Make the code simpler and, in a couple of places where the fall back to the primary display in case wxDisplay::GetFromWindow() returned -1 was missing, also more correct.
1356 lines
43 KiB
C++
1356 lines
43 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: src/msw/toplevel.cpp
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// Purpose: implements wxTopLevelWindow for MSW
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 24.09.01
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// Copyright: (c) 2001 SciTech Software, Inc. (www.scitechsoft.com)
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#include "wx/toplevel.h"
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#ifndef WX_PRECOMP
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#include "wx/app.h"
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#include "wx/dialog.h"
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#include "wx/string.h"
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#include "wx/log.h"
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#include "wx/intl.h"
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#include "wx/frame.h"
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#include "wx/menu.h"
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#include "wx/containr.h" // wxSetFocusToChild()
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#include "wx/module.h"
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#endif //WX_PRECOMP
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#include "wx/dynlib.h"
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#include "wx/scopeguard.h"
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#include "wx/tooltip.h"
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#include "wx/msw/private.h"
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#include "wx/msw/private/winstyle.h"
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#include "wx/msw/winundef.h"
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#include "wx/msw/missing.h"
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#include "wx/display.h"
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// NB: wxDlgProc must be defined here and not in dialog.cpp because the latter
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// is not included by wxUniv build which does need wxDlgProc
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INT_PTR APIENTRY
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wxDlgProc(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
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// ----------------------------------------------------------------------------
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// wxTLWHiddenParentModule: used to manage the hidden parent window (we need a
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// module to ensure that the window is always deleted)
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// ----------------------------------------------------------------------------
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class wxTLWHiddenParentModule : public wxModule
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{
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public:
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// module init/finalize
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virtual bool OnInit() wxOVERRIDE;
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virtual void OnExit() wxOVERRIDE;
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// get the hidden window (creates on demand)
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static HWND GetHWND();
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private:
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// the HWND of the hidden parent
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static HWND ms_hwnd;
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// the class used to create it
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static const wxChar *ms_className;
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wxDECLARE_DYNAMIC_CLASS(wxTLWHiddenParentModule);
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};
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wxIMPLEMENT_DYNAMIC_CLASS(wxTLWHiddenParentModule, wxModule);
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// ============================================================================
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// wxTopLevelWindowMSW implementation
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// ============================================================================
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wxBEGIN_EVENT_TABLE(wxTopLevelWindowMSW, wxTopLevelWindowBase)
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EVT_ACTIVATE(wxTopLevelWindowMSW::OnActivate)
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wxEND_EVENT_TABLE()
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// ----------------------------------------------------------------------------
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// wxTopLevelWindowMSW creation
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// ----------------------------------------------------------------------------
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void wxTopLevelWindowMSW::Init()
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{
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m_showCmd = SW_SHOWNORMAL;
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// Data to save/restore when calling ShowFullScreen
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m_fsStyle = 0;
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m_fsOldWindowStyle = 0;
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m_fsIsMaximized = false;
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m_fsIsShowing = false;
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m_menuSystem = NULL;
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}
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WXDWORD wxTopLevelWindowMSW::MSWGetStyle(long style, WXDWORD *exflags) const
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{
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// let the base class deal with the common styles but fix the ones which
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// don't make sense for us (we also deal with the borders ourselves)
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WXDWORD msflags = wxWindow::MSWGetStyle
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(
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(style & ~wxBORDER_MASK) | wxBORDER_NONE, exflags
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) & ~WS_CHILD & ~WS_VISIBLE;
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// first select the kind of window being created
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//
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// note that if we don't set WS_POPUP, Windows assumes WS_OVERLAPPED and
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// creates a window with both caption and border, hence we need to use
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// WS_POPUP in a few cases just to avoid having caption/border which we
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// don't want
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// border and caption styles
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if ( ( style & wxRESIZE_BORDER ) && !IsAlwaysMaximized())
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msflags |= WS_THICKFRAME;
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else if ( exflags && ((style & wxBORDER_DOUBLE) || (style & wxBORDER_RAISED)) )
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*exflags |= WS_EX_DLGMODALFRAME;
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else if ( !(style & wxBORDER_NONE) )
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msflags |= WS_BORDER;
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else
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msflags |= WS_POPUP;
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if ( style & wxCAPTION )
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msflags |= WS_CAPTION;
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else
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msflags |= WS_POPUP;
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// next translate the individual flags
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// WS_EX_CONTEXTHELP is incompatible with WS_MINIMIZEBOX and WS_MAXIMIZEBOX
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// and is ignored if we specify both of them, but chances are that if we
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// use wxWS_EX_CONTEXTHELP, we really do want to have the context help
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// button while wxMINIMIZE/wxMAXIMIZE are included by default, so the help
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// takes precedence
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if ( !(GetExtraStyle() & wxWS_EX_CONTEXTHELP) )
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{
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if ( style & wxMINIMIZE_BOX )
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msflags |= WS_MINIMIZEBOX;
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if ( style & wxMAXIMIZE_BOX )
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msflags |= WS_MAXIMIZEBOX;
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}
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// notice that if wxCLOSE_BOX is specified we need to use WS_SYSMENU too as
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// otherwise the close box doesn't appear
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if ( style & (wxSYSTEM_MENU | wxCLOSE_BOX) )
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msflags |= WS_SYSMENU;
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// NB: under CE these 2 styles are not supported currently, we should
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// call Minimize()/Maximize() "manually" if we want to support them
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if ( style & wxMINIMIZE )
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msflags |= WS_MINIMIZE;
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if ( style & wxMAXIMIZE )
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msflags |= WS_MAXIMIZE;
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// Keep this here because it saves recoding this function in wxTinyFrame
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if ( style & wxTINY_CAPTION )
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msflags |= WS_CAPTION;
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if ( exflags )
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{
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if ( !(GetExtraStyle() & wxTOPLEVEL_EX_DIALOG) )
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{
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if ( style & wxFRAME_TOOL_WINDOW )
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{
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// create the palette-like window
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*exflags |= WS_EX_TOOLWINDOW;
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// tool windows shouldn't appear on the taskbar (as documented)
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style |= wxFRAME_NO_TASKBAR;
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}
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// We have to solve 2 different problems here:
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//
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// 1. frames with wxFRAME_NO_TASKBAR flag shouldn't appear in the
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// taskbar even if they don't have a parent
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//
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// 2. frames without this style should appear in the taskbar even
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// if they're owned (Windows only puts non owned windows into
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// the taskbar normally)
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//
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// The second one is solved here by using WS_EX_APPWINDOW flag, the
