222 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			222 lines
		
	
	
		
			7.3 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/x11/window.h
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// Purpose:     wxWindow class
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// Author:      Julian Smart
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// Modified by:
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// Created:     17/09/98
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_WINDOW_H_
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#define _WX_WINDOW_H_
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#include "wx/region.h"
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// ----------------------------------------------------------------------------
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// wxWindow class for Motif - see also wxWindowBase
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxWindowX11 : public wxWindowBase
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{
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    friend class WXDLLIMPEXP_FWD_CORE wxDC;
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    friend class WXDLLIMPEXP_FWD_CORE wxWindowDC;
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public:
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    wxWindowX11() { Init(); }
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    wxWindowX11(wxWindow *parent,
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        wxWindowID id,
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        const wxPoint& pos = wxDefaultPosition,
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        const wxSize& size = wxDefaultSize,
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        long style = 0,
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        const wxString& name = wxASCII_STR(wxPanelNameStr))
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    {
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        Init();
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        Create(parent, id, pos, size, style, name);
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    }
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    virtual ~wxWindowX11();
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    bool Create(wxWindow *parent,
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        wxWindowID id,
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        const wxPoint& pos = wxDefaultPosition,
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        const wxSize& size = wxDefaultSize,
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        long style = 0,
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        const wxString& name = wxASCII_STR(wxPanelNameStr));
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    virtual void Raise();
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    virtual void Lower();
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    // SetLabel(), which does nothing in wxWindow
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    virtual void SetLabel(const wxString& label) wxOVERRIDE { m_Label = label; }
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    virtual wxString GetLabel() const wxOVERRIDE            { return m_Label; }
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    virtual bool Show( bool show = true );
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    virtual bool Enable( bool enable = true );
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    virtual void SetFocus();
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    virtual void WarpPointer(int x, int y);
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    virtual void Refresh( bool eraseBackground = true,
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                          const wxRect *rect = (const wxRect *) NULL );
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    virtual void Update();
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    virtual bool SetBackgroundColour( const wxColour &colour );
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    virtual bool SetForegroundColour( const wxColour &colour );
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    virtual bool SetCursor( const wxCursor &cursor );
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    virtual bool SetFont( const wxFont &font );
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    virtual int GetCharHeight() const;
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    virtual int GetCharWidth() const;
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    virtual void ScrollWindow( int dx, int dy, const wxRect* rect = NULL );
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#if wxUSE_DRAG_AND_DROP
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    virtual void SetDropTarget( wxDropTarget *dropTarget );
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#endif // wxUSE_DRAG_AND_DROP
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    // Accept files for dragging
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    virtual void DragAcceptFiles(bool accept);
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    // Get the unique identifier of a window
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    virtual WXWindow GetHandle() const { return X11GetMainWindow(); }
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    // implementation from now on
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    // --------------------------
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    // accessors
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    // ---------
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    // Get main X11 window
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    virtual WXWindow X11GetMainWindow() const;
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    // Get X11 window representing the client area
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    virtual WXWindow GetClientAreaWindow() const;
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    void SetLastClick(int button, long timestamp)
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        { m_lastButton = button; m_lastTS = timestamp; }
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    int GetLastClickedButton() const { return m_lastButton; }
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    long GetLastClickTime() const { return m_lastTS; }
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    // Gives window a chance to do something in response to a size message, e.g.
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    // arrange status bar, toolbar etc.
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    virtual bool PreResize();
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    // Generates paint events from m_updateRegion
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    void SendPaintEvents();
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    // Generates paint events from flag
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    void SendNcPaintEvents();
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    // Generates erase events from m_clearRegion
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    void SendEraseEvents();
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    // Clip to paint region?
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    bool GetClipPaintRegion() { return m_clipPaintRegion; }
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    // Return clear region
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    wxRegion &GetClearRegion() { return m_clearRegion; }
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    void NeedUpdateNcAreaInIdle( bool update = true ) { m_updateNcArea = update; }
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    // Inserting into main window instead of client
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    // window. This is mostly for a wxWindow's own
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    // scrollbars.
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    void SetInsertIntoMain( bool insert = true ) { m_insertIntoMain = insert; }
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    bool GetInsertIntoMain() { return m_insertIntoMain; }
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    // sets the fore/background colour for the given widget
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    static void DoChangeForegroundColour(WXWindow widget, wxColour& foregroundColour);
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    static void DoChangeBackgroundColour(WXWindow widget, wxColour& backgroundColour, bool changeArmColour = false);
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    // I don't want users to override what's done in idle so everything that
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    // has to be done in idle time in order for wxX11 to work is done in
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    // OnInternalIdle
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    virtual void OnInternalIdle();
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protected:
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    // Responds to colour changes: passes event on to children.
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    void OnSysColourChanged(wxSysColourChangedEvent& event);
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    // For double-click detection
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    long   m_lastTS;         // last timestamp
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    int    m_lastButton;     // last pressed button
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protected:
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    WXWindow              m_mainWindow;
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    WXWindow              m_clientWindow;
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    bool                  m_insertIntoMain;
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    bool                  m_winCaptured;
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    wxRegion              m_clearRegion;
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    bool                  m_clipPaintRegion;
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    bool                  m_updateNcArea;
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    bool                  m_needsInputFocus; // Input focus set in OnIdle
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    // implement the base class pure virtuals
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    virtual void DoGetTextExtent(const wxString& string,
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                                 int *x, int *y,
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                                 int *descent = NULL,
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                                 int *externalLeading = NULL,
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                                 const wxFont *font = NULL) const;
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    virtual void DoClientToScreen( int *x, int *y ) const;
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    virtual void DoScreenToClient( int *x, int *y ) const;
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    virtual void DoGetPosition( int *x, int *y ) const;
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    virtual void DoGetSize( int *width, int *height ) const;
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    virtual void DoGetClientSize( int *width, int *height ) const;
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    virtual void DoSetSize(int x, int y,
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        int width, int height,
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        int sizeFlags = wxSIZE_AUTO);
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    virtual void DoSetClientSize(int width, int height);
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    virtual void DoMoveWindow(int x, int y, int width, int height);
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    virtual void DoSetSizeHints(int minW, int minH,
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        int maxW, int maxH,
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        int incW, int incH);
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    virtual void DoCaptureMouse();
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    virtual void DoReleaseMouse();
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    virtual void KillFocus();
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#if wxUSE_TOOLTIPS
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    virtual void DoSetToolTip( wxToolTip *tip );
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#endif // wxUSE_TOOLTIPS
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private:
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    // common part of all ctors
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    void Init();
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    wxString m_Label;
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    wxDECLARE_DYNAMIC_CLASS(wxWindowX11);
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    wxDECLARE_NO_COPY_CLASS(wxWindowX11);
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    wxDECLARE_EVENT_TABLE();
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};
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// ----------------------------------------------------------------------------
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// A little class to switch off `size optimization' while an instance of the
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// object exists: this may be useful to temporarily disable the optimisation
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// which consists to do nothing when the new size is equal to the old size -
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// although quite useful usually to avoid flicker, sometimes it leads to
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// undesired effects.
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//
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// Usage: create an instance of this class on the stack to disable the size
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// optimisation, it will be re-enabled as soon as the object goes out from scope.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxNoOptimize
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{
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public:
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    wxNoOptimize() { ms_count++; }
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    ~wxNoOptimize() { ms_count--; }
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    static bool CanOptimize() { return ms_count == 0; }
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protected:
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    static int ms_count;
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};
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#endif // _WX_WINDOW_H_
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