cleanup and fixes here and there. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@14038 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			747 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			747 lines
		
	
	
		
			20 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
 | |
| // Name:        glcanvas.cpp
 | |
| // Purpose:     wxGLCanvas, for using OpenGL with wxWindows under MS Windows
 | |
| // Author:      Julian Smart
 | |
| // Modified by:
 | |
| // Created:     04/01/98
 | |
| // RCS-ID:      $Id$
 | |
| // Copyright:   (c) Julian Smart
 | |
| // Licence:       wxWindows licence
 | |
| /////////////////////////////////////////////////////////////////////////////
 | |
| 
 | |
| #ifdef __GNUG__
 | |
| #pragma implementation "glcanvas.h"
 | |
| #endif
 | |
| 
 | |
| #include "wx/wxprec.h"
 | |
| 
 | |
| #if defined(__BORLANDC__)
 | |
| #pragma hdrstop
 | |
| #endif
 | |
| 
 | |
| #include <wx/setup.h>
 | |
| 
 | |
| 
 | |
| #undef wxUSE_GLCANVAS
 | |
| #define wxUSE_GLCANVAS 1
 | |
| #if wxUSE_GLCANVAS
 | |
| 
 | |
| #ifndef WX_PRECOMP
 | |
| #include <wx/frame.h>
 | |
| #endif
 | |
| 
 | |
| #include <wx/msw/private.h>
 | |
| #include <wx/settings.h>
 | |
| #include <wx/log.h>
 | |
| 
 | |
| #include "myglcanvas.h"
 | |
| 
 | |
| static const wxChar *wxGLCanvasClassName = wxT("wxGLCanvasClass");
 | |
| static const wxChar *wxGLCanvasClassNameNoRedraw = wxT("wxGLCanvasClassNR");
 | |
| 
 | |
| LRESULT WXDLLEXPORT APIENTRY _EXPORT wxWndProc(HWND hWnd, UINT message,
 | |
|                                    WPARAM wParam, LPARAM lParam);
 | |
| 
 | |
| /*
 | |
|  * GLContext implementation
 | |
|  */
 | |
| 
 | |
| wxGLContext::wxGLContext(bool isRGB, wxGLCanvas *win, const wxPalette& palette)
 | |
| {
 | |
|   m_window = win;
 | |
| 
 | |
|   m_hDC = win->GetHDC();
 | |
| 
 | |
|   m_glContext = wglCreateContext((HDC) m_hDC);
 | |
|   wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
 | |
| 
 | |
|   wglMakeCurrent((HDC) m_hDC, m_glContext);
 | |
| }
 | |
| 
 | |
| wxGLContext::wxGLContext(
 | |
|                bool isRGB, wxGLCanvas *win,
 | |
|                const wxPalette& palette,
 | |
|                const wxGLContext *other  /* for sharing display lists */
 | |
|              )
 | |
| {
 | |
|   m_window = win;
 | |
| 
 | |
|   m_hDC = win->GetHDC();
 | |
| 
 | |
|   m_glContext = wglCreateContext((HDC) m_hDC);
 | |
|   wxCHECK_RET( m_glContext, wxT("Couldn't create OpenGl context") );
 | |
| 
 | |
|   if( other != 0 )
 | |
|     wglShareLists( other->m_glContext, m_glContext );
 | |
| 
 | |
|   wglMakeCurrent((HDC) m_hDC, m_glContext);
 | |
| }
 | |
| 
 | |
| wxGLContext::~wxGLContext()
 | |
| {
 | |
|   if (m_glContext)
 | |
|   {
 | |
|     wglMakeCurrent(NULL, NULL);
 | |
|     wglDeleteContext(m_glContext);
 | |
|   }
 | |
| }
 | |
| 
 | |
| void wxGLContext::SwapBuffers()
 | |
| {
 | |
|   if (m_glContext)
 | |
|   {
