git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@21902 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1300 lines
38 KiB
C++
1300 lines
38 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: generic/scrolwin.cpp
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// Purpose: wxGenericScrolledWindow implementation
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// Author: Julian Smart
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// Modified by: Vadim Zeitlin on 31.08.00: wxScrollHelper allows to implement.
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// Ron Lee on 10.4.02: virtual size / auto scrollbars et al.
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) wxWindows team
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#ifdef __GNUG__
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#pragma implementation "genscrolwin.h"
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#endif
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#ifdef __VMS
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#define XtDisplay XTDISPLAY
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if !defined(__WXGTK__) || defined(__WXUNIVERSAL__)
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#include "wx/utils.h"
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#include "wx/dcclient.h"
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#include "wx/scrolwin.h"
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#include "wx/panel.h"
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#include "wx/timer.h"
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#include "wx/sizer.h"
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#ifdef __WXMSW__
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#include <windows.h> // for DLGC_WANTARROWS
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#endif
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#ifdef __WXMOTIF__
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// For wxRETAINED implementation
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#ifdef __VMS__ //VMS's Xm.h is not (yet) compatible with C++
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//This code switches off the compiler warnings
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# pragma message disable nosimpint
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#endif
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#include <Xm/Xm.h>
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#ifdef __VMS__
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# pragma message enable nosimpint
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#endif
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#endif
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IMPLEMENT_CLASS(wxScrolledWindow, wxGenericScrolledWindow)
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// ----------------------------------------------------------------------------
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// wxScrollHelperEvtHandler: intercept the events from the window and forward
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// them to wxScrollHelper
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxScrollHelperEvtHandler : public wxEvtHandler
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{
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public:
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wxScrollHelperEvtHandler(wxScrollHelper *scrollHelper)
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{
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m_scrollHelper = scrollHelper;
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}
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virtual bool ProcessEvent(wxEvent& event);
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void ResetDrawnFlag() { m_hasDrawnWindow = FALSE; }
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private:
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wxScrollHelper *m_scrollHelper;
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bool m_hasDrawnWindow;
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DECLARE_NO_COPY_CLASS(wxScrollHelperEvtHandler)
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};
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// ----------------------------------------------------------------------------
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// wxAutoScrollTimer: the timer used to generate a stream of scroll events when
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// a captured mouse is held outside the window
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// ----------------------------------------------------------------------------
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class wxAutoScrollTimer : public wxTimer
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{
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public:
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wxAutoScrollTimer(wxWindow *winToScroll, wxScrollHelper *scroll,
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wxEventType eventTypeToSend,
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int pos, int orient);
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virtual void Notify();
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private:
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wxWindow *m_win;
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wxScrollHelper *m_scrollHelper;
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wxEventType m_eventType;
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int m_pos,
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m_orient;
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DECLARE_NO_COPY_CLASS(wxAutoScrollTimer)
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// wxAutoScrollTimer
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// ----------------------------------------------------------------------------
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wxAutoScrollTimer::wxAutoScrollTimer(wxWindow *winToScroll,
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wxScrollHelper *scroll,
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wxEventType eventTypeToSend,
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int pos, int orient)
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{
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m_win = winToScroll;
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m_scrollHelper = scroll;
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m_eventType = eventTypeToSend;
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m_pos = pos;
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m_orient = orient;
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}
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void wxAutoScrollTimer::Notify()
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{
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// only do all this as long as the window is capturing the mouse
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if ( wxWindow::GetCapture() != m_win )
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{
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Stop();
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}
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else // we still capture the mouse, continue generating events
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{
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// first scroll the window if we are allowed to do it
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wxScrollWinEvent event1(m_eventType, m_pos, m_orient);
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event1.SetEventObject(m_win);
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if ( m_scrollHelper->SendAutoScrollEvents(event1) &&
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m_win->GetEventHandler()->ProcessEvent(event1) )
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{
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// and then send a pseudo mouse-move event to refresh the selection
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wxMouseEvent event2(wxEVT_MOTION);
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wxGetMousePosition(&event2.m_x, &event2.m_y);
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// the mouse event coordinates should be client, not screen as
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// returned by wxGetMousePosition
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wxWindow *parentTop = m_win;
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while ( parentTop->GetParent() )
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parentTop = parentTop->GetParent();
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wxPoint ptOrig = parentTop->GetPosition();
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event2.m_x -= ptOrig.x;
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event2.m_y -= ptOrig.y;
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event2.SetEventObject(m_win);
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// FIXME: we don't fill in the other members - ok?
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m_win->GetEventHandler()->ProcessEvent(event2);
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}
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else // can't scroll further, stop
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{
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Stop();
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}
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}
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}
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// ----------------------------------------------------------------------------
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// wxScrollHelperEvtHandler
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// ----------------------------------------------------------------------------
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bool wxScrollHelperEvtHandler::ProcessEvent(wxEvent& event)
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{
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wxEventType evType = event.GetEventType();
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// the explanation of wxEVT_PAINT processing hack: for historic reasons
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// there are 2 ways to process this event in classes deriving from
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// wxScrolledWindow. The user code may
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//
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// 1. override wxScrolledWindow::OnDraw(dc)
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// 2. define its own OnPaint() handler
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//
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// In addition, in wxUniversal wxWindow defines OnPaint() itself and
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// always processes the draw event, so we can't just try the window
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// OnPaint() first and call our HandleOnPaint() if it doesn't process it
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// (the latter would never be called in wxUniversal).
