special cases and other things in wxPython, and since I plan on making several more, I've decided to put the SWIG sources in wxPython's CVS instead of relying on maintaining patches. This effectivly becomes a fork of an obsolete version of SWIG, :-( but since SWIG 1.3 still doesn't have some things I rely on in 1.1, not to mention that my custom patches would all have to be redone, I felt that this is the easier road to take. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@15307 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			518 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			518 lines
		
	
	
		
			15 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/*******************************************************************************
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 * Simplified Wrapper and Interface Generator  (SWIG)
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 *
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 * Author : David Beazley
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 *
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 * Department of Computer Science
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 * University of Chicago
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 * 1100 E 58th Street
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 * Chicago, IL  60637
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 * beazley@cs.uchicago.edu
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 *
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 * Please read the file LICENSE for the copyright and terms by which SWIG
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 * can be used and distributed.
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 *******************************************************************************/
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/**********************************************************************
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 * $Header$
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 *
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 * pycpp.cxx
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 *
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 * This module contains code to generate Python shadow classes of C/C++
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 * objects.
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 **************************************************************************/
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#include "swig.h"
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#include "python.h"
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static  String   *setattr;
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static  String   *getattr;
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static  String   *pyclass;
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static  String   *construct;
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static  String   *cinit;
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static  String   *additional;
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static  int       have_constructor;
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static  int       have_destructor;
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static  int       have_getattr;
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static  int       have_setattr;
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static  int       have_repr;
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static  char     *class_name;
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static  char     *class_type;
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static  char     *real_classname;
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static  String   *base_class;
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static  String   base_getattr;
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static  String   base_setattr;
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static  int      class_renamed = 0;
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// --------------------------------------------------------------------------
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// PYTHON::cpp_open_class(char *classname, char *rname, char *ctype, int strip)
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//
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// Opens a new C++ class or structure.
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// --------------------------------------------------------------------------
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void PYTHON::cpp_open_class(char *classname, char *rname, char *ctype, int strip) {
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  char  temp[256];
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  this->Language::cpp_open_class(classname, rname, ctype, strip);
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  if (shadow) {
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    /* Create new strings for building up a wrapper function */
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    setattr   = new String();
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    getattr   = new String();
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    pyclass   = new String();
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    construct = new String();
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    cinit     = new String();
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    additional= new String();
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    base_class = 0;
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    base_getattr = "";
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    base_setattr = "";
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    //  *pyclass << "class " << rname << ":\n";
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    *setattr << tab4 << "def __setattr__(self,name,value):\n";
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    *getattr << tab4 << "def __getattr__(self,name):\n";
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    have_constructor = 0;
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    have_destructor = 0;
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    have_getattr = 0;
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    have_setattr = 0;
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    have_repr = 0;
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    if (rname) {
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      class_name = copy_string(rname);
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      class_renamed = 1;
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    } else {
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      class_name = copy_string(classname);
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      class_renamed = 0;
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    }
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  }
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  real_classname = copy_string(classname);
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  class_type = copy_string(ctype);
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  // Build up the hash table
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  hash.add(real_classname,copy_string(class_name));
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  sprintf(temp,"%s %s", class_type, real_classname);
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  hash.add(temp,copy_string(class_name));
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}
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// --------------------------------------------------------------------------
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// PYTHON::cpp_member_func(char *name, char *iname, DataType *t, ParmList *l)
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//
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// Creates a C++ member function
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// --------------------------------------------------------------------------
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void PYTHON::cpp_member_func(char *name, char *iname, DataType *t, ParmList *l) {
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  Parm *p;
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  int   i;
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  char *realname;
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  int   oldshadow;
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  int   pcount;
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  int   numopt;
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  int   have_optional;
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  String cname = "python:";
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  String translate = "";
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  // Create the default member function
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  oldshadow = shadow;    // Disable shadowing when wrapping member functions
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  if (shadow) shadow = shadow | PYSHADOW_MEMBER;
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  this->Language::cpp_member_func(name,iname,t,l);
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  shadow = oldshadow;
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  if (shadow) {
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    if (!iname)
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      realname = name;
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    else
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      realname = iname;
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    // Check to see if we've already seen this
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    cname << class_name << "::" << realname;
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    if (add_symbol(cname.get(), 0,0)) {
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      return;   // Forget it, already saw it
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    }
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    if (strcmp(realname,"__repr__") == 0)
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      have_repr = 1;
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    // Now add it to the class
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    *pyclass << tab4 << "def " << realname << "(self, *_args, **_kwargs):\n";
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    // Create a doc string
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    if (docstring && doc_entry) {
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      *pyclass << tab8 << "\"\"\"" << add_docstring(doc_entry) << "\"\"\"\n";
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    }
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    *pyclass << tab8 << "val = apply(" << module << "." << name_member(realname,class_name) << ",(self,) + _args, _kwargs)\n";
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    // Check to see if the return type is an object
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    if ((hash.lookup(t->name)) && (t->is_pointer <= 1)) {
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      if (!typemap_check("out",typemap_lang,t,name_member(realname,class_name))) {
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	if (!have_output) {
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	  *pyclass << tab8 << "if val: val = " << (char *) hash.lookup(t->name) << "Ptr(val) ";
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	  if (((hash.lookup(t->name)) && (t->is_pointer < 1)) ||
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	      ((hash.lookup(t->name)) && (t->is_pointer == 1) && NewObject))
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	    *pyclass << "; val.thisown = 1\n";
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	  else
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	    *pyclass << "\n";
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	} else {
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	  // Do nothing!
