Files
wxWidgets/src/generic/vscroll.cpp
Włodzimierz Skiba 4bc6f7a06c Warning fix.
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38294 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2006-03-23 10:11:05 +00:00

1398 lines
35 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/generic/vscroll.cpp
// Purpose: wxVScrolledWindow implementation
// Author: Vadim Zeitlin
// Modified by: Brad Anderson
// Created: 30.05.03
// RCS-ID: $Id$
// Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwindows.org>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/vscroll.h"
#include "wx/sizer.h"
#include "wx/dc.h"
// ----------------------------------------------------------------------------
// event tables
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxVScrolledWindow, wxPanel)
EVT_SIZE(wxVScrolledWindow::OnSize)
EVT_SCROLLWIN(wxVScrolledWindow::OnScroll)
#if wxUSE_MOUSEWHEEL
EVT_MOUSEWHEEL(wxVScrolledWindow::OnMouseWheel)
#endif
END_EVENT_TABLE()
// ============================================================================
// implementation
// ============================================================================
IMPLEMENT_ABSTRACT_CLASS(wxVScrolledWindow, wxPanel)
// ----------------------------------------------------------------------------
// initialization
// ----------------------------------------------------------------------------
void wxVScrolledWindow::Init()
{
// we're initially empty
m_lineMax =
m_lineFirst = 0;
// this one should always be strictly positive
m_nVisible = 1;
m_heightTotal = 0;
#if wxUSE_MOUSEWHEEL
m_sumWheelRotation = 0;
#endif
}
// ----------------------------------------------------------------------------
// various helpers
// ----------------------------------------------------------------------------
wxCoord wxVScrolledWindow::EstimateTotalHeight() const
{
// estimate the total height: it is impossible to call
// OnGetLineHeight() for every line because there may be too many of
// them, so we just make a guess using some lines in the beginning,
// some in the end and some in the middle
static const size_t NUM_LINES_TO_SAMPLE = 10;
wxCoord heightTotal;
if ( m_lineMax < 3*NUM_LINES_TO_SAMPLE )
{
// in this case calculating exactly is faster and more correct than
// guessing
heightTotal = GetLinesHeight(0, m_lineMax);
}
else // too many lines to calculate exactly
{
// look at some lines in the beginning/middle/end
heightTotal =
GetLinesHeight(0, NUM_LINES_TO_SAMPLE) +
GetLinesHeight(m_lineMax - NUM_LINES_TO_SAMPLE, m_lineMax) +
GetLinesHeight(m_lineMax/2 - NUM_LINES_TO_SAMPLE/2,
m_lineMax/2 + NUM_LINES_TO_SAMPLE/2);
// use the height of the lines we looked as the average
heightTotal = (wxCoord)
(((float)heightTotal / (3*NUM_LINES_TO_SAMPLE)) * m_lineMax);
}
return heightTotal;
}
wxCoord wxVScrolledWindow::GetLinesHeight(size_t lineMin, size_t lineMax) const
{
if ( lineMin == lineMax )
return 0;
else if ( lineMin > lineMax )
return -GetLinesHeight(lineMax, lineMin);
//else: lineMin < lineMax
// let the user code know that we're going to need all these lines
OnGetLinesHint(lineMin, lineMax);
// do sum up their heights
wxCoord height = 0;
for ( size_t line = lineMin; line < lineMax; line++ )
{
height += OnGetLineHeight(line);
}
return height;
}
size_t wxVScrolledWindow::FindFirstFromBottom(size_t lineLast, bool full)
{
const wxCoord hWindow = GetClientSize().y;
// go upwards until we arrive at a line such that lineLast is not visible
// any more when it is shown
size_t lineFirst = lineLast;
wxCoord h = 0;
for ( ;; )
{
h += OnGetLineHeight(lineFirst);
if ( h > hWindow )
{
// for this line to be fully visible we need to go one line
// down, but if it is enough for it to be only partly visible then
// this line will do as well
if ( full )
{
lineFirst++;
}
break;
}
if ( !lineFirst )
break;
lineFirst--;
}
return lineFirst;
}
void wxVScrolledWindow::UpdateScrollbar()
{
// see how many lines can we fit on screen
const wxCoord hWindow = GetClientSize().y;
wxCoord h = 0;
size_t line;
for ( line = m_lineFirst; line < m_lineMax; line++ )
{
if ( h > hWindow )
break;
h += OnGetLineHeight(line);
}
m_nVisible = line - m_lineFirst;
int pageSize = m_nVisible;
if ( h > hWindow )
{
// last line is only partially visible, we still need the scrollbar and
// so we have to "fix" pageSize because if it is equal to m_lineMax the
// scrollbar is not shown at all under MSW
pageSize--;
}
// set the scrollbar parameters to reflect this
SetScrollbar(wxVERTICAL, m_lineFirst, pageSize, m_lineMax);
}
// ----------------------------------------------------------------------------
// operations
// ----------------------------------------------------------------------------
void wxVScrolledWindow::SetLineCount(size_t count)
{
// save the number of lines
m_lineMax = count;
// and our estimate for their total height
m_heightTotal = EstimateTotalHeight();
// recalculate the scrollbars parameters
m_lineFirst = 1; // make sure it is != 0
ScrollToLine(0);
}
void wxVScrolledWindow::RefreshLine(size_t line)
{
// is this line visible?
