Files
wxWidgets/src/osx/carbon/graphics.cpp
Stefan Csomor 4580cdb9ad Extending wxFont API & OSX Core Text Implementation (#877)
* Switch to pure Core Text Implementation, Start extended Font API

* mac fixes

* First msw implementation

* Fixing paste error

* fixing typo

* Rearranging lines to former fallthrough order

* Blind fixes for covering new abstract methods

* Blind gtk implementations

* Fixing according to travis ..

* Removing method defined in base

* formatting adaptions

* Extending the schema definition for new weights

* fixing typo, using wxRound, other fixes according to comments

* changes according to suggestions

* fixing init order, before the init of m_info was overridden by Init()

* redo

* redo

* redo

* Cleanup

Removing obsolete code snippets, proper traces for font names

* Moving common code

Only the Get/SetNumericWeight calls should now be implemented in the native part, the ‚old‘ Get/SetWeight are common code and use the numeric counterparts.

* Updating docs

* commit wa missing changes.txt

* Doc fixes

* Full stops added
2018-09-01 19:42:18 +02:00

2985 lines
91 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/osx/carbon/graphics.cpp
// Purpose: wxDC class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#include "wx/wxprec.h"
#include "wx/graphics.h"
#include "wx/private/graphics.h"
#ifndef WX_PRECOMP
#include "wx/dcclient.h"
#include "wx/dcmemory.h"
#include "wx/dcprint.h"
#include "wx/log.h"
#include "wx/region.h"
#include "wx/image.h"
#include "wx/icon.h"
#endif
#ifdef __MSL__
#if __MSL__ >= 0x6000
#include "math.h"
// in case our functions were defined outside std, we make it known all the same
namespace std { }
using namespace std;
#endif
#endif
#ifdef __WXMAC__
#include "wx/osx/private.h"
#include "wx/osx/dcprint.h"
#include "wx/osx/dcclient.h"
#include "wx/osx/dcmemory.h"
#include "wx/osx/private.h"
#else
#include "CoreServices/CoreServices.h"
#include "ApplicationServices/ApplicationServices.h"
#include "wx/osx/core/cfstring.h"
#include "wx/cocoa/dcclient.h"
#endif
#if wxOSX_USE_COCOA_OR_IPHONE
extern CGContextRef wxOSXGetContextFromCurrentContext() ;
#if wxOSX_USE_COCOA
extern bool wxOSXLockFocus( WXWidget view) ;
extern void wxOSXUnlockFocus( WXWidget view) ;
#endif
#endif
// copying values from NSCompositingModes (see also webkit and cairo sources)
typedef enum CGCompositeOperation {
kCGCompositeOperationClear = 0,
kCGCompositeOperationCopy = 1,
kCGCompositeOperationSourceOver = 2,
kCGCompositeOperationSourceIn = 3,
kCGCompositeOperationSourceOut = 4,
kCGCompositeOperationSourceAtop = 5,
kCGCompositeOperationDestinationOver = 6,
kCGCompositeOperationDestinationIn = 7,
kCGCompositeOperationDestinationOut = 8,
kCGCompositeOperationDestinationAtop = 9,
kCGCompositeOperationXOR = 10,
kCGCompositeOperationPlusDarker = 11,
// NS only, unsupported by CG : Highlight
kCGCompositeOperationPlusLighter = 12
} CGCompositeOperation ;
extern "C"
{
CG_EXTERN void CGContextSetCompositeOperation (CGContextRef context, int operation);
} ;
//-----------------------------------------------------------------------------
// constants
//-----------------------------------------------------------------------------
#ifndef M_PI
const double M_PI = 3.14159265358979;
#endif
//
// Pen, Brushes and Fonts
//
#pragma mark -
#pragma mark wxMacCoreGraphicsPattern, ImagePattern, HatchPattern classes
OSStatus wxMacDrawCGImage(
CGContextRef inContext,
const CGRect * inBounds,
CGImageRef inImage)
{
CGContextSaveGState(inContext);
CGContextTranslateCTM(inContext, inBounds->origin.x, inBounds->origin.y + inBounds->size.height);
CGRect r = *inBounds;
r.origin.x = r.origin.y = 0;
CGContextScaleCTM(inContext, 1, -1);
CGContextDrawImage(inContext, r, inImage );
CGContextRestoreGState(inContext);
return noErr;
}
CGColorRef wxMacCreateCGColor( const wxColour& col )
{
CGColorRef retval = col.CreateCGColor();
wxASSERT(retval != NULL);
return retval;
}
// CGPattern wrapper class: always allocate on heap, never call destructor
class wxMacCoreGraphicsPattern
{
public :
wxMacCoreGraphicsPattern() {}
// is guaranteed to be called only with a non-Null CGContextRef
virtual void Render( CGContextRef ctxRef ) = 0;
operator CGPatternRef() const { return m_patternRef; }
protected :
virtual ~wxMacCoreGraphicsPattern()
{
// as this is called only when the m_patternRef is been released;
// don't release it again
}
static void _Render( void *info, CGContextRef ctxRef )
{
wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
if ( self && ctxRef )
self->Render( ctxRef );
}
static void _Dispose( void *info )
{
wxMacCoreGraphicsPattern* self = (wxMacCoreGraphicsPattern*) info;
delete self;
}
CGPatternRef m_patternRef;
static const CGPatternCallbacks ms_Callbacks;
};
const CGPatternCallbacks wxMacCoreGraphicsPattern::ms_Callbacks = { 0, &wxMacCoreGraphicsPattern::_Render, &wxMacCoreGraphicsPattern::_Dispose };
class ImagePattern : public wxMacCoreGraphicsPattern
{
public :
ImagePattern( const wxBitmap* bmp , const CGAffineTransform& transform )
{
wxASSERT( bmp && bmp->IsOk() );
#ifdef __WXMAC__
Init( (CGImageRef) bmp->CreateCGImage() , transform );
#endif
}
// ImagePattern takes ownership of CGImageRef passed in
ImagePattern( CGImageRef image , const CGAffineTransform& transform )
{
if ( image )
CFRetain( image );
Init( image , transform );
}
virtual void Render( CGContextRef ctxRef ) wxOVERRIDE
{
if (m_image != NULL)
wxMacDrawCGImage( ctxRef, &m_imageBounds, m_image );
}
protected :
void Init( CGImageRef image, const CGAffineTransform& transform )
{
m_image = image;
if ( m_image )
{
m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat)CGImageGetWidth( m_image ), (CGFloat)CGImageGetHeight( m_image ) );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, true , &wxMacCoreGraphicsPattern::ms_Callbacks );
}
}
virtual ~ImagePattern()
{
if ( m_image )
CGImageRelease( m_image );
}
CGImageRef m_image;
CGRect m_imageBounds;
};
