git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@8438 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			444 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			444 lines
		
	
	
		
			17 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        treectrl.h
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// Purpose:     wxTreeCtrl class
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// Author:      Robert Roebling
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) 1997,1998 Robert Roebling
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _GENERIC_TREECTRL_H_
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#define _GENERIC_TREECTRL_H_
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#ifdef __GNUG__
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    #pragma interface "treectlg.h"
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#endif
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#include "wx/defs.h"
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#include "wx/string.h"
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#include "wx/object.h"
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#include "wx/event.h"
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#include "wx/scrolwin.h"
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#include "wx/textctrl.h"
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#include "wx/pen.h"
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#include "wx/dynarray.h"
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#include "wx/timer.h"
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#include "wx/treebase.h"
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// -----------------------------------------------------------------------------
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// forward declaration
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// -----------------------------------------------------------------------------
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class WXDLLEXPORT wxImageList;
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class WXDLLEXPORT wxGenericTreeItem;
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class WXDLLEXPORT wxTreeItemData;
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class WXDLLEXPORT wxTreeRenameTimer;
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class WXDLLEXPORT wxTreeTextCtrl;
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// -----------------------------------------------------------------------------
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// wxGenericTreeCtrl - the tree control
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// -----------------------------------------------------------------------------
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class WXDLLEXPORT wxGenericTreeCtrl : public wxScrolledWindow
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{
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public:
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    // creation
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    // --------
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    wxGenericTreeCtrl() { Init(); }
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    wxGenericTreeCtrl(wxWindow *parent, wxWindowID id = -1,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
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               const wxValidator &validator = wxDefaultValidator,
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               const wxString& name = wxTreeCtrlNameStr)
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    {
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        Init();
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        Create(parent, id, pos, size, style, validator, name);
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    }
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    virtual ~wxGenericTreeCtrl();
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    bool Create(wxWindow *parent, wxWindowID id = -1,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
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                const wxValidator &validator = wxDefaultValidator,
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                const wxString& name = wxTreeCtrlNameStr);
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    // accessors
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    // ---------
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        // get the total number of items in the control
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    size_t GetCount() const;
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        // indent is the number of pixels the children are indented relative to
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        // the parents position. SetIndent() also redraws the control
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        // immediately.
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    unsigned int GetIndent() const { return m_indent; }
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    void SetIndent(unsigned int indent);
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        // spacing is the number of pixels between the start and the Text
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    unsigned int GetSpacing() const { return m_spacing; }
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    void SetSpacing(unsigned int spacing);
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        // image list: these functions allow to associate an image list with
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        // the control and retrieve it. Note that when assigned with 
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        // SetImageList, the control does _not_ delete
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        // the associated image list when it's deleted in order to allow image
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        // lists to be shared between different controls. If you use 
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        // AssignImageList, the control _does_ delete the image list.
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        //
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        // The normal image list is for the icons which correspond to the
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        // normal tree item state (whether it is selected or not).
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        // Additionally, the application might choose to show a state icon
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        // which corresponds to an app-defined item state (for example,
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        // checked/unchecked) which are taken from the state image list.
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    wxImageList *GetImageList() const;
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    wxImageList *GetStateImageList() const;
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    void SetImageList(wxImageList *imageList);
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    void SetStateImageList(wxImageList *imageList);
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    void AssignImageList(wxImageList *imageList);
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    void AssignStateImageList(wxImageList *imageList);
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    // Functions to work with tree ctrl items.
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    // accessors
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    // ---------
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        // retrieve items label
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    wxString GetItemText(const wxTreeItemId& item) const;
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        // get one of the images associated with the item (normal by default)
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    int GetItemImage(const wxTreeItemId& item,
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                     wxTreeItemIcon which = wxTreeItemIcon_Normal) const;
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        // get the data associated with the item
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    wxTreeItemData *GetItemData(const wxTreeItemId& item) const;
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    // modifiers
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    // ---------
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        // set items label
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    void SetItemText(const wxTreeItemId& item, const wxString& text);
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        // get one of the images associated with the item (normal by default)
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    void SetItemImage(const wxTreeItemId& item, int image,
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                      wxTreeItemIcon which = wxTreeItemIcon_Normal);
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        // associate some data with the item
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    void SetItemData(const wxTreeItemId& item, wxTreeItemData *data);
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        // force appearance of [+] button near the item. This is useful to
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        // allow the user to expand the items which don't have any children now
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        // - but instead add them only when needed, thus minimizing memory
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        // usage and loading time.
