Files
wxWidgets/src/common/intl.cpp
Vadim Zeitlin 45ffc40fc2 Use nl_langinfo() in wxUILocaleImplUnix::GetInfo()
This function can be used for all GetInfo() items, so using it is
simpler than the code in the Unix version of wxLocale::GetInfo() which
uses either it or localeconv(), and there should be no real drawbacks to
using it nowadays as it should be available everywhere.

No real changes yet.
2021-09-01 18:11:40 +02:00

1904 lines
55 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/common/intl.cpp
// Purpose: Internationalization and localisation for wxWidgets
// Author: Vadim Zeitlin
// Modified by: Michael N. Filippov <michael@idisys.iae.nsk.su>
// (2003/09/30 - PluralForms support)
// Created: 29/01/98
// Copyright: (c) 1998 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declaration
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#if wxUSE_INTL
#ifndef WX_PRECOMP
#include "wx/dynarray.h"
#include "wx/string.h"
#include "wx/intl.h"
#include "wx/log.h"
#include "wx/utils.h"
#include "wx/app.h"
#include "wx/hashmap.h"
#include "wx/module.h"
#endif // WX_PRECOMP
#include <locale.h>
// standard headers
#include <ctype.h>
#include <stdlib.h>
#ifdef HAVE_LANGINFO_H
#include <langinfo.h>
#endif
#include "wx/file.h"
#include "wx/filename.h"
#include "wx/tokenzr.h"
#include "wx/fontmap.h"
#include "wx/scopedptr.h"
#include "wx/apptrait.h"
#include "wx/stdpaths.h"
#include "wx/hashset.h"
#include "wx/uilocale.h"
#ifdef __WIN32__
#include "wx/msw/private/uilocale.h"
#elif defined(__WXOSX__)
#include "wx/osx/core/cfref.h"
#include "wx/osx/core/cfstring.h"
#include <CoreFoundation/CFLocale.h>
#include <CoreFoundation/CFDateFormatter.h>
#include <CoreFoundation/CFString.h>
#elif defined(__UNIX__)
#include "wx/unix/private/uilocale.h"
#endif
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#define TRACE_I18N wxS("i18n")
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// global functions
// ----------------------------------------------------------------------------
static wxLocale *wxSetLocale(wxLocale *pLocale);
// ----------------------------------------------------------------------------
// wxLanguageInfo
// ----------------------------------------------------------------------------
#ifdef __WINDOWS__
// helper used by wxLanguageInfo::GetLocaleName() and elsewhere to determine
// whether the locale is Unicode-only (it is if this function returns empty
// string)
static wxString wxGetANSICodePageForLocale(LCID lcid)
{
wxString cp;
wxChar buffer[16];
if ( ::GetLocaleInfo(lcid, LOCALE_IDEFAULTANSICODEPAGE,
buffer, WXSIZEOF(buffer)) > 0 )
{
if ( buffer[0] != wxT('0') || buffer[1] != wxT('\0') )
cp = buffer;
//else: this locale doesn't use ANSI code page
}
return cp;
}
wxUint32 wxLanguageInfo::GetLCID() const
{
return MAKELCID(MAKELANGID(WinLang, WinSublang), SORT_DEFAULT);
}
const char* wxLanguageInfo::TrySetLocale() const
{
wxString locale;
const LCID lcid = GetLCID();
wxChar buffer[256];
buffer[0] = wxT('\0');
// Prefer to use the new (Vista and later) locale names instead of locale
// identifiers if supported, both at the OS level (LOCALE_SNAME) and by the
// CRT (check by calling setlocale()).
if ( wxGetWinVersion() >= wxWinVersion_Vista )
{
if ( ::GetLocaleInfo(lcid, LOCALE_SNAME, buffer, WXSIZEOF(buffer)) )
{
locale = buffer;
}
else
{
wxLogLastError(wxT("GetLocaleInfo(LOCALE_SNAME)"));
}
const char* const retloc = wxSetlocale(LC_ALL, locale);
if ( retloc )
return retloc;
//else: fall back to LOCALE_SENGLANGUAGE
}
if ( !::GetLocaleInfo(lcid, LOCALE_SENGLANGUAGE, buffer, WXSIZEOF(buffer)) )
{
wxLogLastError(wxT("GetLocaleInfo(LOCALE_SENGLANGUAGE)"));
return NULL;
}
locale = buffer;
if ( ::GetLocaleInfo(lcid, LOCALE_SENGCOUNTRY,
buffer, WXSIZEOF(buffer)) > 0 )
{
locale << wxT('_') << buffer;
}
const wxString cp = wxGetANSICodePageForLocale(lcid);
if ( !cp.empty() )
{
locale << wxT('.') << cp;
}
return wxSetlocale(LC_ALL, locale);
}
#else // !__WINDOWS__
const char* wxLanguageInfo::TrySetLocale() const
{
return wxSetlocale(LC_ALL, CanonicalName);
}
#endif // __WINDOWS__/!__WINDOWS__
wxString wxLanguageInfo::GetLocaleName() const
{
const char* const orig = wxSetlocale(LC_ALL, NULL);
const char* const ret = TrySetLocale();
wxString retval;
if ( ret )
{
// Note that we must copy the returned value before calling setlocale()
// again as the string "ret" points to can (and, at least under Linux
// with glibc, actually always will) be changed by this call.