class HatchPattern : public wxMacCoreGraphicsPattern
{
public :
HatchPattern( int hatchstyle, const CGAffineTransform& transform )
{
m_hatch = hatchstyle;
m_imageBounds = CGRectMake( (CGFloat) 0.0, (CGFloat) 0.0, (CGFloat) 8.0 , (CGFloat) 8.0 );
m_patternRef = CGPatternCreate(
this , m_imageBounds, transform ,
m_imageBounds.size.width, m_imageBounds.size.height,
kCGPatternTilingNoDistortion, false , &wxMacCoreGraphicsPattern::ms_Callbacks );
}
void StrokeLineSegments( CGContextRef ctxRef , const CGPoint pts[] , size_t count )
{
CGContextStrokeLineSegments( ctxRef , pts , count );
}
virtual void Render( CGContextRef ctxRef ) wxOVERRIDE
{
switch ( m_hatch )
{
case wxBDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxCROSSDIAG_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 } ,
{ (CGFloat) 8.0 , (CGFloat) 0.0 } , { (CGFloat) 0.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 4 );
}
break;
case wxFDIAGONAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 0.0 } , { (CGFloat) 8.0 , (CGFloat) 8.0 }
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxCROSS_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
{ (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 4 );
}
break;
case wxHORIZONTAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 0.0 , (CGFloat) 4.0 } , { (CGFloat) 8.0 , (CGFloat) 4.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
case wxVERTICAL_HATCH :
{
CGPoint pts[] =
{
{ (CGFloat) 4.0 , (CGFloat) 0.0 } , { (CGFloat) 4.0 , (CGFloat) 8.0 } ,
};
StrokeLineSegments( ctxRef , pts , 2 );
}
break;
default:
break;
}
}
protected :
virtual ~HatchPattern() {}
CGRect m_imageBounds;
int m_hatch;
};
class wxMacCoreGraphicsPenData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer, const wxGraphicsPenInfo& info );
~wxMacCoreGraphicsPenData();
void Init();
virtual void Apply( wxGraphicsContext* context );
virtual wxDouble GetWidth() { return m_width; }
protected :
CGLineCap m_cap;
wxCFRef<CGColorRef> m_color;
wxCFRef<CGColorSpaceRef> m_colorSpace;
CGLineJoin m_join;
CGFloat m_width;
int m_count;
const CGFloat *m_lengths;
CGFloat *m_userLengths;
bool m_isPattern;
wxCFRef<CGPatternRef> m_pattern;
CGFloat* m_patternColorComponents;
};
wxMacCoreGraphicsPenData::wxMacCoreGraphicsPenData( wxGraphicsRenderer* renderer,
const wxGraphicsPenInfo& info )
: wxGraphicsObjectRefData( renderer )
{
Init();
m_color.reset( wxMacCreateCGColor( info.GetColour() ) ) ;
// TODO: * m_dc->m_scaleX
m_width = info.GetWidth();
if (m_width <= 0.0)
m_width = (CGFloat) 0.1;
switch ( info.GetCap() )
{
case wxCAP_ROUND :
m_cap = kCGLineCapRound;
break;
case wxCAP_PROJECTING :
m_cap = kCGLineCapSquare;
break;
case wxCAP_BUTT :
m_cap = kCGLineCapButt;
break;
default :
m_cap = kCGLineCapButt;
break;
}
switch ( info.GetJoin() )
{
case wxJOIN_BEVEL :
m_join = kCGLineJoinBevel;
break;
case wxJOIN_MITER :
m_join = kCGLineJoinMiter;
break;
case wxJOIN_ROUND :
m_join = kCGLineJoinRound;
break;
default :
m_join = kCGLineJoinMiter;
break;
}
const CGFloat dashUnit = m_width < 1.0 ? (CGFloat) 1.0 : m_width;
const CGFloat dotted[] = { (CGFloat) dashUnit , (CGFloat) (dashUnit + 2.0) };
static const CGFloat short_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 };
static const CGFloat dashed[] = { (CGFloat) 19.0 , (CGFloat) 9.0 };
static const CGFloat dotted_dashed[] = { (CGFloat) 9.0 , (CGFloat) 6.0 , (CGFloat) 3.0 , (CGFloat) 3.0 };
switch ( info.GetStyle() )
{
case wxPENSTYLE_SOLID:
break;
case wxPENSTYLE_DOT:
m_count = WXSIZEOF(dotted);
m_userLengths = new CGFloat[ m_count ] ;
memcpy( m_userLengths, dotted, sizeof(dotted) );
m_lengths = m_userLengths;
break;
case wxPENSTYLE_LONG_DASH:
m_count = WXSIZEOF(dashed);
m_lengths = dashed;
break;
case wxPENSTYLE_SHORT_DASH:
m_count = WXSIZEOF(short_dashed);
m_lengths = short_dashed;
break;
case wxPENSTYLE_DOT_DASH:
m_count = WXSIZEOF(dotted_dashed);
m_lengths = dotted_dashed;
break;
case wxPENSTYLE_USER_DASH:
wxDash *dashes;
m_count = info.GetDashes( &dashes );
if ((dashes != NULL) && (m_count > 0))
{
m_userLengths = new CGFloat[m_count];
for ( int i = 0; i < m_count; ++i )
{
m_userLengths[i] = dashes[i] * dashUnit;
if ( i % 2 == 1 && m_userLengths[i] < dashUnit + 2.0 )
m_userLengths[i] = (CGFloat) (dashUnit + 2.0);
else if ( i % 2 == 0 && m_userLengths[i] < dashUnit )
m_userLengths[i] = dashUnit;
}
}
m_lengths = m_userLengths;
break;
case wxPENSTYLE_STIPPLE:
{
wxBitmap bmp = info.GetStipple();
if ( bmp.IsOk() )
{
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( &bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[1] ;
m_patternColorComponents[0] = (CGFloat) 1.0;
m_isPattern = true;
}
}
break;
default :
{
m_isPattern = true;
m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
m_pattern.reset( (CGPatternRef) *( new HatchPattern( info.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ;
m_patternColorComponents[0] = (CGFloat) (info.GetColour().Red() / 255.0);
m_patternColorComponents[1] = (CGFloat) (info.GetColour().Green() / 255.0);
m_patternColorComponents[2] = (CGFloat) (info.GetColour().Blue() / 255.0);
m_patternColorComponents[3] = (CGFloat) (info.GetColour().Alpha() / 255.0);
}
break;
}
if ((m_lengths != NULL) && (m_count > 0))
{
// force the line cap, otherwise we get artifacts (overlaps) and just solid lines
m_cap = kCGLineCapButt;
}
}
wxMacCoreGraphicsPenData::~wxMacCoreGraphicsPenData()
{
delete[] m_userLengths;
delete[] m_patternColorComponents;
}
void wxMacCoreGraphicsPenData::Init()
{
m_lengths = NULL;
m_userLengths = NULL;
m_width = 0;
m_count = 0;
m_patternColorComponents = NULL;
m_isPattern = false;
}
void wxMacCoreGraphicsPenData::Apply( wxGraphicsContext* context )
{
CGContextRef cg = (CGContextRef) context->GetNativeContext();
CGContextSetLineWidth( cg , m_width );
CGContextSetLineJoin( cg , m_join );
CGContextSetLineDash( cg , 0 , m_lengths , m_count );
CGContextSetLineCap( cg , m_cap );
if ( m_isPattern )
{
CGAffineTransform matrix = CGContextGetCTM( cg );
CGContextSetPatternPhase( cg, CGSizeMake(matrix.tx, matrix.ty) );