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// first one is dealt with in our MSWGetParent() method
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// implementation
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if ( !(style & wxFRAME_NO_TASKBAR) && GetParent() )
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{
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// need to force the frame to appear in the taskbar
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*exflags |= WS_EX_APPWINDOW;
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}
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//else: nothing to do [here]
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}
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if ( GetExtraStyle() & wxWS_EX_CONTEXTHELP )
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*exflags |= WS_EX_CONTEXTHELP;
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if ( style & wxSTAY_ON_TOP )
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*exflags |= WS_EX_TOPMOST;
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}
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return msflags;
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}
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WXHWND wxTopLevelWindowMSW::MSWGetParent() const
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{
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// for the frames without wxFRAME_FLOAT_ON_PARENT style we should use NULL
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// parent HWND or it would be always on top of its parent which is not what
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// we usually want (in fact, we only want it for frames with the
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// wxFRAME_FLOAT_ON_PARENT flag)
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HWND hwndParent = NULL;
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if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
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{
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const wxWindow *parent = GetParent();
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if ( !parent )
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{
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// this flag doesn't make sense then and will be ignored
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wxFAIL_MSG( wxT("wxFRAME_FLOAT_ON_PARENT but no parent?") );
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}
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else
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{
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hwndParent = GetHwndOf(parent);
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}
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}
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//else: don't float on parent, must not be owned
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// now deal with the 2nd taskbar-related problem (see comments above in
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// MSWGetStyle())
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if ( HasFlag(wxFRAME_NO_TASKBAR) && !hwndParent )
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{
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// use hidden parent
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hwndParent = wxTLWHiddenParentModule::GetHWND();
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}
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return (WXHWND)hwndParent;
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}
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WXLRESULT wxTopLevelWindowMSW::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
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{
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WXLRESULT rc = 0;
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bool processed = false;
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switch ( message )
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{
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case WM_SYSCOMMAND:
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{
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// From MSDN:
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//
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// ... the four low-order bits of the wParam parameter are
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// used internally by the system. To obtain the correct
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// result when testing the value of wParam, an application
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// must combine the value 0xFFF0 with the wParam value by
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// using the bitwise AND operator.
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unsigned id = wParam & 0xfff0;
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// Preserve the focus when minimizing/restoring the window:
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// surprisingly, DefWindowProc() doesn't do it automatically
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// and so we need to it ourselves. Moreover, our code in
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// OnActivate() doesn't work in this case as we receive the
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// deactivation event too late when the window is being
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// minimized and the focus is already NULL by then. Similarly,
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// we receive the activation event too early and restoring
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// focus in it fails because the window is still minimized. So
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// we need to do it here.
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if ( id == SC_MINIMIZE )
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{
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// For minimization, it's simple enough: just save the
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// focus as usual. The important thing is that we're not
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// minimized yet, so this works correctly.
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DoSaveLastFocus();
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}
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else if ( id == SC_RESTORE )
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{
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// For restoring, it's trickier as DefWindowProc() sets
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// focus to the window itself. So run it first and restore
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// our saved focus only afterwards.
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processed = true;
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rc = wxTopLevelWindowBase::MSWWindowProc(message,
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wParam, lParam);
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DoRestoreLastFocus();
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}
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#ifndef __WXUNIVERSAL__
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// We need to generate events for the custom items added to the
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// system menu if it had been created (and presumably modified).
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// As SC_SIZE is the first of the system-defined commands, we
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// only do this for the custom commands before it and leave
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// SC_SIZE and everything after it to DefWindowProc().
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if ( m_menuSystem && id < SC_SIZE )
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{
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if ( m_menuSystem->MSWCommand(0 /* unused anyhow */, id) )
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processed = true;
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}
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#endif // #ifndef __WXUNIVERSAL__
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}
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break;
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}
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if ( !processed )
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rc = wxTopLevelWindowBase::MSWWindowProc(message, wParam, lParam);
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return rc;
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}
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bool wxTopLevelWindowMSW::CreateDialog(const void *dlgTemplate,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size)
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{
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// static cast is valid as we're only ever called for dialogs
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wxWindow * const
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parent = static_cast<wxDialog *>(this)->GetParentForModalDialog();
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m_hWnd = (WXHWND)::CreateDialogIndirect
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(
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wxGetInstance(),
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(DLGTEMPLATE*)dlgTemplate,
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parent ? GetHwndOf(parent) : NULL,
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(DLGPROC)wxDlgProc
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);
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if ( !m_hWnd )
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{
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wxFAIL_MSG(wxT("Failed to create dialog. Incorrect DLGTEMPLATE?"));
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wxLogSysError(wxT("Can't create dialog using memory template"));
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return false;
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}
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// For some reason, the system menu is activated when we use the
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// WS_EX_CONTEXTHELP style, so let's set a reasonable icon
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if ( HasExtraStyle(wxWS_EX_CONTEXTHELP) )
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{
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wxFrame *winTop = wxDynamicCast(wxTheApp->GetTopWindow(), wxFrame);
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if ( winTop )
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{
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wxIcon icon = winTop->GetIcon();
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if ( icon.IsOk() )
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{
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::SendMessage(GetHwnd(), WM_SETICON,
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(WPARAM)TRUE,
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(LPARAM)GetHiconOf(icon));
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}
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}
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}
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if ( !title.empty() )
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{
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::SetWindowText(GetHwnd(), title.t_str());
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}
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SubclassWin(m_hWnd);
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// move the dialog to its initial position without forcing repainting
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int x, y, w, h;
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(void)MSWGetCreateWindowCoords(pos, size, x, y, w, h);
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if ( x == (int)CW_USEDEFAULT )
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{
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// Let the system position the window, just set its size.