 | |
|     wglMakeCurrent((HDC) m_hDC, m_glContext);
 | |
|     ::SwapBuffers((HDC) m_hDC);    //blits the backbuffer into DC
 | |
|   }
 | |
| }
 | |
| 
 | |
| void wxGLContext::SetCurrent()
 | |
| {
 | |
|   if (m_glContext)
 | |
|   {
 | |
|     wglMakeCurrent((HDC) m_hDC, m_glContext);
 | |
|   }
 | |
| 
 | |
|   /*
 | |
|   setupPixelFormat(hDC);
 | |
|   setupPalette(hDC);
 | |
|   */
 | |
| }
 | |
| 
 | |
| void wxGLContext::SetColour(const char *colour)
 | |
| {
 | |
|   float r = 0.0;
 | |
|   float g = 0.0;
 | |
|   float b = 0.0;
 | |
|   wxColour *col = wxTheColourDatabase->FindColour(colour);
 | |
|   if (col)
 | |
|   {
 | |
|     r = (float)(col->Red()/256.0);
 | |
|     g = (float)(col->Green()/256.0);
 | |
|     b = (float)(col->Blue()/256.0);
 | |
|     glColor3f( r, g, b);
 | |
|   }
 | |
| }
 | |
| 
 | |
| 
 | |
| /*
 | |
|  * wxGLCanvas implementation
 | |
|  */
 | |
| 
 | |
| IMPLEMENT_CLASS(wxGLCanvas, wxWindow)
 | |
| 
 | |
| BEGIN_EVENT_TABLE(wxGLCanvas, wxWindow)
 | |
|     EVT_SIZE(wxGLCanvas::OnSize)
 | |
|     EVT_PALETTE_CHANGED(wxGLCanvas::OnPaletteChanged)
 | |
|     EVT_QUERY_NEW_PALETTE(wxGLCanvas::OnQueryNewPalette)
 | |
| END_EVENT_TABLE()
 | |
| 
 | |
| wxGLCanvas::wxGLCanvas(wxWindow *parent, wxWindowID id,
 | |
|     const wxPoint& pos, const wxSize& size, long style, const wxString& name,
 | |
|     int *attribList, const wxPalette& palette) : wxWindow()
 | |
| {
 | |
|   m_glContext = (wxGLContext*) NULL;
 | |
| 
 | |
|   bool ret = Create(parent, id, pos, size, style, name);
 | |
| 
 | |
|   if ( ret )
 | |
|   {
 | |
|     SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
 | |
|     SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
 | |
|   }
 | |
| 
 | |
|   m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
 | |
| 
 | |
|   SetupPixelFormat(attribList);
 | |
|   SetupPalette(palette);
 | |
| 
 | |
|   m_glContext = new wxGLContext(TRUE, this, palette);
 | |
| }
 | |
| 
 | |
| wxGLCanvas::wxGLCanvas( wxWindow *parent,
 | |
|               const wxGLContext *shared, wxWindowID id,
 | |
|               const wxPoint& pos, const wxSize& size, long style, const wxString& name,
 | |
|               int *attribList, const wxPalette& palette )
 | |
|   : wxWindow()
 | |
| {
 | |
|   m_glContext = (wxGLContext*) NULL;
 | |
| 
 | |
|   bool ret = Create(parent, id, pos, size, style, name);
 | |
| 
 | |
|   if ( ret )
 | |
|   {
 | |
|     SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
 | |
|     SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
 | |
|   }
 | |
| 
 | |
|   m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
 | |
| 
 | |
|   SetupPixelFormat(attribList);
 | |
|   SetupPalette(palette);
 | |
| 
 | |
|   m_glContext = new wxGLContext(TRUE, this, palette, shared );
 | |
| }
 | |
| 
 | |
| // Not very useful for wxMSW, but this is to be wxGTK compliant
 | |
| 
 | |