CGContextSetStrokeColorSpace( cg , m_colorSpace );
CGContextSetStrokePattern( cg, m_pattern , m_patternColorComponents );
}
else
{
CGContextSetStrokeColorWithColor( cg , m_color );
}
}
//
// Brush
//
// make sure we all use one class for all conversions from wx to native colour
class wxMacCoreGraphicsColour
{
public:
wxMacCoreGraphicsColour();
wxMacCoreGraphicsColour(const wxBrush &brush);
~wxMacCoreGraphicsColour();
void Apply( CGContextRef cgContext );
protected:
void Init();
wxCFRef<CGColorRef> m_color;
wxCFRef<CGColorSpaceRef> m_colorSpace;
bool m_isPattern;
wxCFRef<CGPatternRef> m_pattern;
CGFloat* m_patternColorComponents;
} ;
wxMacCoreGraphicsColour::~wxMacCoreGraphicsColour()
{
delete[] m_patternColorComponents;
}
void wxMacCoreGraphicsColour::Init()
{
m_isPattern = false;
m_patternColorComponents = NULL;
}
void wxMacCoreGraphicsColour::Apply( CGContextRef cgContext )
{
if ( m_isPattern )
{
CGAffineTransform matrix = CGContextGetCTM( cgContext );
CGContextSetPatternPhase( cgContext, CGSizeMake(matrix.tx, matrix.ty) );
CGContextSetFillColorSpace( cgContext , m_colorSpace );
CGContextSetFillPattern( cgContext, m_pattern , m_patternColorComponents );
}
else
{
CGContextSetFillColorWithColor( cgContext, m_color );
}
}
wxMacCoreGraphicsColour::wxMacCoreGraphicsColour()
{
Init();
}
wxMacCoreGraphicsColour::wxMacCoreGraphicsColour( const wxBrush &brush )
{
Init();
if ( brush.GetStyle() == wxBRUSHSTYLE_SOLID )
{
m_color.reset( wxMacCreateCGColor( brush.GetColour() ));
}
else if ( brush.IsHatch() )
{
m_isPattern = true;
m_colorSpace.reset( CGColorSpaceCreatePattern( wxMacGetGenericRGBColorSpace() ) );
m_pattern.reset( (CGPatternRef) *( new HatchPattern( brush.GetStyle() , CGAffineTransformMakeScale( 1,-1 ) ) ) );
m_patternColorComponents = new CGFloat[4] ;
m_patternColorComponents[0] = (CGFloat) (brush.GetColour().Red() / 255.0);
m_patternColorComponents[1] = (CGFloat) (brush.GetColour().Green() / 255.0);
m_patternColorComponents[2] = (CGFloat) (brush.GetColour().Blue() / 255.0);
m_patternColorComponents[3] = (CGFloat) (brush.GetColour().Alpha() / 255.0);
}
else
{
// now brush is a bitmap
wxBitmap* bmp = brush.GetStipple();
if ( bmp && bmp->IsOk() )
{
m_isPattern = true;
m_patternColorComponents = new CGFloat[1] ;
m_patternColorComponents[0] = (CGFloat) 1.0;
m_colorSpace.reset( CGColorSpaceCreatePattern( NULL ) );
m_pattern.reset( (CGPatternRef) *( new ImagePattern( bmp , CGAffineTransformMakeScale( 1,-1 ) ) ) );
}
}
}
class wxMacCoreGraphicsBrushData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer );
wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer, const wxBrush &brush );
~wxMacCoreGraphicsBrushData ();
virtual void Apply( wxGraphicsContext* context );
void CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
wxDouble x2, wxDouble y2,
const wxGraphicsGradientStops& stops);
void CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
wxDouble xc, wxDouble yc, wxDouble radius,
const wxGraphicsGradientStops& stops);
virtual bool IsShading() { return m_isShading; }
CGShadingRef GetShading() { return m_shading; }
protected:
CGFunctionRef CreateGradientFunction(const wxGraphicsGradientStops& stops);
static void CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out);
virtual void Init();
wxMacCoreGraphicsColour m_cgColor;
bool m_isShading;
CGFunctionRef m_gradientFunction;
CGShadingRef m_shading;
// information about a single gradient component
struct GradientComponent
{
CGFloat pos;
CGFloat red;
CGFloat green;
CGFloat blue;
CGFloat alpha;
};
// and information about all of them
struct GradientComponents
{
GradientComponents()
{
count = 0;
comps = NULL;
}
void Init(unsigned count_)
{
count = count_;
comps = new GradientComponent[count];
}
~GradientComponents()
{
delete [] comps;
}
unsigned count;
GradientComponent *comps;
};
GradientComponents m_gradientComponents;
};
wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData( wxGraphicsRenderer* renderer) : wxGraphicsObjectRefData( renderer )
{
Init();
}
void
wxMacCoreGraphicsBrushData::CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
wxDouble x2, wxDouble y2,
const wxGraphicsGradientStops& stops)
{
m_gradientFunction = CreateGradientFunction(stops);
m_shading = CGShadingCreateAxial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) x1, (CGFloat) y1),
CGPointMake((CGFloat) x2,(CGFloat) y2), m_gradientFunction, true, true ) ;
m_isShading = true ;
}
void
wxMacCoreGraphicsBrushData::CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
wxDouble xc, wxDouble yc,
wxDouble radius,
const wxGraphicsGradientStops& stops)
{
m_gradientFunction = CreateGradientFunction(stops);
m_shading = CGShadingCreateRadial( wxMacGetGenericRGBColorSpace(), CGPointMake((CGFloat) xo,(CGFloat) yo), 0,
CGPointMake((CGFloat) xc,(CGFloat) yc), (CGFloat) radius, m_gradientFunction, true, true ) ;
m_isShading = true ;
}
wxMacCoreGraphicsBrushData::wxMacCoreGraphicsBrushData(wxGraphicsRenderer* renderer, const wxBrush &brush) : wxGraphicsObjectRefData( renderer ),
m_cgColor( brush )
{
Init();
}
wxMacCoreGraphicsBrushData::~wxMacCoreGraphicsBrushData()
{
if ( m_shading )
CGShadingRelease(m_shading);
if( m_gradientFunction )
CGFunctionRelease(m_gradientFunction);
}
void wxMacCoreGraphicsBrushData::Init()
{
m_gradientFunction = NULL;
m_shading = NULL;
m_isShading = false;
}
void wxMacCoreGraphicsBrushData::Apply( wxGraphicsContext* context )
{
CGContextRef cg = (CGContextRef) context->GetNativeContext();
if ( m_isShading )
{
// nothing to set as shades are processed by clipping using the path and filling
}
else
{
m_cgColor.Apply( cg );
}
}
void wxMacCoreGraphicsBrushData::CalculateShadingValues (void *info, const CGFloat *in, CGFloat *out)
{
const GradientComponents& stops = *(GradientComponents*) info ;
CGFloat f = *in;
if (f <= 0.0)
{
// Start
out[0] = stops.comps[0].red;
out[1] = stops.comps[0].green;
out[2] = stops.comps[0].blue;
out[3] = stops.comps[0].alpha;
}
else if (f >= 1.0)