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::SetWindowPos(GetHwnd(), 0,
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0, 0, w, h,
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SWP_NOMOVE | SWP_NOZORDER | SWP_NOACTIVATE);
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}
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else // Move the window to the desired location and set its size too.
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{
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if ( !::MoveWindow(GetHwnd(), x, y, w, h, FALSE) )
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{
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wxLogLastError(wxT("MoveWindow"));
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}
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}
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return true;
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}
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bool wxTopLevelWindowMSW::CreateFrame(const wxString& title,
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const wxPoint& pos,
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const wxSize& size)
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{
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WXDWORD exflags;
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WXDWORD flags = MSWGetCreateWindowFlags(&exflags);
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const wxSize sz = IsAlwaysMaximized() ? wxDefaultSize : size;
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if ( wxApp::MSWGetDefaultLayout(m_parent) == wxLayout_RightToLeft )
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exflags |= WS_EX_LAYOUTRTL;
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return MSWCreate(GetMSWClassName(GetWindowStyle()), title.t_str(), pos, sz, flags, exflags);
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}
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bool wxTopLevelWindowMSW::Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos,
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const wxSize& size,
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long style,
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const wxString& name)
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{
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wxSize sizeReal = size;
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if ( !sizeReal.IsFullySpecified() )
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{
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sizeReal.SetDefaults(GetDefaultSize());
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}
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// notice that we should append this window to wxTopLevelWindows list
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// before calling CreateBase() as it behaves differently for TLW and
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// non-TLW windows
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wxTopLevelWindows.Append(this);
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if ( !CreateBase(parent, id, pos, sizeReal, style, name) )
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return false;
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|
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if ( parent )
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parent->AddChild(this);
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|
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if ( GetExtraStyle() & wxTOPLEVEL_EX_DIALOG )
|
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{
|
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// we have different dialog templates to allows creation of dialogs
|
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// with & without captions under MSWindows, resizable or not (but a
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// resizable dialog always has caption - otherwise it would look too
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// strange)
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// we need 3 additional WORDs for dialog menu, class and title (as we
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// don't use DS_SETFONT we don't need the fourth WORD for the font)
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static const int dlgsize = sizeof(DLGTEMPLATE) + (sizeof(WORD) * 3);
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DLGTEMPLATE *dlgTemplate = (DLGTEMPLATE *)malloc(dlgsize);
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wxON_BLOCK_EXIT1(free, dlgTemplate);
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memset(dlgTemplate, 0, dlgsize);
|
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|
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// these values are arbitrary, they won't be used normally anyhow
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const LONG baseUnits = ::GetDialogBaseUnits();
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dlgTemplate->x = 34;
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dlgTemplate->y = 22;
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dlgTemplate->cx = ::MulDiv(sizeReal.x, 4, LOWORD(baseUnits));
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dlgTemplate->cy = ::MulDiv(sizeReal.y, 8, HIWORD(baseUnits));
|
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|
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// reuse the code in MSWGetStyle() but correct the results slightly for
|
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// the dialog
|
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//
|
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// NB: we need a temporary variable as we can't pass pointer to
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// dwExtendedStyle directly, it's not aligned correctly for 64 bit
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// architectures
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WXDWORD dwExtendedStyle;
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dlgTemplate->style = MSWGetStyle(style, &dwExtendedStyle);
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dlgTemplate->dwExtendedStyle = dwExtendedStyle;
|
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|
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// all dialogs are popups
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dlgTemplate->style |= WS_POPUP;
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|
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if ( wxApp::MSWGetDefaultLayout(m_parent) == wxLayout_RightToLeft )
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{
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dlgTemplate->dwExtendedStyle |= WS_EX_LAYOUTRTL;
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}
|
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|
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// force 3D-look if necessary, it looks impossibly ugly otherwise
|
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if ( style & (wxRESIZE_BORDER | wxCAPTION) )
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dlgTemplate->style |= DS_MODALFRAME;
|
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|
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if ( !CreateDialog(dlgTemplate, title, pos, sizeReal) )
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return false;
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}
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else // !dialog
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{
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if ( !CreateFrame(title, pos, sizeReal) )
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return false;
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}
|
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|
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if ( !(GetWindowStyleFlag() & wxCLOSE_BOX) )
|
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{
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EnableCloseButton(false);
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}
|
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|
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// for standard dialogs the dialog manager generates WM_CHANGEUISTATE
|
|
// itself but for custom windows we have to do it ourselves in order to
|
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// make the keyboard indicators (such as underlines for accelerators and
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// focus rectangles) work under Win2k+
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MSWUpdateUIState(UIS_INITIALIZE);
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return true;
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}
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wxTopLevelWindowMSW::~wxTopLevelWindowMSW()
|
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{
|
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delete m_menuSystem;
|
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|
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SendDestroyEvent();
|
|
|
|
// after destroying an owned window, Windows activates the next top level
|
|
// window in Z order but it may be different from our owner (to reproduce
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// this simply Alt-TAB to another application and back before closing the
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|
// owned frame) whereas we always want to yield activation to our parent
|
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if ( HasFlag(wxFRAME_FLOAT_ON_PARENT) )
|
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{
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wxWindow *parent = GetParent();
|
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if ( parent )
|
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{
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::BringWindowToTop(GetHwndOf(parent));
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}
|
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}
|
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}
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|
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// ----------------------------------------------------------------------------
|
|
// wxTopLevelWindowMSW showing
|
|
// ----------------------------------------------------------------------------
|
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|
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void wxTopLevelWindowMSW::DoShowWindow(int nShowCmd)
|
|
{
|
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::ShowWindow(GetHwnd(), nShowCmd);
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|
|
#if wxUSE_TOOLTIPS
|
|
// Don't leave a tooltip hanging around if TLW is hidden now.
|
|
wxToolTip::UpdateVisibility();
|
|
#endif // wxUSE_TOOLTIPS
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::ShowWithoutActivating()
|
|
{
|
|
if ( !wxWindowBase::Show(true) )
|
|
return;
|
|
|
|
// We can't show the window in a maximized state without activating it, so
|
|
// the sequence of hiding the window, calling Maximize() and this function
|
|
// will end up with the window not being maximized -- but this is arguably
|
|
// better than activating it and is compatible with the historical
|
|
// behaviour of this function.