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//
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// So the solution is to have a flag telling us whether the user code drew
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// anything in the window. We set it to true here but reset it to false in
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// wxScrolledWindow::OnPaint() handler (which wouldn't be called if the
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// user code defined OnPaint() in the derived class)
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m_hasDrawnWindow = TRUE;
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// pass it on to the real handler
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bool processed = wxEvtHandler::ProcessEvent(event);
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// always process the size events ourselves, even if the user code handles
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// them as well, as we need to AdjustScrollbars()
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//
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// NB: it is important to do it after processing the event in the normal
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// way as HandleOnSize() may generate a wxEVT_SIZE itself if the
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// scrollbar[s] (dis)appear and it should be seen by the user code
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// after this one
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if ( evType == wxEVT_SIZE )
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{
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m_scrollHelper->HandleOnSize((wxSizeEvent &)event);
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return TRUE;
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}
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if ( processed )
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{
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// normally, nothing more to do here - except if it was a paint event
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// which wasn't really processed, then we'll try to call our
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// OnDraw() below (from HandleOnPaint)
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if ( m_hasDrawnWindow )
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{
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return TRUE;
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}
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}
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// reset the skipped flag to FALSE as it might have been set to TRUE in
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// ProcessEvent() above
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event.Skip(FALSE);
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if ( evType == wxEVT_PAINT )
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{
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m_scrollHelper->HandleOnPaint((wxPaintEvent &)event);
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return TRUE;
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}
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if ( evType == wxEVT_SCROLLWIN_TOP ||
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evType == wxEVT_SCROLLWIN_BOTTOM ||
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evType == wxEVT_SCROLLWIN_LINEUP ||
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evType == wxEVT_SCROLLWIN_LINEDOWN ||
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evType == wxEVT_SCROLLWIN_PAGEUP ||
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evType == wxEVT_SCROLLWIN_PAGEDOWN ||
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evType == wxEVT_SCROLLWIN_THUMBTRACK ||
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evType == wxEVT_SCROLLWIN_THUMBRELEASE )
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{
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m_scrollHelper->HandleOnScroll((wxScrollWinEvent &)event);
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return !event.GetSkipped();
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}
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if ( evType == wxEVT_ENTER_WINDOW )
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{
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m_scrollHelper->HandleOnMouseEnter((wxMouseEvent &)event);
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}
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else if ( evType == wxEVT_LEAVE_WINDOW )
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{
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m_scrollHelper->HandleOnMouseLeave((wxMouseEvent &)event);
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}
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#if wxUSE_MOUSEWHEEL
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else if ( evType == wxEVT_MOUSEWHEEL )
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{
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m_scrollHelper->HandleOnMouseWheel((wxMouseEvent &)event);
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}
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#endif // wxUSE_MOUSEWHEEL
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else if ( evType == wxEVT_CHAR )
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{
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m_scrollHelper->HandleOnChar((wxKeyEvent &)event);
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return !event.GetSkipped();
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}
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return FALSE;
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}
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// ----------------------------------------------------------------------------
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// wxScrollHelper construction
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// ----------------------------------------------------------------------------
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wxScrollHelper::wxScrollHelper(wxWindow *win)
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{
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m_xScrollPixelsPerLine =
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m_yScrollPixelsPerLine =
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m_xScrollPosition =
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m_yScrollPosition =
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m_xScrollLines =
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m_yScrollLines =
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m_xScrollLinesPerPage =
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m_yScrollLinesPerPage = 0;
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m_xScrollingEnabled =
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m_yScrollingEnabled = TRUE;
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m_scaleX =
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m_scaleY = 1.0;
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#if wxUSE_MOUSEWHEEL
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m_wheelRotation = 0;
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#endif
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m_win =
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m_targetWindow = (wxWindow *)NULL;
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m_timerAutoScroll = (wxTimer *)NULL;
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m_handler = NULL;
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if ( win )
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SetWindow(win);
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}
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wxScrollHelper::~wxScrollHelper()
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{
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StopAutoScrolling();
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DeleteEvtHandler();
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}
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// ----------------------------------------------------------------------------
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// setting scrolling parameters
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// ----------------------------------------------------------------------------
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void wxScrollHelper::SetScrollbars(int pixelsPerUnitX,
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int pixelsPerUnitY,
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int noUnitsX,
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int noUnitsY,
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int xPos,
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int yPos,
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bool noRefresh)
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{
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int xpos, ypos;
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CalcUnscrolledPosition(xPos, yPos, &xpos, &ypos);
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bool do_refresh =
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(
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(noUnitsX != 0 && m_xScrollLines == 0) ||
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(noUnitsX < m_xScrollLines && xpos > pixelsPerUnitX * noUnitsX) ||
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(noUnitsY != 0 && m_yScrollLines == 0) ||
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(noUnitsY < m_yScrollLines && ypos > pixelsPerUnitY * noUnitsY) ||
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(xPos != m_xScrollPosition) ||
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(yPos != m_yScrollPosition)
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);
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m_xScrollPixelsPerLine = pixelsPerUnitX;
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m_yScrollPixelsPerLine = pixelsPerUnitY;
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m_xScrollPosition = xPos;
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m_yScrollPosition = yPos;
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int w = noUnitsX * pixelsPerUnitX;
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int h = noUnitsY * pixelsPerUnitY;
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// For better backward compatibility we set persisting limits
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// here not just the size. It makes SetScrollbars 'sticky'
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// emulating the old non-autoscroll behaviour.
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m_targetWindow->SetVirtualSizeHints( w, h );
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// The above should arguably be deprecated, this however we still need.
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m_targetWindow->SetVirtualSize( w, h );
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if (do_refresh && !noRefresh)
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m_targetWindow->Refresh(TRUE, GetScrollRect());
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#ifndef __WXUNIVERSAL__
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// If the target is not the same as the window with the scrollbars,
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// then we need to update the scrollbars here, since they won't have
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// been updated by SetVirtualSize().