{
// end
out[0] = stops.comps[stops.count - 1].red;
out[1] = stops.comps[stops.count - 1].green;
out[2] = stops.comps[stops.count - 1].blue;
out[3] = stops.comps[stops.count - 1].alpha;
}
else
{
// Find first component with position greater than f
unsigned i;
for ( i = 0; i < stops.count; i++ )
{
if (stops.comps[i].pos > f)
break;
}
// Interpolated between stops
CGFloat diff = (f - stops.comps[i-1].pos);
CGFloat range = (stops.comps[i].pos - stops.comps[i-1].pos);
CGFloat fact = diff / range;
out[0] = stops.comps[i - 1].red + (stops.comps[i].red - stops.comps[i - 1].red) * fact;
out[1] = stops.comps[i - 1].green + (stops.comps[i].green - stops.comps[i - 1].green) * fact;
out[2] = stops.comps[i - 1].blue + (stops.comps[i].blue - stops.comps[i - 1].blue) * fact;
out[3] = stops.comps[i - 1].alpha + (stops.comps[i].alpha - stops.comps[i - 1].alpha) * fact;
}
}
CGFunctionRef
wxMacCoreGraphicsBrushData::CreateGradientFunction(const wxGraphicsGradientStops& stops)
{
static const CGFunctionCallbacks callbacks = { 0, &CalculateShadingValues, NULL };
static const CGFloat input_value_range [2] = { 0, 1 };
static const CGFloat output_value_ranges [8] = { 0, 1, 0, 1, 0, 1, 0, 1 };
m_gradientComponents.Init(stops.GetCount());
for ( unsigned i = 0; i < m_gradientComponents.count; i++ )
{
const wxGraphicsGradientStop stop = stops.Item(i);
m_gradientComponents.comps[i].pos = stop.GetPosition();
const wxColour col = stop.GetColour();
m_gradientComponents.comps[i].red = (CGFloat) (col.Red() / 255.0);
m_gradientComponents.comps[i].green = (CGFloat) (col.Green() / 255.0);
m_gradientComponents.comps[i].blue = (CGFloat) (col.Blue() / 255.0);
m_gradientComponents.comps[i].alpha = (CGFloat) (col.Alpha() / 255.0);
}
return CGFunctionCreate ( &m_gradientComponents, 1,
input_value_range,
4,
output_value_ranges,
&callbacks);
}
//
// Font
//
class wxMacCoreGraphicsFontData : public wxGraphicsObjectRefData
{
public:
wxMacCoreGraphicsFontData( wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col );
~wxMacCoreGraphicsFontData();
CTFontRef OSXGetCTFont() const { return m_ctFont ; }
CFDictionaryRef OSXGetCTFontAttributes() const { return m_ctFontAttributes; }
wxColour GetColour() const { return m_colour ; }
bool GetUnderlined() const { return m_underlined ; }
bool GetStrikethrough() const { return m_strikethrough; }
#if wxOSX_USE_IPHONE
UIFont* GetUIFont() const { return m_uiFont; }
#endif
private :
wxColour m_colour;
bool m_underlined,
m_strikethrough;
wxCFRef< CTFontRef > m_ctFont;
wxCFRef< CFDictionaryRef > m_ctFontAttributes;
#if wxOSX_USE_IPHONE
wxCFRef< WX_UIFont > m_uiFont;
#endif
};
wxMacCoreGraphicsFontData::wxMacCoreGraphicsFontData(wxGraphicsRenderer* renderer, const wxFont &font, const wxColour& col) : wxGraphicsObjectRefData( renderer )
{
m_colour = col;
m_underlined = font.GetUnderlined();
m_strikethrough = font.GetStrikethrough();
m_ctFont = wxCFRetain(font.OSXGetCTFont());
m_ctFontAttributes = wxCFRetain(font.OSXGetCTFontAttributes());
#if wxOSX_USE_IPHONE
m_uiFont = font.OSXGetUIFont();
#endif
}
wxMacCoreGraphicsFontData::~wxMacCoreGraphicsFontData()
{
}
class wxMacCoreGraphicsBitmapData : public wxGraphicsBitmapData
{
public:
wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome );
~wxMacCoreGraphicsBitmapData();
virtual CGImageRef GetBitmap() { return m_bitmap; }
virtual void* GetNativeBitmap() const wxOVERRIDE { return m_bitmap; }
bool IsMonochrome() { return m_monochrome; }
#if wxUSE_IMAGE
wxImage ConvertToImage() const
{
return wxBitmap(m_bitmap).ConvertToImage();
}
#endif // wxUSE_IMAGE
private :
CGImageRef m_bitmap;
bool m_monochrome;
};
wxMacCoreGraphicsBitmapData::wxMacCoreGraphicsBitmapData( wxGraphicsRenderer* renderer, CGImageRef bitmap, bool monochrome ) : wxGraphicsBitmapData( renderer ),
m_bitmap(bitmap), m_monochrome(monochrome)
{
}
wxMacCoreGraphicsBitmapData::~wxMacCoreGraphicsBitmapData()
{
CGImageRelease( m_bitmap );
}
//
// Graphics Matrix
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsMatrix declaration
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMacCoreGraphicsMatrixData : public wxGraphicsMatrixData
{
public :
wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) ;
virtual ~wxMacCoreGraphicsMatrixData() ;
virtual wxGraphicsObjectRefData *Clone() const wxOVERRIDE ;
// concatenates the matrix
virtual void Concat( const wxGraphicsMatrixData *t ) wxOVERRIDE;
// sets the matrix to the respective values
virtual void Set(wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0) wxOVERRIDE;
// gets the component valuess of the matrix
virtual void Get(wxDouble* a=NULL, wxDouble* b=NULL, wxDouble* c=NULL,
wxDouble* d=NULL, wxDouble* tx=NULL, wxDouble* ty=NULL) const wxOVERRIDE;
// makes this the inverse matrix
virtual void Invert() wxOVERRIDE;
// returns true if the elements of the transformation matrix are equal ?
virtual bool IsEqual( const wxGraphicsMatrixData* t) const wxOVERRIDE ;
// return true if this is the identity matrix
virtual bool IsIdentity() const wxOVERRIDE;
//
// transformation
//
// add the translation to this matrix
virtual void Translate( wxDouble dx , wxDouble dy ) wxOVERRIDE;
// add the scale to this matrix
virtual void Scale( wxDouble xScale , wxDouble yScale ) wxOVERRIDE;
// add the rotation to this matrix (radians)
virtual void Rotate( wxDouble angle ) wxOVERRIDE;
//
// apply the transforms
//
// applies that matrix to the point
virtual void TransformPoint( wxDouble *x, wxDouble *y ) const wxOVERRIDE;
// applies the matrix except for translations
virtual void TransformDistance( wxDouble *dx, wxDouble *dy ) const wxOVERRIDE;
// returns the native representation
virtual void * GetNativeMatrix() const wxOVERRIDE;
private :
CGAffineTransform m_matrix;
} ;
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsMatrix implementation
//-----------------------------------------------------------------------------
wxMacCoreGraphicsMatrixData::wxMacCoreGraphicsMatrixData(wxGraphicsRenderer* renderer) : wxGraphicsMatrixData(renderer)