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	}
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      }
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    }
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    emitAddPragmas(*pyclass, realname, tab8);
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    *pyclass << tab8 << "return val\n";
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    // Change the usage string to reflect our shadow class
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    if (doc_entry) {
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      doc_entry->usage = "";
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      doc_entry->usage << usage_func(realname,t,l);
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    }
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  }
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}
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// -----------------------------------------------------------------------------
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// void PYTHON::cpp_constructor(char *name, char *iname, ParmList *l)
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//
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// Make a constructor for our class
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// -----------------------------------------------------------------------------
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void PYTHON::cpp_constructor(char *name, char *iname, ParmList *l) {
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  char *realname;
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  Parm *p;
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  int   i;
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  int   oldshadow = shadow;
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  String cname = "python:constructor:";
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  String translate = "";
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  int pcount, numopt;
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  int have_optional;
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  if (shadow) shadow = shadow | PYSHADOW_MEMBER;
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  this->Language::cpp_constructor(name,iname,l);
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  shadow = oldshadow;
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  if (shadow) {
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    if (iname)
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      realname = iname;
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    else {
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      if (class_renamed) realname = class_name;
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      else realname = class_name;
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    }
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    // Check to see if we've already seen this
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    cname << class_name << "::" << realname;
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    if (add_symbol(cname.get(), 0,0)) {
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      return;   // Forget it, already seen it
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    }
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    if (!have_constructor) {
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      // Create a new constructor
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      *construct << tab4 << "def __init__(self,*_args,**_kwargs):\n";
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      if (docstring && doc_entry)
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	*construct << tab8 << "\"\"\"" << add_docstring(doc_entry) << "\"\"\"\n";
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      *construct << tab8 << "self.this = apply(" << module << "." << name_construct(realname) << ",_args,_kwargs)\n";
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      *construct << tab8 << "self.thisown = 1\n";
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      emitAddPragmas(*construct,"__init__",tab8);
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      have_constructor = 1;
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    } else {
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      // Hmmm. We seem to be creating a different constructor.  We're just going to create a
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      // function for it.