if ( !IsVisible(line) )
{
// no, it is useless to do anything
return;
}
// calculate the rect occupied by this line on screen
wxRect rect;
rect.width = GetClientSize().x;
rect.height = OnGetLineHeight(line);
for ( size_t n = GetVisibleBegin(); n < line; n++ )
{
rect.y += OnGetLineHeight(n);
}
// do refresh it
RefreshRect(rect);
}
void wxVScrolledWindow::RefreshLines(size_t from, size_t to)
{
wxASSERT_MSG( from <= to, _T("RefreshLines(): empty range") );
// clump the range to just the visible lines -- it is useless to refresh
// the other ones
if ( from < GetVisibleBegin() )
from = GetVisibleBegin();
if ( to >= GetVisibleEnd() )
to = GetVisibleEnd();
else
to++;
// calculate the rect occupied by these lines on screen
wxRect rect;
rect.width = GetClientSize().x;
for ( size_t nBefore = GetVisibleBegin(); nBefore < from; nBefore++ )
{
rect.y += OnGetLineHeight(nBefore);
}
for ( size_t nBetween = from; nBetween < to; nBetween++ )
{
rect.height += OnGetLineHeight(nBetween);
}
// do refresh it
RefreshRect(rect);
}
void wxVScrolledWindow::RefreshAll()
{
UpdateScrollbar();
Refresh();
}
bool wxVScrolledWindow::Layout()
{
if(GetSizer())
{
// adjust the sizer dimensions/position taking into account the
// virtual size and scrolled position of the window.
int y, w, h; // x is always 0 so no variable needed
y = -GetLinesHeight(0, GetFirstVisibleLine());
GetVirtualSize(&w, &h);
GetSizer()->SetDimension(0, y, w, h);
return true;
}
// fall back to default for LayoutConstraints
return wxPanel::Layout();
}
int wxVScrolledWindow::HitTest(wxCoord WXUNUSED(x), wxCoord y) const
{
const size_t lineMax = GetVisibleEnd();
for ( size_t line = GetVisibleBegin(); line < lineMax; line++ )
{
y -= OnGetLineHeight(line);
if ( y < 0 )
return line;
}
return wxNOT_FOUND;
}
// ----------------------------------------------------------------------------
// scrolling
// ----------------------------------------------------------------------------
bool wxVScrolledWindow::ScrollToLine(size_t line)
{
if ( !m_lineMax )
{
// we're empty, code below doesn't make sense in this case
return false;
}
// determine the real first line to scroll to: we shouldn't scroll beyond
// the end
size_t lineFirstLast = FindFirstFromBottom(m_lineMax - 1, true);
if ( line > lineFirstLast )
line = lineFirstLast;
// anything to do?