{
}
wxMacCoreGraphicsMatrixData::~wxMacCoreGraphicsMatrixData()
{
}
wxGraphicsObjectRefData *wxMacCoreGraphicsMatrixData::Clone() const
{
wxMacCoreGraphicsMatrixData* m = new wxMacCoreGraphicsMatrixData(GetRenderer()) ;
m->m_matrix = m_matrix ;
return m;
}
// concatenates the matrix
void wxMacCoreGraphicsMatrixData::Concat( const wxGraphicsMatrixData *t )
{
m_matrix = CGAffineTransformConcat(*((CGAffineTransform*) t->GetNativeMatrix()), m_matrix );
}
// sets the matrix to the respective values
void wxMacCoreGraphicsMatrixData::Set(wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
m_matrix = CGAffineTransformMake((CGFloat) a,(CGFloat) b,(CGFloat) c,(CGFloat) d,(CGFloat) tx,(CGFloat) ty);
}
// gets the component valuess of the matrix
void wxMacCoreGraphicsMatrixData::Get(wxDouble* a, wxDouble* b, wxDouble* c,
wxDouble* d, wxDouble* tx, wxDouble* ty) const
{
if (a) *a = m_matrix.a;
if (b) *b = m_matrix.b;
if (c) *c = m_matrix.c;
if (d) *d = m_matrix.d;
if (tx) *tx= m_matrix.tx;
if (ty) *ty= m_matrix.ty;
}
// makes this the inverse matrix
void wxMacCoreGraphicsMatrixData::Invert()
{
m_matrix = CGAffineTransformInvert( m_matrix );
}
// returns true if the elements of the transformation matrix are equal ?
bool wxMacCoreGraphicsMatrixData::IsEqual( const wxGraphicsMatrixData* t) const
{
return CGAffineTransformEqualToTransform(m_matrix, *((CGAffineTransform*) t->GetNativeMatrix()));
}
// return true if this is the identity matrix
bool wxMacCoreGraphicsMatrixData::IsIdentity() const
{
return ( m_matrix.a == 1 && m_matrix.d == 1 &&
m_matrix.b == 0 && m_matrix.d == 0 && m_matrix.tx == 0 && m_matrix.ty == 0);
}
//
// transformation
//
// add the translation to this matrix
void wxMacCoreGraphicsMatrixData::Translate( wxDouble dx , wxDouble dy )
{
m_matrix = CGAffineTransformTranslate( m_matrix, (CGFloat) dx, (CGFloat) dy);
}
// add the scale to this matrix
void wxMacCoreGraphicsMatrixData::Scale( wxDouble xScale , wxDouble yScale )
{
m_matrix = CGAffineTransformScale( m_matrix, (CGFloat) xScale, (CGFloat) yScale);
}
// add the rotation to this matrix (radians)
void wxMacCoreGraphicsMatrixData::Rotate( wxDouble angle )
{
m_matrix = CGAffineTransformRotate( m_matrix, (CGFloat) angle);
}
//
// apply the transforms
//
// applies that matrix to the point
void wxMacCoreGraphicsMatrixData::TransformPoint( wxDouble *x, wxDouble *y ) const
{
CGPoint pt = CGPointApplyAffineTransform( CGPointMake((CGFloat) *x,(CGFloat) *y), m_matrix);
*x = pt.x;
*y = pt.y;
}
// applies the matrix except for translations
void wxMacCoreGraphicsMatrixData::TransformDistance( wxDouble *dx, wxDouble *dy ) const
{
CGSize sz = CGSizeApplyAffineTransform( CGSizeMake((CGFloat) *dx,(CGFloat) *dy) , m_matrix );
*dx = sz.width;
*dy = sz.height;
}
// returns the native representation
void * wxMacCoreGraphicsMatrixData::GetNativeMatrix() const
{
return (void*) &m_matrix;
}
//
// Graphics Path
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsPath declaration
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxMacCoreGraphicsPathData : public wxGraphicsPathData
{
public :
wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path = NULL);
~wxMacCoreGraphicsPathData();
virtual wxGraphicsObjectRefData *Clone() const wxOVERRIDE;
// begins a new subpath at (x,y)
virtual void MoveToPoint( wxDouble x, wxDouble y ) wxOVERRIDE;
// adds a straight line from the current point to (x,y)
virtual void AddLineToPoint( wxDouble x, wxDouble y ) wxOVERRIDE;
// adds a cubic Bezier curve from the current point, using two control points and an end point
virtual void AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y ) wxOVERRIDE;
// closes the current sub-path
virtual void CloseSubpath() wxOVERRIDE;
// gets the last point of the current path, (0,0) if not yet set
virtual void GetCurrentPoint( wxDouble* x, wxDouble* y) const wxOVERRIDE;
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
virtual void AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise ) wxOVERRIDE;
//
// These are convenience functions which - if not available natively will be assembled
// using the primitives from above
//
// adds a quadratic Bezier curve from the current point, using a control point and an end point
virtual void AddQuadCurveToPoint( wxDouble cx, wxDouble cy, wxDouble x, wxDouble y ) wxOVERRIDE;
// appends a rectangle as a new closed subpath
virtual void AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
// appends a circle as a new closed subpath
virtual void AddCircle( wxDouble x, wxDouble y, wxDouble r ) wxOVERRIDE;
// appends an ellipsis as a new closed subpath fitting the passed rectangle
virtual void AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h) wxOVERRIDE;
// draws a an arc to two tangents connecting (current) to (x1,y1) and (x1,y1) to (x2,y2), also a straight line from (current) to (x1,y1)
virtual void AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r ) wxOVERRIDE;
// adds another path
virtual void AddPath( const wxGraphicsPathData* path ) wxOVERRIDE;
// returns the native path
virtual void * GetNativePath() const wxOVERRIDE { return m_path; }
// give the native path returned by GetNativePath() back (there might be some deallocations necessary)
virtual void UnGetNativePath(void *WXUNUSED(p)) const wxOVERRIDE {}
// transforms each point of this path by the matrix
virtual void Transform( const wxGraphicsMatrixData* matrix ) wxOVERRIDE;
// gets the bounding box enclosing all points (possibly including control points)
virtual void GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const wxOVERRIDE;
virtual bool Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle = wxODDEVEN_RULE) const wxOVERRIDE;
private :
CGMutablePathRef m_path;
};
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsPath implementation
//-----------------------------------------------------------------------------