retval = ret;
wxSetlocale(LC_ALL, orig);
}
return retval;
}
// ----------------------------------------------------------------------------
// wxLocale
// ----------------------------------------------------------------------------
#include "wx/arrimpl.cpp"
WX_DECLARE_USER_EXPORTED_OBJARRAY(wxLanguageInfo, wxLanguageInfoArray, WXDLLIMPEXP_BASE);
WX_DEFINE_OBJARRAY(wxLanguageInfoArray)
wxLanguageInfoArray *wxLocale::ms_languagesDB = NULL;
/*static*/ void wxLocale::CreateLanguagesDB()
{
if (ms_languagesDB == NULL)
{
ms_languagesDB = new wxLanguageInfoArray;
InitLanguagesDB();
}
}
/*static*/ void wxLocale::DestroyLanguagesDB()
{
wxDELETE(ms_languagesDB);
}
void wxLocale::DoCommonInit()
{
m_language = wxLANGUAGE_UNKNOWN;
m_pszOldLocale = NULL;
m_pOldLocale = NULL;
#ifdef __WIN32__
m_oldLCID = 0;
#endif
m_initialized = false;
}
// NB: this function has (desired) side effect of changing current locale
bool wxLocale::Init(const wxString& name,
const wxString& shortName,
const wxString& locale,
bool bLoadDefault
#if WXWIN_COMPATIBILITY_2_8
,bool WXUNUSED_UNLESS_DEBUG(bConvertEncoding)
#endif
)
{
#if WXWIN_COMPATIBILITY_2_8
wxASSERT_MSG( bConvertEncoding,
wxS("wxLocale::Init with bConvertEncoding=false is no longer supported, add charset to your catalogs") );
#endif
// change current locale (default: same as long name)
wxString szLocale(locale);
if ( szLocale.empty() )
{
// the argument to setlocale()
szLocale = shortName;
wxCHECK_MSG( !szLocale.empty(), false,
wxS("no locale to set in wxLocale::Init()") );
}
if ( const wxLanguageInfo* langInfo = FindLanguageInfo(szLocale) )
{
// Prefer to use Init(wxLanguage) overload if possible as it will
// correctly set our m_language and also set the locale correctly under
// MSW, where just calling wxSetLocale() as we do below is not enough.
//
// However don't do it if the parameters are incompatible with this
// language, e.g. if we are called with something like ("French", "de")
// to use French locale but German translations: this seems unlikely to
// happen but, in principle, it could.
if ( langInfo->CanonicalName.StartsWith(shortName) )
{
return Init(langInfo->Language,
bLoadDefault ? wxLOCALE_LOAD_DEFAULT : 0);
}
}
// the short name will be used to look for catalog files as well,
// so we need something here
wxString strShort(shortName);
if ( strShort.empty() ) {
// FIXME I don't know how these 2 letter abbreviations are formed,
// this wild guess is surely wrong
if ( !szLocale.empty() )
{
strShort += (wxChar)wxTolower(szLocale[0]);
if ( szLocale.length() > 1 )
strShort += (wxChar)wxTolower(szLocale[1]);
}
}
DoInit(name, strShort, wxLANGUAGE_UNKNOWN);
const bool ret = wxSetlocale(LC_ALL, szLocale) != NULL;
return DoCommonPostInit(ret, szLocale, shortName, bLoadDefault);
}
void wxLocale::DoInit(const wxString& name,
const wxString& shortName,
int language)
{
wxASSERT_MSG( !m_initialized,
wxS("you can't call wxLocale::Init more than once") );
m_initialized = true;
m_strLocale = name;
m_strShort = shortName;
m_language = language;
// Store the current locale in order to be able to restore it in the dtor.
m_pszOldLocale = wxSetlocale(LC_ALL, NULL);
if ( m_pszOldLocale )
m_pszOldLocale = wxStrdup(m_pszOldLocale);
#ifdef __WIN32__
m_oldLCID = ::GetThreadLocale();
#endif
m_pOldLocale = wxSetLocale(this);
// Set translations object, but only if the user didn't do so yet.
// This is to preserve compatibility with wx-2.8 where wxLocale was
// the only API for translations. wxLocale works as a stack, with
// latest-created one being the active one:
// wxLocale loc_fr(wxLANGUAGE_FRENCH);
// // _() returns French
// {
// wxLocale loc_cs(wxLANGUAGE_CZECH);
// // _() returns Czech
// }
// // _() returns French again
wxTranslations *oldTrans = wxTranslations::Get();
if ( !oldTrans ||
(m_pOldLocale && oldTrans == &m_pOldLocale->m_translations) )
{
wxTranslations::SetNonOwned(&m_translations);
}
}
bool wxLocale::DoCommonPostInit(bool success,
const wxString& name,
const wxString& shortName,
bool bLoadDefault)
{
if ( !success )
{
wxLogWarning(_("Cannot set locale to language \"%s\"."), name);
// As we failed to change locale, there is no need to restore the
// previous one: it's still valid.
free(const_cast<char *>(m_pszOldLocale));
m_pszOldLocale = NULL;
// continue nevertheless and try to load at least the translations for
// this language
}
wxTranslations *t = wxTranslations::Get();
if ( t )
{
t->SetLanguage(shortName);
if ( bLoadDefault )
t->AddStdCatalog();
}
return success;
}
bool wxLocale::Init(int lang, int flags)
{
#if WXWIN_COMPATIBILITY_2_8
wxASSERT_MSG( !(flags & wxLOCALE_CONV_ENCODING),
wxS("wxLOCALE_CONV_ENCODING is no longer supported, add charset to your catalogs") );
#endif
wxCHECK_MSG( lang != wxLANGUAGE_UNKNOWN, false,
wxS("Initializing unknown locale doesn't make sense, did you ")
wxS("mean to use wxLANGUAGE_DEFAULT perhaps?") );
wxString name, shortName;
const wxLanguageInfo *info = GetLanguageInfo(lang);
// Unknown language:
if (info == NULL)
{
// This could have happened because some concrete language has been
// requested and we just don't know anything about it. In this case, we
// have no choice but to simply give up.
if ( lang != wxLANGUAGE_DEFAULT )
{
wxLogError(wxS("Unknown language %i."), lang);
return false;
}
// However in case we didn't recognize the default system language, we
// can still try to use it, even though we don't know anything about it
// because setlocale() still might.
}
else
{
name = info->Description;
shortName = info->CanonicalName;
}
DoInit(name, shortName, lang);
// Set the locale:
#if defined(__UNIX__) || defined(__WIN32__)
bool ok = lang == wxLANGUAGE_DEFAULT ? wxUILocale::UseDefault()
: wxUILocale::UseLanguage(*info);
// Under (non-Darwn) Unix wxUILocale already set the C locale, but under
// the other platforms we still have to do it here.