|
|
DoShowWindow(m_showCmd == SW_MINIMIZE ? SW_SHOWMINNOACTIVE : SW_SHOWNA);
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::Show(bool show)
|
|
{
|
|
// don't use wxWindow version as we want to call DoShowWindow() ourselves
|
|
if ( !wxWindowBase::Show(show) )
|
|
return false;
|
|
|
|
int nShowCmd;
|
|
if ( show )
|
|
{
|
|
// If we need to minimize or maximize the window, do it now.
|
|
if ( m_showCmd == SW_MAXIMIZE || m_showCmd == SW_MINIMIZE )
|
|
{
|
|
nShowCmd = m_showCmd;
|
|
}
|
|
else if ( ::IsIconic(GetHwnd()) )
|
|
{
|
|
// We were restored while we were hidden, so now we need to show
|
|
// the window in its normal state.
|
|
//
|
|
// As below, don't activate some kinds of windows.
|
|
if ( HasFlag(wxFRAME_TOOL_WINDOW) || !IsEnabled() )
|
|
nShowCmd = SW_SHOWNOACTIVATE;
|
|
else
|
|
nShowCmd = SW_RESTORE;
|
|
}
|
|
else // just show
|
|
{
|
|
// we shouldn't use SW_SHOW which also activates the window for
|
|
// tool frames (as they shouldn't steal focus from the main window)
|
|
// nor for the currently disabled windows as they would be enabled
|
|
// as a side effect
|
|
if ( HasFlag(wxFRAME_TOOL_WINDOW) || !IsEnabled() )
|
|
nShowCmd = SW_SHOWNA;
|
|
else
|
|
nShowCmd = SW_SHOW;
|
|
}
|
|
}
|
|
else // hide
|
|
{
|
|
// When hiding the window, remember if it was maximized or iconized in
|
|
// order to return the correct value from Is{Maximized,Iconized}().
|
|
if ( ::IsZoomed(GetHwnd()) )
|
|
m_showCmd = SW_MAXIMIZE;
|
|
else if ( ::IsIconic(GetHwnd()) )
|
|
m_showCmd = SW_MINIMIZE;
|
|
else
|
|
m_showCmd = SW_SHOW;
|
|
|
|
nShowCmd = SW_HIDE;
|
|
}
|
|
|
|
#if wxUSE_DEFERRED_SIZING
|
|
// we only set pending size if we're maximized before being shown, now that
|
|
// we're shown we don't need it any more (it is reset in size event handler
|
|
// for child windows but we have to do it ourselves for this parent window)
|
|
//
|
|
// make sure to reset it before actually showing the window as this will
|
|
// generate WM_SIZE events and we want to use the correct client size from
|
|
// them, not the size returned by WM_NCCALCSIZE in DoGetClientSize() which
|
|
// turns out to be wrong for maximized windows (see #11762)
|
|
m_pendingSize = wxDefaultSize;
|
|
#endif // wxUSE_DEFERRED_SIZING
|
|
|
|
DoShowWindow(nShowCmd);
|
|
|
|
return true;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::Raise()
|
|
{
|
|
::SetForegroundWindow(GetHwnd());
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxTopLevelWindowMSW maximize/minimize
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxTopLevelWindowMSW::Maximize(bool maximize)
|
|
{
|
|
// Update m_showCmd to ensure that the window is maximized when it's shown
|
|
// later even if it's currently hidden.
|
|
m_showCmd = maximize ? SW_MAXIMIZE : SW_RESTORE;
|
|
|
|
if ( IsShown() )
|
|
{
|
|
// just maximize it directly
|
|
DoShowWindow(m_showCmd);
|
|
}
|
|
else // hidden
|
|
{
|
|
// we can't maximize the hidden frame because it shows it as well,
|
|
// so don't do anything other than updating m_showCmd for now
|
|
|
|
#if wxUSE_DEFERRED_SIZING
|
|
// after calling Maximize() the client code expects to get the frame
|
|
// "real" size and doesn't want to know that, because of implementation
|
|
// details, the frame isn't really maximized yet but will be only once
|
|
// it's shown, so return our size as it will be then in this case
|
|
if ( maximize )
|
|
{
|
|
// we must only change pending size here, and not call SetSize()
|
|
// because otherwise Windows would think that this (full screen)
|
|
// size is the natural size for the frame and so would use it when
|
|
// the user clicks on "restore" title bar button instead of the
|
|
// correct initial frame size
|
|
//
|
|
// NB: unfortunately we don't know which display we're on yet so we
|
|
// have to use the default one
|
|
m_pendingSize = wxGetClientDisplayRect().GetSize();
|
|
}
|
|
//else: can't do anything in this case, we don't have the old size
|
|
#endif // wxUSE_DEFERRED_SIZING
|
|
}
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::IsMaximized() const
|
|
{
|
|
if ( IsAlwaysMaximized() )
|
|
return true;
|
|
|
|
// If the window is shown, just ask Windows if it's maximized. But hidden
|
|
// windows are not really maximized, even after Maximize() is called on
|
|
// them, so for them we check if we're scheduled to maximize the window
|
|
// when it's shown instead.
|
|
return IsShown() ? ::IsZoomed(GetHwnd()) != 0 : m_showCmd == SW_MAXIMIZE;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::Iconize(bool iconize)
|
|
{
|
|
if ( iconize == MSWIsIconized() )
|
|
{
|
|
// Do nothing, in particular don't restore non-iconized windows when
|
|
// Iconize(false) is called as this would wrongly un-maximize them.
|
|
return;
|
|
}
|
|
|
|
// Note that we can't change m_showCmd yet as wxFrame WM_SIZE handler uses
|
|
// its value to determine whether the frame had been iconized before or not
|
|
// and this handler will be called from inside DoShowWindow() below.
|
|
const UINT showCmd = iconize ? SW_MINIMIZE : SW_RESTORE;
|
|
|
|
// We can't actually iconize the window if it's currently hidden, as this
|
|
// would also show it unexpectedly.
