It only accepts std::vector<wxString>, not std::vector<T> for any type convertible to wxString as both the documentation and the code misleadingly claimed.
		
			
				
	
	
		
			500 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			500 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/ctrlsub.h (read: "wxConTRoL with SUBitems")
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// Purpose:     wxControlWithItems interface
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     22.10.99
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// Copyright:   (c) wxWidgets team
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_CTRLSUB_H_BASE_
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#define _WX_CTRLSUB_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_CONTROLS
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#include "wx/arrstr.h"
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#include "wx/control.h"      // base class
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#if wxUSE_STD_CONTAINERS_COMPATIBLY
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#include <vector>
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#endif // wxUSE_STD_CONTAINERS_COMPATIBLY
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// ----------------------------------------------------------------------------
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// wxItemContainer defines an interface which is implemented by all controls
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// which have string subitems each of which may be selected.
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//
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// It is decomposed in wxItemContainerImmutable which omits all methods
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// adding/removing items and is used by wxRadioBox and wxItemContainer itself.
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//
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// Examples: wxListBox, wxCheckListBox, wxChoice and wxComboBox (which
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// implements an extended interface deriving from this one)
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxItemContainerImmutable
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{
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public:
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    wxItemContainerImmutable() { }
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    virtual ~wxItemContainerImmutable();
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    // accessing strings
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    // -----------------
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    virtual unsigned int GetCount() const = 0;
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    bool IsEmpty() const { return GetCount() == 0; }
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    virtual wxString GetString(unsigned int n) const = 0;
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    wxArrayString GetStrings() const;
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    virtual void SetString(unsigned int n, const wxString& s) = 0;
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    // finding string natively is either case sensitive or insensitive
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    // but never both so fall back to this base version for not
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    // supported search type
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    virtual int FindString(const wxString& s, bool bCase = false) const
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    {
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        unsigned int count = GetCount();
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        for ( unsigned int i = 0; i < count ; ++i )
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        {
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            if (GetString(i).IsSameAs( s , bCase ))
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                return (int)i;
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        }
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        return wxNOT_FOUND;
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    }
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    // selection
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    // ---------
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    virtual void SetSelection(int n) = 0;
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    virtual int GetSelection() const = 0;
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    // set selection to the specified string, return false if not found
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    bool SetStringSelection(const wxString& s);
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    // return the selected string or empty string if none
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    virtual wxString GetStringSelection() const;
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    // this is the same as SetSelection( for single-selection controls but
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    // reads better for multi-selection ones
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    void Select(int n) { SetSelection(n); }
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protected:
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    // check that the index is valid
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    bool IsValid(unsigned int n) const { return n < GetCount(); }
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    bool IsValidInsert(unsigned int n) const { return n <= GetCount(); }
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};
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// ----------------------------------------------------------------------------
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// wxItemContainer extends wxItemContainerImmutable interface with methods
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// for adding/removing items.