#if defined(__WIN32__) || defined(__WXOSX__)
// We prefer letting the CRT to set its locale on its own when using
// default locale, as it does a better job of it than we do. We also have
// to do this when we didn't recognize the default language at all.
const char *retloc = lang == wxLANGUAGE_DEFAULT ? wxSetlocale(LC_ALL, "")
: info->TrySetLocale();
#if wxUSE_UNICODE && (defined(__VISUALC__) || defined(__MINGW32__))
// VC++ setlocale() (also used by Mingw) can't set locale to languages that
// can only be written using Unicode, therefore wxSetlocale() call fails
// for such languages but we don't want to report it as an error -- so that
// at least message catalogs can be used.
if ( !retloc )
{
if ( wxGetANSICodePageForLocale(LOCALE_USER_DEFAULT).empty() )
{
// we set the locale to a Unicode-only language, don't treat the
// inability of CRT to use it as an error
retloc = "C";
}
}
#endif // CRT not handling Unicode-only languages
if ( !retloc )
ok = false;
#endif // __WIN32__
return DoCommonPostInit
(
ok,
name,
// wxLANGUAGE_DEFAULT needs to be passed to wxTranslations as ""
// for correct detection of user's preferred language(s)
lang == wxLANGUAGE_DEFAULT ? wxString() : shortName,
flags & wxLOCALE_LOAD_DEFAULT
);
#else // !(__UNIX__ || __WIN32__)
wxUnusedVar(flags);
return false;
#endif
}
namespace
{
#if defined(__UNIX__) && !defined(__WXOSX__)
// Small helper function: get the value of the given environment variable and
// return true only if the variable was found and has non-empty value.
inline bool wxGetNonEmptyEnvVar(const wxString& name, wxString* value)
{
return wxGetEnv(name, value) && !value->empty();
}
#endif
} // anonymous namespace
/*static*/ int wxLocale::GetSystemLanguage()
{
CreateLanguagesDB();
// init i to avoid compiler warning
size_t i = 0,
count = ms_languagesDB->GetCount();
#ifdef __WXOSX__
wxCFRef<CFLocaleRef> userLocaleRef(CFLocaleCopyCurrent());
// because the locale identifier (kCFLocaleIdentifier) is formatted a little bit differently, eg
// az_Cyrl_AZ@calendar=buddhist;currency=JPY we just recreate the base info as expected by wx here
wxCFStringRef str(wxCFRetain((CFStringRef)CFLocaleGetValue(userLocaleRef, kCFLocaleLanguageCode)));
const wxString langPrefix = str.AsString() + "_";
str.reset(wxCFRetain((CFStringRef)CFLocaleGetValue(userLocaleRef, kCFLocaleCountryCode)));
const wxString langFull = langPrefix + str.AsString();
int langOnlyMatchIndex = wxNOT_FOUND;
for ( i = 0; i < count; i++ )
{
const wxString& fullname = ms_languagesDB->Item(i).CanonicalName;
if ( langFull == fullname )
{
// Exact match, no need to look any further.
break;
}
if ( fullname.StartsWith(langPrefix) )
{
// Matched just the language, keep looking, but we'll keep this if
// we don't find an exact match later.
langOnlyMatchIndex = i;
}
}
if ( i == count && langOnlyMatchIndex != wxNOT_FOUND )
i = langOnlyMatchIndex;
#elif defined(__UNIX__)
// first get the string identifying the language from the environment
wxString langFull;
if (!wxGetNonEmptyEnvVar(wxS("LC_ALL"), &langFull) &&
!wxGetNonEmptyEnvVar(wxS("LC_MESSAGES"), &langFull) &&
!wxGetNonEmptyEnvVar(wxS("LANG"), &langFull))
{
// no language specified, treat it as English
return wxLANGUAGE_ENGLISH_US;
}
// the language string has the following form
//
// lang[_LANG][.encoding][@modifier]
//
// (see environ(5) in the Open Unix specification)
//
// where lang is the primary language, LANG is a sublang/territory,
// encoding is the charset to use and modifier "allows the user to select
// a specific instance of localization data within a single category"
//
// for example, the following strings are valid:
// fr
// fr_FR
// de_DE.iso88591
// de_DE@euro
// de_DE.iso88591@euro
// for now we don't use the encoding, although we probably should (doing
// translations of the msg catalogs on the fly as required) (TODO)
//
// we need the modified for languages like Valencian: ca_ES@valencia
// though, remember it
wxString modifier;
size_t posModifier = langFull.find_first_of(wxS("@"));
if ( posModifier != wxString::npos )
modifier = langFull.Mid(posModifier);
size_t posEndLang = langFull.find_first_of(wxS("@."));
if ( posEndLang != wxString::npos )
{
langFull.Truncate(posEndLang);
}
if ( langFull == wxS("C") || langFull == wxS("POSIX") )
{
// default C locale is English too
return wxLANGUAGE_ENGLISH_US;
}
// do we have just the language (or sublang too)?
const bool justLang = langFull.find('_') == wxString::npos;
// 0. Make sure the lang is according to latest ISO 639
// (this is necessary because glibc uses iw and in instead
// of he and id respectively).
// the language itself (second part is the dialect/sublang)
wxString langOrig = ExtractLang(langFull);
wxString lang;
if ( langOrig == wxS("iw"))
lang = wxS("he");
else if (langOrig == wxS("in"))
lang = wxS("id");
else if (langOrig == wxS("ji"))
lang = wxS("yi");
else if (langOrig == wxS("no_NO"))
lang = wxS("nb_NO");
else if (langOrig == wxS("no_NY"))
lang = wxS("nn_NO");
else if (langOrig == wxS("no"))
lang = wxS("nb_NO");
else
lang = langOrig;
// did we change it?
if ( lang != langOrig )
{
langFull = lang + ExtractNotLang(langFull);
}
// 1. Try to find the language either as is:
// a) With modifier if set
if ( !modifier.empty() )
{
wxString langFullWithModifier = langFull + modifier;
for ( i = 0; i < count; i++ )
{
if ( ms_languagesDB->Item(i).CanonicalName == langFullWithModifier )
break;
}
}
// b) Without modifier
if ( modifier.empty() || i == count )
{
for ( i = 0; i < count; i++ )
{
if ( ms_languagesDB->Item(i).CanonicalName == langFull )
break;
}
}
// 2. If langFull is of the form xx_YY, try to find xx:
if ( i == count && !justLang )
{
for ( i = 0; i < count; i++ )
{
if ( ExtractLang(ms_languagesDB->Item(i).CanonicalName) == lang )
{
break;
}
}
}
// 3. If langFull is of the form xx, try to find any xx_YY record:
if ( i == count && justLang )
{
for ( i = 0; i < count; i++ )
{
if ( ExtractLang(ms_languagesDB->Item(i).CanonicalName)
== langFull )
{
break;
}
}
}
if ( i == count )
{
// In addition to the format above, we also can have full language
// names in LANG env var - for example, SuSE is known to use
// LANG="german" - so check for use of non-standard format and try to
// find the name in verbose description.