| wxGLCanvas::wxGLCanvas( wxWindow *parent, const wxGLCanvas *shared, wxWindowID id,
 | |
|                         const wxPoint& pos, const wxSize& size, long style, const wxString& name,
 | |
|                         int *attribList, const wxPalette& palette ):
 | |
|   wxWindow()
 | |
| {
 | |
|   m_glContext = (wxGLContext*) NULL;
 | |
| 
 | |
|   bool ret = Create(parent, id, pos, size, style, name);
 | |
| 
 | |
|   if ( ret )
 | |
|   {
 | |
|     SetBackgroundColour(wxSystemSettings::GetColour(wxSYS_COLOUR_3DFACE));
 | |
|     SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
 | |
|   }
 | |
| 
 | |
|   m_hDC = (WXHDC) ::GetDC((HWND) GetHWND());
 | |
| 
 | |
|   SetupPixelFormat(attribList);
 | |
|   SetupPalette(palette);
 | |
| 
 | |
|   wxGLContext *sharedContext=0;
 | |
|   if (shared) sharedContext=shared->GetContext();
 | |
|   m_glContext = new wxGLContext(TRUE, this, palette, sharedContext );
 | |
| }
 | |
| 
 | |
| wxGLCanvas::~wxGLCanvas()
 | |
| {
 | |
|   if (m_glContext)
 | |
|     delete m_glContext;
 | |
| 
 | |
|   ::ReleaseDC((HWND) GetHWND(), (HDC) m_hDC);
 | |
| }
 | |
| 
 | |
| // Replaces wxWindow::Create functionality, since we need to use a different
 | |
| // window class
 | |
| bool wxGLCanvas::Create(wxWindow *parent,
 | |
|                         wxWindowID id,
 | |
|                         const wxPoint& pos,
 | |
|                         const wxSize& size,
 | |
|                         long style,
 | |
|                         const wxString& name)
 | |
| {
 | |
|   static bool s_registeredGLCanvasClass = FALSE;
 | |
| 
 | |
|   // We have to register a special window class because we need
 | |
|   // the CS_OWNDC style for GLCanvas.
 | |
| 
 | |
|   /*
 | |
|   From Angel Popov <jumpo@bitex.com>
 | |
| 
 | |
|   Here are two snips from a dicussion in the OpenGL Gamedev list that explains
 | |
|   how this problem can be fixed:
 | |
| 
 | |
|   "There are 5 common DCs available in Win95. These are aquired when you call
 | |
|   GetDC or GetDCEx from a window that does _not_ have the OWNDC flag.
 | |
|   OWNDC flagged windows do not get their DC from the common DC pool, the issue
 | |
|   is they require 800 bytes each from the limited 64Kb local heap for GDI."
 | |
| 
 | |
|   "The deal is, if you hold onto one of the 5 shared DC's too long (as GL apps
 | |
|   do), Win95 will actually "steal" it from you.  MakeCurrent fails,
 | |
|   apparently, because Windows re-assigns the HDC to a different window.  The
 | |
|   only way to prevent this, the only reliable means, is to set CS_OWNDC."
 | |
|   */
 | |
| 
 | |
|   if (!s_registeredGLCanvasClass)
 | |
|   {
 | |
|     WNDCLASS wndclass;
 | |
| 
 | |
|     // the fields which are common to all classes
 | |
|     wndclass.lpfnWndProc   = (WNDPROC)wxWndProc;
 | |
|     wndclass.cbClsExtra    = 0;
 | |
|     wndclass.cbWndExtra    = sizeof( DWORD ); // VZ: what is this DWORD used for?