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if ( m_targetWindow != m_win )
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#endif // !__WXUNIVERSAL__
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{
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AdjustScrollbars();
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}
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#ifndef __WXUNIVERSAL__
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else
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{
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// otherwise this has been done by AdjustScrollbars, above
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#ifdef __WXMAC__
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m_targetWindow->Update() ;
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#endif
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}
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#endif // !__WXUNIVERSAL__
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}
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// ----------------------------------------------------------------------------
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// [target] window handling
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// ----------------------------------------------------------------------------
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void wxScrollHelper::DeleteEvtHandler()
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{
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// search for m_handler in the handler list
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if ( m_win && m_handler )
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{
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if ( m_win->RemoveEventHandler(m_handler) )
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{
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delete m_handler;
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}
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//else: something is very wrong, so better [maybe] leak memory than
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// risk a crash because of double deletion
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m_handler = NULL;
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}
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}
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void wxScrollHelper::SetWindow(wxWindow *win)
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{
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wxCHECK_RET( win, _T("wxScrollHelper needs a window to scroll") );
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m_win = win;
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// by default, the associated window is also the target window
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DoSetTargetWindow(win);
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}
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void wxScrollHelper::DoSetTargetWindow(wxWindow *target)
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{
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m_targetWindow = target;
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// install the event handler which will intercept the events we're
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// interested in (but only do it for our real window, not the target window
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// which we scroll - we don't need to hijack its events)
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if ( m_targetWindow == m_win )
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{
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// if we already have a handler, delete it first
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DeleteEvtHandler();
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m_handler = new wxScrollHelperEvtHandler(this);
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m_targetWindow->PushEventHandler(m_handler);
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}
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}
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void wxScrollHelper::SetTargetWindow(wxWindow *target)
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{
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wxCHECK_RET( target, wxT("target window must not be NULL") );
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if ( target == m_targetWindow )
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return;
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DoSetTargetWindow(target);
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}
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wxWindow *wxScrollHelper::GetTargetWindow() const
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{
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return m_targetWindow;
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}
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// ----------------------------------------------------------------------------
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// scrolling implementation itself
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// ----------------------------------------------------------------------------
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void wxScrollHelper::HandleOnScroll(wxScrollWinEvent& event)
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{
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int nScrollInc = CalcScrollInc(event);
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if ( nScrollInc == 0 )
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{
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// can't scroll further
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event.Skip();
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return;
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}
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int orient = event.GetOrientation();
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if (orient == wxHORIZONTAL)
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{
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m_xScrollPosition += nScrollInc;
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m_win->SetScrollPos(wxHORIZONTAL, m_xScrollPosition);
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}
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else
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{
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m_yScrollPosition += nScrollInc;
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m_win->SetScrollPos(wxVERTICAL, m_yScrollPosition);
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}
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bool needsRefresh = FALSE;
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int dx = 0,
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dy = 0;
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if (orient == wxHORIZONTAL)
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{
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if ( m_xScrollingEnabled )
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{
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dx = -m_xScrollPixelsPerLine * nScrollInc;
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}
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else
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{
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needsRefresh = TRUE;
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}
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}
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else
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{
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if ( m_yScrollingEnabled )
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{
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dy = -m_yScrollPixelsPerLine * nScrollInc;
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}
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else
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{
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needsRefresh = TRUE;
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}
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}
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if ( needsRefresh )
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{
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m_targetWindow->Refresh(TRUE, GetScrollRect());
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}
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else
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{
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m_targetWindow->ScrollWindow(dx, dy, GetScrollRect());
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}
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#ifdef __WXMAC__
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m_targetWindow->Update() ;
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#endif
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}
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int wxScrollHelper::CalcScrollInc(wxScrollWinEvent& event)
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{
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int pos = event.GetPosition();
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int orient = event.GetOrientation();
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int nScrollInc = 0;
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if (event.GetEventType() == wxEVT_SCROLLWIN_TOP)
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{
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if (orient == wxHORIZONTAL)
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nScrollInc = - m_xScrollPosition;
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else
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nScrollInc = - m_yScrollPosition;
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} else
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if (event.GetEventType() == wxEVT_SCROLLWIN_BOTTOM)
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{
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if (orient == wxHORIZONTAL)
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nScrollInc = m_xScrollLines - m_xScrollPosition;
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else
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nScrollInc = m_yScrollLines - m_yScrollPosition;
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} else
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if (event.GetEventType() == wxEVT_SCROLLWIN_LINEUP)
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{
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nScrollInc = -1;
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} else
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if (event.GetEventType() == wxEVT_SCROLLWIN_LINEDOWN)
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{
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nScrollInc = 1;
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} else
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if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEUP)
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{
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if (orient == wxHORIZONTAL)
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nScrollInc = -GetScrollPageSize(wxHORIZONTAL);
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else
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nScrollInc = -GetScrollPageSize(wxVERTICAL);
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} else
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if (event.GetEventType() == wxEVT_SCROLLWIN_PAGEDOWN)
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{
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if (orient == wxHORIZONTAL)
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nScrollInc = GetScrollPageSize(wxHORIZONTAL);
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else
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nScrollInc = GetScrollPageSize(wxVERTICAL);
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} else
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if ((event.GetEventType() == wxEVT_SCROLLWIN_THUMBTRACK) ||
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(event.GetEventType() == wxEVT_SCROLLWIN_THUMBRELEASE))
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{
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if (orient == wxHORIZONTAL)
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nScrollInc = pos - m_xScrollPosition;
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else
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nScrollInc = pos - m_yScrollPosition;
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}
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if (orient == wxHORIZONTAL)
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{
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if (m_xScrollPixelsPerLine > 0)
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{
|
|
int w, h;
|
|
GetTargetSize(&w, &h);
|
|
|
|
int nMaxWidth = m_xScrollLines*m_xScrollPixelsPerLine;
|
|
int noPositions = (int) ( ((nMaxWidth - w)/(double)m_xScrollPixelsPerLine) + 0.5 );
|
|
if (noPositions < 0)
|
|
noPositions = 0;
|
|
|
|
if ( (m_xScrollPosition + nScrollInc) < 0 )
|
|
nScrollInc = -m_xScrollPosition; // As -ve as we can go
|
|
else if ( (m_xScrollPosition + nScrollInc) > noPositions )
|
|
nScrollInc = noPositions - m_xScrollPosition; // As +ve as we can go
|
|
}
|
|
else
|
|
m_targetWindow->Refresh(TRUE, GetScrollRect());
|
|
}
|
|
else
|
|
{
|
|
if ( m_yScrollPixelsPerLine > 0 )
|
|
{
|
|
if ( m_yScrollPosition + nScrollInc < 0 )
|
|
{
|
|
// As -ve as we can go
|
|
nScrollInc = -m_yScrollPosition;
|
|
}
|
|
else // check for the other bound
|
|
{
|
|
const int posMax = m_yScrollLines - m_yScrollLinesPerPage;
|
|
if ( m_yScrollPosition + nScrollInc > posMax )
|
|
{
|
|
// As +ve as we can go
|
|
nScrollInc = posMax - m_yScrollPosition;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
// VZ: why do we do this? (FIXME)
|
|
m_targetWindow->Refresh(TRUE, GetScrollRect());
|
|
}
|
|
}
|
|
|
|
return nScrollInc;
|
|
}
|
|
|
|
// Adjust the scrollbars - new version.