for ( i = 0; i < count; i++ )
{
if (ms_languagesDB->Item(i).Description.CmpNoCase(langFull) == 0)
{
break;
}
}
}
#elif defined(__WIN32__)
const LANGID langid = ::GetUserDefaultUILanguage();
if ( langid != LOCALE_CUSTOM_UI_DEFAULT )
{
wxUint32 lang = PRIMARYLANGID(langid);
wxUint32 sublang = SUBLANGID(langid);
for ( i = 0; i < count; i++ )
{
if (ms_languagesDB->Item(i).WinLang == lang &&
ms_languagesDB->Item(i).WinSublang == sublang)
{
break;
}
}
}
//else: leave wxlang == wxLANGUAGE_UNKNOWN
#endif // Unix/Win32
if ( i < count )
{
// we did find a matching entry, use it
return ms_languagesDB->Item(i).Language;
}
// no info about this language in the database
return wxLANGUAGE_UNKNOWN;
}
// ----------------------------------------------------------------------------
// encoding stuff
// ----------------------------------------------------------------------------
// this is a bit strange as under Windows we get the encoding name using its
// numeric value and under Unix we do it the other way round, but this just
// reflects the way different systems provide the encoding info
/* static */
wxString wxLocale::GetSystemEncodingName()
{
wxString encname;
#if defined(__WIN32__)
// FIXME: what is the error return value for GetACP()?
const UINT codepage = ::GetACP();
switch ( codepage )
{
case 65001:
encname = "UTF-8";
break;
default:
encname.Printf(wxS("windows-%u"), codepage);
}
#elif defined(__WXMAC__)
encname = wxCFStringRef::AsString(
CFStringGetNameOfEncoding(CFStringGetSystemEncoding())
);
#elif defined(__UNIX_LIKE__)
#if defined(HAVE_LANGINFO_H) && defined(CODESET)
// GNU libc provides current character set this way (this conforms
// to Unix98)
char *oldLocale = strdup(setlocale(LC_CTYPE, NULL));
setlocale(LC_CTYPE, "");
encname = wxString::FromAscii(nl_langinfo(CODESET));
setlocale(LC_CTYPE, oldLocale);
free(oldLocale);
if (encname.empty())
#endif // HAVE_LANGINFO_H
{
// if we can't get at the character set directly, try to see if it's in
// the environment variables (in most cases this won't work, but I was
// out of ideas)
char *lang = getenv( "LC_ALL");
char *dot = lang ? strchr(lang, '.') : NULL;
if (!dot)
{
lang = getenv( "LC_CTYPE" );
if ( lang )
dot = strchr(lang, '.' );
}
if (!dot)
{
lang = getenv( "LANG");
if ( lang )
dot = strchr(lang, '.');
}
if ( dot )
{
encname = wxString::FromAscii( dot+1 );
}
}
#endif // Win32/Unix
return encname;
}
/* static */
wxFontEncoding wxLocale::GetSystemEncoding()
{
#if defined(__WIN32__)
const UINT codepage = ::GetACP();
switch ( codepage )
{
case 1250:
case 1251:
case 1252:
case 1253:
case 1254:
case 1255:
case 1256:
case 1257:
case 1258:
return (wxFontEncoding)(wxFONTENCODING_CP1250 + codepage - 1250);
case 1361:
return wxFONTENCODING_CP1361;
case 874:
return wxFONTENCODING_CP874;
case 932:
return wxFONTENCODING_CP932;
case 936:
return wxFONTENCODING_CP936;
case 949:
return wxFONTENCODING_CP949;
case 950:
return wxFONTENCODING_CP950;
case 65001:
return wxFONTENCODING_UTF8;
}
#elif defined(__WXMAC__)
CFStringEncoding encoding = 0 ;
encoding = CFStringGetSystemEncoding() ;
return wxMacGetFontEncFromSystemEnc( encoding ) ;
#elif defined(__UNIX_LIKE__) && wxUSE_FONTMAP
const wxString encname = GetSystemEncodingName();
if ( !encname.empty() )
{
wxFontEncoding enc = wxFontMapperBase::GetEncodingFromName(encname);
// on some modern Linux systems (RedHat 8) the default system locale
// is UTF8 -- but it isn't supported by wxGTK1 in ANSI build at all so
// don't even try to use it in this case
#if !wxUSE_UNICODE && \
((defined(__WXGTK__) && !defined(__WXGTK20__)) || defined(__WXMOTIF__))
if ( enc == wxFONTENCODING_UTF8 )
{
// the most similar supported encoding...