 | |
|     wndclass.hInstance     = wxhInstance;
 | |
|     wndclass.hIcon         = (HICON) NULL;
 | |
|     wndclass.hCursor       = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
 | |
|     wndclass.lpszMenuName  = NULL;
 | |
| 
 | |
|     // Register the GLCanvas class name
 | |
|     wndclass.hbrBackground = (HBRUSH)NULL;
 | |
|     wndclass.lpszClassName = wxGLCanvasClassName;
 | |
|     wndclass.style         = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS | CS_OWNDC;
 | |
| 
 | |
|     if ( !::RegisterClass(&wndclass) )
 | |
|     {
 | |
|       wxLogLastError(wxT("RegisterClass(wxGLCanvasClass)"));
 | |
|       return FALSE;
 | |
|     }
 | |
| 
 | |
|     // Register the GLCanvas class name for windows which don't do full repaint
 | |
|     // on resize
 | |
|     wndclass.lpszClassName = wxGLCanvasClassNameNoRedraw;
 | |
|     wndclass.style        &= ~(CS_HREDRAW | CS_VREDRAW);
 | |
| 
 | |
|     if ( !::RegisterClass(&wndclass) )
 | |
|     {
 | |
|         wxLogLastError(wxT("RegisterClass(wxGLCanvasClassNameNoRedraw)"));
 | |
| 
 | |
|         ::UnregisterClass(wxGLCanvasClassName, wxhInstance);
 | |
| 
 | |
|         return FALSE;
 | |
|     }
 | |
| 
 | |
|     s_registeredGLCanvasClass = TRUE;
 | |
|   }
 | |
| 
 | |
|   wxCHECK_MSG( parent, FALSE, wxT("can't create wxWindow without parent") );
 | |
| 
 | |
|   if ( !CreateBase(parent, id, pos, size, style, wxDefaultValidator, name) )
 | |
|     return FALSE;
 | |
| 
 | |
|   parent->AddChild(this);
 | |
| 
 | |
|   DWORD msflags = 0;
 | |
|   if ( style & wxBORDER )
 | |
|     msflags |= WS_BORDER;
 | |
|   if ( style & wxTHICK_FRAME )
 | |
|     msflags |= WS_THICKFRAME;
 | |
| 
 | |
|   /*
 | |
|   A general rule with OpenGL and Win32 is that any window that will have a
 | |
|   HGLRC built for it must have two flags:  WS_CLIPCHILDREN & WS_CLIPSIBLINGS.
 | |
|   You can find references about this within the knowledge base and most OpenGL
 | |
|   books that contain the wgl function descriptions.
 | |
|   */
 | |
| 
 | |
|   msflags |= WS_CHILD | WS_VISIBLE | WS_CLIPSIBLINGS | WS_CLIPCHILDREN;
 | |
| 
 | |
|   bool want3D;
 | |
|   WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, &want3D);
 | |
| 
 | |
|   // Even with extended styles, need to combine with WS_BORDER
 | |
|   // for them to look right.
 | |
|   if ( want3D || (m_windowStyle & wxSIMPLE_BORDER) || (m_windowStyle & wxRAISED_BORDER ) ||
 | |
|        (m_windowStyle & wxSUNKEN_BORDER) || (m_windowStyle & wxDOUBLE_BORDER))
 | |
|   {
 | |
|     msflags |= WS_BORDER;
 | |
|   }
 | |
| 
 | |
|   return MSWCreate(wxGLCanvasClassName, NULL, pos, size, msflags, exStyle);
 | |
| }
 | |
| 
 | |
| static void AdjustPFDForAttributes(PIXELFORMATDESCRIPTOR& pfd, int *attribList)
 | |
| {
 | |
|   if (attribList) {
 | |
|     pfd.dwFlags &= ~PFD_DOUBLEBUFFER;
 | |
|     pfd.iPixelType = PFD_TYPE_COLORINDEX;
 | |
|     pfd.cColorBits = 0;
 | |
|     int arg=0;
 | |
| 
 | |
|     while( (attribList[arg]!=0) )
 | |
|     {
 | |
|       switch( attribList[arg++] )
 | |
|       {
 | |
|         case WX_GL_RGBA:
 | |
|           pfd.iPixelType = PFD_TYPE_RGBA;
 | |
|           break;
 | |
|         case WX_GL_BUFFER_SIZE:
 | |
|           pfd.cColorBits = attribList[arg++];
 | |
|           break;
 | |
|         case WX_GL_LEVEL:
 | |