if ( line == m_lineFirst )
{
// no
return false;
}
// remember the currently shown lines for the refresh code below
size_t lineFirstOld = GetVisibleBegin();
m_lineFirst = line;
// the size of scrollbar thumb could have changed
UpdateScrollbar();
// finally, scroll the actual window
ScrollWindow(0, GetLinesHeight(GetVisibleBegin(), lineFirstOld));
return true;
}
bool wxVScrolledWindow::ScrollLines(int lines)
{
lines += m_lineFirst;
if ( lines < 0 )
lines = 0;
return ScrollToLine(lines);
}
bool wxVScrolledWindow::ScrollPages(int pages)
{
bool didSomething = false;
while ( pages )
{
int line;
if ( pages > 0 )
{
line = GetVisibleEnd();
if ( line )
line--;
pages--;
}
else // pages < 0
{
line = FindFirstFromBottom(GetVisibleBegin());
pages++;
}
didSomething = ScrollToLine(line);
}
return didSomething;
}
// ----------------------------------------------------------------------------
// event handling
// ----------------------------------------------------------------------------
void wxVScrolledWindow::OnSize(wxSizeEvent& event)
{
UpdateScrollbar();
event.Skip();
}
void wxVScrolledWindow::OnScroll(wxScrollWinEvent& event)
{
size_t lineFirstNew;
const wxEventType evtType = event.GetEventType();
if ( evtType == wxEVT_SCROLLWIN_TOP )
{
lineFirstNew = 0;
}
else if ( evtType == wxEVT_SCROLLWIN_BOTTOM )
{
lineFirstNew = m_lineMax;
}
else if ( evtType == wxEVT_SCROLLWIN_LINEUP )
{
lineFirstNew = m_lineFirst ? m_lineFirst - 1 : 0;
}
else if ( evtType == wxEVT_SCROLLWIN_LINEDOWN )
{
lineFirstNew = m_lineFirst + 1;
}
else if ( evtType == wxEVT_SCROLLWIN_PAGEUP )
{
lineFirstNew = FindFirstFromBottom(m_lineFirst);
}
else if ( evtType == wxEVT_SCROLLWIN_PAGEDOWN )
{
lineFirstNew = GetVisibleEnd();
if ( lineFirstNew )
lineFirstNew--;
}
else if ( evtType == wxEVT_SCROLLWIN_THUMBRELEASE )
{
lineFirstNew = event.GetPosition();
}
else if ( evtType == wxEVT_SCROLLWIN_THUMBTRACK )
{
lineFirstNew = event.GetPosition();
}
else // unknown scroll event?
{
wxFAIL_MSG( _T("unknown scroll event type?") );
return;
}
ScrollToLine(lineFirstNew);
#ifdef __WXMAC__
Update();
#endif // __WXMAC__
}
#if wxUSE_MOUSEWHEEL
void wxVScrolledWindow::OnMouseWheel(wxMouseEvent& event)
{
m_sumWheelRotation += event.GetWheelRotation();
int delta = event.GetWheelDelta();
// how much to scroll this time
int units_to_scroll = -(m_sumWheelRotation/delta);
if ( !units_to_scroll )
return;
m_sumWheelRotation += units_to_scroll*delta;
if ( !event.IsPageScroll() )
ScrollLines( units_to_scroll*event.GetLinesPerAction() );
else
// scroll pages instead of lines
ScrollPages( units_to_scroll );
}
#endif
// ----------------------------------------------------------------------------
// wxVarScrolled Window event tables
// ----------------------------------------------------------------------------
BEGIN_EVENT_TABLE(wxHVScrolledWindow, wxPanel)
EVT_SIZE(wxHVScrolledWindow::OnSize)
EVT_SCROLLWIN(wxHVScrolledWindow::OnScroll)
#if wxUSE_MOUSEWHEEL
EVT_MOUSEWHEEL(wxHVScrolledWindow::OnMouseWheel)
#endif
END_EVENT_TABLE()
// ============================================================================
// wxVarScrolled implementation
// ============================================================================
IMPLEMENT_ABSTRACT_CLASS(wxHVScrolledWindow, wxPanel)
// ----------------------------------------------------------------------------
// initialization
// ----------------------------------------------------------------------------
void wxHVScrolledWindow::Init()
{
// we're initially empty
m_rowsMax =
m_columnsMax =
m_rowsFirst =
m_columnsFirst = 0;
// these should always be strictly positive
m_nRowsVisible =
m_nColumnsVisible = 1;
m_widthTotal =
m_heightTotal = 0;
m_physicalScrolling = true;
#if wxUSE_MOUSEWHEEL
m_sumWheelRotation = 0;
#endif
}
// ----------------------------------------------------------------------------
// various helpers