enc = wxFONTENCODING_ISO8859_1;
}
#endif // !wxUSE_UNICODE
// GetEncodingFromName() returns wxFONTENCODING_DEFAULT for C locale
// (a.k.a. US-ASCII) which is arguably a bug but keep it like this for
// backwards compatibility and just take care to not return
// wxFONTENCODING_DEFAULT from here as this surely doesn't make sense
if ( enc == wxFONTENCODING_DEFAULT )
{
// we don't have wxFONTENCODING_ASCII, so use the closest one
return wxFONTENCODING_ISO8859_1;
}
if ( enc != wxFONTENCODING_MAX )
{
return enc;
}
//else: return wxFONTENCODING_SYSTEM below
}
#endif // Win32/Unix
return wxFONTENCODING_SYSTEM;
}
/* static */
void wxLocale::AddLanguage(const wxLanguageInfo& info)
{
CreateLanguagesDB();
ms_languagesDB->Add(info);
}
/* static */
const wxLanguageInfo *wxLocale::GetLanguageInfo(int lang)
{
CreateLanguagesDB();
// calling GetLanguageInfo(wxLANGUAGE_DEFAULT) is a natural thing to do, so
// make it work
if ( lang == wxLANGUAGE_DEFAULT )
lang = GetSystemLanguage();
if ( lang == wxLANGUAGE_UNKNOWN )
return NULL;
const size_t count = ms_languagesDB->GetCount();
for ( size_t i = 0; i < count; i++ )
{
if ( ms_languagesDB->Item(i).Language == lang )
return &ms_languagesDB->Item(i);
}
return NULL;
}
/* static */
wxString wxLocale::GetLanguageName(int lang)
{
wxString string;
if ( lang == wxLANGUAGE_DEFAULT || lang == wxLANGUAGE_UNKNOWN )
return string;
const wxLanguageInfo *info = GetLanguageInfo(lang);
if (info)
string = info->Description;
return string;
}
/* static */
wxString wxLocale::GetLanguageCanonicalName(int lang)
{
wxString string;
if ( lang == wxLANGUAGE_DEFAULT || lang == wxLANGUAGE_UNKNOWN )
return string;
const wxLanguageInfo *info = GetLanguageInfo(lang);
if (info)
string = info->CanonicalName;
return string;
}
/* static */
const wxLanguageInfo *wxLocale::FindLanguageInfo(const wxString& locale)
{
CreateLanguagesDB();
const wxLanguageInfo *infoRet = NULL;
const size_t count = ms_languagesDB->GetCount();
for ( size_t i = 0; i < count; i++ )
{
const wxLanguageInfo *info = &ms_languagesDB->Item(i);
if ( wxStricmp(locale, info->CanonicalName) == 0 ||
wxStricmp(locale, info->Description) == 0 )
{
// exact match, stop searching
infoRet = info;
break;
}
if ( wxStricmp(locale, info->CanonicalName.BeforeFirst(wxS('_'))) == 0 )
{
// a match -- but maybe we'll find an exact one later, so continue
// looking
//
// OTOH, maybe we had already found a language match and in this
// case don't overwrite it because the entry for the default
// country always appears first in ms_languagesDB
if ( !infoRet )
infoRet = info;
}
}
return infoRet;
}
wxString wxLocale::GetSysName() const
{
return wxSetlocale(LC_ALL, NULL);
}
// clean up
wxLocale::~wxLocale()
{
// Nothing here needs to be done if the object had never been initialized
// successfully.
if ( !m_initialized )
return;
// Restore old translations object.
// See DoCommonInit() for explanation of why this is needed for backward
// compatibility.
if ( wxTranslations::Get() == &m_translations )
{
if ( m_pOldLocale )
wxTranslations::SetNonOwned(&m_pOldLocale->m_translations);
else
wxTranslations::Set(NULL);
}
// restore old locale pointer
wxSetLocale(m_pOldLocale);
if ( m_pszOldLocale )
{
wxSetlocale(LC_ALL, m_pszOldLocale);
free(const_cast<char *>(m_pszOldLocale));
}
#ifdef __WIN32__
wxUseLCID(m_oldLCID);
#endif
}
// check if the given locale is provided by OS and C run time
/* static */
bool wxLocale::IsAvailable(int lang)
{
const wxLanguageInfo *info = wxLocale::GetLanguageInfo(lang);
if ( !info )
{
// The language is unknown (this normally only happens when we're
// passed wxLANGUAGE_DEFAULT), so we can't support it.
wxASSERT_MSG( lang == wxLANGUAGE_DEFAULT,
wxS("No info for a valid language?") );
return false;
}
#if defined(__WIN32__)
if ( !info->WinLang )
return false;
if ( !::IsValidLocale(info->GetLCID(), LCID_INSTALLED) )
return false;
#elif defined(__WXOSX__)
CFLocaleRef
cfloc = CFLocaleCreate(kCFAllocatorDefault, wxCFStringRef(info->CanonicalName));
if ( !cfloc )
return false;
CFRelease(cfloc);
#elif defined(__UNIX__)
// Test if setting the locale works, then set it back.
char * const oldLocale = wxStrdupA(setlocale(LC_ALL, NULL));
const bool available = wxSetlocaleTryAll(LC_ALL, info->CanonicalName);
// restore the original locale
wxSetlocale(LC_ALL, oldLocale);
free(oldLocale);
if ( !available )
return false;
#endif
return true;
}
bool wxLocale::AddCatalog(const wxString& domain)
{
wxTranslations *t = wxTranslations::Get();
if ( !t )
return false;
return t->AddCatalog(domain);
}
bool wxLocale::AddCatalog(const wxString& domain, wxLanguage msgIdLanguage)
{
wxTranslations *t = wxTranslations::Get();
if ( !t )
return false;
return t->AddCatalog(domain, msgIdLanguage);
}
// add a catalog to our linked list
bool wxLocale::AddCatalog(const wxString& szDomain,
wxLanguage msgIdLanguage,
const wxString& msgIdCharset)
{
wxTranslations *t = wxTranslations::Get();
if ( !t )
return false;
#if wxUSE_UNICODE
wxUnusedVar(msgIdCharset);
return t->AddCatalog(szDomain, msgIdLanguage);
#else
return t->AddCatalog(szDomain, msgIdLanguage, msgIdCharset);
#endif
}
bool wxLocale::IsLoaded(const wxString& domain) const
{
wxTranslations *t = wxTranslations::Get();
if ( !t )
return false;
return t->IsLoaded(domain);
}
wxString wxLocale::GetHeaderValue(const wxString& header,
const wxString& domain) const
{
wxTranslations *t = wxTranslations::Get();
if ( !t )
return wxEmptyString;
return t->GetHeaderValue(header, domain);
}
// ----------------------------------------------------------------------------
// accessors for locale-dependent data
// ----------------------------------------------------------------------------
#if defined(__WINDOWS__) || defined(__WXOSX__)
namespace
{
bool IsAtTwoSingleQuotes(const wxString& fmt, wxString::const_iterator p)
{
if ( p != fmt.end() && *p == '\'')
{
++p;
if ( p != fmt.end() && *p == '\'')
{
return true;
}
}
return false;
}
} // anonymous namespace
// This function translates from Unicode date formats described at
//
// http://unicode.org/reports/tr35/tr35-6.html#Date_Format_Patterns
//
// to strftime()-like syntax. This translation is not lossless but we try to do
// our best.
// The function is only exported because it is used in the unit test, it is not
// part of the public API.