|
|
void wxScrollHelper::AdjustScrollbars()
|
|
{
|
|
#ifdef __WXMAC__
|
|
m_targetWindow->Update();
|
|
#endif
|
|
|
|
int w = 0, h = 0;
|
|
int oldw, oldh;
|
|
|
|
int oldXScroll = m_xScrollPosition;
|
|
int oldYScroll = m_yScrollPosition;
|
|
|
|
// VZ: at least under Windows this loop is useless because when scrollbars
|
|
// [dis]appear we get a WM_SIZE resulting in another call to
|
|
// AdjustScrollbars() anyhow. As it doesn't seem to do any harm I leave
|
|
// it here for now but it would be better to ensure that all ports
|
|
// generate EVT_SIZE when scrollbars [dis]appear, emulating it if
|
|
// necessary, and remove it later
|
|
do
|
|
{
|
|
GetTargetSize(&w, 0);
|
|
|
|
if (m_xScrollPixelsPerLine == 0)
|
|
{
|
|
m_xScrollLines = 0;
|
|
m_xScrollPosition = 0;
|
|
m_win->SetScrollbar (wxHORIZONTAL, 0, 0, 0, FALSE);
|
|
}
|
|
else
|
|
{
|
|
m_xScrollLines = m_targetWindow->GetVirtualSize().GetWidth() / m_xScrollPixelsPerLine;
|
|
|
|
// Calculate page size i.e. number of scroll units you get on the
|
|
// current client window
|
|
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
|
|
if (noPagePositions < 1) noPagePositions = 1;
|
|
if ( noPagePositions > m_xScrollLines )
|
|
noPagePositions = m_xScrollLines;
|
|
|
|
// Correct position if greater than extent of canvas minus
|
|
// the visible portion of it or if below zero
|
|
m_xScrollPosition = wxMin( m_xScrollLines - noPagePositions, m_xScrollPosition);
|
|
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
|
|
|
|
m_win->SetScrollbar(wxHORIZONTAL, m_xScrollPosition, noPagePositions, m_xScrollLines);
|
|
// The amount by which we scroll when paging
|
|
SetScrollPageSize(wxHORIZONTAL, noPagePositions);
|
|
}
|
|
|
|
GetTargetSize(0, &h);
|
|
|
|
// scroll lines per page: if 0, no scrolling is needed
|
|
int linesPerPage;
|
|
|
|
if ( m_yScrollPixelsPerLine == 0 )
|
|
{
|
|
// scrolling is disabled
|
|
m_yScrollLines = 0;
|
|
m_yScrollPosition = 0;
|
|
linesPerPage = 0;
|
|
}
|
|
else // might need scrolling
|
|
{
|
|
int hVirt = m_targetWindow->GetVirtualSize().GetHeight();
|
|
m_yScrollLines = hVirt / m_yScrollPixelsPerLine;
|
|
|
|
// Calculate page size i.e. number of scroll units you get on the
|
|
// current client window
|
|
linesPerPage = h / m_yScrollPixelsPerLine;
|
|
if ( linesPerPage >= m_yScrollLines )
|
|
{
|
|
// we're big enough to not need scrolling
|
|
linesPerPage =
|
|
m_yScrollLines =
|
|
m_yScrollPosition = 0;
|
|
}
|
|
else // we do need a scrollbar
|
|
{
|
|
if ( linesPerPage < 1 )
|
|
linesPerPage = 1;
|
|
|
|
// Correct position if greater than extent of canvas minus
|
|
// the visible portion of it or if below zero
|
|
const int posMax = m_yScrollLines - linesPerPage;
|
|
if ( m_yScrollPosition > posMax )
|
|
m_yScrollPosition = posMax;
|
|
else if ( m_yScrollPosition < 0 )
|
|
m_yScrollPosition = 0;
|
|
}
|
|
}
|
|
|
|
m_win->SetScrollbar(wxVERTICAL, m_yScrollPosition,
|
|
linesPerPage, m_yScrollLines);
|
|
|
|
// The amount by which we scroll when paging
|
|
SetScrollPageSize(wxVERTICAL, linesPerPage);
|
|
|
|
|
|
// If a scrollbar (dis)appeared as a result of this, adjust them again.