// ----------------------------------------------------------------------------
wxCoord wxHVScrolledWindow::EstimateTotalHeight() const
{
// estimate the total height: it is impossible to call
// OnGetLineHeight() for every line because there may be too many of
// them, so we just make a guess using some lines in the beginning,
// some in the end and some in the middle
static const size_t NUM_LINES_TO_SAMPLE = 10;
wxCoord heightTotal;
if ( m_rowsMax < 3*NUM_LINES_TO_SAMPLE )
{
// in this case calculating exactly is faster and more correct than
// guessing
heightTotal = GetRowsHeight(0, m_rowsMax);
}
else // too many lines to calculate exactly
{
// look at some lines in the beginning/middle/end
heightTotal =
GetRowsHeight(0, NUM_LINES_TO_SAMPLE) +
GetRowsHeight(m_rowsMax - NUM_LINES_TO_SAMPLE,
m_rowsMax) +
GetRowsHeight(m_rowsMax/2 - NUM_LINES_TO_SAMPLE/2,
m_rowsMax/2 + NUM_LINES_TO_SAMPLE/2);
// use the height of the lines we looked as the average
heightTotal = (wxCoord)
(((float)heightTotal / (3*NUM_LINES_TO_SAMPLE)) * m_rowsMax);
}
return heightTotal;
}
wxCoord wxHVScrolledWindow::EstimateTotalWidth() const
{
// estimate the total width: it is impossible to call
// OnGetLineWidth() for every line because there may be too many of
// them, so we just make a guess using some lines in the beginning,
// some in the end and some in the middle
static const size_t NUM_LINES_TO_SAMPLE = 10;
wxCoord widthTotal;
if ( m_columnsMax < 3*NUM_LINES_TO_SAMPLE )
{
// in this case calculating exactly is faster and more correct than
// guessing
widthTotal = GetColumnsWidth(0, m_columnsMax);
}
else // too many lines to calculate exactly
{
// look at some lines in the beginning/middle/end
widthTotal =
GetColumnsWidth(0, NUM_LINES_TO_SAMPLE) +
GetColumnsWidth(m_columnsMax - NUM_LINES_TO_SAMPLE,
m_columnsMax) +
GetColumnsWidth(m_columnsMax/2 - NUM_LINES_TO_SAMPLE/2,
m_columnsMax/2 + NUM_LINES_TO_SAMPLE/2);
// use the width of the lines we looked as the average
widthTotal = (wxCoord)
(((float)widthTotal / (3*NUM_LINES_TO_SAMPLE)) * m_columnsMax);
}
return widthTotal;
}
wxCoord wxHVScrolledWindow::GetRowsHeight(size_t rowMin, size_t rowMax) const
{
if ( rowMin == rowMax )
return 0;
else if ( rowMin > rowMax )
return -GetRowsHeight(rowMax, rowMin);
//else: lineMin < lineMax
// let the user code know that we're going to need all these lines
OnGetRowsHeightHint(rowMin, rowMax);
// do sum up their heights
wxCoord height = 0;
for ( size_t row = rowMin; row < rowMax; row++ )
{
height += OnGetRowHeight(row);
}
return height;
}
wxCoord wxHVScrolledWindow::GetColumnsWidth(size_t columnMin, size_t columnMax) const
{
if ( columnMin == columnMax )
return 0;
else if ( columnMin > columnMax )
return -GetColumnsWidth(columnMax, columnMin);
//else: lineMin < lineMax
// let the user code know that we're going to need all these lines
OnGetColumnsWidthHint(columnMin, columnMax);
// do sum up their widths
wxCoord width = 0;
for ( size_t column = columnMin; column < columnMax; column++ )
{
width += OnGetColumnWidth(column);
}
return width;
}
size_t wxHVScrolledWindow::FindFirstFromBottom(size_t rowLast, bool full)
{
const wxCoord hWindow = GetClientSize().y;
// go upwards until we arrive at a line such that lineLast is not visible
// any more when it is shown
size_t lineFirst = rowLast;
wxCoord h = 0;
for ( ;; )
{
h += OnGetRowHeight(lineFirst);
if ( h > hWindow )
{
// for this line to be fully visible we need to go one line
// down, but if it is enough for it to be only partly visible then
// this line will do as well
if ( full )
{
lineFirst++;
}
break;
}
if ( !lineFirst )
break;
lineFirst--;
}
return lineFirst;
}
size_t wxHVScrolledWindow::FindFirstFromRight(size_t columnLast, bool full)
{
const wxCoord wWindow = GetClientSize().x;
// go upwards until we arrive at a line such that lineLast is not visible
// any more when it is shown