wxMacCoreGraphicsPathData::wxMacCoreGraphicsPathData( wxGraphicsRenderer* renderer, CGMutablePathRef path) : wxGraphicsPathData(renderer)
{
if ( path )
m_path = path;
else
m_path = CGPathCreateMutable();
}
wxMacCoreGraphicsPathData::~wxMacCoreGraphicsPathData()
{
CGPathRelease( m_path );
}
wxGraphicsObjectRefData* wxMacCoreGraphicsPathData::Clone() const
{
wxMacCoreGraphicsPathData* clone = new wxMacCoreGraphicsPathData(GetRenderer(),CGPathCreateMutableCopy(m_path));
return clone ;
}
// opens (starts) a new subpath
void wxMacCoreGraphicsPathData::MoveToPoint( wxDouble x1 , wxDouble y1 )
{
CGPathMoveToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
}
void wxMacCoreGraphicsPathData::AddLineToPoint( wxDouble x1 , wxDouble y1 )
{
// This function should behave as MoveToPoint if current point is not yet set
// (CGPathAddLineToPoint requires non-empty path).
if ( CGPathIsEmpty(m_path) )
{
MoveToPoint(x1, y1);
}
else
{
CGPathAddLineToPoint( m_path , NULL , (CGFloat) x1 , (CGFloat) y1 );
}
}
void wxMacCoreGraphicsPathData::AddCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble cx2, wxDouble cy2, wxDouble x, wxDouble y )
{
// This function should be preceded by MoveToPoint(cx1, cy1)
// if current point is not yet set (CGPathAddCurveToPoint requires non-empty path).
if ( CGPathIsEmpty(m_path) )
{
MoveToPoint(cx1, cy1);
}
CGPathAddCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) cx2, (CGFloat) cy2, (CGFloat) x , (CGFloat) y );
}
void wxMacCoreGraphicsPathData::AddQuadCurveToPoint( wxDouble cx1, wxDouble cy1, wxDouble x, wxDouble y )
{
// This function should be preceded by MoveToPoint(cx1, cy1)
// if current point is not yet set (CGPathAddQuadCurveToPoint requires non-empty path).
if ( CGPathIsEmpty(m_path) )
{
MoveToPoint(cx1, cy1);
}
CGPathAddQuadCurveToPoint( m_path , NULL , (CGFloat) cx1 , (CGFloat) cy1 , (CGFloat) x , (CGFloat) y );
}
void wxMacCoreGraphicsPathData::AddRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGRect cgRect = { { (CGFloat) x , (CGFloat) y } , { (CGFloat) w , (CGFloat) h } };
CGPathAddRect( m_path , NULL , cgRect );
}
void wxMacCoreGraphicsPathData::AddCircle( wxDouble x, wxDouble y , wxDouble r )
{
CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x-r,y-r,2*r,2*r));
}
void wxMacCoreGraphicsPathData::AddEllipse( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CGPathAddEllipseInRect( m_path, NULL, CGRectMake(x,y,w,h));
}
// adds an arc of a circle centering at (x,y) with radius (r) from startAngle to endAngle
void wxMacCoreGraphicsPathData::AddArc( wxDouble x, wxDouble y, wxDouble r, wxDouble startAngle, wxDouble endAngle, bool clockwise )
{
// inverse direction as we the 'normal' state is a y axis pointing down, ie mirrored to the standard core graphics setup
CGPathAddArc( m_path, NULL , (CGFloat) x, (CGFloat) y, (CGFloat) r, (CGFloat) startAngle, (CGFloat) endAngle, !clockwise);
}
void wxMacCoreGraphicsPathData::AddArcToPoint( wxDouble x1, wxDouble y1 , wxDouble x2, wxDouble y2, wxDouble r )
{
// This function should be preceded by MoveToPoint(0, 0)
// if current point is not yet set (CGPathAddArcToPoint requires non-empty path).
if ( CGPathIsEmpty(m_path) )
{
MoveToPoint(0, 0);
}
CGPathAddArcToPoint( m_path, NULL , (CGFloat) x1, (CGFloat) y1, (CGFloat) x2, (CGFloat) y2, (CGFloat) r);
}
void wxMacCoreGraphicsPathData::AddPath( const wxGraphicsPathData* path )
{
CGPathAddPath( m_path , NULL, (CGPathRef) path->GetNativePath() );
}
// closes the current subpath
void wxMacCoreGraphicsPathData::CloseSubpath()
{
if ( !CGPathIsEmpty(m_path) )
{
CGPathCloseSubpath( m_path );
}
}
// gets the last point of the current path, (0,0) if not yet set
void wxMacCoreGraphicsPathData::GetCurrentPoint( wxDouble* x, wxDouble* y) const
{
CGPoint p;
if ( CGPathIsEmpty(m_path) )
{
p.x = p.y = 0;
}
else
{
p = CGPathGetCurrentPoint(m_path);
}
*x = p.x;
*y = p.y;
}
// transforms each point of this path by the matrix
void wxMacCoreGraphicsPathData::Transform( const wxGraphicsMatrixData* matrix )
{
CGMutablePathRef p = CGPathCreateMutable() ;
CGPathAddPath( p, (CGAffineTransform*) matrix->GetNativeMatrix() , m_path );
CGPathRelease( m_path );
m_path = p;
}
// gets the bounding box enclosing all points (possibly including control points)
void wxMacCoreGraphicsPathData::GetBox(wxDouble *x, wxDouble *y, wxDouble *w, wxDouble *h) const
{
CGRect bounds = CGPathGetBoundingBox( m_path ) ;
if ( CGRectIsEmpty(bounds) )
{
bounds = CGRectZero;
}
*x = bounds.origin.x;
*y = bounds.origin.y;
*w = bounds.size.width;
*h = bounds.size.height;
}
bool wxMacCoreGraphicsPathData::Contains( wxDouble x, wxDouble y, wxPolygonFillMode fillStyle) const
{
return CGPathContainsPoint( m_path, NULL, CGPointMake((CGFloat) x,(CGFloat) y), fillStyle == wxODDEVEN_RULE );
}
//
// Graphics Context
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsContext declaration
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxMacCoreGraphicsContext : public wxGraphicsContext
{
public:
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width = 0, wxDouble height = 0 );
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window );
wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer);
~wxMacCoreGraphicsContext();
void Init();
virtual void StartPage( wxDouble width, wxDouble height ) wxOVERRIDE;
virtual void EndPage() wxOVERRIDE;
virtual void Flush() wxOVERRIDE;
// push the current state of the context, ie the transformation matrix on a stack
virtual void PushState() wxOVERRIDE;
// pops a stored state from the stack
virtual void PopState() wxOVERRIDE;
// clips drawings to the region
virtual void Clip( const wxRegion &region ) wxOVERRIDE;
// clips drawings to the rect
virtual void Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
// resets the clipping to original extent
virtual void ResetClip() wxOVERRIDE;
// returns bounding box of the clipping region
virtual void GetClipBox(wxDouble* x, wxDouble* y, wxDouble* w, wxDouble* h) wxOVERRIDE;
virtual void * GetNativeContext() wxOVERRIDE;
virtual bool SetAntialiasMode(wxAntialiasMode antialias) wxOVERRIDE;