|
|
oldw = w;
|
|
oldh = h;
|
|
|
|
GetTargetSize( &w, &h );
|
|
} while ( w != oldw && h != oldh );
|
|
|
|
#ifdef __WXMOTIF__
|
|
// Sorry, some Motif-specific code to implement a backing pixmap
|
|
// for the wxRETAINED style. Implementing a backing store can't
|
|
// be entirely generic because it relies on the wxWindowDC implementation
|
|
// to duplicate X drawing calls for the backing pixmap.
|
|
|
|
if ( m_targetWindow->GetWindowStyle() & wxRETAINED )
|
|
{
|
|
Display* dpy = XtDisplay((Widget)m_targetWindow->GetMainWidget());
|
|
|
|
int totalPixelWidth = m_xScrollLines * m_xScrollPixelsPerLine;
|
|
int totalPixelHeight = m_yScrollLines * m_yScrollPixelsPerLine;
|
|
if (m_targetWindow->GetBackingPixmap() &&
|
|
!((m_targetWindow->GetPixmapWidth() == totalPixelWidth) &&
|
|
(m_targetWindow->GetPixmapHeight() == totalPixelHeight)))
|
|
{
|
|
XFreePixmap (dpy, (Pixmap) m_targetWindow->GetBackingPixmap());
|
|
m_targetWindow->SetBackingPixmap((WXPixmap) 0);
|
|
}
|
|
|
|
if (!m_targetWindow->GetBackingPixmap() &&
|
|
(m_xScrollLines != 0) && (m_yScrollLines != 0))
|
|
{
|
|
int depth = wxDisplayDepth();
|
|
m_targetWindow->SetPixmapWidth(totalPixelWidth);
|
|
m_targetWindow->SetPixmapHeight(totalPixelHeight);
|
|
m_targetWindow->SetBackingPixmap((WXPixmap) XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
|
|
m_targetWindow->GetPixmapWidth(), m_targetWindow->GetPixmapHeight(), depth));
|
|
}
|
|
|
|
}
|
|
#endif // Motif
|
|
|
|
if (oldXScroll != m_xScrollPosition)
|
|
{
|
|
if (m_xScrollingEnabled)
|
|
m_targetWindow->ScrollWindow( m_xScrollPixelsPerLine * (oldXScroll - m_xScrollPosition), 0,
|
|
GetScrollRect() );
|
|
else
|
|
m_targetWindow->Refresh(TRUE, GetScrollRect());
|
|
}
|
|
|
|
if (oldYScroll != m_yScrollPosition)
|
|
{
|
|
if (m_yScrollingEnabled)
|
|
m_targetWindow->ScrollWindow( 0, m_yScrollPixelsPerLine * (oldYScroll-m_yScrollPosition),
|
|
GetScrollRect() );
|
|
else
|
|
m_targetWindow->Refresh(TRUE, GetScrollRect());
|
|
}
|
|
|
|
#ifdef __WXMAC__
|
|
m_targetWindow->Update();
|
|
#endif
|
|
}
|
|
|
|
void wxScrollHelper::DoPrepareDC(wxDC& dc)
|
|
{
|
|
wxPoint pt = dc.GetDeviceOrigin();
|
|
dc.SetDeviceOrigin( pt.x - m_xScrollPosition * m_xScrollPixelsPerLine,
|
|
pt.y - m_yScrollPosition * m_yScrollPixelsPerLine );
|
|
dc.SetUserScale( m_scaleX, m_scaleY );
|
|
}
|
|
|
|
void wxScrollHelper::SetScrollRate( int xstep, int ystep )
|
|
{
|
|
int old_x = m_xScrollPixelsPerLine * m_xScrollPosition;
|
|
int old_y = m_yScrollPixelsPerLine * m_yScrollPosition;
|
|
|
|
m_xScrollPixelsPerLine = xstep;
|
|
m_yScrollPixelsPerLine = ystep;
|
|
|
|
int new_x = m_xScrollPixelsPerLine * m_xScrollPosition;
|
|
int new_y = m_yScrollPixelsPerLine * m_yScrollPosition;
|
|
|
|
m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
|
|
m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
|
|
m_targetWindow->ScrollWindow( old_x - new_x, old_y - new_y );
|
|
|
|
AdjustScrollbars();
|
|
}
|
|
|
|
void wxScrollHelper::GetScrollPixelsPerUnit (int *x_unit, int *y_unit) const
|
|
{
|
|
if ( x_unit )
|
|
*x_unit = m_xScrollPixelsPerLine;
|
|
if ( y_unit )
|
|
*y_unit = m_yScrollPixelsPerLine;
|
|
}
|
|
|
|
int wxScrollHelper::GetScrollPageSize(int orient) const
|
|
{
|
|
if ( orient == wxHORIZONTAL )
|
|
return m_xScrollLinesPerPage;
|
|
else
|
|
return m_yScrollLinesPerPage;
|
|
}
|
|
|
|
void wxScrollHelper::SetScrollPageSize(int orient, int pageSize)
|
|
{
|
|
if ( orient == wxHORIZONTAL )
|
|
m_xScrollLinesPerPage = pageSize;
|
|
else
|
|
m_yScrollLinesPerPage = pageSize;
|
|
}
|
|
|
|
/*
|
|
* Scroll to given position (scroll position, not pixel position)