|           // this member looks like it may be obsolete
 | |
|           if (attribList[arg] > 0) {
 | |
|             pfd.iLayerType = (BYTE)PFD_OVERLAY_PLANE;
 | |
|           } else if (attribList[arg] < 0) {
 | |
|             pfd.iLayerType = (BYTE)PFD_UNDERLAY_PLANE;
 | |
|           } else {
 | |
|             pfd.iLayerType = (BYTE)PFD_MAIN_PLANE;
 | |
|           }
 | |
|           arg++;
 | |
|           break;
 | |
|         case WX_GL_DOUBLEBUFFER:
 | |
|           pfd.dwFlags |= PFD_DOUBLEBUFFER;
 | |
|           break;
 | |
|         case WX_GL_STEREO:
 | |
|           pfd.dwFlags |= PFD_STEREO;
 | |
|           break;
 | |
|         case WX_GL_AUX_BUFFERS:
 | |
|           pfd.cAuxBuffers = attribList[arg++];
 | |
|           break;
 | |
|         case WX_GL_MIN_RED:
 | |
|           pfd.cColorBits += (pfd.cRedBits = attribList[arg++]);
 | |
|           break;
 | |
|         case WX_GL_MIN_GREEN:
 | |
|           pfd.cColorBits += (pfd.cGreenBits = attribList[arg++]);
 | |
|           break;
 | |
|         case WX_GL_MIN_BLUE:
 | |
|           pfd.cColorBits += (pfd.cBlueBits = attribList[arg++]);
 | |
|           break;
 | |
|         case WX_GL_MIN_ALPHA:
 | |
|           // doesn't count in cColorBits
 | |
|           pfd.cAlphaBits = attribList[arg++];
 | |
|           break;
 | |
|         case WX_GL_DEPTH_SIZE:
 | |
|           pfd.cDepthBits = attribList[arg++];
 | |
|           break;
 | |
|         case WX_GL_STENCIL_SIZE:
 | |
|           pfd.cStencilBits = attribList[arg++];
 | |
|           break;
 | |
|         case WX_GL_MIN_ACCUM_RED:
 | |
|           pfd.cAccumBits += (pfd.cAccumRedBits = attribList[arg++]);
 | |
|           break;
 | |
|         case WX_GL_MIN_ACCUM_GREEN:
 | |
|           pfd.cAccumBits += (pfd.cAccumGreenBits = attribList[arg++]);
 | |
|           break;
 | |
|         case WX_GL_MIN_ACCUM_BLUE:
 | |
|           pfd.cAccumBits += (pfd.cAccumBlueBits = attribList[arg++]);
 | |
|           break;
 | |
|         case WX_GL_MIN_ACCUM_ALPHA:
 | |
|           pfd.cAccumBits += (pfd.cAccumAlphaBits = attribList[arg++]);
 | |
|           break;
 | |
|         default:
 | |
|           break;
 | |
|       }
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void wxGLCanvas::SetupPixelFormat(int *attribList) // (HDC hDC)
 | |
| {
 | |
|   int pixelFormat;
 | |
|   PIXELFORMATDESCRIPTOR pfd = {
 | |
|         sizeof(PIXELFORMATDESCRIPTOR),    /* size */
 | |
|         1,                /* version */
 | |
|         PFD_SUPPORT_OPENGL |
 | |
|         PFD_DRAW_TO_WINDOW |
 | |
|         PFD_DOUBLEBUFFER,        /* support double-buffering */
 | |
|         PFD_TYPE_RGBA,            /* color type */
 | |
|         16,                /* prefered color depth */
 | |
|         0, 0, 0, 0, 0, 0,        /* color bits (ignored) */
 | |
|         0,                /* no alpha buffer */
 | |
|         0,                /* alpha bits (ignored) */
 | |
|         0,                /* no accumulation buffer */
 | |
|         0, 0, 0, 0,            /* accum bits (ignored) */
 | |
|         16,                /* depth buffer */
 | |
|         0,                /* no stencil buffer */
 | |
|         0,                /* no auxiliary buffers */
 | |
|         PFD_MAIN_PLANE,            /* main layer */
 | |
|         0,                /* reserved */
