git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32032 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
85 lines
2.4 KiB
C++
85 lines
2.4 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/palmos/nativdlg.cpp
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// Purpose: Native dialog loading code (part of wxWindow)
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// Author: William Osborne - minimal working wxPalmOS port
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// Modified by:
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// Created: 10/13/04
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// RCS-ID: $Id$
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// Copyright: (c) William Osborne
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ===========================================================================
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// declarations
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// ===========================================================================
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// ---------------------------------------------------------------------------
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// headers
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// ---------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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#pragma implementation
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include <stdio.h>
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#include "wx/wx.h"
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#endif
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#include "wx/spinbutt.h"
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// ---------------------------------------------------------------------------
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// global functions
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// ---------------------------------------------------------------------------
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// ===========================================================================
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// implementation
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// ===========================================================================
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bool wxWindow::LoadNativeDialog(wxWindow* parent, wxWindowID& id)
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{
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return false;
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}
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bool wxWindow::LoadNativeDialog(wxWindow* parent, const wxString& name)
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{
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return false;
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}
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// ---------------------------------------------------------------------------
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// look for child by id
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// ---------------------------------------------------------------------------
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wxWindow* wxWindow::GetWindowChild1(wxWindowID id)
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{
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return NULL;
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}
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wxWindow* wxWindow::GetWindowChild(wxWindowID id)
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{
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return NULL;
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}
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// ---------------------------------------------------------------------------
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// create wxWin window from a native HWND
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// ---------------------------------------------------------------------------
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wxWindow* wxWindow::CreateWindowFromWinHandle(wxWindow* parent, WXWINHANDLE handle)
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{
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return NULL;
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}
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// Make sure the window style (etc.) reflects the WinHandle style (roughly)
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void wxWindow::AdoptAttributesFromWinHandle(void)
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{
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}
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