|
|
if ( IsShown() )
|
|
{
|
|
DoShowWindow(showCmd);
|
|
}
|
|
|
|
// Update the internal flag in any case, so that IsIconized() returns the
|
|
// correct value, for example. And if the window is currently hidden, this
|
|
// also ensures that the next call to Show() will show it in an iconized
|
|
// state instead of showing it normally.
|
|
m_showCmd = showCmd;
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::IsIconized() const
|
|
{
|
|
if ( !IsShown() )
|
|
{
|
|
// Hidden windows are never actually iconized at MSW level, but can be
|
|
// in wx, so use m_showCmd to determine our status.
|
|
return m_showCmd == SW_MINIMIZE;
|
|
}
|
|
|
|
// don't use m_showCmd, it may be briefly out of sync with the real state
|
|
// as it's only modified when we receive a WM_SIZE and we could be called
|
|
// from an event handler from one of the messages we receive before it,
|
|
// such as WM_MOVE
|
|
return MSWIsIconized();
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::MSWIsIconized() const
|
|
{
|
|
return ::IsIconic(GetHwnd()) != 0;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::Restore()
|
|
{
|
|
// Forget any previous minimized/maximized status.
|
|
m_showCmd = SW_SHOW;
|
|
|
|
// And actually restore the window to its normal state. Note that here,
|
|
// unlike in Maximize() and Iconize(), we do it even if the window is
|
|
// currently hidden, i.e. Restore() is supposed to show it in this case.
|
|
DoShowWindow(SW_RESTORE);
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::SetLayoutDirection(wxLayoutDirection dir)
|
|
{
|
|
if ( dir == wxLayout_Default )
|
|
dir = wxApp::MSWGetDefaultLayout(m_parent);
|
|
|
|
if ( dir != wxLayout_Default )
|
|
wxTopLevelWindowBase::SetLayoutDirection(dir);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxTopLevelWindowMSW geometry
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxTopLevelWindowMSW::DoGetPosition(int *x, int *y) const
|
|
{
|
|
if ( IsIconized() )
|
|
{
|
|
WINDOWPLACEMENT wp;
|
|
wp.length = sizeof(WINDOWPLACEMENT);
|
|
if ( ::GetWindowPlacement(GetHwnd(), &wp) )
|
|
{
|
|
RECT& rc = wp.rcNormalPosition;
|
|
|
|
// the position returned by GetWindowPlacement() is in workspace
|
|
// coordinates except for windows with WS_EX_TOOLWINDOW style
|
|
if ( !HasFlag(wxFRAME_TOOL_WINDOW) )
|
|
{
|
|
// we must use the correct display for the translation as the
|
|
// task bar might be shown on one display but not the other one
|
|
wxDisplay dpy(this);
|
|
const wxPoint ptOfs = dpy.GetClientArea().GetPosition() -
|
|
dpy.GetGeometry().GetPosition();
|
|
|
|
rc.left += ptOfs.x;
|
|
rc.top += ptOfs.y;
|
|
}
|
|
|
|
if ( x )
|
|
*x = rc.left;
|
|
if ( y )
|
|
*y = rc.top;
|
|
|
|
return;
|
|
}
|
|
|
|
wxLogLastError(wxT("GetWindowPlacement"));
|
|
}
|
|
//else: normal case
|
|
|
|
wxTopLevelWindowBase::DoGetPosition(x, y);
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::DoGetSize(int *width, int *height) const
|
|
{
|
|
if ( IsIconized() )
|
|
{
|
|
WINDOWPLACEMENT wp;
|
|
wp.length = sizeof(WINDOWPLACEMENT);
|
|
if ( ::GetWindowPlacement(GetHwnd(), &wp) )
|
|
{
|
|
const RECT& rc = wp.rcNormalPosition;
|
|
|
|
if ( width )
|
|
*width = rc.right - rc.left;
|
|
if ( height )
|
|
*height = rc.bottom - rc.top;
|
|
|
|
return;
|
|
}
|
|
|
|
wxLogLastError(wxT("GetWindowPlacement"));
|
|
}
|
|
//else: normal case
|
|
|
|
wxTopLevelWindowBase::DoGetSize(width, height);
|
|
}
|
|
|
|
void
|
|
wxTopLevelWindowMSW::MSWGetCreateWindowCoords(const wxPoint& pos,
|
|
const wxSize& size,
|
|
int& x, int& y,
|
|
int& w, int& h) const
|
|
{
|
|
// let the system position the window if no explicit position was specified
|
|
if ( pos.x == wxDefaultCoord )
|
|
{
|
|
// if x is set to CW_USEDEFAULT, y parameter is ignored anyhow so we
|
|
// can just as well set it to CW_USEDEFAULT as well
|
|
x =
|
|
y = CW_USEDEFAULT;
|
|
}
|
|
else
|
|
{
|
|
// OTOH, if x is not set to CW_USEDEFAULT, y shouldn't be set to it
|
|
// neither because it is not handled as a special value by Windows then
|
|
// and so we have to choose some default value for it, even if a
|
|
// completely arbitrary one
|
|
static const int DEFAULT_Y = 200;
|
|
|
|
x = pos.x;
|
|
y = pos.y == wxDefaultCoord ? DEFAULT_Y : pos.y;
|
|
}
|
|
|
|
if ( size.x == wxDefaultCoord || size.y == wxDefaultCoord )
|
|
{
|
|
// We don't use CW_USEDEFAULT here for several reasons:
|
|
//
|
|
// 1. It results in huge frames on modern screens (1000*800 is not
|
|
// uncommon on my 1280*1024 screen) which is way too big for a half
|
|
// empty frame of most of wxWidgets samples for example)
|
|
//
|
|
// 2. It is buggy for frames with wxFRAME_TOOL_WINDOW style for which
|
|
// the default is for whatever reason 8*8 which breaks client <->
|
|
// window size calculations (it would be nice if it didn't, but it
|
|
// does and the simplest way to fix it seemed to change the broken
|
|
// default size anyhow)
|
|
//
|
|
// 3. There is just no advantage in doing it: with x and y it is
|
|
// possible that [future versions of] Windows position the new top
|
|
// level window in some smart way which we can't do, but we can
|
|
// guess a reasonably good size for a new window just as well
|
|
// ourselves
|
|
//
|
|
wxSize sizeReal = size;
|
|