virtual bool SetInterpolationQuality(wxInterpolationQuality interpolation) wxOVERRIDE;
virtual bool SetCompositionMode(wxCompositionMode op) wxOVERRIDE;
virtual void BeginLayer(wxDouble opacity) wxOVERRIDE;
virtual void EndLayer() wxOVERRIDE;
//
// transformation
//
// translate
virtual void Translate( wxDouble dx , wxDouble dy ) wxOVERRIDE;
// scale
virtual void Scale( wxDouble xScale , wxDouble yScale ) wxOVERRIDE;
// rotate (radians)
virtual void Rotate( wxDouble angle ) wxOVERRIDE;
// concatenates this transform with the current transform of this context
virtual void ConcatTransform( const wxGraphicsMatrix& matrix ) wxOVERRIDE;
// sets the transform of this context
virtual void SetTransform( const wxGraphicsMatrix& matrix ) wxOVERRIDE;
// gets the matrix of this context
virtual wxGraphicsMatrix GetTransform() const wxOVERRIDE;
//
// setting the paint
//
// strokes along a path with the current pen
virtual void StrokePath( const wxGraphicsPath &path ) wxOVERRIDE;
// fills a path with the current brush
virtual void FillPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ) wxOVERRIDE;
// draws a path by first filling and then stroking
virtual void DrawPath( const wxGraphicsPath &path, wxPolygonFillMode fillStyle = wxODDEVEN_RULE ) wxOVERRIDE;
// paints a transparent rectangle (only useful for bitmaps or windows)
virtual void ClearRectangle(wxDouble x, wxDouble y, wxDouble w, wxDouble h) wxOVERRIDE;
virtual bool ShouldOffset() const wxOVERRIDE
{
if ( !m_enableOffset )
return false;
int penwidth = 0 ;
if ( !m_pen.IsNull() )
{
penwidth = (int)((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->GetWidth();
if ( penwidth == 0 )
penwidth = 1;
}
return ( penwidth % 2 ) == 1;
}
//
// text
//
virtual void GetTextExtent( const wxString &text, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const wxOVERRIDE;
virtual void GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const wxOVERRIDE;
//
// image support
//
virtual void DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
virtual void DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
virtual void DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
// fast convenience methods
virtual void DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE;
void SetNativeContext( CGContextRef cg );
wxDECLARE_NO_COPY_CLASS(wxMacCoreGraphicsContext);
private:
bool EnsureIsValid();
void CheckInvariants() const;
virtual void DoDrawText( const wxString &str, wxDouble x, wxDouble y ) wxOVERRIDE;
virtual void DoDrawRotatedText( const wxString &str, wxDouble x, wxDouble y, wxDouble angle ) wxOVERRIDE;
CGContextRef m_cgContext;
WXWidget m_view;
bool m_contextSynthesized;
CGAffineTransform m_initTransform;
CGAffineTransform m_windowTransform;
bool m_invisible;
#if wxOSX_USE_COCOA_OR_CARBON
wxCFRef<HIShapeRef> m_clipRgn;
#endif
};
//-----------------------------------------------------------------------------
// device context implementation
//
// more and more of the dc functionality should be implemented by calling
// the appropricate wxMacCoreGraphicsContext, but we will have to do that step by step
// also coordinate conversions should be moved to native matrix ops
//-----------------------------------------------------------------------------
// we always stock two context states, one at entry, to be able to preserve the
// state we were called with, the other one after changing to HI Graphics orientation
// (this one is used for getting back clippings etc)
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsContext implementation
//-----------------------------------------------------------------------------
class wxQuartzOffsetHelper
{
public :
wxQuartzOffsetHelper( CGContextRef cg , bool offset )
{
m_cg = cg;
m_offset = offset;
if ( m_offset )
{
m_userOffset = CGContextConvertSizeToUserSpace( m_cg, CGSizeMake( 0.5 , 0.5 ) );
CGContextTranslateCTM( m_cg, m_userOffset.width , m_userOffset.height );
}
else
{
m_userOffset = CGSizeMake(0.0, 0.0);
}
}
~wxQuartzOffsetHelper( )
{
if ( m_offset )
CGContextTranslateCTM( m_cg, -m_userOffset.width , -m_userOffset.height );
}
public :
CGSize m_userOffset;
CGContextRef m_cg;
bool m_offset;
} ;
void wxMacCoreGraphicsContext::Init()
{
m_cgContext = NULL;
m_contextSynthesized = false;
m_width = 0;
m_height = 0;
#if wxOSX_USE_COCOA_OR_IPHONE
m_view = NULL;
#endif
m_invisible = false;
m_antialias = wxANTIALIAS_DEFAULT;
m_interpolation = wxINTERPOLATION_DEFAULT;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, CGContextRef cgcontext, wxDouble width, wxDouble height ) : wxGraphicsContext(renderer)
{
Init();
SetNativeContext(cgcontext);
m_width = width;
m_height = height;
m_initTransform = m_cgContext ? CGContextGetCTM(m_cgContext) : CGAffineTransformIdentity;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext( wxGraphicsRenderer* renderer, wxWindow* window ): wxGraphicsContext(renderer)
{
Init();
m_enableOffset = window->GetContentScaleFactor() <= 1;
wxSize sz = window->GetSize();
m_width = sz.x;
m_height = sz.y;
#if wxOSX_USE_COCOA_OR_IPHONE
m_view = window->GetHandle();
#if wxOSX_USE_COCOA
if ( ! window->GetPeer()->IsFlipped() )
{
m_windowTransform = CGAffineTransformMakeTranslation( 0 , m_height );
m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 );
}
else
#endif
{
m_windowTransform = CGAffineTransformIdentity;
}
#else
int originX , originY;
originX = originY = 0;
Rect bounds = { 0,0,0,0 };
m_windowRef = (WindowRef) window->MacGetTopLevelWindowRef();
window->MacWindowToRootWindow( &originX , &originY );
GetWindowBounds( m_windowRef, kWindowContentRgn, &bounds );
m_windowTransform = CGAffineTransformMakeTranslation( 0 , bounds.bottom - bounds.top );
m_windowTransform = CGAffineTransformScale( m_windowTransform , 1 , -1 );
m_windowTransform = CGAffineTransformTranslate( m_windowTransform, originX, originY ) ;
#endif
m_initTransform = m_windowTransform;
}