 | |
|         0, 0, 0,            /* no layer, visible, damage masks */
 | |
|     };
 | |
| 
 | |
|   AdjustPFDForAttributes(pfd, attribList);
 | |
| 
 | |
|   pixelFormat = ChoosePixelFormat((HDC) m_hDC, &pfd);
 | |
|   if (pixelFormat == 0) {
 | |
|     wxLogWarning(_("ChoosePixelFormat failed."));
 | |
|   }
 | |
|   else {
 | |
|     if (SetPixelFormat((HDC) m_hDC, pixelFormat, &pfd) != TRUE) {
 | |
|       wxLogWarning(_("SetPixelFormat failed."));
 | |
|     }
 | |
|   }
 | |
| }
 | |
| 
 | |
| void wxGLCanvas::SetupPalette(const wxPalette& palette)
 | |
| {
 | |
|     int pixelFormat = GetPixelFormat((HDC) m_hDC);
 | |
|     PIXELFORMATDESCRIPTOR pfd;
 | |
| 
 | |
|     DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
 | |
| 
 | |
|     if (pfd.dwFlags & PFD_NEED_PALETTE)
 | |
|     {
 | |
|     }
 | |
|     else
 | |
|     {
 | |
|       return;
 | |
|     }
 | |
| 
 | |
|     m_palette = palette;
 | |
| 
 | |
|     if ( !m_palette.Ok() )
 | |
|     {
 | |
|         m_palette = CreateDefaultPalette();
 | |
|     }
 | |
| 
 | |
|     if (m_palette.Ok())
 | |
|     {
 | |
|         SelectPalette((HDC) m_hDC, (HPALETTE) m_palette.GetHPALETTE(), FALSE);
 | |
|         RealizePalette((HDC) m_hDC);
 | |
|     }
 | |
| }
 | |
| 
 | |
| wxPalette wxGLCanvas::CreateDefaultPalette()
 | |
| {
 | |
|     PIXELFORMATDESCRIPTOR pfd;
 | |
|     int paletteSize;
 | |
|     int pixelFormat = GetPixelFormat((HDC) m_hDC);
 | |
| 
 | |
|     DescribePixelFormat((HDC) m_hDC, pixelFormat, sizeof(PIXELFORMATDESCRIPTOR), &pfd);
 | |
| 
 | |
|     paletteSize = 1 << pfd.cColorBits;
 | |
| 
 | |
|     LOGPALETTE* pPal =
 | |
|      (LOGPALETTE*) malloc(sizeof(LOGPALETTE) + paletteSize * sizeof(PALETTEENTRY));
 | |
|     pPal->palVersion = 0x300;
 | |
|     pPal->palNumEntries = paletteSize;
 | |
| 
 | |
|     /* build a simple RGB color palette */
 | |
|     {
 | |
|     int redMask = (1 << pfd.cRedBits) - 1;
 | |
|     int greenMask = (1 << pfd.cGreenBits) - 1;
 | |
|     int blueMask = (1 << pfd.cBlueBits) - 1;
 | |
|     int i;
 | |
| 
 | |
|     for (i=0; i<paletteSize; ++i) {
 | |
|         pPal->palPalEntry[i].peRed =
 | |
|             (((i >> pfd.cRedShift) & redMask) * 255) / redMask;
 | |
|         pPal->palPalEntry[i].peGreen =
 | |
|             (((i >> pfd.cGreenShift) & greenMask) * 255) / greenMask;
 | |
|         pPal->palPalEntry[i].peBlue =
 | |
|             (((i >> pfd.cBlueShift) & blueMask) * 255) / blueMask;
 | |
|         pPal->palPalEntry[i].peFlags = 0;
 | |
|     }
 | |
|     }
 | |
| 
 | |
|     HPALETTE hPalette = CreatePalette(pPal);
 | |
|     free(pPal);
 | |
| 
 | |
|     wxPalette palette;
 | |
|     palette.SetHPALETTE((WXHPALETTE) hPalette);
 | |
| 
 | |
|     return palette;
 | |
| }
 | |
| 
 | |
| void wxGLCanvas::SwapBuffers()
 | |
| {
 | |
|   if (m_glContext)
 | |
|     m_glContext->SwapBuffers();
 | |
| }
 | |
| 
 | |
| void wxGLCanvas::OnSize(wxSizeEvent& event)
 | |
| {
 | |
| }
 | |
| 
 | |
| void wxGLCanvas::SetCurrent()
 | |
| {
 | |
|   if (m_glContext)
 | |
|   {
 | |
|     m_glContext->SetCurrent();
 | |
|   }
 | |
| }
 | |
| 
 | |
| void wxGLCanvas::SetColour(const char *colour)
 | |
| {
 | |
|   if (m_glContext)
 | |
|     m_glContext->SetColour(colour);
 | |
| }
 | |
| 
 | |
| // TODO: Have to have this called by parent frame (?)