size_t lineFirst = columnLast;
wxCoord w = 0;
for ( ;; )
{
w += OnGetColumnWidth(lineFirst);
if ( w > wWindow )
{
// for this line to be fully visible we need to go one line
// down, but if it is enough for it to be only partly visible then
// this line will do as well
if ( full )
{
lineFirst++;
}
break;
}
if ( !lineFirst )
break;
lineFirst--;
}
return lineFirst;
}
void wxHVScrolledWindow::UpdateScrollbars()
{
// see how many lines can we fit on screen (on both axes)
const wxCoord wWindow = GetClientSize().x;
const wxCoord hWindow = GetClientSize().y;
// first do the horizontal calculations
wxCoord w = 0;
size_t column;
for ( column = m_columnsFirst; column < m_columnsMax; column++ )
{
if ( w > wWindow )
break;
w += OnGetColumnWidth(column);
}
m_nColumnsVisible = column - m_columnsFirst;
int columnsPageSize = m_nColumnsVisible;
if ( w > wWindow )
{
// last line is only partially visible, we still need the scrollbar and
// so we have to "fix" pageSize because if it is equal to
// m_horizLineMax the scrollbar is not shown at all under MSW
columnsPageSize--;
}
// set the scrollbar parameters to reflect this
SetScrollbar(wxHORIZONTAL, m_columnsFirst, columnsPageSize, m_columnsMax);
// now do the vertical calculations
wxCoord h = 0;
size_t row;
for ( row = m_rowsFirst; row < m_rowsMax; row++ )
{
if ( h > hWindow )
break;
h += OnGetRowHeight(row);
}
m_nRowsVisible = row - m_rowsFirst;
int rowsPageSize = m_nRowsVisible;
if ( h > hWindow )
{
// last line is only partially visible, we still need the scrollbar and
// so we have to "fix" pageSize because if it is equal to m_vertLineMax
// the scrollbar is not shown at all under MSW
rowsPageSize--;
}
// set the scrollbar parameters to reflect this
SetScrollbar(wxVERTICAL, m_rowsFirst, rowsPageSize, m_rowsMax);
}
void wxHVScrolledWindow::PrepareDC(wxDC& dc)
{
if(m_physicalScrolling)
{
dc.SetDeviceOrigin(-GetColumnsWidth(0, GetVisibleColumnsBegin()),
-GetRowsHeight(0, GetVisibleRowsBegin()));
}
}
// ----------------------------------------------------------------------------
// operations
// ----------------------------------------------------------------------------
void wxHVScrolledWindow::SetRowColumnCounts(size_t rowCount, size_t columnCount)
{
// save the number of lines
m_rowsMax = rowCount;
m_columnsMax = columnCount;
// and our estimate for their total height and width
m_heightTotal = EstimateTotalHeight();
m_widthTotal = EstimateTotalWidth();
// recalculate the scrollbars parameters
if(m_rowsFirst >= rowCount)
m_rowsFirst = (rowCount > 0) ? rowCount - 1 : 0;
if(m_columnsFirst >= columnCount)
m_columnsFirst = (columnCount > 0) ? columnCount - 1 : 0;
#if 0
// checks disabled due to size_t type of members
// but leave them here if anyone would want to do some debugging
if(m_rowsFirst < 0)
m_rowsFirst = 0;
if(m_columnsFirst < 0)
m_columnsFirst = 0;
#endif
ScrollToRowColumn(m_rowsFirst, m_columnsFirst);
}
void wxHVScrolledWindow::RefreshColumn(size_t column)
{
// is this line visible?
if ( !IsColumnVisible(column) )
{
// no, it is useless to do anything
return;
}
// calculate the rect occupied by this line on screen
wxRect rect;
rect.width = OnGetColumnWidth(column);
rect.height = GetClientSize().y;
for ( size_t n = GetVisibleColumnsBegin(); n < column; n++ )
{
rect.y += OnGetColumnWidth(n);
}
// do refresh it
RefreshRect(rect);
}
void wxHVScrolledWindow::RefreshRow(size_t row)
{
// is this line visible?
if ( !IsRowVisible(row) )
{
// no, it is useless to do anything
return;
}
// calculate the rect occupied by this line on screen
wxRect rect;
rect.width = GetClientSize().x;
rect.height = OnGetRowHeight(row);
for ( size_t n = GetVisibleRowsBegin(); n < row; n++ )
{
rect.y += OnGetRowHeight(n);
}
// do refresh it
RefreshRect(rect);
}
void wxHVScrolledWindow::RefreshRowColumn(size_t row, size_t column)
{
// is this line visible?
