnabled)
m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
GetRect() );
else
m_targetWindow->Refresh(TRUE, GetRect());
}
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately();
#endif
}
void wxScrollHelper::DoPrepareDC(wxDC& dc)
{
wxPoint pt = dc.GetDeviceOrigin();
dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
dc.SetUserScale( m_scaleX, m_scaleY );
}
void wxScrollHelper::SetScrollRate( int xstep, int ystep )
{
int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
m_xScrollPixelsPerLine = xstep;
m_yScrollPixelsPerLine = ystep;
int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
AdjustScrollbars();
}
void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
{
if ( x_unit )
*x_unit = m_xScrollPixelsPerLine;
if ( y_unit )
*y_unit = m_yScrollPixelsPerLine;
}
int wxScrollHelper::GetScrollPageSize(int orient) const
{
if ( orient == wxHORIZONTAL )
return m_xScrollLinesPerPage;
else
return m_yScrollLinesPerPage;
}
void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
{
if ( orient == wxHORIZONTAL )
m_xScrollLinesPerPage = pageSize;
else
m_yScrollLinesPerPage = pageSize;
}
/*
* Scroll to given position (scroll position, not pixel position)
*/
void wxScrollHelper::Scroll( int x_pos, int y_pos )
{
if (!m_targetWindow)
return;
if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately();
#endif
int w, h;
GetTargetSize(&w, &h);
if ((x_pos != -1) && (m_xScrollPixelsPerLine))
{
int old_x = m_xScrollPosition;
m_xScrollPosition = x_pos;
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
if (old_x != m_xScrollPosition) {
m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
GetRect() );
}
}
if ((y_pos != -1) && (m_yScrollPixelsPerLine))
{
int old_y = m_yScrollPosition;
m_yScrollPosition = y_pos;
// Calculate page size i.e. number of scroll units you get on the
// current client window
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
if (noPagePositions < 1) noPagePositions = 1;
// Correct position if greater than extent of canvas minus
// the visible portion of it or if below zero
m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
if (old_y != m_yScrollPosition) {
m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
GetRect() );
}
}
#ifdef __WXMAC__
m_targetWindow->MacUpdateImmediately();
#endif
}
void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
{
m_xScrollingEnabled = x_scroll;
m_yScrollingEnabled = y_scroll;
}
// Where the current view starts from
void wxScrollHelper::GetViewStart (int *x, int *y) const
{
if ( x )
*x = m_xScrollPosition;
if ( y )
*y = m_yScrollPosition;
}
void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
{
if ( xx )
*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
if ( yy )
*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
}
void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
{
if ( xx )
*xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
if ( yy )
*yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
}
// ----------------------------------------------------------------------------
// event handlers
// ----------------------------------------------------------------------------
// Default OnSize resets scrollbars, if any
void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
{
if ( m_targetWindow != m_win )
m_targetWindow->SetVirtualSize( m_targetWindow->GetClientSize() );
m_win->SetVirtualSize( m_win->GetClientSize() );
AdjustScrollbars();
#if wxUSE_CONSTRAINTS
if (m_win->GetAutoLayout())
m_win->Layout();
#endif
}
// This calls OnDraw, having adjusted the origin according to the current
// scroll position
void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
{
// don't use m_targetWindow here, this is always called for ourselves
wxPaintDC dc(m_win);
DoPrepareDC(dc);
OnDraw(dc);
}
// kbd handling: notice that we use OnChar() and not OnKeyDown() for
// compatibility here - if we used OnKeyDown(), the programs which process
// arrows themselves in their OnChar() would never get the message and like
// this they always have the priority
void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
{
int stx, sty, // view origin
szx, szy, // view size (total)
clix, cliy; // view size (on screen)
GetViewStart(&stx, &sty);
GetTargetSize(&clix, &cliy);
m_targetWindow->GetVirtualSize(&szx, &szy);
if( m_xScrollPixelsPerLine )
{
clix /= m_xScrollPixelsPerLine;
szx /= m_xScrollPixelsPerLine;
}
else
{
clix = 0;
szx = -1;
}
if( m_yScrollPixelsPerLine )
{
cliy /= m_yScrollPixelsPerLine;
szy /= m_yScrollPixelsPerLine;
}
else
{
cliy = 0;
szy = -1;
}
int xScrollOld = m_xScrollPosition,
yScrollOld = m_yScrollPosition;
int dsty;
switch ( event.KeyCode() )
{
case WXK_PAGEUP:
case WXK_PRIOR:
dsty = sty - (5 * cliy / 6);
Scroll(-1, (dsty == -1) ? 0 : dsty);
break;
case WXK_PAGEDOWN:
case WXK_NEXT:
Scroll(-1, sty + (5 * cliy / 6));
break;
case WXK_HOME:
Scroll(0, event.ControlDown() ? 0 : -1);
break;
case WXK_END:
Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
break;
case WXK_UP:
Scroll(-1, sty - 1);
break;
case WXK_DOWN:
Scroll(-1, sty + 1);
break;
case WXK_LEFT:
Scroll(stx - 1, -1);
break;
case WXK_RIGHT:
Scroll(stx + 1, -1);
break;
default:
// not for us
event.Skip();
}
if ( m_xScrollPosition != xScrollOld )
{
wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
wxHORIZONTAL);
event.SetEventObject(m_win);
m_win->GetEventHandler()->ProcessEvent(event);
}
if ( m_yScrollPosition != yScrollOld )
{
wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
wxVERTICAL);
event.SetEventObject(m_win);
m_win->GetEventHandler()->ProcessEvent(event);
}
}
// ----------------------------------------------------------------------------
// autoscroll stuff: these functions deal with sending fake scroll events when
// a captured mouse is being held outside the window
// ----------------------------------------------------------------------------
bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
{
// only send the event if the window is scrollable in this direction
wxWindow *win = (wxWindow *)event.GetEventObject();
return win->HasScrollbar(event.GetOrientation());
}
void wxScrollHelper::StopAutoScrolling()
{
if ( m_timerAutoScroll )
{
delete m_timerAutoScroll;
m_timerAutoScroll = (wxTimer *)NULL;
}
}
void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
{
StopAutoScrolling();
event.Skip();
}
void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
{
// don't prevent the usual processing of the event from taking place
event.Skip();
// when a captured mouse leave a scrolled window we start generate
// scrolling events to allow, for example, extending selection beyond the
// visible area in some controls
if ( wxWindow::GetCapture() == m_targetWindow )
{
// where is the mouse leaving?