WXDLLIMPEXP_BASE
wxString wxTranslateFromUnicodeFormat(const wxString& fmt)
{
wxString fmtWX;
fmtWX.reserve(fmt.length());
char chLast = '\0';
size_t lastCount = 0;
const char* formatchars =
"dghHmMsSy"
#ifdef __WINDOWS__
"t"
#else
"EcLawD"
#endif
;
for ( wxString::const_iterator p = fmt.begin(); /* end handled inside */; ++p )
{
if ( p != fmt.end() )
{
if ( *p == chLast )
{
lastCount++;
continue;
}
const wxUniChar ch = (*p).GetValue();
if ( ch.IsAscii() && strchr(formatchars, ch) )
{
// these characters come in groups, start counting them
chLast = ch;
lastCount = 1;
continue;
}
}
// interpret any special characters we collected so far
if ( lastCount )
{
switch ( chLast )
{
case 'd':
switch ( lastCount )
{
case 1: // d
case 2: // dd
// these two are the same as we don't distinguish
// between 1 and 2 digits for days
fmtWX += "%d";
break;
#ifdef __WINDOWS__
case 3: // ddd
fmtWX += "%a";
break;
case 4: // dddd
fmtWX += "%A";
break;
#endif
default:
wxFAIL_MSG( "too many 'd's" );
}
break;
#ifndef __WINDOWS__
case 'D':
switch ( lastCount )
{
case 1: // D
case 2: // DD
case 3: // DDD
fmtWX += "%j";
break;
default:
wxFAIL_MSG( "wrong number of 'D's" );
}
break;
case 'w':
switch ( lastCount )
{
case 1: // w
case 2: // ww
fmtWX += "%W";
break;
default:
wxFAIL_MSG( "wrong number of 'w's" );
}
break;
case 'E':
switch ( lastCount )
{
case 1: // E
case 2: // EE
case 3: // EEE
fmtWX += "%a";
break;
case 4: // EEEE
fmtWX += "%A";
break;
case 5: // EEEEE
case 6: // EEEEEE
// no "narrow form" in strftime(), use abbrev.
fmtWX += "%a";
break;
default:
wxFAIL_MSG( "wrong number of 'E's" );
}
break;
case 'c':
switch ( lastCount )
{
case 1: // c
// TODO: unsupported: first day of week as numeric value
fmtWX += "1";
break;
case 3: // ccc
fmtWX += "%a";
break;
case 4: // cccc
fmtWX += "%A";
break;
case 5: // ccccc
// no "narrow form" in strftime(), use abbrev.
fmtWX += "%a";
break;
default:
wxFAIL_MSG( "wrong number of 'c's" );
}
break;
case 'L':
switch ( lastCount )
{
case 1: // L
case 2: // LL
fmtWX += "%m";
break;
case 3: // LLL
fmtWX += "%b";
break;
case 4: // LLLL
fmtWX += "%B";
break;
case 5: // LLLLL
// no "narrow form" in strftime(), use abbrev.
fmtWX += "%b";
break;
default:
wxFAIL_MSG( "too many 'L's" );
}
break;
#endif
case 'M':
switch ( lastCount )
{
case 1: // M
case 2: // MM
// as for 'd' and 'dd' above
fmtWX += "%m";
break;
case 3:
fmtWX += "%b";
break;
case 4:
fmtWX += "%B";
break;
case 5:
// no "narrow form" in strftime(), use abbrev.
fmtWX += "%b";
break;
default:
wxFAIL_MSG( "too many 'M's" );
}
break;
case 'y':
switch ( lastCount )
{
case 1: // y
case 2: // yy
fmtWX += "%y";
break;
case 4: // yyyy
fmtWX += "%Y";
break;
default:
wxFAIL_MSG( "wrong number of 'y's" );
}
break;
case 'H':
switch ( lastCount )
{
case 1: // H
case 2: // HH
fmtWX += "%H";
break;
default:
wxFAIL_MSG( "wrong number of 'H's" );
}
break;
case 'h':
switch ( lastCount )
{
case 1: // h
case 2: // hh
fmtWX += "%I";
break;
default:
wxFAIL_MSG( "wrong number of 'h's" );
}
break;
case 'm':
switch ( lastCount )
{
case 1: // m
case 2: // mm
fmtWX += "%M";
break;
default:
wxFAIL_MSG( "wrong number of 'm's" );
}
break;
case 's':
switch ( lastCount )
{
case 1: // s
case 2: // ss
fmtWX += "%S";
break;
default:
wxFAIL_MSG( "wrong number of 's's" );
}
break;
case 'g':
// strftime() doesn't have era string,
// ignore this format
wxASSERT_MSG( lastCount <= 2, "too many 'g's" );
break;
#ifndef __WINDOWS__
case 'a':
fmtWX += "%p";
break;
#endif
#ifdef __WINDOWS__
case 't':
switch ( lastCount )
{
case 1: // t
case 2: // tt
fmtWX += "%p";
break;
default:
wxFAIL_MSG( "too many 't's" );
}
break;
#endif
default:
wxFAIL_MSG( "unreachable" );
}
chLast = '\0';
lastCount = 0;
}
if ( p == fmt.end() )
break;
/*
Handle single quotes:
"Two single quotes represents [sic] a literal single quote, either
inside or outside single quotes. Text within single quotes is not
interpreted in any way (except for two adjacent single quotes)."
*/
if ( IsAtTwoSingleQuotes(fmt, p) )
{
fmtWX += '\'';
++p; // the 2nd single quote is skipped by the for loop's increment
continue;
}
bool isEndQuote = false;
if ( *p == '\'' )
{
++p;
while ( p != fmt.end() )
{
if ( IsAtTwoSingleQuotes(fmt, p) )
{
fmtWX += '\'';
p += 2;
continue;
}
if ( *p == '\'' )
{
isEndQuote = true;
break;
}
fmtWX += *p;
++p;
}
}
if ( p == fmt.end() )
break;
if ( !isEndQuote )
{
// not a special character so must be just a separator, treat as is
if ( *p == wxT('%') )
{
// this one needs to be escaped
fmtWX += wxT('%');
}
fmtWX += *p;
}
}
return fmtWX;
}
#endif // __WINDOWS__ || __WXOSX__
#if defined(__WINDOWS__)
// This function is also used by wxUILocaleImpl, so don't make it private.
extern wxString
wxGetInfoFromLCID(LCID lcid, wxLocaleInfo index, wxLocaleCategory cat);
namespace
{
LCTYPE GetLCTYPEFormatFromLocalInfo(wxLocaleInfo index)
{
switch ( index )
{
case wxLOCALE_SHORT_DATE_FMT:
return LOCALE_SSHORTDATE;
case wxLOCALE_LONG_DATE_FMT:
return LOCALE_SLONGDATE;
case wxLOCALE_TIME_FMT:
return LOCALE_STIMEFORMAT;
default:
wxFAIL_MSG( "no matching LCTYPE" );
}
return 0;
}
// This private function additionally checks consistency of the decimal
// separator settings between MSW and CRT.