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    void SetItemHasChildren(const wxTreeItemId& item, bool has = TRUE);
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        // the item will be shown in bold
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    void SetItemBold(const wxTreeItemId& item, bool bold = TRUE);
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        // set the items text colour
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    void SetItemTextColour(const wxTreeItemId& item, const wxColour& col);
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        // set the items background colour
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    void SetItemBackgroundColour(const wxTreeItemId& item, const wxColour& col);
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        // set the items font (should be of the same height for all items)
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    void SetItemFont(const wxTreeItemId& item, const wxFont& font);
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    // item status inquiries
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    // ---------------------
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        // is the item visible (it might be outside the view or not expanded)?
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    bool IsVisible(const wxTreeItemId& item) const;
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        // does the item has any children?
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    bool HasChildren(const wxTreeItemId& item) const
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      { return ItemHasChildren(item); }
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    bool ItemHasChildren(const wxTreeItemId& item) const;
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        // is the item expanded (only makes sense if HasChildren())?
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    bool IsExpanded(const wxTreeItemId& item) const;
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        // is this item currently selected (the same as has focus)?
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    bool IsSelected(const wxTreeItemId& item) const;
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        // is item text in bold font?
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    bool IsBold(const wxTreeItemId& item) const;
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    // number of children
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    // ------------------
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        // if 'recursively' is FALSE, only immediate children count, otherwise
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        // the returned number is the number of all items in this branch
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    size_t GetChildrenCount(const wxTreeItemId& item, bool recursively = TRUE);
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    // navigation
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    // ----------
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    // wxTreeItemId.IsOk() will return FALSE if there is no such item
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        // get the root tree item
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    wxTreeItemId GetRootItem() const { return m_anchor; }
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        // get the item currently selected (may return NULL if no selection)
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    wxTreeItemId GetSelection() const { return m_current; }
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        // get the items currently selected, return the number of such item
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    size_t GetSelections(wxArrayTreeItemIds&) const;
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        // get the parent of this item (may return NULL if root)
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    wxTreeItemId GetParent(const wxTreeItemId& item) const;
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        // for this enumeration function you must pass in a "cookie" parameter
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        // which is opaque for the application but is necessary for the library
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        // to make these functions reentrant (i.e. allow more than one
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        // enumeration on one and the same object simultaneously). Of course,
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        // the "cookie" passed to GetFirstChild() and GetNextChild() should be
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        // the same!
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        // get the first child of this item
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    wxTreeItemId GetFirstChild(const wxTreeItemId& item, long& cookie) const;
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        // get the next child
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    wxTreeItemId GetNextChild(const wxTreeItemId& item, long& cookie) const;
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        // get the last child of this item - this method doesn't use cookies
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    wxTreeItemId GetLastChild(const wxTreeItemId& item) const;
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        // get the next sibling of this item
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    wxTreeItemId GetNextSibling(const wxTreeItemId& item) const;
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        // get the previous sibling
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    wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const;
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        // get first visible item
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    wxTreeItemId GetFirstVisibleItem() const;
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        // get the next visible item: item must be visible itself!
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        // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
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    wxTreeItemId GetNextVisible(const wxTreeItemId& item) const;
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        // get the previous visible item: item must be visible itself!