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//
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// Classes deriving from this one must override DoInsertItems() to implement
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// adding items to the control. This can often be implemented more efficiently
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// than simply looping over the elements and inserting them but if this is not
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// the case, the generic DoInsertItemsInLoop can be used in implementation, but
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// in this case DoInsertItem() needs to be overridden.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxItemContainer : public wxItemContainerImmutable
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{
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private:
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    // AppendItems() and InsertItems() helpers just call DoAppend/InsertItems()
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    // after doing some checks
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    //
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    // NB: they're defined here so that they're inlined when used in public part
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    int AppendItems(const wxArrayStringsAdapter& items,
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                    void **clientData,
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                    wxClientDataType type)
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    {
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        if ( items.IsEmpty() )
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            return wxNOT_FOUND;
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        return DoAppendItems(items, clientData, type);
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    }
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    int AppendItems(const wxArrayStringsAdapter& items)
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    {
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        return AppendItems(items, NULL, wxClientData_None);
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    }
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    int AppendItems(const wxArrayStringsAdapter& items, void **clientData)
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    {
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        wxASSERT_MSG( GetClientDataType() != wxClientData_Object,
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                      wxT("can't mix different types of client data") );
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        return AppendItems(items, clientData, wxClientData_Void);
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    }
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    int AppendItems(const wxArrayStringsAdapter& items,
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                    wxClientData **clientData)
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    {
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        wxASSERT_MSG( GetClientDataType() != wxClientData_Void,
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                      wxT("can't mix different types of client data") );
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        return AppendItems(items, reinterpret_cast<void **>(clientData),
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                           wxClientData_Object);
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    }
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    int InsertItems(const wxArrayStringsAdapter& items,
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                    unsigned int pos,
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                    void **clientData,
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                    wxClientDataType type)
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    {
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        wxASSERT_MSG( !IsSorted(), wxT("can't insert items in sorted control") );
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        wxCHECK_MSG( pos <= GetCount(), wxNOT_FOUND,
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                     wxT("position out of range") );
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        // not all derived classes handle empty arrays correctly in
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        // DoInsertItems() and besides it really doesn't make much sense to do
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        // this (for append it could correspond to creating an initially empty
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        // control but why would anybody need to insert 0 items?)
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        wxCHECK_MSG( !items.IsEmpty(), wxNOT_FOUND,
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                     wxT("need something to insert") );
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        return DoInsertItems(items, pos, clientData, type);
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    }
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    int InsertItems(const wxArrayStringsAdapter& items, unsigned int pos)
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    {
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        return InsertItems(items, pos, NULL, wxClientData_None);
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    }
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    int InsertItems(const wxArrayStringsAdapter& items,
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                     unsigned int pos,
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                     void **clientData)
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    {
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        wxASSERT_MSG( GetClientDataType() != wxClientData_Object,
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                      wxT("can't mix different types of client data") );
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        return InsertItems(items, pos, clientData, wxClientData_Void);
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    }
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    int InsertItems(const wxArrayStringsAdapter& items,
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                     unsigned int pos,
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                     wxClientData **clientData)
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    {
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        wxASSERT_MSG( GetClientDataType() != wxClientData_Void,
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                      wxT("can't mix different types of client data") );
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        return InsertItems(items, pos,
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                           reinterpret_cast<void **>(clientData),
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                           wxClientData_Object);
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    }
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public:
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    wxItemContainer() { m_clientDataItemsType = wxClientData_None; }
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    virtual ~wxItemContainer();
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    // adding items
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    // ------------
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    // append single item, return its position in the control (which can be
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    // different from the last one if the control is sorted)
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    int Append(const wxString& item)
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        { return AppendItems(item); }
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    int Append(const wxString& item, void *clientData)
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        { return AppendItems(item, &clientData); }
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    int Append(const wxString& item, wxClientData *clientData)
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        { return AppendItems(item, &clientData); }
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    // append several items at once to the control, return the position of the
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    // last item appended
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    int Append(const wxArrayString& items)
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        { return AppendItems(items); }
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    int Append(const wxArrayString& items, void **clientData)
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        { return AppendItems(items, clientData); }
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    int Append(const wxArrayString& items, wxClientData **clientData)
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        { return AppendItems(items, clientData); }
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    int Append(unsigned int n, const wxString *items)
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        { return AppendItems(wxArrayStringsAdapter(n, items)); }
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    int Append(unsigned int n, const wxString *items, void **clientData)
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        { return AppendItems(wxArrayStringsAdapter(n, items), clientData); }
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    int Append(unsigned int n,
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               const wxString *items,
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               wxClientData **clientData)
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        { return AppendItems(wxArrayStringsAdapter(n, items), clientData); }
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#if wxUSE_STD_CONTAINERS_COMPATIBLY
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    int Append(const std::vector<wxString>& items)
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        { return AppendItems(items); }
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#endif // wxUSE_STD_CONTAINERS_COMPATIBLY
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    // only for RTTI needs (separate name)
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    void AppendString(const wxString& item)
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        { Append(item); }
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    // inserting items: not for sorted controls!