if ( !IsRowVisible(row) || !IsColumnVisible(column) )
{
// no, it is useless to do anything
return;
}
// calculate the rect occupied by this cell on screen
wxRect rect;
rect.height = OnGetRowHeight(row);
rect.width = OnGetColumnWidth(column);
size_t n;
for ( n = GetVisibleRowsBegin(); n < row; n++ )
{
rect.y += OnGetRowHeight(n);
}
for ( n = GetVisibleColumnsBegin(); n < column; n++ )
{
rect.x += OnGetColumnWidth(n);
}
// do refresh it
RefreshRect(rect);
}
void wxHVScrolledWindow::RefreshRows(size_t from, size_t to)
{
wxASSERT_MSG( from <= to, _T("RefreshRows(): empty range") );
// clump the range to just the visible lines -- it is useless to refresh
// the other ones
if ( from < GetVisibleRowsBegin() )
from = GetVisibleRowsBegin();
if ( to > GetVisibleRowsEnd() )
to = GetVisibleRowsEnd();
// calculate the rect occupied by these lines on screen
wxRect rect;
rect.width = GetClientSize().x;
for ( size_t nBefore = GetVisibleRowsBegin();
nBefore < from;
nBefore++ )
{
rect.y += OnGetRowHeight(nBefore);
}
for ( size_t nBetween = from; nBetween <= to; nBetween++ )
{
rect.height += OnGetRowHeight(nBetween);
}
// do refresh it
RefreshRect(rect);
}
void wxHVScrolledWindow::RefreshColumns(size_t from, size_t to)
{
wxASSERT_MSG( from <= to, _T("RefreshColumns(): empty range") );
// clump the range to just the visible lines -- it is useless to refresh
// the other ones
if ( from < GetVisibleColumnsBegin() )
from = GetVisibleColumnsBegin();
if ( to > GetVisibleColumnsEnd() )
to = GetVisibleColumnsEnd();
// calculate the rect occupied by these lines on screen
wxRect rect;
rect.height = GetClientSize().y;
for ( size_t nBefore = GetVisibleColumnsBegin();
nBefore < from;
nBefore++ )
{
rect.x += OnGetColumnWidth(nBefore);
}
for ( size_t nBetween = from; nBetween <= to; nBetween++ )
{
rect.width += OnGetColumnWidth(nBetween);
}
// do refresh it
RefreshRect(rect);
}
void wxHVScrolledWindow::RefreshRowsColumns(size_t fromRow, size_t toRow,
size_t fromColumn, size_t toColumn)
{
wxASSERT_MSG( fromRow <= toRow || fromColumn <= toColumn,
_T("RefreshRowsColumns(): empty range") );
// clump the range to just the visible lines -- it is useless to refresh
// the other ones
if ( fromRow < GetVisibleRowsBegin() )
fromRow = GetVisibleRowsBegin();
if ( toRow > GetVisibleRowsEnd() )
toRow = GetVisibleRowsEnd();
if ( fromColumn < GetVisibleColumnsBegin() )
fromColumn = GetVisibleColumnsBegin();
if ( toColumn > GetVisibleColumnsEnd() )
toColumn = GetVisibleColumnsEnd();
// calculate the rect occupied by these lines on screen
wxRect rect;
size_t nBefore, nBetween;
for ( nBefore = GetVisibleRowsBegin();
nBefore < fromRow;
nBefore++ )
{
rect.y += OnGetRowHeight(nBefore);
}
for ( nBetween = fromRow; nBetween <= toRow; nBetween++ )
{
rect.height += OnGetRowHeight(nBetween);
}
for ( nBefore = GetVisibleColumnsBegin();
nBefore < fromColumn;
nBefore++ )
{
rect.x += OnGetColumnWidth(nBefore);
}
for ( nBetween = fromColumn; nBetween <= toColumn; nBetween++ )
{
rect.width += OnGetColumnWidth(nBetween);
}
// do refresh it
RefreshRect(rect);
}
void wxHVScrolledWindow::RefreshAll()
{
UpdateScrollbars();
Refresh();
}
bool wxHVScrolledWindow::Layout()
{
if(GetSizer() && m_physicalScrolling)
{
// adjust the sizer dimensions/position taking into account the
// virtual size and scrolled position of the window.