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    wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const;
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        // Only for internal use right now, but should probably be public
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    wxTreeItemId GetNext(const wxTreeItemId& item) const;
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    wxTreeItemId GetPrev(const wxTreeItemId& item) const;
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    // operations
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    // ----------
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        // add the root node to the tree
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    wxTreeItemId AddRoot(const wxString& text,
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                         int image = -1, int selectedImage = -1,
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                         wxTreeItemData *data = NULL);
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        // insert a new item in as the first child of the parent
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    wxTreeItemId PrependItem(const wxTreeItemId& parent,
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                             const wxString& text,
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                             int image = -1, int selectedImage = -1,
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                             wxTreeItemData *data = NULL);
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        // insert a new item after a given one
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    wxTreeItemId InsertItem(const wxTreeItemId& parent,
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                            const wxTreeItemId& idPrevious,
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                            const wxString& text,
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                            int image = -1, int selectedImage = -1,
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                            wxTreeItemData *data = NULL);
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        // insert a new item before the one with the given index
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    wxTreeItemId InsertItem(const wxTreeItemId& parent,
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                            size_t index,
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                            const wxString& text,
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                            int image = -1, int selectedImage = -1,
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                            wxTreeItemData *data = NULL);
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        // insert a new item in as the last child of the parent
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    wxTreeItemId AppendItem(const wxTreeItemId& parent,
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                            const wxString& text,
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                            int image = -1, int selectedImage = -1,
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                            wxTreeItemData *data = NULL);
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        // delete this item and associated data if any
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    void Delete(const wxTreeItemId& item);
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        // delete all children (but don't delete the item itself)
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        // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
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    void DeleteChildren(const wxTreeItemId& item);
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        // delete all items from the tree
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        // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
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    void DeleteAllItems();
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        // expand this item
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    void Expand(const wxTreeItemId& item);
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        // expand this item and all subitems recursively
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    void ExpandAll(const wxTreeItemId& item);
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        // collapse the item without removing its children
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    void Collapse(const wxTreeItemId& item);
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        // collapse the item and remove all children
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    void CollapseAndReset(const wxTreeItemId& item);
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        // toggles the current state
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    void Toggle(const wxTreeItemId& item);
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        // remove the selection from currently selected item (if any)
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    void Unselect();
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    void UnselectAll();
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        // select this item
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    void SelectItem(const wxTreeItemId& item, bool unselect_others=TRUE, bool extended_select=FALSE);
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        // make sure this item is visible (expanding the parent item and/or
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        // scrolling to this item if necessary)
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    void EnsureVisible(const wxTreeItemId& item);
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        // scroll to this item (but don't expand its parent)
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    void ScrollTo(const wxTreeItemId& item);
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        // The first function is more portable (because easier to implement
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        // on other platforms), but the second one returns some extra info.
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    wxTreeItemId HitTest(const wxPoint& point)
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        { int dummy; return HitTest(point, dummy); }
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    wxTreeItemId HitTest(const wxPoint& point, int& flags);
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        // get the bounding rectangle of the item (or of its label only)
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    bool GetBoundingRect(const wxTreeItemId& item,
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                         wxRect& rect,
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                         bool textOnly = FALSE) const;
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        // Start editing the item label: this (temporarily) replaces the item
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        // with a one line edit control. The item will be selected if it hadn't
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        // been before.
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    void EditLabel( const wxTreeItemId& item ) { Edit( item ); }
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    void Edit( const wxTreeItemId& item );
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    // sorting
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        // this function is called to compare 2 items and should return -1, 0
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        // or +1 if the first item is less than, equal to or greater than the
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        // second one. The base class version performs alphabetic comparaison
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        // of item labels (GetText)
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    virtual int OnCompareItems(const wxTreeItemId& item1,
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                               const wxTreeItemId& item2);
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        // sort the children of this item using OnCompareItems
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        //
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        // NB: this function is not reentrant and not MT-safe (FIXME)!