 | |
| // So we need wxFrame to call OnQueryNewPalette for all children...
 | |
| void wxGLCanvas::OnQueryNewPalette(wxQueryNewPaletteEvent& event)
 | |
| {
 | |
|   /* realize palette if this is the current window */
 | |
|   if ( GetPalette()->Ok() ) {
 | |
|     ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
 | |
|     ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
 | |
|     ::RealizePalette((HDC) GetHDC());
 | |
|     Refresh();
 | |
|     event.SetPaletteRealized(TRUE);
 | |
|   }
 | |
|   else
 | |
|     event.SetPaletteRealized(FALSE);
 | |
| }
 | |
| 
 | |
| // I think this doesn't have to be propagated to child windows.
 | |
| void wxGLCanvas::OnPaletteChanged(wxPaletteChangedEvent& event)
 | |
| {
 | |
|   /* realize palette if this is *not* the current window */
 | |
|   if ( GetPalette() &&
 | |
|        GetPalette()->Ok() && (this != event.GetChangedWindow()) )
 | |
|   {
 | |
|     ::UnrealizeObject((HPALETTE) GetPalette()->GetHPALETTE());
 | |
|     ::SelectPalette((HDC) GetHDC(), (HPALETTE) GetPalette()->GetHPALETTE(), FALSE);
 | |
|     ::RealizePalette((HDC) GetHDC());
 | |
|     Refresh();
 | |
|   }
 | |
| }
 | |
| 
 | |
| /* Give extensions proper function names. */
 | |
| 
 | |
| /* EXT_vertex_array */
 | |
| void glArrayElementEXT(GLint i)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glDrawArraysEXT(GLenum mode, GLint first, GLsizei count)
 | |
| {
 | |
| #ifdef GL_EXT_vertex_array
 | |
|     static PFNGLDRAWARRAYSEXTPROC proc = 0;
 | |
| 
 | |
|     if ( !proc )
 | |
|     {
 | |
|         proc = (PFNGLDRAWARRAYSEXTPROC) wglGetProcAddress("glDrawArraysEXT");
 | |
|     }
 | |
| 
 | |
|     if ( proc )
 | |
|         (* proc) (mode, first, count);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void glEdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *pointer)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glGetPointervEXT(GLenum pname, GLvoid* *params)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glIndexPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glNormalPointerEXT(GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 | |
| {
 | |
| #ifdef GL_EXT_vertex_array
 | |
|   static PFNGLNORMALPOINTEREXTPROC proc = 0;
 | |
| 
 | |
|   if ( !proc )
 | |
|   {
 | |
|     proc = (PFNGLNORMALPOINTEREXTPROC) wglGetProcAddress("glNormalPointerEXT");
 | |
|   }
 | |
| 
 | |
|   if ( proc )
 | |
|     (* proc) (type, stride, count, pointer);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| void glTexCoordPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glVertexPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count, const GLvoid *pointer)
 | |
| {
 | |
| #ifdef GL_EXT_vertex_array
 | |
|   static PFNGLVERTEXPOINTEREXTPROC proc = 0;
 | |
| 
 | |
|   if ( !proc )
 | |
|   {
 | |
|     proc = (PFNGLVERTEXPOINTEREXTPROC) wglGetProcAddress("glVertexPointerEXT");
 | |
|   }
 | |
|   if ( proc )
 | |
|     (* proc) (size, type, stride, count, pointer);
 | |
| #endif
 | |
| }
 | |
| 
 | |
| /* EXT_color_subtable */
 | |
| void glColorSubtableEXT(GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const GLvoid *table)
 | |
| {
 | |
| }
 | |
| 
 | |
| /* EXT_color_table */
 | |