wxString
GetInfoFromLCID(LCID lcid, wxLocaleInfo index, wxLocaleCategory cat)
{
const wxString str = wxGetInfoFromLCID(lcid, index, cat);
if ( !str.empty() && index == wxLOCALE_DECIMAL_POINT )
{
// As we get our decimal point separator from Win32 and not the
// CRT there is a possibility of mismatch between them and this
// can easily happen if the user code called setlocale()
// instead of using wxLocale to change the locale. And this can
// result in very strange bugs elsewhere in the code as the
// assumptions that formatted strings do use the decimal
// separator actually fail, so check for it here.
wxASSERT_MSG
(
wxString::Format("%.3f", 1.23).find(str) != wxString::npos,
"Decimal separator mismatch -- did you use setlocale()?"
"If so, use wxLocale to change the locale instead."
);
}
return str;
}
} // anonymous namespace
// This function is also used by wxUILocaleImpl, so don't make it private.
wxString
wxGetInfoFromLCID(LCID lcid, wxLocaleInfo index, wxLocaleCategory cat)
{
wxString str;
wxChar buf[256];
buf[0] = wxT('\0');
switch ( index )
{
case wxLOCALE_THOUSANDS_SEP:
if ( ::GetLocaleInfo(lcid, LOCALE_STHOUSAND, buf, WXSIZEOF(buf)) )
str = buf;
break;
case wxLOCALE_DECIMAL_POINT:
if ( ::GetLocaleInfo(lcid,
cat == wxLOCALE_CAT_MONEY
? LOCALE_SMONDECIMALSEP
: LOCALE_SDECIMAL,
buf,
WXSIZEOF(buf)) )
{
str = buf;
}
break;
case wxLOCALE_SHORT_DATE_FMT:
case wxLOCALE_LONG_DATE_FMT:
case wxLOCALE_TIME_FMT:
if ( ::GetLocaleInfo(lcid, GetLCTYPEFormatFromLocalInfo(index),
buf, WXSIZEOF(buf)) )
{
return wxTranslateFromUnicodeFormat(buf);
}
break;
case wxLOCALE_DATE_TIME_FMT:
// there doesn't seem to be any specific setting for this, so just
// combine date and time ones
//
// we use the short date because this is what "%c" uses by default
// ("%#c" uses long date but we have no way to specify the
// alternate representation here)
{
const wxString
datefmt = wxGetInfoFromLCID(lcid, wxLOCALE_SHORT_DATE_FMT, cat);
if ( datefmt.empty() )
break;
const wxString
timefmt = wxGetInfoFromLCID(lcid, wxLOCALE_TIME_FMT, cat);
if ( timefmt.empty() )
break;
str << datefmt << ' ' << timefmt;
}
break;
default:
wxFAIL_MSG( "unknown wxLocaleInfo" );
}
return str;
}
/* static */
wxString wxLocale::GetInfo(wxLocaleInfo index, wxLocaleCategory cat)
{
if ( !wxGetLocale() )
{
// wxSetLocale() hadn't been called yet of failed, hence CRT must be
// using "C" locale -- but check it to detect bugs that would happen if
// this were not the case.
wxASSERT_MSG( strcmp(setlocale(LC_ALL, NULL), "C") == 0,
wxS("You probably called setlocale() directly instead ")
wxS("of using wxLocale and now there is a ")
wxS("mismatch between C/C++ and Windows locale.\n")
wxS("Things are going to break, please only change ")
wxS("locale by creating wxLocale objects to avoid this!") );
// Return the hard coded values for C locale. This is really the right
// thing to do as there is no LCID we can use in the code below in this
// case, even LOCALE_INVARIANT is not quite the same as C locale (the
// only difference is that it uses %Y instead of %y in the date format
// but this difference is significant enough).
switch ( index )
{
case wxLOCALE_THOUSANDS_SEP:
return wxString();
case wxLOCALE_DECIMAL_POINT:
return ".";
case wxLOCALE_SHORT_DATE_FMT:
return "%m/%d/%y";
case wxLOCALE_LONG_DATE_FMT:
return "%A, %B %d, %Y";
case wxLOCALE_TIME_FMT:
return "%H:%M:%S";
case wxLOCALE_DATE_TIME_FMT:
return "%m/%d/%y %H:%M:%S";
default:
wxFAIL_MSG( "unknown wxLocaleInfo" );
}
}
// wxSetLocale() succeeded and so thread locale was set together with CRT one.
return GetInfoFromLCID(::GetThreadLocale(), index, cat);
}
/* static */
wxString wxLocale::GetOSInfo(wxLocaleInfo index, wxLocaleCategory cat)
{
return GetInfoFromLCID(::GetThreadLocale(), index, cat);
}
#elif defined(__WXOSX__)
// This function is also used by wxUILocaleImpl, so don't make it private.