sizeReal.SetDefaults(GetDefaultSize());
|
|
|
|
w = sizeReal.x;
|
|
h = sizeReal.y;
|
|
}
|
|
else
|
|
{
|
|
w = size.x;
|
|
h = size.y;
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxTopLevelWindowMSW fullscreen
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxTopLevelWindowMSW::ShowFullScreen(bool show, long style)
|
|
{
|
|
if ( show == IsFullScreen() )
|
|
{
|
|
// nothing to do
|
|
return true;
|
|
}
|
|
|
|
m_fsIsShowing = show;
|
|
|
|
if ( show )
|
|
{
|
|
m_fsStyle = style;
|
|
|
|
// zap the frame borders
|
|
|
|
// save the 'normal' window style
|
|
wxMSWWinStyleUpdater updateStyle(GetHwnd());
|
|
m_fsOldWindowStyle = updateStyle.Get();
|
|
|
|
// save the old position, width & height, maximize state
|
|
m_fsOldSize = GetRect();
|
|
m_fsIsMaximized = IsMaximized();
|
|
|
|
// decide which window style flags to turn off
|
|
LONG offFlags = 0;
|
|
|
|
if (style & wxFULLSCREEN_NOBORDER)
|
|
{
|
|
offFlags |= WS_BORDER;
|
|
offFlags |= WS_THICKFRAME;
|
|
}
|
|
if (style & wxFULLSCREEN_NOCAPTION)
|
|
offFlags |= WS_CAPTION | WS_SYSMENU;
|
|
|
|
updateStyle.TurnOff(offFlags);
|
|
|
|
// Full screen windows should logically be popups as they don't have
|
|
// decorations (and are definitely not children) and while not using
|
|
// this style doesn't seem to make any difference for most windows, it
|
|
// breaks wxGLCanvas in some cases, see #15434, so just always use it.
|
|
updateStyle.TurnOn(WS_POPUP);
|
|
|
|
// change our window style to be compatible with full-screen mode
|
|
updateStyle.Apply();
|
|
|
|
// resize to the size of the display containing us, falling back to the
|
|
// primary one
|
|
const wxRect rect = wxDisplay(this).GetGeometry();
|
|
|
|
SetSize(rect);
|
|
|
|
// now flush the window style cache and actually go full-screen
|
|
long flags = SWP_FRAMECHANGED;
|
|
|
|
// showing the frame full screen should also show it if it's still
|
|
// hidden
|
|
if ( !IsShown() )
|
|
{
|
|
// don't call wxWindow version to avoid flicker from calling
|
|
// ::ShowWindow() -- we're going to show the window at the correct
|
|
// location directly below -- but do call the wxWindowBase version
|
|
// to sync the internal m_isShown flag
|
|
wxWindowBase::Show();
|
|
|
|
flags |= SWP_SHOWWINDOW;
|
|
}
|
|
|
|
SetWindowPos(GetHwnd(), HWND_TOP,
|
|
rect.x, rect.y, rect.width, rect.height,
|
|
flags);
|
|
|
|
// finally send an event allowing the window to relayout itself &c
|
|
wxSizeEvent event(rect.GetSize(), GetId());
|
|
event.SetEventObject(this);
|
|
HandleWindowEvent(event);
|
|
}
|
|
else // stop showing full screen
|
|
{
|
|
Maximize(m_fsIsMaximized);
|
|
SetWindowLong(GetHwnd(),GWL_STYLE, m_fsOldWindowStyle);
|
|
SetWindowPos(GetHwnd(),HWND_TOP,m_fsOldSize.x, m_fsOldSize.y,
|
|
m_fsOldSize.width, m_fsOldSize.height, SWP_FRAMECHANGED);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxTopLevelWindowMSW misc
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxTopLevelWindowMSW::SetTitle( const wxString& title)
|
|
{
|
|
SetLabel(title);
|
|
}
|
|
|
|
wxString wxTopLevelWindowMSW::GetTitle() const
|
|
{
|
|
return GetLabel();
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::DoSelectAndSetIcon(const wxIconBundle& icons,
|
|
int smX,
|
|
int smY,
|
|
int i)
|
|
{
|
|
const wxSize size(::GetSystemMetrics(smX), ::GetSystemMetrics(smY));
|
|
|
|
wxIcon icon = icons.GetIcon(size, wxIconBundle::FALLBACK_NEAREST_LARGER);
|
|
|
|
if ( !icon.IsOk() )
|
|
return false;
|
|
|
|
::SendMessage(GetHwnd(), WM_SETICON, i, (LPARAM)GetHiconOf(icon));
|
|
return true;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::SetIcons(const wxIconBundle& icons)
|
|
{
|
|
wxTopLevelWindowBase::SetIcons(icons);
|
|
|
|
if ( icons.IsEmpty() )
|
|
{
|
|
// FIXME: SetIcons(wxNullIconBundle) should unset existing icons,
|
|
// but we currently don't do that
|
|
wxASSERT_MSG( m_icons.IsEmpty(), "unsetting icons doesn't work" );
|
|
return;
|
|
}
|
|
|
|
DoSelectAndSetIcon(icons, SM_CXSMICON, SM_CYSMICON, ICON_SMALL);
|
|
DoSelectAndSetIcon(icons, SM_CXICON, SM_CYICON, ICON_BIG);
|
|
}
|
|
|
|
// static
|
|
bool wxTopLevelWindowMSW::MSWEnableCloseButton(WXHWND hwnd, bool enable)
|
|
{
|
|
// get system (a.k.a. window) menu
|
|
HMENU hmenu = GetSystemMenu(hwnd, FALSE /* get it */);
|
|
if ( !hmenu )
|
|
{
|
|
// no system menu at all -- ok if we want to remove the close button
|
|
// anyhow, but bad if we want to show it
|
|
return !enable;
|
|
}
|
|
|
|
// enabling/disabling the close item from it also automatically
|
|
// disables/enables the close title bar button
|
|
if ( ::EnableMenuItem(hmenu, SC_CLOSE,
|
|
MF_BYCOMMAND |
|
|
(enable ? MF_ENABLED : MF_GRAYED)) == -1 )
|
|
{
|
|
wxLogLastError(wxT("EnableMenuItem(SC_CLOSE)"));
|
|
|
|
return false;
|
|
}
|
|
// update appearance immediately
|
|
if ( !::DrawMenuBar(hwnd) )
|
|
{
|
|
wxLogLastError(wxT("DrawMenuBar"));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::EnableCloseButton(bool enable)
|
|
{
|
|
return MSWEnableCloseButton(GetHwnd(), enable);
|
|
}
|
|
|
|
// Window must have wxCAPTION and either wxCLOSE_BOX or wxSYSTEM_MENU for the
|
|
// button to be visible. Also check for wxMAXIMIZE_BOX because we don't want
|
|
// to enable a button that is excluded from the current style.