| void glColorTableEXT(GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const GLvoid *table)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glCopyColorTableEXT(GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glGetColorTableEXT(GLenum target, GLenum format, GLenum type, GLvoid *table)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glGetColorTableParamaterfvEXT(GLenum target, GLenum pname, GLfloat *params)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glGetColorTavleParameterivEXT(GLenum target, GLenum pname, GLint *params)
 | |
| {
 | |
| }
 | |
| 
 | |
| /* SGI_compiled_vertex_array */
 | |
| void glLockArraysSGI(GLint first, GLsizei count)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glUnlockArraysSGI()
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| /* SGI_cull_vertex */
 | |
| void glCullParameterdvSGI(GLenum pname, GLdouble* params)
 | |
| {
 | |
| }
 | |
| 
 | |
| void glCullParameterfvSGI(GLenum pname, GLfloat* params)
 | |
| {
 | |
| }
 | |
| 
 | |
| /* SGI_index_func */
 | |
| void glIndexFuncSGI(GLenum func, GLclampf ref)
 | |
| {
 | |
| }
 | |
| 
 | |
| /* SGI_index_material */
 | |
| void glIndexMaterialSGI(GLenum face, GLenum mode)
 | |
| {
 | |
| }
 | |
| 
 | |
| /* WIN_swap_hint */
 | |
| void glAddSwapHintRectWin(GLint x, GLint y, GLsizei width, GLsizei height)
 | |
| {
 | |
| }
 | |
| 
 | |
| 
 | |
| //---------------------------------------------------------------------------
 | |
| // wxGLApp
 | |
| //---------------------------------------------------------------------------
 | |
| 
 | |
| IMPLEMENT_CLASS(wxGLApp, wxApp)
 | |
| 
 | |
| bool wxGLApp::InitGLVisual(int *attribList)
 | |
| {
 | |
|   int pixelFormat;
 | |
|   PIXELFORMATDESCRIPTOR pfd = {
 | |
|         sizeof(PIXELFORMATDESCRIPTOR),    /* size */
 | |
|         1,                /* version */
 | |
|         PFD_SUPPORT_OPENGL |
 | |
|         PFD_DRAW_TO_WINDOW |
 | |
|         PFD_DOUBLEBUFFER,        /* support double-buffering */
 | |
|         PFD_TYPE_RGBA,            /* color type */
 | |
|         16,                /* prefered color depth */
 | |
|         0, 0, 0, 0, 0, 0,        /* color bits (ignored) */
 | |
|         0,                /* no alpha buffer */
 | |
|         0,                /* alpha bits (ignored) */
 | |
|         0,                /* no accumulation buffer */
 | |
|         0, 0, 0, 0,            /* accum bits (ignored) */
 | |
|         16,                /* depth buffer */
 | |
|         0,                /* no stencil buffer */
 | |
|         0,                /* no auxiliary buffers */
 | |
|         PFD_MAIN_PLANE,            /* main layer */
 | |
|         0,                /* reserved */
 | |
|         0, 0, 0,            /* no layer, visible, damage masks */
 | |
|     };
 | |
| 
 | |
|   AdjustPFDForAttributes(pfd, attribList);
 | |
| 
 | |
|   // use DC for whole (root) screen, since no windows have yet been created
 | |
|   pixelFormat = ChoosePixelFormat((HDC) ::GetDC(NULL), &pfd);
 | |
| 
 | |
|   if (pixelFormat == 0) {
 | |
|     wxLogError(_("Failed to initialize OpenGL"));
 | |
|     return FALSE;
 | |
|   }
 | |
| 
 | |
|   return TRUE;
 | |
| }
 | |
| 
 | |
| wxGLApp::~wxGLApp()
 | |
| {
 | |
| }
 | |
| 
 | |
| #endif
 | |
|     // wxUSE_GLCANVAS
 |