|
|
*/
|
|
void wxScrollHelper::Scroll( int x_pos, int y_pos )
|
|
{
|
|
if (!m_targetWindow)
|
|
return;
|
|
|
|
if (((x_pos == -1) || (x_pos == m_xScrollPosition)) &&
|
|
((y_pos == -1) || (y_pos == m_yScrollPosition))) return;
|
|
|
|
#ifdef __WXMAC__
|
|
m_targetWindow->Update();
|
|
#endif
|
|
|
|
int w, h;
|
|
GetTargetSize(&w, &h);
|
|
|
|
if ((x_pos != -1) && (m_xScrollPixelsPerLine))
|
|
{
|
|
int old_x = m_xScrollPosition;
|
|
m_xScrollPosition = x_pos;
|
|
|
|
// Calculate page size i.e. number of scroll units you get on the
|
|
// current client window
|
|
int noPagePositions = (int) ( (w/(double)m_xScrollPixelsPerLine) + 0.5 );
|
|
if (noPagePositions < 1) noPagePositions = 1;
|
|
|
|
// Correct position if greater than extent of canvas minus
|
|
// the visible portion of it or if below zero
|
|
m_xScrollPosition = wxMin( m_xScrollLines-noPagePositions, m_xScrollPosition );
|
|
m_xScrollPosition = wxMax( 0, m_xScrollPosition );
|
|
|
|
if (old_x != m_xScrollPosition) {
|
|
m_win->SetScrollPos( wxHORIZONTAL, m_xScrollPosition );
|
|
m_targetWindow->ScrollWindow( (old_x-m_xScrollPosition)*m_xScrollPixelsPerLine, 0,
|
|
GetScrollRect() );
|
|
}
|
|
}
|
|
if ((y_pos != -1) && (m_yScrollPixelsPerLine))
|
|
{
|
|
int old_y = m_yScrollPosition;
|
|
m_yScrollPosition = y_pos;
|
|
|
|
// Calculate page size i.e. number of scroll units you get on the
|
|
// current client window
|
|
int noPagePositions = (int) ( (h/(double)m_yScrollPixelsPerLine) + 0.5 );
|
|
if (noPagePositions < 1) noPagePositions = 1;
|
|
|
|
// Correct position if greater than extent of canvas minus
|
|
// the visible portion of it or if below zero
|
|
m_yScrollPosition = wxMin( m_yScrollLines-noPagePositions, m_yScrollPosition );
|
|
m_yScrollPosition = wxMax( 0, m_yScrollPosition );
|
|
|
|
if (old_y != m_yScrollPosition) {
|
|
m_win->SetScrollPos( wxVERTICAL, m_yScrollPosition );
|
|
m_targetWindow->ScrollWindow( 0, (old_y-m_yScrollPosition)*m_yScrollPixelsPerLine,
|
|
GetScrollRect() );
|
|
}
|
|
}
|
|
|
|
#ifdef __WXMAC__
|
|
m_targetWindow->Update();
|
|
#endif
|
|
|
|
}
|
|
|
|
void wxScrollHelper::EnableScrolling (bool x_scroll, bool y_scroll)
|
|
{
|
|
m_xScrollingEnabled = x_scroll;
|
|
m_yScrollingEnabled = y_scroll;
|
|
}
|
|
|
|
// Where the current view starts from
|
|
void wxScrollHelper::GetViewStart (int *x, int *y) const
|
|
{
|
|
if ( x )
|
|
*x = m_xScrollPosition;
|
|
if ( y )
|
|
*y = m_yScrollPosition;
|
|
}
|
|
|
|
void wxScrollHelper::DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const
|
|
{
|
|
if ( xx )
|
|
*xx = x - m_xScrollPosition * m_xScrollPixelsPerLine;
|
|
if ( yy )
|
|
*yy = y - m_yScrollPosition * m_yScrollPixelsPerLine;
|
|
}
|
|
|
|
void wxScrollHelper::DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
|
|
{
|
|
if ( xx )
|
|
*xx = x + m_xScrollPosition * m_xScrollPixelsPerLine;
|
|
if ( yy )
|
|
*yy = y + m_yScrollPosition * m_yScrollPixelsPerLine;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// event handlers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// Default OnSize resets scrollbars, if any
|
|
void wxScrollHelper::HandleOnSize(wxSizeEvent& WXUNUSED(event))
|
|
{
|
|
if( m_win->GetAutoLayout() || m_targetWindow->GetAutoLayout() )
|
|
{
|
|
if ( m_targetWindow != m_win )
|
|
m_targetWindow->FitInside();
|
|
|
|
m_win->FitInside();
|
|
|
|
// FIXME: Something is really weird here... This should be
|
|
// called by FitInside above (and apparently is), yet the
|
|
// scrollsub sample will get the scrollbar wrong if resized
|
|
// quickly. This masks the bug, but is surely not the right
|
|
// answer at all.