|
|
|
|
bool wxTopLevelWindowMSW::EnableMaximizeButton(bool enable)
|
|
{
|
|
if ( ( HasFlag(wxCAPTION) &&
|
|
( HasFlag(wxCLOSE_BOX) || HasFlag(wxSYSTEM_MENU) ) ) &&
|
|
HasFlag(wxMAXIMIZE_BOX) )
|
|
{
|
|
if ( enable )
|
|
{
|
|
SetWindowStyleFlag(GetWindowStyleFlag() | wxMAXIMIZE_BOX);
|
|
}
|
|
else
|
|
{
|
|
SetWindowStyleFlag(GetWindowStyleFlag() ^ wxMAXIMIZE_BOX);
|
|
// Restore the style to our internal store
|
|
wxWindowBase::SetWindowStyleFlag(GetWindowStyle() | wxMAXIMIZE_BOX);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::EnableMinimizeButton(bool enable)
|
|
{
|
|
if ( ( HasFlag(wxCAPTION) &&
|
|
( HasFlag(wxCLOSE_BOX) || HasFlag(wxSYSTEM_MENU) ) ) &&
|
|
HasFlag(wxMINIMIZE_BOX) )
|
|
{
|
|
if ( enable )
|
|
{
|
|
SetWindowStyleFlag(GetWindowStyleFlag() | wxMINIMIZE_BOX);
|
|
}
|
|
else
|
|
{
|
|
SetWindowStyleFlag(GetWindowStyleFlag() ^ wxMINIMIZE_BOX);
|
|
// Restore the style to our internal store
|
|
wxWindowBase::SetWindowStyleFlag(GetWindowStyle() | wxMINIMIZE_BOX);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::RequestUserAttention(int flags)
|
|
{
|
|
#if defined(FLASHW_STOP)
|
|
WinStruct<FLASHWINFO> fwi;
|
|
fwi.hwnd = GetHwnd();
|
|
fwi.dwFlags = FLASHW_ALL;
|
|
if ( flags & wxUSER_ATTENTION_INFO )
|
|
{
|
|
// just flash a few times
|
|
fwi.uCount = 3;
|
|
}
|
|
else // wxUSER_ATTENTION_ERROR
|
|
{
|
|
// flash until the user notices it
|
|
fwi.dwFlags |= FLASHW_TIMERNOFG;
|
|
}
|
|
|
|
::FlashWindowEx(&fwi);
|
|
#else
|
|
{
|
|
wxUnusedVar(flags);
|
|
::FlashWindow(GetHwnd(), TRUE);
|
|
}
|
|
#endif // defined(FLASHW_STOP)
|
|
}
|
|
|
|
wxMenu *wxTopLevelWindowMSW::MSWGetSystemMenu() const
|
|
{
|
|
#ifndef __WXUNIVERSAL__
|
|
if ( !m_menuSystem )
|
|
{
|
|
HMENU hmenu = ::GetSystemMenu(GetHwnd(), FALSE);
|
|
if ( !hmenu )
|
|
{
|
|
wxLogLastError(wxT("GetSystemMenu()"));
|
|
return NULL;
|
|
}
|
|
|
|
wxTopLevelWindowMSW * const
|
|
self = const_cast<wxTopLevelWindowMSW *>(this);
|
|
|
|
self->m_menuSystem = wxMenu::MSWNewFromHMENU(hmenu);
|
|
|
|
// We need to somehow associate this menu with this window to ensure
|
|
// that we get events from it. A natural idea would be to pretend that
|
|
// it's attached to our menu bar but this wouldn't work if we don't
|
|
// have any menu bar which is a common case for applications using
|
|
// custom items in the system menu (they mostly do it exactly because
|
|
// they don't have any other menus).
|
|
//
|
|
// So reuse the invoking window pointer instead, this is not exactly
|
|
// correct but doesn't seem to have any serious drawbacks.