int x, y, w, h;
y = -GetRowsHeight(0, GetVisibleRowsBegin());
x = -GetColumnsWidth(0, GetVisibleColumnsBegin());
GetVirtualSize(&w, &h);
GetSizer()->SetDimension(0, y, w, h);
return true;
}
// fall back to default for LayoutConstraints
return wxPanel::Layout();
}
wxPoint wxHVScrolledWindow::HitTest(wxCoord x, wxCoord y) const
{
const size_t rowMax = GetVisibleRowsEnd();
const size_t columnMax = GetVisibleColumnsEnd();
wxPoint hit(wxNOT_FOUND, wxNOT_FOUND);
for ( size_t row = GetVisibleRowsBegin();
row <= rowMax;
row++ )
{
y -= OnGetRowHeight(row);
if ( y < 0 )
hit.y = row;
}
for ( size_t column = GetVisibleColumnsBegin();
column <= columnMax;
column++ )
{
x -= OnGetColumnWidth(column);
if ( x < 0 )
hit.x = column;
}
return hit;
}
// ----------------------------------------------------------------------------
// scrolling
// ----------------------------------------------------------------------------
bool wxHVScrolledWindow::ScrollToRowColumn(size_t row, size_t column)
{
if ( !m_rowsMax && !m_columnsMax )
{
// we're empty, code below doesn't make sense in this case
return false;
}
bool scrolled = false;
scrolled |= ScrollToRow(row);
scrolled |= ScrollToColumn(column);
return scrolled;
}
bool wxHVScrolledWindow::ScrollToRow(size_t row)
{
if ( !m_rowsMax )
{
// we're empty, code below doesn't make sense in this case
return false;
}
// determine the real first line to scroll to: we shouldn't scroll beyond
// the end
size_t lineFirstLast = FindFirstFromBottom(m_rowsMax - 1, true);
if ( row > lineFirstLast )
row = lineFirstLast;
// anything to do?
if ( row == m_rowsFirst )
{
// no
return false;
}
// remember the currently shown lines for the refresh code below
size_t lineFirstOld = GetVisibleRowsBegin();
m_rowsFirst = row;
// the size of scrollbar thumb could have changed
UpdateScrollbars();
// finally, scroll the actual window contents vertically
if(m_physicalScrolling)
ScrollWindow(0, GetRowsHeight(GetVisibleRowsBegin(), lineFirstOld));
return true;
}
bool wxHVScrolledWindow::ScrollToColumn(size_t column)
{
if ( !m_columnsMax )
{
// we're empty, code below doesn't make sense in this case
return false;
}
// determine the real first line to scroll to: we shouldn't scroll beyond
// the end
size_t lineFirstLast = FindFirstFromRight(m_columnsMax - 1, true);
if ( column > lineFirstLast )
column = lineFirstLast;
// anything to do?
if ( column == m_columnsFirst )
{
// no
return false;
}
// remember the currently shown lines for the refresh code below
size_t lineFirstOld = GetVisibleColumnsBegin();
m_columnsFirst = column;
// the size of scrollbar thumb could have changed
UpdateScrollbars();
// finally, scroll the actual window contents horizontally
if(m_physicalScrolling)
ScrollWindow(GetColumnsWidth(GetVisibleColumnsBegin(), lineFirstOld), 0);
return true;
}
bool wxHVScrolledWindow::ScrollRows(int rows)
{
rows += m_rowsFirst;
if ( rows < 0 )
rows = 0;
return ScrollToRow(rows);
}
bool wxHVScrolledWindow::ScrollColumns(int columns)
{
columns += m_columnsFirst;
if ( columns < 0 )
columns = 0;
return ScrollToColumn(columns);
}
bool wxHVScrolledWindow::ScrollRowsColumns(int rows, int columns)
{
rows += m_rowsFirst;
if ( rows < 0 )
rows = 0;
columns += m_columnsFirst;
if ( columns < 0 )
columns = 0;
return ScrollToRowColumn(rows, columns);
}
bool wxHVScrolledWindow::ScrollRowPages(int pages)
{
bool didSomething = false;
while ( pages )
{
int line;
if ( pages > 0 )
{
line = GetVisibleRowsEnd();
if ( line )
line--;
pages--;
}
else // pages < 0
{
line = FindFirstFromBottom(GetVisibleRowsEnd());
pages++;
}
didSomething = ScrollToRow(line);
}
return didSomething;
}
bool wxHVScrolledWindow::ScrollColumnPages(int pages)
{
bool didSomething = false;
while ( pages )
{