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      *additional << "def " << realname << "(*_args,**_kwargs):\n";
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      *additional << tab4 << "val = " << class_name << "Ptr(apply("
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		  << module << "." << name_construct(realname) << ",_args,_kwargs))\n"
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                  << tab4 << "val.thisown = 1\n";
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      emitAddPragmas(*additional, realname, tab4);
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      *additional << tab4 << "return val\n\n";
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    }
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    // Patch up the documentation entry
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    if (doc_entry) {
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      doc_entry->usage = "";
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      doc_entry->usage << usage_func(class_name,0,l);
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    }
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  }
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}
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// ------------------------------------------------------------------------------
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// void PYTHON::cpp_destructor(char *name, char *newname)
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//
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// Creates a destructor for this object
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// ------------------------------------------------------------------------------
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void PYTHON::cpp_destructor(char *name, char *newname) {
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  char *realname;
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  int oldshadow = shadow;
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  if (shadow) shadow = shadow | PYSHADOW_MEMBER;
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  this->Language::cpp_destructor(name,newname);
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  shadow = oldshadow;
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  if (shadow) {
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    if (newname) realname = newname;
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    else {
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      if (class_renamed) realname = class_name;
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      else realname = name;
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    }
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    *pyclass << tab4 << "def __del__(self," << module << "=" << module << "):\n";
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    emitAddPragmas(*pyclass,"__del__",tab8);
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    *pyclass << tab8 << "if self.thisown == 1 :\n"
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	     << tab8 << tab4 << module << "." << name_destroy(realname) << "(self)\n";
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    have_destructor = 1;
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    if (doc_entry) {
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      doc_entry->usage = "";
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      doc_entry->usage << "del this";
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    }
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  }
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}
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// -------------------------------------------------------------------------------
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// PYTHON::cpp_close_class()
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//
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// Closes a Python class and writes out a wrapper
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// -------------------------------------------------------------------------------
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void PYTHON::cpp_close_class() {
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  String    ptrclass;
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  String    repr;
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  if (shadow) {
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    if (!have_constructor) {
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      // Build a constructor that takes a pointer to this kind of object
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      *construct << tab4 << "def __init__(self,this):\n";
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      *construct << tab8 << "self.this = this\n";
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    }
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    // First, build the pointer base class
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    if (base_class) {
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      ptrclass << "class " << class_name << "Ptr(" << *base_class << "):\n";
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    } else {
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    ptrclass << "class " << class_name << "Ptr :\n";
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    }
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    //    *getattr << tab8 << "return self.__dict__[name]\n";
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    *getattr << tab8 << "raise AttributeError,name\n";
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    *setattr << tab8 << "self.__dict__[name] = value\n";
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    ptrclass << *cinit
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	     << tab4 << "def __init__(self,this):\n"
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	     << tab8 << "self.this = this\n"
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	     << tab8 << "self.thisown = 0\n";
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    classes << ptrclass
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	    << *pyclass;
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    if (have_setattr)
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      classes << *setattr;
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    if (have_getattr)
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      classes << *getattr;
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    if (!have_repr) {
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      // Supply a repr method for this class
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      repr << tab4 << "def __repr__(self):\n"
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	   << tab8 << "return \"<C " << class_name <<" instance at %s>\" % (self.this,)\n";
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      classes << repr;
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      emitAddPragmas(classes,"__class__",tab4);
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    }
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    // Now build the real class with a normal constructor
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    classes << "class " << class_name << "(" << class_name << "Ptr):\n";
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    if (docstring && doc_entry) {
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      classes << tab4 << "\"\"\"" << add_docstring(doc_entry) << "\"\"\"\n";
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    }
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    classes << *construct << "\n\n"
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	    << "\n" << *additional << "\n";
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    delete pyclass;
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    delete setattr;
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    delete getattr;
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    delete additional;
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  }
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}
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void PYTHON::cpp_cleanup() { };
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void PYTHON::cpp_inherit(char **baseclass,int) {
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  char *bc;
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  int   i = 0, first_base = 0;
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  if (!shadow) {
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    this->Language::cpp_inherit(baseclass);
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    return;
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  }
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  // We'll inherit variables and constants, but not methods
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  this->Language::cpp_inherit(baseclass, INHERIT_VAR);
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  if (!baseclass) return;
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  base_class = new String;
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  // Now tell the Python module that we're inheriting from a base class
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  while (baseclass[i]) {
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    bc = (char *) hash.lookup(baseclass[i]);
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    if (bc) {
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      if (first_base) *base_class << ",";
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      *base_class << bc << "Ptr";
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      first_base = 1;
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    }
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    i++;
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  }
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  if (!first_base) {
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    delete base_class;
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    base_class = 0;
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  }
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}
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// --------------------------------------------------------------------------------
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// PYTHON::cpp_variable(char *name, char *iname, DataType *t)
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//
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// Adds an instance member.
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// --------------------------------------------------------------------------------
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void PYTHON::cpp_variable(char *name, char *iname, DataType *t) {
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  char *realname;
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  int   inhash = 0;
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  int   oldshadow = shadow;
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  String cname = "python:";
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  if (shadow) shadow = shadow | PYSHADOW_MEMBER;
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  this->Language::cpp_variable(name,iname,t);
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  shadow = oldshadow;
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  if (shadow) {
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    have_getattr = 1;
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    have_setattr = 1;
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    if (!iname)
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      realname = name;
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    else
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      realname = iname;
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    // Check to see if we've already seen this
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    cname << class_name << "::" << realname;
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    if (add_symbol(cname.get(), 0,0)) {
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      return;   // Forget it, already seen it
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    }
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    // Figure out if we've seen this datatype before
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    if ((hash.lookup(t->name)) && (t->is_pointer <= 1)) inhash = 1;
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    // Now write some code to set the variable
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    *setattr << tab8 << "if name == \"" << realname << "\" :\n";
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						|
    if (inhash) {
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      *setattr << tab8 << tab4 << module << "." << name_set(name_member(realname,class_name)) << "(self,value.this)\n";
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    } else {
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      *setattr << tab8 << tab4 << module << "." << name_set(name_member(realname,class_name)) << "(self,value)\n";
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    }
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    *setattr << tab8 << tab4 << "return\n";
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    // Write some code to get the variable
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    *getattr << tab8 << "if name == \"" << realname << "\" : \n";
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    if (inhash) {
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      *getattr << tab8 << tab4 << "return " << (char *) hash.lookup(t->name) << "Ptr(" << module << "."