|
|
AdjustScrollbars();
|
|
}
|
|
else
|
|
AdjustScrollbars();
|
|
}
|
|
|
|
// This calls OnDraw, having adjusted the origin according to the current
|
|
// scroll position
|
|
void wxScrollHelper::HandleOnPaint(wxPaintEvent& WXUNUSED(event))
|
|
{
|
|
// don't use m_targetWindow here, this is always called for ourselves
|
|
wxPaintDC dc(m_win);
|
|
DoPrepareDC(dc);
|
|
|
|
OnDraw(dc);
|
|
}
|
|
|
|
// kbd handling: notice that we use OnChar() and not OnKeyDown() for
|
|
// compatibility here - if we used OnKeyDown(), the programs which process
|
|
// arrows themselves in their OnChar() would never get the message and like
|
|
// this they always have the priority
|
|
void wxScrollHelper::HandleOnChar(wxKeyEvent& event)
|
|
{
|
|
int stx, sty, // view origin
|
|
szx, szy, // view size (total)
|
|
clix, cliy; // view size (on screen)
|
|
|
|
GetViewStart(&stx, &sty);
|
|
GetTargetSize(&clix, &cliy);
|
|
m_targetWindow->GetVirtualSize(&szx, &szy);
|
|
|
|
if( m_xScrollPixelsPerLine )
|
|
{
|
|
clix /= m_xScrollPixelsPerLine;
|
|
szx /= m_xScrollPixelsPerLine;
|
|
}
|
|
else
|
|
{
|
|
clix = 0;
|
|
szx = -1;
|
|
}
|
|
if( m_yScrollPixelsPerLine )
|
|
{
|
|
cliy /= m_yScrollPixelsPerLine;
|
|
szy /= m_yScrollPixelsPerLine;
|
|
}
|
|
else
|
|
{
|
|
cliy = 0;
|
|
szy = -1;
|
|
}
|
|
|
|
int xScrollOld = m_xScrollPosition,
|
|
yScrollOld = m_yScrollPosition;
|
|
|
|
int dsty;
|
|
switch ( event.GetKeyCode() )
|
|
{
|
|
case WXK_PAGEUP:
|
|
case WXK_PRIOR:
|
|
dsty = sty - (5 * cliy / 6);
|
|
Scroll(-1, (dsty == -1) ? 0 : dsty);
|
|
break;
|
|
|
|
case WXK_PAGEDOWN:
|
|
case WXK_NEXT:
|
|
Scroll(-1, sty + (5 * cliy / 6));
|
|
break;
|
|
|
|
case WXK_HOME:
|
|
Scroll(0, event.ControlDown() ? 0 : -1);
|
|
break;
|
|
|
|
case WXK_END:
|
|
Scroll(szx - clix, event.ControlDown() ? szy - cliy : -1);
|
|
break;
|
|
|
|
case WXK_UP:
|
|
Scroll(-1, sty - 1);
|
|
break;
|
|
|
|
case WXK_DOWN:
|
|
Scroll(-1, sty + 1);
|
|
break;
|
|
|
|
case WXK_LEFT:
|
|
Scroll(stx - 1, -1);
|
|
break;
|
|
|
|
case WXK_RIGHT:
|
|
Scroll(stx + 1, -1);
|
|
break;
|
|
|
|
default:
|
|
// not for us
|
|
event.Skip();
|
|
}
|
|
|
|
if ( m_xScrollPosition != xScrollOld )
|
|
{
|
|
wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_xScrollPosition,
|
|
wxHORIZONTAL);
|
|
event.SetEventObject(m_win);
|
|
m_win->GetEventHandler()->ProcessEvent(event);
|
|
}
|
|
|
|
if ( m_yScrollPosition != yScrollOld )
|
|
{
|
|
wxScrollWinEvent event(wxEVT_SCROLLWIN_THUMBTRACK, m_yScrollPosition,
|
|
wxVERTICAL);
|
|
event.SetEventObject(m_win);
|
|
m_win->GetEventHandler()->ProcessEvent(event);
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// autoscroll stuff: these functions deal with sending fake scroll events when
|
|
// a captured mouse is being held outside the window
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxScrollHelper::SendAutoScrollEvents(wxScrollWinEvent& event) const
|
|
{
|
|
// only send the event if the window is scrollable in this direction
|
|
wxWindow *win = (wxWindow *)event.GetEventObject();
|
|
return win->HasScrollbar(event.GetOrientation());
|
|
}
|
|
|
|
void wxScrollHelper::StopAutoScrolling()
|
|
{
|
|
if ( m_timerAutoScroll )
|
|
{
|
|
delete m_timerAutoScroll;
|
|
m_timerAutoScroll = (wxTimer *)NULL;
|
|
}
|
|
}
|
|
|
|
void wxScrollHelper::HandleOnMouseEnter(wxMouseEvent& event)
|
|
{
|
|
StopAutoScrolling();
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void wxScrollHelper::HandleOnMouseLeave(wxMouseEvent& event)
|
|
{
|
|
// don't prevent the usual processing of the event from taking place
|
|
event.Skip();
|
|
|
|
// when a captured mouse leave a scrolled window we start generate
|
|
// scrolling events to allow, for example, extending selection beyond the
|
|
// visible area in some controls
|
|
if ( wxWindow::GetCapture() == m_targetWindow )
|
|
{
|
|
// where is the mouse leaving?