int line;
if ( pages > 0 )
{
line = GetVisibleColumnsEnd();
if ( line )
line--;
pages--;
}
else // pages < 0
{
line = FindFirstFromRight(GetVisibleColumnsEnd());
pages++;
}
didSomething = ScrollToColumn(line);
}
return didSomething;
}
bool wxHVScrolledWindow::ScrollPages(int rowPages, int columnPages)
{
bool didSomething = false;
while ( rowPages )
{
int line;
if ( rowPages > 0 )
{
line = GetVisibleRowsEnd();
if ( line )
line--;
rowPages--;
}
else // rowPages < 0
{
line = FindFirstFromBottom(GetVisibleRowsBegin());
rowPages++;
}
didSomething = ScrollToRow(line);
}
while ( columnPages )
{
int line;
if ( columnPages > 0 )
{
line = GetVisibleColumnsEnd();
if ( line )
line--;
columnPages--;
}
else // columnPages < 0
{
line = FindFirstFromRight(GetVisibleColumnsBegin());
columnPages++;
}
didSomething |= ScrollToColumn(line);
}
return didSomething;
}
// ----------------------------------------------------------------------------
// event handling
// ----------------------------------------------------------------------------
void wxHVScrolledWindow::OnSize(wxSizeEvent& event)
{
UpdateScrollbars();
Layout();
event.Skip();
}
void wxHVScrolledWindow::OnScroll(wxScrollWinEvent& event)
{
if(event.GetOrientation() == wxHORIZONTAL)
{
size_t columnsFirstNew;
const wxEventType evtType = event.GetEventType();
if ( evtType == wxEVT_SCROLLWIN_TOP )
{
columnsFirstNew = 0;
}
else if ( evtType == wxEVT_SCROLLWIN_BOTTOM )
{
columnsFirstNew = m_columnsMax;
}
else if ( evtType == wxEVT_SCROLLWIN_LINEUP )
{
columnsFirstNew = m_columnsFirst ? m_columnsFirst - 1 : 0;
}
else if ( evtType == wxEVT_SCROLLWIN_LINEDOWN )
{
columnsFirstNew = m_columnsFirst + 1;
}
else if ( evtType == wxEVT_SCROLLWIN_PAGEUP )
{
columnsFirstNew = FindFirstFromRight(m_columnsFirst);
}
else if ( evtType == wxEVT_SCROLLWIN_PAGEDOWN )
{
columnsFirstNew = GetVisibleColumnsEnd();
if ( columnsFirstNew )
columnsFirstNew--;
}
else if ( evtType == wxEVT_SCROLLWIN_THUMBRELEASE )
{
columnsFirstNew = event.GetPosition();
}
else if ( evtType == wxEVT_SCROLLWIN_THUMBTRACK )
{
columnsFirstNew = event.GetPosition();
}
else // unknown scroll event?
{
wxFAIL_MSG( _T("unknown scroll event type?") );
return;
}
ScrollToColumn(columnsFirstNew);
}
else if(event.GetOrientation() == wxVERTICAL)
{
size_t rowsFirstNew;
const wxEventType evtType = event.GetEventType();
if ( evtType == wxEVT_SCROLLWIN_TOP )
{
rowsFirstNew = 0;
}
else if ( evtType == wxEVT_SCROLLWIN_BOTTOM )
{
rowsFirstNew = m_rowsMax;
}
else if ( evtType == wxEVT_SCROLLWIN_LINEUP )
{
rowsFirstNew = m_rowsFirst ? m_rowsFirst - 1 : 0;
}
else if ( evtType == wxEVT_SCROLLWIN_LINEDOWN )
{
rowsFirstNew = m_rowsFirst + 1;
}
else if ( evtType == wxEVT_SCROLLWIN_PAGEUP )
{
rowsFirstNew = FindFirstFromBottom(m_rowsFirst);
}
else if ( evtType == wxEVT_SCROLLWIN_PAGEDOWN )
{
rowsFirstNew = GetVisibleRowsEnd();
if ( rowsFirstNew )
rowsFirstNew--;
}
else if ( evtType == wxEVT_SCROLLWIN_THUMBRELEASE )
{
rowsFirstNew = event.GetPosition();
}
else if ( evtType == wxEVT_SCROLLWIN_THUMBTRACK )
{
rowsFirstNew = event.GetPosition();
}
else // unknown scroll event?
{
wxFAIL_MSG( _T("unknown scroll event type?") );
return;
}
ScrollToRow(rowsFirstNew);
}
#ifdef __WXMAC__
Update();
#endif // __WXMAC__
}
#if wxUSE_MOUSEWHEEL
void wxHVScrolledWindow::OnMouseWheel(wxMouseEvent& event)
{
m_sumWheelRotation += event.GetWheelRotation();
int delta = event.GetWheelDelta();
// how much to scroll this time
int units_to_scroll = -(m_sumWheelRotation/delta);
if ( !units_to_scroll )
return;
m_sumWheelRotation += units_to_scroll*delta;
if ( !event.IsPageScroll() )
ScrollRows( units_to_scroll*event.GetLinesPerAction() );
else
// scroll pages instead of lines
ScrollRowPages( units_to_scroll );
}
#endif