extern wxString
wxGetInfoFromCFLocale(CFLocaleRef cfloc, wxLocaleInfo index, wxLocaleCategory WXUNUSED(cat))
{
CFStringRef cfstr = 0;
switch ( index )
{
case wxLOCALE_THOUSANDS_SEP:
cfstr = (CFStringRef) CFLocaleGetValue(cfloc, kCFLocaleGroupingSeparator);
break;
case wxLOCALE_DECIMAL_POINT:
cfstr = (CFStringRef) CFLocaleGetValue(cfloc, kCFLocaleDecimalSeparator);
break;
case wxLOCALE_SHORT_DATE_FMT:
case wxLOCALE_LONG_DATE_FMT:
case wxLOCALE_DATE_TIME_FMT:
case wxLOCALE_TIME_FMT:
{
CFDateFormatterStyle dateStyle = kCFDateFormatterNoStyle;
CFDateFormatterStyle timeStyle = kCFDateFormatterNoStyle;
switch (index )
{
case wxLOCALE_SHORT_DATE_FMT:
dateStyle = kCFDateFormatterShortStyle;
break;
case wxLOCALE_LONG_DATE_FMT:
dateStyle = kCFDateFormatterFullStyle;
break;
case wxLOCALE_DATE_TIME_FMT:
dateStyle = kCFDateFormatterFullStyle;
timeStyle = kCFDateFormatterMediumStyle;
break;
case wxLOCALE_TIME_FMT:
timeStyle = kCFDateFormatterMediumStyle;
break;
default:
wxFAIL_MSG( "unexpected time locale" );
return wxString();
}
wxCFRef<CFDateFormatterRef> dateFormatter( CFDateFormatterCreate
(NULL, cfloc, dateStyle, timeStyle));
wxCFStringRef cfs = wxCFRetain( CFDateFormatterGetFormat(dateFormatter ));
wxString format = wxTranslateFromUnicodeFormat(cfs.AsString());
// we always want full years
format.Replace("%y","%Y");
return format;
}
default:
wxFAIL_MSG( "Unknown locale info" );
return wxString();
}
wxCFStringRef str(wxCFRetain(cfstr));
return str.AsString();
}
/* static */
wxString wxLocale::GetInfo(wxLocaleInfo index, wxLocaleCategory cat)
{
CFLocaleRef userLocaleRefRaw;
if ( wxGetLocale() )
{
userLocaleRefRaw = CFLocaleCreate
(
kCFAllocatorDefault,
wxCFStringRef(wxGetLocale()->GetCanonicalName())
);
}
else // no current locale, use the default one
{
userLocaleRefRaw = CFLocaleCopyCurrent();
}
wxCFRef<CFLocaleRef> userLocaleRef(userLocaleRefRaw);
return wxGetInfoFromCFLocale(userLocaleRef, index, cat);
}
#else // !__WINDOWS__ && !__WXOSX__, assume generic POSIX
#ifdef HAVE_LANGINFO_H
wxString wxGetDateFormatOnly(const wxString& fmt)
{
// this is not 100% precise but the idea is that a typical date/time format
// under POSIX systems is a combination of a long date format with time one
// so we should be able to get just the long date format by removing all
// time-specific format specifiers
static const char *timeFmtSpecs = "HIklMpPrRsSTXzZ";
static const char *timeSep = " :./-";
wxString fmtDateOnly;
const wxString::const_iterator end = fmt.end();
wxString::const_iterator lastSep = end;
for ( wxString::const_iterator p = fmt.begin(); p != end; ++p )
{
if ( strchr(timeSep, *p) )
{
if ( lastSep == end )
lastSep = p;
// skip it for now, we'll discard it if it's followed by a time
// specifier later or add it to fmtDateOnly if it is not
continue;
}
if ( *p == '%' &&
(p + 1 != end) && strchr(timeFmtSpecs, p[1]) )
{
// time specified found: skip it and any preceding separators
++p;
lastSep = end;
continue;
}
if ( lastSep != end )
{
fmtDateOnly += wxString(lastSep, p);
lastSep = end;
}
fmtDateOnly += *p;
}
return fmtDateOnly;
}
#endif // HAVE_LANGINFO_H/
/* static */
wxString wxLocale::GetInfo(wxLocaleInfo index, wxLocaleCategory cat)
{
lconv * const lc = localeconv();
if ( !lc )
return wxString();
switch ( index )
{
case wxLOCALE_THOUSANDS_SEP:
switch ( cat )
{
case wxLOCALE_CAT_DEFAULT:
case wxLOCALE_CAT_NUMBER:
return lc->thousands_sep;
case wxLOCALE_CAT_MONEY:
return lc->mon_thousands_sep;
default:
wxFAIL_MSG( "invalid wxLocaleCategory" );
}
break;
case wxLOCALE_DECIMAL_POINT:
switch ( cat )
{
case wxLOCALE_CAT_DEFAULT:
case wxLOCALE_CAT_NUMBER:
return lc->decimal_point;
case wxLOCALE_CAT_MONEY:
return lc->mon_decimal_point;
default:
wxFAIL_MSG( "invalid wxLocaleCategory" );
}
break;
#ifdef HAVE_LANGINFO_H
case wxLOCALE_SHORT_DATE_FMT:
return nl_langinfo(D_FMT);
case wxLOCALE_DATE_TIME_FMT:
return nl_langinfo(D_T_FMT);
case wxLOCALE_TIME_FMT:
return nl_langinfo(T_FMT);
case wxLOCALE_LONG_DATE_FMT:
return wxGetDateFormatOnly(nl_langinfo(D_T_FMT));
#else // !HAVE_LANGINFO_H
case wxLOCALE_SHORT_DATE_FMT:
case wxLOCALE_LONG_DATE_FMT:
case wxLOCALE_DATE_TIME_FMT:
case wxLOCALE_TIME_FMT:
// no fallback, let the application deal with unavailability of
// nl_langinfo() itself as there is no good way for us to do it (well, we
// could try to reverse engineer the format from strftime() output but this
// looks like too much trouble considering the relatively small number of
// systems without nl_langinfo() still in use)
break;
#endif // HAVE_LANGINFO_H/!HAVE_LANGINFO_H
default:
wxFAIL_MSG( "unknown wxLocaleInfo value" );
}
return wxString();
}
#endif // platform
#ifndef __WINDOWS__
/* static */
wxString wxLocale::GetOSInfo(wxLocaleInfo index, wxLocaleCategory cat)
{
return GetInfo(index, cat);
}
#endif // !__WINDOWS__
// ----------------------------------------------------------------------------
// global functions and variables
// ----------------------------------------------------------------------------
// retrieve/change current locale
// ------------------------------
// the current locale object
static wxLocale *g_pLocale = NULL;
wxLocale *wxGetLocale()
{
return g_pLocale;
}
wxLocale *wxSetLocale(wxLocale *pLocale)
{
wxLocale *pOld = g_pLocale;
g_pLocale = pLocale;
return pOld;
}
// ----------------------------------------------------------------------------
// wxLocale module (for lazy destruction of languagesDB)
// ----------------------------------------------------------------------------
class wxLocaleModule: public wxModule
{
wxDECLARE_DYNAMIC_CLASS(wxLocaleModule);
public:
wxLocaleModule() {}
bool OnInit() wxOVERRIDE
{
return true;
}
void OnExit() wxOVERRIDE
{
wxLocale::DestroyLanguagesDB();
}
};
wxIMPLEMENT_DYNAMIC_CLASS(wxLocaleModule, wxModule);
#endif // wxUSE_INTL