Files
wxWidgets/src/msw/fontutil.cpp
Vadim Zeitlin 47d58db2fb Restore, but deprecate, LOGFONT conversion functions in wxMSW
Even though these functions were declared in a header called private.h,
some code outside the library still used them, notably the popular
wxPdfDocument library.

So partially revert 72a225924d and these
functions back, and just mark them as deprecated for now.
2019-07-31 00:55:50 +02:00

285 lines
7.6 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: src/msw/fontutil.cpp
// Purpose: font-related helper functions for wxMSW
// Author: Vadim Zeitlin
// Modified by:
// Created: 05.11.99
// Copyright: (c) 1999 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/fontutil.h"
#ifndef WX_PRECOMP
#include "wx/string.h"
#include "wx/log.h"
#include "wx/intl.h"
#include "wx/wxcrtvararg.h"
#include "wx/msw/private.h"
#endif //WX_PRECOMP
#include "wx/encinfo.h"
#include "wx/fontmap.h"
#include "wx/tokenzr.h"
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxNativeEncodingInfo
// ----------------------------------------------------------------------------
// convert to/from the string representation: format is
// encodingid;facename[;charset]
bool wxNativeEncodingInfo::FromString(const wxString& s)
{
wxStringTokenizer tokenizer(s, wxT(";"));
wxString encid = tokenizer.GetNextToken();
// we support 2 formats: the old one (and still used if !wxUSE_FONTMAP)
// used the raw encoding values but the new one uses the encoding names
long enc;
if ( encid.ToLong(&enc) )
{
// old format, intepret as encoding -- but after minimal checks
if ( enc < 0 || enc >= wxFONTENCODING_MAX )
return false;
encoding = (wxFontEncoding)enc;
}
else // not a number, interpret as an encoding name
{
#if wxUSE_FONTMAP
encoding = wxFontMapper::GetEncodingFromName(encid);
if ( encoding == wxFONTENCODING_MAX )
#endif // wxUSE_FONTMAP
{
// failed to parse the name (or couldn't even try...)
return false;
}
}
facename = tokenizer.GetNextToken();
wxString tmp = tokenizer.GetNextToken();
if ( tmp.empty() )
{
// default charset: but don't use DEFAULT_CHARSET here because it might
// be different from the machine on which the file we had read this
// encoding desc from was created
charset = ANSI_CHARSET;
}
else
{
if ( wxSscanf(tmp, wxT("%u"), &charset) != 1 )
{
// should be a number!
return false;
}
}
return true;
}
wxString wxNativeEncodingInfo::ToString() const
{
wxString s;
s
#if wxUSE_FONTMAP
// use the encoding names as this is safer than using the numerical
// values which may change with time (because new encodings are
// inserted...)
<< wxFontMapper::GetEncodingName(encoding)
#else // !wxUSE_FONTMAP
// we don't have any choice but to use the raw value
<< (long)encoding
#endif // wxUSE_FONTMAP/!wxUSE_FONTMAP
<< wxT(';') << facename;
// ANSI_CHARSET is assumed anyhow
if ( charset != ANSI_CHARSET )
{
s << wxT(';') << charset;
}
return s;
}
// ----------------------------------------------------------------------------
// helper functions
// ----------------------------------------------------------------------------
bool wxGetNativeFontEncoding(wxFontEncoding encoding,
wxNativeEncodingInfo *info)
{
wxCHECK_MSG( info, false, wxT("bad pointer in wxGetNativeFontEncoding") );
if ( encoding == wxFONTENCODING_DEFAULT )
{
encoding = wxFont::GetDefaultEncoding();
}
extern WXDLLIMPEXP_BASE long wxEncodingToCharset(wxFontEncoding encoding);
info->charset = wxEncodingToCharset(encoding);
if ( info->charset == -1 )
return false;
info->encoding = encoding;
return true;
}
bool wxTestFontEncoding(const wxNativeEncodingInfo& info)
{
// try to create such font
LOGFONT lf;
wxZeroMemory(lf); // all default values
lf.lfCharSet = (BYTE)info.charset;
wxStrlcpy(lf.lfFaceName, info.facename.c_str(), WXSIZEOF(lf.lfFaceName));
HFONT hfont = ::CreateFontIndirect(&lf);
if ( !hfont )
{
// no such font
return false;
}
::DeleteObject((HGDIOBJ)hfont);
return true;
}
// ----------------------------------------------------------------------------
// wxFontEncoding <-> CHARSET_XXX
// ----------------------------------------------------------------------------
wxFontEncoding wxGetFontEncFromCharSet(int cs)
{
wxFontEncoding fontEncoding;
switch ( cs )
{
default:
wxFAIL_MSG( wxT("unexpected Win32 charset") );
// fall through and assume the system charset
wxFALLTHROUGH;
case DEFAULT_CHARSET:
fontEncoding = wxFONTENCODING_SYSTEM;
break;
case ANSI_CHARSET:
fontEncoding = wxFONTENCODING_CP1252;
break;
case SYMBOL_CHARSET:
// what can we do here?
fontEncoding = wxFONTENCODING_MAX;
break;
case EASTEUROPE_CHARSET:
fontEncoding = wxFONTENCODING_CP1250;
break;
case BALTIC_CHARSET:
fontEncoding = wxFONTENCODING_CP1257;
break;
case RUSSIAN_CHARSET:
fontEncoding = wxFONTENCODING_CP1251;
break;
case ARABIC_CHARSET:
fontEncoding = wxFONTENCODING_CP1256;
break;
case GREEK_CHARSET:
fontEncoding = wxFONTENCODING_CP1253;
break;
case HEBREW_CHARSET:
fontEncoding = wxFONTENCODING_CP1255;
break;
case TURKISH_CHARSET:
fontEncoding = wxFONTENCODING_CP1254;
break;
case THAI_CHARSET:
fontEncoding = wxFONTENCODING_CP874;
break;
case SHIFTJIS_CHARSET:
fontEncoding = wxFONTENCODING_CP932;
break;
case GB2312_CHARSET:
fontEncoding = wxFONTENCODING_CP936;
break;
case HANGUL_CHARSET:
fontEncoding = wxFONTENCODING_CP949;
break;
case CHINESEBIG5_CHARSET:
fontEncoding = wxFONTENCODING_CP950;
break;
case VIETNAMESE_CHARSET:
fontEncoding = wxFONTENCODING_CP1258;
break;
case JOHAB_CHARSET:
fontEncoding = wxFONTENCODING_CP1361;
break;
case MAC_CHARSET:
fontEncoding = wxFONTENCODING_MACROMAN;
break;
case OEM_CHARSET:
fontEncoding = wxFONTENCODING_CP437;
break;
}
return fontEncoding;
}
// ----------------------------------------------------------------------------
// Deprecated wxFont <-> LOGFONT conversion functions
// ----------------------------------------------------------------------------
#if WXWIN_COMPATIBILITY_3_0
void wxFillLogFont(LOGFONT *logFont, const wxFont *font)
{
*logFont = font->GetNativeFontInfo()->lf;
}
wxFont wxCreateFontFromLogFont(const LOGFONT *logFont)
{
return wxFont(wxNativeFontInfo(*logFont));
}
#endif // WXWIN_COMPATIBILITY_3_0