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    // -----------------------------------------
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    // insert single item at the given position, return its effective position
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    int Insert(const wxString& item, unsigned int pos)
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        { return InsertItems(item, pos); }
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    int Insert(const wxString& item, unsigned int pos, void *clientData)
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        { return InsertItems(item, pos, &clientData); }
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    int Insert(const wxString& item, unsigned int pos, wxClientData *clientData)
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        { return InsertItems(item, pos, &clientData); }
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    // insert several items at once into the control, return the index of the
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    // last item inserted
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    int Insert(const wxArrayString& items, unsigned int pos)
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        { return InsertItems(items, pos); }
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    int Insert(const wxArrayString& items, unsigned int pos, void **clientData)
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        { return InsertItems(items, pos, clientData); }
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    int Insert(const wxArrayString& items,
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               unsigned int pos,
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               wxClientData **clientData)
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        { return InsertItems(items, pos, clientData); }
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    int Insert(unsigned int n, const wxString *items, unsigned int pos)
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        { return InsertItems(wxArrayStringsAdapter(n, items), pos); }
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    int Insert(unsigned int n,
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               const wxString *items,
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               unsigned int pos,
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               void **clientData)
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        { return InsertItems(wxArrayStringsAdapter(n, items), pos, clientData); }
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    int Insert(unsigned int n,
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               const wxString *items,
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               unsigned int pos,
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               wxClientData **clientData)
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        { return InsertItems(wxArrayStringsAdapter(n, items), pos, clientData); }
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#if wxUSE_STD_CONTAINERS_COMPATIBLY
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    int Insert(const std::vector<wxString>& items, unsigned int pos)
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        { return InsertItems(items, pos); }
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#endif // wxUSE_STD_CONTAINERS_COMPATIBLY
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    // replacing items
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    // ---------------
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    void Set(const wxArrayString& items)
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        { Clear(); Append(items); }
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    void Set(const wxArrayString& items, void **clientData)
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        { Clear(); Append(items, clientData); }
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    void Set(const wxArrayString& items, wxClientData **clientData)
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        { Clear(); Append(items, clientData); }
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    void Set(unsigned int n, const wxString *items)
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        { Clear(); Append(n, items); }
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    void Set(unsigned int n, const wxString *items, void **clientData)
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        { Clear(); Append(n, items, clientData); }
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    void Set(unsigned int n, const wxString *items, wxClientData **clientData)
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        { Clear(); Append(n, items, clientData); }
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#if wxUSE_STD_CONTAINERS_COMPATIBLY
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    void Set(const std::vector<wxString>& items)
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        { Clear(); Append(items); }
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#endif // wxUSE_STD_CONTAINERS_COMPATIBLY
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    // deleting items
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    // --------------
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    virtual void Clear();
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    void Delete(unsigned int pos);
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    // various accessors
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    // -----------------
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    // The control may maintain its items in a sorted order in which case
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    // items are automatically inserted at the right position when they are
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    // inserted or appended. Derived classes have to override this method if
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    // they implement sorting, typically by returning HasFlag(wxXX_SORT)
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    virtual bool IsSorted() const { return false; }
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    // client data stuff
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    // -----------------
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    void SetClientData(unsigned int n, void* clientData);
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    void* GetClientData(unsigned int n) const;
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    // SetClientObject() takes ownership of the pointer, GetClientObject()
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    // returns it but keeps the ownership while DetachClientObject() expects
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    // the caller to delete the pointer and also resets the internally stored
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    // one to NULL for this item
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    void SetClientObject(unsigned int n, wxClientData* clientData);
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    wxClientData* GetClientObject(unsigned int n) const;
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    wxClientData* DetachClientObject(unsigned int n);
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    // return the type of client data stored in this control: usually it just
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    // returns m_clientDataItemsType but must be overridden in the controls
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    // which delegate their client data storage to another one (e.g. wxChoice
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    // in wxUniv which stores data in wxListBox which it uses anyhow); don't
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    // forget to override SetClientDataType() if you override this one
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    //
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    // NB: for this to work no code should ever access m_clientDataItemsType
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    //     directly but only via this function!
