git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@52310 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			110 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			110 lines
		
	
	
		
			3.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/private/flagscheck.h
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| // Purpose:     helpers for checking that (bit)flags don't overlap
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| // Author:      Vaclav Slavik
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| // Created:     2008-02-21
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2008 Vaclav Slavik
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_PRIVATE_FLAGSCHECK_H_
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| #define _WX_PRIVATE_FLAGSCHECK_H_
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| 
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| #include "wx/debug.h"
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| #include "wx/meta/if.h"
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| 
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| namespace wxPrivate
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| {
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| 
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| // These templates are used to implement wxADD_FLAG macro below.
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| //
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| // The idea is that we want to trigger *compilation* error if the flags
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| // overlap, not just runtime assert failure. We can't implement the check
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| // using just a simple logical operation, we need checks equivalent to this
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| // code:
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| //
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| //   mask = wxFLAG_1;
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| //   assert( (mask & wxFLAG_2) == 0 ); // no overlap
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| //   mask |= wxFLAG_3;
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| //   assert( (mask & wxFLAG_3) == 0 ); // no overlap
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| //   mask |= wxFLAG_3;
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| //   ...
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| //
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| // This can be done at compilation time by using templates metaprogramming
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| // technique that makes the compiler carry on the computation.
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| //
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| // NB: If any of this doesn't compile with your compiler and would be too
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| //     hard to make work, it's probably best to disable this code and replace
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| //     the macros below with empty stubs, this isn't anything criticial.
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| 
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| template<int val> struct FlagsHaveConflictingValues
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| {
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|     // no value here - triggers compilation error
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| };
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| 
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| template<int val> struct FlagValue
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| {
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|     enum { value = val };
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| };
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| 
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| // This template adds its template parameter integer 'add' to another integer
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| // 'all' and produces their OR-combination (all | add). The result is "stored"
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| // as constant SafelyAddToMask<>::value. Combination of many flags is achieved
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| // by chaining parameter lists: the 'add' parameter is value member of
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| // another (different) SafelyAddToMask<> instantiation.
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| template<int all, int add> struct SafelyAddToMask
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| {
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|     // This typedefs ensures that no flags in the list conflict. If there's
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|     // any overlap between the already constructed part of the mask ('all')
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|     // and the value being added to it ('add'), the test that is wxIf<>'s
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|     // first parameter will be non-zero and so Added value will be
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|     // FlagsHaveConflictingValues<add>. The next statement will try to use
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|     // AddedValue::value, but there's no such thing in
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|     // FlagsHaveConflictingValues<> and so compilation will fail.
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|     typedef typename wxIf<(all & add) == 0,
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|                           FlagValue<add>,
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|                           FlagsHaveConflictingValues<add> >::value
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|             AddedValue;
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| 
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|     enum { value = all | AddedValue::value };
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| };
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| 
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| } // wxPrivate namespace
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| 
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| 
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| 
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| // This macro is used to ensure that no two flags that can be combined in
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| // the same integer value have overlapping bits. This is sometimes not entirely
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| // trivial to ensure, for example in wxWindow styles or flags for wxSizerItem
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| // that span several enums, some of them used for multiple purposes.
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| //
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| // By constructing allowed flags mask using wxADD_FLAG macro and then using
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| // this mask to check flags passed as arguments, you can ensure that
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| //
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| // a) if any of the allowed flags overlap, you will get compilation error
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| // b) if invalid flag is used, there will be an assert at runtime
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| //
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| // Example usage:
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| //
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| //   static const int SIZER_FLAGS_MASK =
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| //       wxADD_FLAG(wxCENTRE,
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| //       wxADD_FLAG(wxHORIZONTAL,
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| //       wxADD_FLAG(wxVERTICAL,
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| //       ...
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| //       0))...);
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| //
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| // And wherever flags are used:
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| //
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| //   wxASSERT_VALID_FLAG( m_flag, SIZER_FLAGS_MASK );
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| 
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| #define wxADD_FLAG(f, others) \
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|     ::wxPrivate::SafelyAddToMask<f, others>::value
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| 
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| // Checks if flags value 'f' is within the mask of allowed values
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| #define wxASSERT_VALID_FLAGS(f, mask)                   \
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|     wxASSERT_MSG( (f & mask) == f,                      \
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|                   "invalid flag: not within " #mask )
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| 
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| #endif // _WX_PRIVATE_FLAGSCHECK_H_
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