int pos, orient;
wxPoint pt = event.GetPosition();
if ( pt.x < 0 )
{
orient = wxHORIZONTAL;
pos = 0;
}
else if ( pt.y < 0 )
{
orient = wxVERTICAL;
pos = 0;
}
else // we're lower or to the right of the window
{
wxSize size = m_targetWindow->GetClientSize();
if ( pt.x > size.x )
{
orient = wxHORIZONTAL;
pos = m_xScrollLines;
}
else if ( pt.y > size.y )
{
orient = wxVERTICAL;
pos = m_yScrollLines;
}
else // this should be impossible
{
// but seems to happen sometimes under wxMSW - maybe it's a bug
// there but for now just ignore it
//wxFAIL_MSG( _T("can't understand where has mouse gone") );
return;
}
}
// only start the auto scroll timer if the window can be scrolled in
// this direction
if ( !m_targetWindow->HasScrollbar(orient) )
return;
delete m_timerAutoScroll;
m_timerAutoScroll = new wxAutoScrollTimer
(
m_targetWindow, this,
pos == 0 ? wxEVT_SCROLLWIN_LINEUP
: wxEVT_SCROLLWIN_LINEDOWN,
pos,
orient
);
m_timerAutoScroll->Start(50); // FIXME: make configurable
}
}
#if wxUSE_MOUSEWHEEL
void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
{
m_wheelRotation += event.GetWheelRotation();
int lines = m_wheelRotation / event.GetWheelDelta();
m_wheelRotation -= lines * event.GetWheelDelta();
if (lines != 0)
{
wxScrollWinEvent newEvent;
newEvent.SetPosition(0);
newEvent.SetOrientation(wxVERTICAL);
newEvent.m_eventObject = m_win;
if (event.IsPageScroll())
{
if (lines > 0)
newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEUP;
else
newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
m_win->GetEventHandler()->ProcessEvent(newEvent);
}
else
{
lines *= event.GetLinesPerAction();
if (lines > 0)
newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
else
newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
int times = abs(lines);
for (; times > 0; times--)
m_win->GetEventHandler()->ProcessEvent(newEvent);
}
}
}
#endif // wxUSE_MOUSEWHEEL
// ----------------------------------------------------------------------------
// wxGenericScrolledWindow implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
EVT_PAINT(wxGenericScrolledWindow::OnPaint)
END_EVENT_TABLE()
bool wxGenericScrolledWindow::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxString& name)
{
m_targetWindow = this;
bool ok = wxPanel::Create(parent, id, pos, size, style, name);
return ok;
}
wxGenericScrolledWindow::~wxGenericScrolledWindow()
{
}
bool wxGenericScrolledWindow::Layout()
{
if (GetSizer() && m_targetWindow == this)
{
// If we're the scroll target, take into account the
// virtual size and scrolled position of the window.
int x, y, w, h;
CalcScrolledPosition(0,0, &x,&y);
GetVirtualSize(&w, &h);
GetSizer()->SetDimension(x, y, w, h);
return TRUE;
}
// fall back to default for LayoutConstraints
return wxPanel::Layout();
}
void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
{
// the user code didn't really draw the window if we got here, so set this
// flag to try to call OnDraw() later
m_handler->ResetDrawnFlag();
event.Skip();
}
#ifdef __WXMSW__
long
wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
WXWPARAM wParam,
WXLPARAM lParam)
{
long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
// we need to process arrows ourselves for scrolling
if ( nMsg == WM_GETDLGCODE )
{
rc |= DLGC_WANTARROWS;
}
return rc;
}
#endif // __WXMSW__
#if WXWIN_COMPATIBILITY
void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
{
*x_page = GetScrollPageSize(wxHORIZONTAL);
*y_page = GetScrollPageSize(wxVERTICAL);
}
void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
{
if ( xx )
*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
if ( yy )
*yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
}
#endif // WXWIN_COMPATIBILITY
#endif // !wxGTK
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