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    virtual wxClientDataType GetClientDataType() const
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        { return m_clientDataItemsType; }
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    bool HasClientData() const
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        { return GetClientDataType() != wxClientData_None; }
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    bool HasClientObjectData() const
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        { return GetClientDataType() == wxClientData_Object; }
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    bool HasClientUntypedData() const
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        { return GetClientDataType() == wxClientData_Void; }
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protected:
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    // there is usually no need to override this method but you can do it if it
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    // is more convenient to only do "real" insertions in DoInsertItems() and
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    // to implement items appending here (in which case DoInsertItems() should
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    // call this method if pos == GetCount() as it can still be called in this
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    // case if public Insert() is called with such position)
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    virtual int DoAppendItems(const wxArrayStringsAdapter& items,
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                              void **clientData,
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                              wxClientDataType type)
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    {
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        return DoInsertItems(items, GetCount(), clientData, type);
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    }
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    // this method must be implemented to insert the items into the control at
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    // position pos which can be GetCount() meaning that the items should be
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    // appended; for the sorted controls the position can be ignored
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    //
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    // the derived classes typically use AssignNewItemClientData() to
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    // associate the data with the items as they're being inserted
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    //
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    // the method should return the index of the position the last item was
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    // inserted into or wxNOT_FOUND if an error occurred
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    virtual int DoInsertItems(const wxArrayStringsAdapter & items,
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                              unsigned int pos,
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                              void **clientData,
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                              wxClientDataType type) = 0;
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    // before the client data is set for the first time for the control which
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    // hadn't had it before, DoInitItemClientData() is called which gives the
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    // derived class the possibility to initialize its client data storage only
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    // when client data is really used
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    virtual void DoInitItemClientData() { }
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    virtual void DoSetItemClientData(unsigned int n, void *clientData) = 0;
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    virtual void *DoGetItemClientData(unsigned int n) const = 0;
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    virtual void DoClear() = 0;
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    virtual void DoDeleteOneItem(unsigned int pos) = 0;
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    // methods useful for the derived classes which don't have any better way
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    // of adding multiple items to the control than doing it one by one: such
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    // classes should call DoInsertItemsInLoop() from their DoInsert() and
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    // override DoInsertOneItem() to perform the real insertion
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    virtual int DoInsertOneItem(const wxString& item, unsigned int pos);
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    int DoInsertItemsInLoop(const wxArrayStringsAdapter& items,
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                            unsigned int pos,
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                            void **clientData,
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                            wxClientDataType type);
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    // helper for DoInsertItems(): n is the index into clientData, pos is the
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    // position of the item in the control
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    void AssignNewItemClientData(unsigned int pos,
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                                 void **clientData,
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                                 unsigned int n,
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                                 wxClientDataType type);
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    // free the client object associated with the item at given position and
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    // set it to NULL (must only be called if HasClientObjectData())
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    void ResetItemClientObject(unsigned int n);
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    // set the type of the client data stored in this control: override this if
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    // you override GetClientDataType()
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    virtual void SetClientDataType(wxClientDataType clientDataItemsType)
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    {
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        m_clientDataItemsType = clientDataItemsType;
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    }
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private:
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    // the type of the client data for the items
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    wxClientDataType m_clientDataItemsType;
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};
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// Inheriting directly from a wxWindow-derived class and wxItemContainer
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// unfortunately introduces an ambiguity for all GetClientXXX() methods as they
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// are inherited twice: the "global" versions from wxWindow and the per-item
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// versions taking the index from wxItemContainer.