|
|
int pos, orient;
|
|
wxPoint pt = event.GetPosition();
|
|
if ( pt.x < 0 )
|
|
{
|
|
orient = wxHORIZONTAL;
|
|
pos = 0;
|
|
}
|
|
else if ( pt.y < 0 )
|
|
{
|
|
orient = wxVERTICAL;
|
|
pos = 0;
|
|
}
|
|
else // we're lower or to the right of the window
|
|
{
|
|
wxSize size = m_targetWindow->GetClientSize();
|
|
if ( pt.x > size.x )
|
|
{
|
|
orient = wxHORIZONTAL;
|
|
pos = m_xScrollLines;
|
|
}
|
|
else if ( pt.y > size.y )
|
|
{
|
|
orient = wxVERTICAL;
|
|
pos = m_yScrollLines;
|
|
}
|
|
else // this should be impossible
|
|
{
|
|
// but seems to happen sometimes under wxMSW - maybe it's a bug
|
|
// there but for now just ignore it
|
|
|
|
//wxFAIL_MSG( _T("can't understand where has mouse gone") );
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
// only start the auto scroll timer if the window can be scrolled in
|
|
// this direction
|
|
if ( !m_targetWindow->HasScrollbar(orient) )
|
|
return;
|
|
|
|
delete m_timerAutoScroll;
|
|
m_timerAutoScroll = new wxAutoScrollTimer
|
|
(
|
|
m_targetWindow, this,
|
|
pos == 0 ? wxEVT_SCROLLWIN_LINEUP
|
|
: wxEVT_SCROLLWIN_LINEDOWN,
|
|
pos,
|
|
orient
|
|
);
|
|
m_timerAutoScroll->Start(50); // FIXME: make configurable
|
|
}
|
|
}
|
|
|
|
#if wxUSE_MOUSEWHEEL
|
|
|
|
void wxScrollHelper::HandleOnMouseWheel(wxMouseEvent& event)
|
|
{
|
|
m_wheelRotation += event.GetWheelRotation();
|
|
int lines = m_wheelRotation / event.GetWheelDelta();
|
|
m_wheelRotation -= lines * event.GetWheelDelta();
|
|
|
|
if (lines != 0)
|
|
{
|
|
|
|
wxScrollWinEvent newEvent;
|
|
|
|
newEvent.SetPosition(0);
|
|
newEvent.SetOrientation(wxVERTICAL);
|
|
newEvent.m_eventObject = m_win;
|
|
|
|
if (event.IsPageScroll())
|
|
{
|
|
if (lines > 0)
|
|
newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEUP;
|
|
else
|
|
newEvent.m_eventType = wxEVT_SCROLLWIN_PAGEDOWN;
|
|
|
|
m_win->GetEventHandler()->ProcessEvent(newEvent);
|
|
}
|
|
else
|
|
{
|
|
lines *= event.GetLinesPerAction();
|
|
if (lines > 0)
|
|
newEvent.m_eventType = wxEVT_SCROLLWIN_LINEUP;
|
|
else
|
|
newEvent.m_eventType = wxEVT_SCROLLWIN_LINEDOWN;
|
|
|
|
int times = abs(lines);
|
|
for (; times > 0; times--)
|
|
m_win->GetEventHandler()->ProcessEvent(newEvent);
|
|
}
|
|
}
|
|
}
|
|
|
|
#endif // wxUSE_MOUSEWHEEL
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxGenericScrolledWindow implementation
|
|
// ----------------------------------------------------------------------------
|
|
|
|
IMPLEMENT_DYNAMIC_CLASS(wxGenericScrolledWindow, wxPanel)
|
|
|
|
BEGIN_EVENT_TABLE(wxGenericScrolledWindow, wxPanel)
|
|
EVT_PAINT(wxGenericScrolledWindow::OnPaint)
|
|
END_EVENT_TABLE()
|
|
|
|
bool wxGenericScrolledWindow::Create(wxWindow *parent,
|
|
wxWindowID id,
|
|
const wxPoint& pos,
|
|
const wxSize& size,
|
|
long style,
|
|
const wxString& name)
|
|
{
|
|
m_targetWindow = this;
|
|
|
|
bool ok = wxPanel::Create(parent, id, pos, size, style, name);
|
|
|
|
return ok;
|
|
}
|
|
|
|
wxGenericScrolledWindow::~wxGenericScrolledWindow()
|
|
{
|
|
}
|
|
|
|
bool wxGenericScrolledWindow::Layout()
|
|
{
|
|
if (GetSizer() && m_targetWindow == this)
|
|
{
|
|
// If we're the scroll target, take into account the
|
|
// virtual size and scrolled position of the window.
|
|
|
|
int x, y, w, h;
|
|
CalcScrolledPosition(0,0, &x,&y);
|
|
GetVirtualSize(&w, &h);
|
|
GetSizer()->SetDimension(x, y, w, h);
|
|
return TRUE;
|
|
}
|
|
|
|
// fall back to default for LayoutConstraints
|
|
return wxPanel::Layout();
|
|
}
|
|
|
|
void wxGenericScrolledWindow::DoSetVirtualSize(int x, int y)
|
|
{
|
|
wxPanel::DoSetVirtualSize( x, y );
|
|
AdjustScrollbars();
|
|
|
|
#if wxUSE_CONSTRAINTS
|
|
if (GetAutoLayout())
|
|
Layout();
|
|
#endif
|
|
}
|
|
|
|
void wxGenericScrolledWindow::OnPaint(wxPaintEvent& event)
|
|
{
|
|
// the user code didn't really draw the window if we got here, so set this
|
|
// flag to try to call OnDraw() later
|
|
m_handler->ResetDrawnFlag();
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
#ifdef __WXMSW__
|
|
long
|
|
wxGenericScrolledWindow::MSWWindowProc(WXUINT nMsg,
|
|
WXWPARAM wParam,
|
|
WXLPARAM lParam)
|
|
{
|
|
long rc = wxPanel::MSWWindowProc(nMsg, wParam, lParam);
|
|
|
|
#ifndef __WXWINCE__
|
|
// we need to process arrows ourselves for scrolling
|
|
if ( nMsg == WM_GETDLGCODE )
|
|
{
|
|
rc |= DLGC_WANTARROWS;
|
|
}
|
|
#endif
|
|
|
|
return rc;
|
|
}
|
|
|
|
#endif // __WXMSW__
|
|
|
|
#if WXWIN_COMPATIBILITY
|
|
|
|
void wxGenericScrolledWindow::GetScrollUnitsPerPage (int *x_page, int *y_page) const
|
|
{
|
|
*x_page = GetScrollPageSize(wxHORIZONTAL);
|
|
*y_page = GetScrollPageSize(wxVERTICAL);
|
|
}
|
|
|
|
void wxGenericScrolledWindow::CalcUnscrolledPosition(int x, int y, float *xx, float *yy) const
|
|
{
|
|
if ( xx )
|
|
*xx = (float)(x + m_xScrollPosition * m_xScrollPixelsPerLine);
|
|
if ( yy )
|
|
*yy = (float)(y + m_yScrollPosition * m_yScrollPixelsPerLine);
|
|
}
|
|
|
|
#endif // WXWIN_COMPATIBILITY
|
|
|
|
#endif // !wxGTK
|
|
|
|
// vi:sts=4:sw=4:et
|