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    void SortChildren(const wxTreeItemId& item);
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    // deprecated functions: use Set/GetItemImage directly
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        // get the selected item image
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    int GetItemSelectedImage(const wxTreeItemId& item) const
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        { return GetItemImage(item, wxTreeItemIcon_Selected); }
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        // set the selected item image
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    void SetItemSelectedImage(const wxTreeItemId& item, int image)
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        { SetItemImage(item, image, wxTreeItemIcon_Selected); }
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    // implementation only from now on
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    // callbacks
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    void OnPaint( wxPaintEvent &event );
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    void OnSetFocus( wxFocusEvent &event );
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    void OnKillFocus( wxFocusEvent &event );
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    void OnChar( wxKeyEvent &event );
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    void OnMouse( wxMouseEvent &event );
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    void OnIdle( wxIdleEvent &event );
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    // implementation helpers
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    void SendDeleteEvent(wxGenericTreeItem *itemBeingDeleted);
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    void DrawBorder(const wxTreeItemId& item);
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    void DrawLine(const wxTreeItemId& item, bool below);
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protected:
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    friend class wxGenericTreeItem;
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    friend class wxTreeRenameTimer;
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    friend class wxTreeTextCtrl;
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    wxFont               m_normalFont;
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    wxFont               m_boldFont;
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    wxGenericTreeItem   *m_anchor;
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    wxGenericTreeItem   *m_current, *m_key_current, *m_currentEdit;
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    bool                 m_hasFocus;
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    bool                 m_dirty;
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    int                  m_xScroll,m_yScroll;
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    unsigned int         m_indent;
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    unsigned int         m_spacing;
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    int                  m_lineHeight;
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    wxPen                m_dottedPen;
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    wxBrush             *m_hilightBrush;
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    wxImageList         *m_imageListNormal,
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                        *m_imageListState;
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    bool                 m_ownsImageListNormal, 
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                         m_ownsImageListState;
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    int                  m_dragCount;
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    wxPoint              m_dragStart;
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    bool                 m_isDragging; // true between BEGIN/END drag events
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    wxGenericTreeItem   *m_dropTarget;
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    wxCursor             m_oldCursor;  // cursor is changed while dragging
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    wxGenericTreeItem   *m_oldSelection;
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    wxTimer             *m_renameTimer;
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    bool                 m_renameAccept;
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    bool                 m_lastOnSame;  // last click on the same item as prev
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    wxString             m_renameRes;
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    // the common part of all ctors
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    void Init();
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    // misc helpers
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    wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
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                              size_t previous,
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                              const wxString& text,
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                              int image, int selectedImage,
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                              wxTreeItemData *data);
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public:
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    void AdjustMyScrollbars();
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protected:
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    int  GetLineHeight(wxGenericTreeItem *item) const;
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    void PaintLevel( wxGenericTreeItem *item, wxDC& dc, int level, int &y );
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    void PaintItem( wxGenericTreeItem *item, wxDC& dc);
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    void CalculateLevel( wxGenericTreeItem *item, wxDC &dc, int level, int &y );
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    void CalculatePositions();
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    void CalculateSize( wxGenericTreeItem *item, wxDC &dc );
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    void RefreshSubtree( wxGenericTreeItem *item );
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    void RefreshLine( wxGenericTreeItem *item );
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    void OnRenameTimer();
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    void OnRenameAccept();
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    void FillArray(wxGenericTreeItem*, wxArrayTreeItemIds&) const;
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    void SelectItemRange( wxGenericTreeItem *item1, wxGenericTreeItem *item2 );
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    bool TagAllChildrenUntilLast(wxGenericTreeItem *crt_item, wxGenericTreeItem *last_item, bool select);
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    bool TagNextChildren(wxGenericTreeItem *crt_item, wxGenericTreeItem *last_item, bool select);
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    void UnselectAllChildren( wxGenericTreeItem *item );
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    void DrawDropEffect(wxGenericTreeItem *item);
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private:
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    DECLARE_EVENT_TABLE()
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    DECLARE_DYNAMIC_CLASS(wxGenericTreeCtrl)
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};
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#if !defined(__WXMSW__) || defined(__WIN16__)
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/*
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 * wxTreeCtrl has to be a real class or we have problems with
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 * the run-time information.
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 */
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class WXDLLEXPORT wxTreeCtrl: public wxGenericTreeCtrl
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{
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public:
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    DECLARE_DYNAMIC_CLASS(wxTreeCtrl)
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    wxTreeCtrl() {}
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    wxTreeCtrl(wxWindow *parent, wxWindowID id = -1,
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               const wxPoint& pos = wxDefaultPosition,
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               const wxSize& size = wxDefaultSize,
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               long style = wxTR_HAS_BUTTONS | wxTR_LINES_AT_ROOT,
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               const wxValidator &validator = wxDefaultValidator,
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               const wxString& name = wxTreeCtrlNameStr)
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    {
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        Create(parent, id, pos, size, style, validator, name);
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    }
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};
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#endif
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#endif // _GENERIC_TREECTRL_H_
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