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//
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// So we need to explicitly resolve them and this helper template class is
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// provided to do it. To use it, simply inherit from wxWindowWithItems<Window,
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// Container> instead of Window and Container interface directly.
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template <class W, class C>
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class wxWindowWithItems : public W, public C
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{
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public:
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    typedef W BaseWindowClass;
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    typedef C BaseContainerInterface;
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    wxWindowWithItems() { }
 | 
						|
 | 
						|
    void SetClientData(void *data)
 | 
						|
        { BaseWindowClass::SetClientData(data); }
 | 
						|
    void *GetClientData() const
 | 
						|
        { return BaseWindowClass::GetClientData(); }
 | 
						|
    void SetClientObject(wxClientData *data)
 | 
						|
        { BaseWindowClass::SetClientObject(data); }
 | 
						|
    wxClientData *GetClientObject() const
 | 
						|
        { return BaseWindowClass::GetClientObject(); }
 | 
						|
 | 
						|
    void SetClientData(unsigned int n, void* clientData)
 | 
						|
        { wxItemContainer::SetClientData(n, clientData); }
 | 
						|
    void* GetClientData(unsigned int n) const
 | 
						|
        { return wxItemContainer::GetClientData(n); }
 | 
						|
    void SetClientObject(unsigned int n, wxClientData* clientData)
 | 
						|
        { wxItemContainer::SetClientObject(n, clientData); }
 | 
						|
    wxClientData* GetClientObject(unsigned int n) const
 | 
						|
        { return wxItemContainer::GetClientObject(n); }
 | 
						|
};
 | 
						|
 | 
						|
class WXDLLIMPEXP_CORE wxControlWithItemsBase :
 | 
						|
    public wxWindowWithItems<wxControl, wxItemContainer>
 | 
						|
{
 | 
						|
public:
 | 
						|
    wxControlWithItemsBase() { }
 | 
						|
 | 
						|
    // usually the controls like list/combo boxes have their own background
 | 
						|
    // colour
 | 
						|
    virtual bool ShouldInheritColours() const wxOVERRIDE { return false; }
 | 
						|
 | 
						|
 | 
						|
    // Implementation only from now on.
 | 
						|
 | 
						|
    // Generate an event of the given type for the selection change.
 | 
						|
    void SendSelectionChangedEvent(wxEventType eventType);
 | 
						|
 | 
						|
protected:
 | 
						|
    // fill in the client object or data field of the event as appropriate
 | 
						|
    //
 | 
						|
    // calls InitCommandEvent() and, if n != wxNOT_FOUND, also sets the per
 | 
						|
    // item client data
 | 
						|
    void InitCommandEventWithItems(wxCommandEvent& event, int n);
 | 
						|
 | 
						|
private:
 | 
						|
    wxDECLARE_NO_COPY_CLASS(wxControlWithItemsBase);
 | 
						|
};
 | 
						|
 | 
						|
// define the platform-specific wxControlWithItems class
 | 
						|
#if defined(__WXMSW__)
 | 
						|
    #include "wx/msw/ctrlsub.h"
 | 
						|
#elif defined(__WXMOTIF__)
 | 
						|
    #include "wx/motif/ctrlsub.h"
 | 
						|
#elif defined(__WXQT__)
 | 
						|
    #include "wx/qt/ctrlsub.h"
 | 
						|
#else
 | 
						|
    class WXDLLIMPEXP_CORE wxControlWithItems : public wxControlWithItemsBase
 | 
						|
    {
 | 
						|
    public:
 | 
						|
        wxControlWithItems() { }
 | 
						|
 | 
						|
    private:
 | 
						|
        wxDECLARE_ABSTRACT_CLASS(wxControlWithItems);
 | 
						|
        wxDECLARE_NO_COPY_CLASS(wxControlWithItems);
 | 
						|
    };
 | 
						|
#endif
 | 
						|
 | 
						|
#endif // wxUSE_CONTROLS
 | 
						|
 | 
						|
#endif // _WX_CTRLSUB_H_BASE_
 |