No real changes, just don't make all wxLocaleIdent setters inline, this is not necessary as none of these methods are performance-critical. This commit is best viewed with --color-moved git option.
161 lines
4.7 KiB
C++
161 lines
4.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/uilocale.h
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// Purpose: wxUILocale class declaration.
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// Author: Vadim Zeitlin
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// Created: 2021-07-31
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// Copyright: (c) 2021 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UILOCALE_H_
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#define _WX_UILOCALE_H_
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#include "wx/defs.h"
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#if wxUSE_INTL
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#include "wx/localedefs.h"
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#include "wx/string.h"
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class wxUILocaleImpl;
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// Flags for wxUILocale::CompareStrings().
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enum
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{
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wxCompare_CaseSensitive = 0,
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wxCompare_CaseInsensitive = 1
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};
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// ----------------------------------------------------------------------------
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// wxLocaleIdent: allows to fully identify a locale under all platforms
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxLocaleIdent
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{
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public:
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// Leave language empty
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wxLocaleIdent() { }
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// Construct from language, i.e. a two-letter ISO 639-1 code (or a
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// three-letter ISO 639-2 code if there is no ISO 639-1 code for this
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// language).
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wxLocaleIdent(const char* language)
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: m_language(wxString::FromAscii(language))
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{
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}
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// Set language
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wxLocaleIdent& Language(const wxString& language);
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// Set region
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wxLocaleIdent& Region(const wxString& region);
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// Set script (not supported and ignored under Unix)
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wxLocaleIdent& Script(const wxString& script);
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// Set charset (only supported under Unix)
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wxLocaleIdent& Charset(const wxString& charset);
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// Set modifier (only supported under Unix)
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wxLocaleIdent& Modifier(const wxString& modifier);
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// Accessors for the individual fields.
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const wxString& GetLanguage() const { return m_language; }
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const wxString& GetRegion() const { return m_region; }
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const wxString& GetScript() const { return m_script; }
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const wxString& GetCharset() const { return m_charset; }
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const wxString& GetModifier() const { return m_modifier; }
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// Construct platform dependent name
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wxString GetName() const;
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// Empty language represents user's default language
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bool IsDefault() const
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{
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return m_language.empty();
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}
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private:
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wxString m_language;
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wxString m_region;
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wxString m_script;
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wxString m_charset;
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wxString m_modifier;
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};
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// ----------------------------------------------------------------------------
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// wxUILocale allows to use the default UI locale and get information about it
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_BASE wxUILocale
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{
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public:
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// Configure the UI to use the default user locale.
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static bool UseDefault();
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// Use the locale corresponding to the given language.
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//
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// This is a compatibility function used by wxWidgets itself, don't use it
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// in the new code.
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static bool UseLanguage(const wxLanguageInfo& info);
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// Get the object corresponding to the currently used locale.
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static const wxUILocale& GetCurrent();
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// Create the object corresponding to the given locale.
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explicit wxUILocale(const wxLocaleIdent& localeId);
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// Check if the locale is actually supported by the current system: if it's
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// not supported, the other functions will behave as for the "C" locale.
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bool IsSupported() const;
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// Get the platform-dependent name of the current locale.
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wxString GetName() const;
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// Query the locale for the specified information.
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wxString GetInfo(wxLocaleInfo index,
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wxLocaleCategory cat = wxLOCALE_CAT_DEFAULT) const;
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// Compares two strings in the order defined by this locale.
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int CompareStrings(const wxString& lhs, const wxString& rhs,
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int flags = wxCompare_CaseSensitive) const;
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// Note that this class is not supposed to be used polymorphically, hence
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// its dtor is not virtual.
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~wxUILocale();
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private:
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// Default ctor is private and exists only for implementation reasons,
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// creating invalid wxUILocale objects doesn't make much sense.
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wxUILocale() : m_impl(NULL) { }
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// Used by UseDefault().
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//
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// Note that this object takes ownership of the provided pointer and will
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// delete it in dtor.
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void SetImpl(wxUILocaleImpl* impl);
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static wxUILocale ms_current;
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wxUILocaleImpl* m_impl;
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wxDECLARE_NO_COPY_CLASS(wxUILocale);
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};
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inline wxString wxGetUIDateFormat()
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{
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return wxUILocale::GetCurrent().GetInfo(wxLOCALE_SHORT_DATE_FMT);
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}
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#else // !wxUSE_INTL
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inline wxString wxGetUIDateFormat()
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{
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return wxString(wxS("%x"));
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}
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#endif // wxUSE_INTL/!wxUSE_INTL
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#endif // _WX_UILOCALE_H_
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