|
|
m_menuSystem->SetInvokingWindow(self);
|
|
}
|
|
#endif // #ifndef __WXUNIVERSAL__
|
|
|
|
return m_menuSystem;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// Transparency support
|
|
// ---------------------------------------------------------------------------
|
|
|
|
bool wxTopLevelWindowMSW::SetTransparent(wxByte alpha)
|
|
{
|
|
wxMSWWinExStyleUpdater updateExStyle(GetHwnd());
|
|
|
|
// if setting alpha to fully opaque then turn off the layered style
|
|
if (alpha == 255)
|
|
{
|
|
updateExStyle.TurnOff(WS_EX_LAYERED).Apply();
|
|
Refresh();
|
|
return true;
|
|
}
|
|
|
|
// Otherwise, set the layered style if needed and set the alpha value
|
|
updateExStyle.TurnOn(WS_EX_LAYERED).Apply();
|
|
|
|
if ( ::SetLayeredWindowAttributes(GetHwnd(), 0, (BYTE)alpha, LWA_ALPHA) )
|
|
return true;
|
|
|
|
return false;
|
|
}
|
|
|
|
bool wxTopLevelWindowMSW::CanSetTransparent()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::DoFreeze()
|
|
{
|
|
// do nothing: freezing toplevel window causes paint and mouse events
|
|
// to go through it any TLWs under it, so the best we can do is to freeze
|
|
// all children -- and wxWindowBase::Freeze() does that
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::DoThaw()
|
|
{
|
|
// intentionally empty -- see DoFreeze()
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxTopLevelWindow event handling
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxTopLevelWindowMSW::DoSaveLastFocus()
|
|
{
|
|
if ( MSWIsIconized() )
|
|
return;
|
|
|
|
// remember the last focused child if it is our child
|
|
wxWindow* const winFocus = FindFocus();
|
|
|
|
m_winLastFocused = IsDescendant(winFocus) ? winFocus : NULL;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::DoRestoreLastFocus()
|
|
{
|
|
wxWindow *parent = m_winLastFocused ? m_winLastFocused->GetParent()
|
|
: NULL;
|
|
if ( !parent )
|
|
{
|
|
parent = this;
|
|
}
|
|
|
|
wxWindow* winPtr = m_winLastFocused;
|
|
wxSetFocusToChild(parent, &winPtr);
|
|
m_winLastFocused = winPtr;
|
|
}
|
|
|
|
void wxTopLevelWindowMSW::OnActivate(wxActivateEvent& event)
|
|
{
|
|
if ( event.GetActive() )
|
|
{
|
|
// We get WM_ACTIVATE before being restored from iconized state, so we
|
|
// can be still iconized here. In this case, avoid restoring the focus
|
|
// as it doesn't work anyhow and we will do when we're really restored.
|
|
if ( MSWIsIconized() )
|
|
{
|
|
event.Skip();
|
|
return;
|
|
}
|
|
|
|
// restore focus to the child which was last focused unless one of our
|
|
// children already has it (the frame having focus on itself does not
|
|
// count, if only because this would be always the case for an MDI
|
|
// child frame as the MDI parent sets focus to it before it's
|
|
// activated)
|
|
wxLogTrace(wxT("focus"), wxT("wxTLW %p activated."), m_hWnd);
|
|
|
|
wxWindow* const winFocus = FindFocus();
|
|
if ( winFocus == this || !IsDescendant(winFocus) )
|
|
DoRestoreLastFocus();
|
|
}
|
|
else // deactivating
|
|
{
|
|
DoSaveLastFocus();
|
|
|
|
wxLogTrace(wxT("focus"),
|
|
wxT("wxTLW %p deactivated, last focused: %p."),
|
|
m_hWnd,
|
|
m_winLastFocused ? GetHwndOf(m_winLastFocused) : NULL);
|
|
|
|
event.Skip();
|
|
}
|
|
}
|
|
|
|
// the DialogProc for all wxWidgets dialogs
|
|
INT_PTR APIENTRY
|
|
wxDlgProc(HWND WXUNUSED(hDlg),
|
|
UINT message,
|
|
WPARAM WXUNUSED(wParam),
|
|
LPARAM WXUNUSED(lParam))
|
|
{
|
|
switch ( message )
|
|
{
|
|
case WM_INITDIALOG:
|
|
{
|
|
// for WM_INITDIALOG, returning TRUE tells system to set focus to
|
|
// the first control in the dialog box, but as we set the focus
|
|
// ourselves, we return FALSE for it as well
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
// for almost all messages, returning FALSE means that we didn't process
|
|
// the message
|
|
return FALSE;
|
|
}
|
|
|
|
// ============================================================================
|
|
// wxTLWHiddenParentModule implementation
|
|
// ============================================================================
|
|
|
|
HWND wxTLWHiddenParentModule::ms_hwnd = NULL;
|
|
|
|
const wxChar *wxTLWHiddenParentModule::ms_className = NULL;
|
|
|
|
bool wxTLWHiddenParentModule::OnInit()
|
|
{
|
|
ms_hwnd = NULL;
|
|
ms_className = NULL;
|
|
|
|
return true;
|
|
}
|
|
|
|
void wxTLWHiddenParentModule::OnExit()
|
|
{
|
|
if ( ms_hwnd )
|
|
{
|
|
if ( !::DestroyWindow(ms_hwnd) )
|
|
{
|
|
wxLogLastError(wxT("DestroyWindow(hidden TLW parent)"));
|
|
}
|
|
|
|
ms_hwnd = NULL;
|
|
}
|
|
|
|
if ( ms_className )
|
|
{
|
|
if ( !::UnregisterClass(ms_className, wxGetInstance()) )
|
|
{
|
|
wxLogLastError(wxT("UnregisterClass(\"wxTLWHiddenParent\")"));
|
|
}
|
|
|
|
ms_className = NULL;
|
|
}
|
|
}
|
|
|
|
/* static */
|
|
HWND wxTLWHiddenParentModule::GetHWND()
|
|
{
|
|
if ( !ms_hwnd )
|
|
{
|
|
if ( !ms_className )
|
|
{
|
|
static const wxChar *HIDDEN_PARENT_CLASS = wxT("wxTLWHiddenParent");
|
|
|
|
WNDCLASS wndclass;
|
|
wxZeroMemory(wndclass);
|
|
|
|
wndclass.lpfnWndProc = DefWindowProc;
|
|
wndclass.hInstance = wxGetInstance();
|
|
wndclass.lpszClassName = HIDDEN_PARENT_CLASS;
|
|
|
|
if ( !::RegisterClass(&wndclass) )
|
|
{
|
|
wxLogLastError(wxT("RegisterClass(\"wxTLWHiddenParent\")"));
|
|
}
|
|
else
|
|
{
|
|
ms_className = HIDDEN_PARENT_CLASS;
|
|
}
|
|
}
|
|
|
|
ms_hwnd = ::CreateWindow(ms_className, wxEmptyString, 0, 0, 0, 0, 0, NULL,
|
|
(HMENU)NULL, wxGetInstance(), NULL);
|
|
if ( !ms_hwnd )
|
|
{
|
|
wxLogLastError(wxT("CreateWindow(hidden TLW parent)"));
|
|
}
|
|
}
|
|
|
|
return ms_hwnd;
|
|
}
|