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	       << name_get(name_member(realname,class_name)) << "(self))\n";
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    } else {
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      *getattr << tab8 << tab4 << "return " << module << "." << name_get(name_member(realname,class_name)) << "(self)\n";
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    }
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    // Patch up ye old documentation entry
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						|
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    if (doc_entry) {
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      doc_entry->usage = "";
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      doc_entry->usage << "self." << realname;
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    }
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  }
 | 
						|
}
 | 
						|
 | 
						|
// --------------------------------------------------------------------------------
 | 
						|
// PYTHON::cpp_declare_const(char *name, char *iname, DataType *type, char *value)
 | 
						|
//
 | 
						|
// Add access to a C++ constant
 | 
						|
// --------------------------------------------------------------------------------
 | 
						|
 | 
						|
void PYTHON::cpp_declare_const(char *name, char *iname, DataType *type, char *value) {
 | 
						|
  char *realname;
 | 
						|
  int   oldshadow = shadow;
 | 
						|
  String cname = "python:";
 | 
						|
 | 
						|
  if (shadow) shadow = shadow | PYSHADOW_MEMBER;
 | 
						|
  this->Language::cpp_declare_const(name,iname,type,value);
 | 
						|
  shadow = oldshadow;
 | 
						|
 | 
						|
  if (shadow) {
 | 
						|
    if (!iname)
 | 
						|
      realname = name;
 | 
						|
    else
 | 
						|
      realname = iname;
 | 
						|
 | 
						|
    // Check to see if we've already seen this
 | 
						|
 | 
						|
    cname << class_name << "::" << realname;
 | 
						|
    if (add_symbol(cname.get(), 0,0)) {
 | 
						|
      return;   // Forget it, already seen it
 | 
						|
    }
 | 
						|
 | 
						|
    *cinit << tab4 << realname << " = " << module << "." << name_member(realname,class_name) << "\n";
 | 
						|
 | 
						|
    if (doc_entry) {
 | 
						|
      doc_entry->usage = "";
 | 
						|
      doc_entry->usage << "self." << realname;
 | 
						|
      if (value) {
 | 
						|
	doc_entry->usage << " = " << value;
 | 
						|
      }
 | 
						|
    }
 | 
						|
  }
 | 
						|
}
 | 
						|
 | 
						|
// --------------------------------------------------------------------------------
 | 
						|
// PYTHON::add_typedef(DataType *t, char *name)
 | 
						|
//
 | 
						|
// This is called whenever a typedef is encountered.   When shadow classes are
 | 
						|
// used, this function lets us discovered hidden uses of a class.  For example :
 | 
						|
//
 | 
						|
//     struct FooBar {
 | 
						|
//            ...
 | 
						|
//     }
 | 
						|
//
 | 
						|
// typedef FooBar *FooBarPtr;
 | 
						|
//
 | 
						|
// --------------------------------------------------------------------------------
 | 
						|
 | 
						|
void PYTHON::add_typedef(DataType *t, char *name) {
 | 
						|
 | 
						|
  if (!shadow) return;
 | 
						|
 | 
						|
  // First check to see if there aren't too many pointers
 | 
						|
 | 
						|
  if (t->is_pointer > 1) return;
 | 
						|
 | 
						|
  if (hash.lookup(name)) return;      // Already added
 | 
						|
 | 
						|
 | 
						|
  // Now look up the datatype in our shadow class hash table
 | 
						|
 | 
						|
  if (hash.lookup(t->name)) {
 | 
						|
 | 
						|
    // Yep.   This datatype is in the hash
 | 
						|
 | 
						|
    // Put this types 'new' name into the hash
 | 
						|
 | 
						|
    hash.add(name,copy_string((char *) hash.lookup(t->name)));
 | 
						|
  }
 | 
						|
}
 |