Just always call the virtual OnDraw() if wxEVT_PAINT wasn't handled. This is much simpler than connecting our own special handler just to set a flag saying whether the event was processed which was very complicated and didn't work anyhow for the statically connected wxEVT_PAINT handlers. See #14757. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@72939 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775