wxMacCoreGraphicsContext::wxMacCoreGraphicsContext(wxGraphicsRenderer* renderer) : wxGraphicsContext(renderer)
{
Init();
m_initTransform = CGAffineTransformIdentity;
}
wxMacCoreGraphicsContext::~wxMacCoreGraphicsContext()
{
SetNativeContext(NULL);
}
void wxMacCoreGraphicsContext::CheckInvariants() const
{
// check invariants here for debugging ...
}
void wxMacCoreGraphicsContext::StartPage( wxDouble width, wxDouble height )
{
CGRect r;
if ( width != 0 && height != 0)
r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) width , (CGFloat) height );
else
r = CGRectMake( (CGFloat) 0.0 , (CGFloat) 0.0 , (CGFloat) m_width , (CGFloat) m_height );
CGContextBeginPage(m_cgContext, &r );
// CGContextTranslateCTM( m_cgContext , 0 , height == 0 ? m_height : height );
// CGContextScaleCTM( m_cgContext , 1 , -1 );
}
void wxMacCoreGraphicsContext::EndPage()
{
CGContextEndPage(m_cgContext);
}
void wxMacCoreGraphicsContext::Flush()
{
CGContextFlush(m_cgContext);
}
bool wxMacCoreGraphicsContext::EnsureIsValid()
{
CheckInvariants();
if ( !m_cgContext )
{
if (m_invisible)
return false;
#if wxOSX_USE_COCOA
if ( wxOSXLockFocus(m_view) )
{
m_cgContext = wxOSXGetContextFromCurrentContext();
wxASSERT_MSG( m_cgContext != NULL, wxT("Unable to retrieve drawing context from View"));
}
else
{
m_invisible = true;
}
#endif
#if wxOSX_USE_IPHONE
m_cgContext = wxOSXGetContextFromCurrentContext();
if ( m_cgContext == NULL )
{
m_invisible = true;
}
#endif
if ( m_cgContext )
{
CGContextSaveGState( m_cgContext );
#if wxOSX_USE_COCOA_OR_CARBON
if ( m_clipRgn.get() )
{
wxCFRef<HIMutableShapeRef> hishape( HIShapeCreateMutableCopy( m_clipRgn ) );
// if the shape is empty, HIShapeReplacePathInCGContext doesn't work
if ( HIShapeIsEmpty(hishape))
{
CGRect empty = CGRectMake( 0,0,0,0 );
CGContextClipToRect( m_cgContext, empty );
}
else
{
HIShapeReplacePathInCGContext( hishape, m_cgContext );
CGContextClip( m_cgContext );
}
}
#endif
CGContextConcatCTM( m_cgContext, m_windowTransform );
CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
m_contextSynthesized = true;
CGContextSaveGState( m_cgContext );
#if 0 // turn on for debugging of clientdc
static float color = 0.5 ;
static int channel = 0 ;
CGRect bounds = CGRectMake(-1000,-1000,2000,2000);
CGContextSetRGBFillColor( m_cgContext, channel == 0 ? color : 0.5 ,
channel == 1 ? color : 0.5 , channel == 2 ? color : 0.5 , 1 );
CGContextFillRect( m_cgContext, bounds );
color += 0.1 ;
if ( color > 0.9 )
{
color = 0.5 ;
channel++ ;
if ( channel == 3 )
channel = 0 ;
}
#endif
}
}
CheckInvariants();
return m_cgContext != NULL;
}
bool wxMacCoreGraphicsContext::SetAntialiasMode(wxAntialiasMode antialias)
{
if (!EnsureIsValid())
return true;
if (m_antialias == antialias)
return true;
m_antialias = antialias;
bool antialiasMode;
switch (antialias)
{
case wxANTIALIAS_DEFAULT:
antialiasMode = true;
break;
case wxANTIALIAS_NONE:
antialiasMode = false;
break;
default:
return false;
}
CGContextSetShouldAntialias(m_cgContext, antialiasMode);
CheckInvariants();
return true;
}
bool wxMacCoreGraphicsContext::SetInterpolationQuality(wxInterpolationQuality interpolation)
{
if (!EnsureIsValid())
return true;
if (m_interpolation == interpolation)
return true;
m_interpolation = interpolation;
CGInterpolationQuality quality;
switch (interpolation)
{
case wxINTERPOLATION_DEFAULT:
quality = kCGInterpolationDefault;
break;
case wxINTERPOLATION_NONE:
quality = kCGInterpolationNone;
break;
case wxINTERPOLATION_FAST:
quality = kCGInterpolationLow;
break;
case wxINTERPOLATION_GOOD:
quality = kCGInterpolationMedium;
break;
case wxINTERPOLATION_BEST:
quality = kCGInterpolationHigh;
break;
default:
return false;
}
CGContextSetInterpolationQuality(m_cgContext, quality);
CheckInvariants();
return true;
}
bool wxMacCoreGraphicsContext::SetCompositionMode(wxCompositionMode op)
{
if (!EnsureIsValid())
return true;
if ( m_composition == op )
return true;
m_composition = op;
if (m_composition == wxCOMPOSITION_DEST)
return true;
// TODO REMOVE if we don't need it because of bugs in 10.5
#if 0
{
CGCompositeOperation cop = kCGCompositeOperationSourceOver;
CGBlendMode mode = kCGBlendModeNormal;
switch( op )
{
case wxCOMPOSITION_CLEAR:
cop = kCGCompositeOperationClear;
break;
case wxCOMPOSITION_SOURCE:
cop = kCGCompositeOperationCopy;
break;
case wxCOMPOSITION_OVER:
mode = kCGBlendModeNormal;
break;
case wxCOMPOSITION_IN:
cop = kCGCompositeOperationSourceIn;
break;
case wxCOMPOSITION_OUT:
cop = kCGCompositeOperationSourceOut;
break;
case wxCOMPOSITION_ATOP:
cop = kCGCompositeOperationSourceAtop;
break;
case wxCOMPOSITION_DEST_OVER:
cop = kCGCompositeOperationDestinationOver;
break;
case wxCOMPOSITION_DEST_IN:
cop = kCGCompositeOperationDestinationIn;
break;
case wxCOMPOSITION_DEST_OUT:
cop = kCGCompositeOperationDestinationOut;
break;
case wxCOMPOSITION_DEST_ATOP:
cop = kCGCompositeOperationDestinationAtop;
break;
case wxCOMPOSITION_XOR:
cop = kCGCompositeOperationXOR;
break;
case wxCOMPOSITION_ADD:
mode = kCGBlendModePlusLighter ;
break;
default:
return false;
}
if ( cop != kCGCompositeOperationSourceOver )
CGContextSetCompositeOperation(m_cgContext, cop);
else
CGContextSetBlendMode(m_cgContext, mode);
}
#endif
{
CGBlendMode mode = kCGBlendModeNormal;
switch( op )
{
case wxCOMPOSITION_CLEAR:
mode = kCGBlendModeClear;
break;
case wxCOMPOSITION_SOURCE:
mode = kCGBlendModeCopy;
break;
case wxCOMPOSITION_OVER:
mode = kCGBlendModeNormal;
break;
case wxCOMPOSITION_IN:
mode = kCGBlendModeSourceIn;
break;
case wxCOMPOSITION_OUT:
mode = kCGBlendModeSourceOut;
break;
case wxCOMPOSITION_ATOP:
mode = kCGBlendModeSourceAtop;
break;
case wxCOMPOSITION_DEST_OVER:
mode = kCGBlendModeDestinationOver;
break;
case wxCOMPOSITION_DEST_IN:
mode = kCGBlendModeDestinationIn;
break;
case wxCOMPOSITION_DEST_OUT:
mode = kCGBlendModeDestinationOut;
break;
case wxCOMPOSITION_DEST_ATOP:
mode = kCGBlendModeDestinationAtop;
break;
case wxCOMPOSITION_XOR:
mode = kCGBlendModeExclusion; // Not kCGBlendModeXOR!
break;
case wxCOMPOSITION_ADD:
mode = kCGBlendModePlusLighter ;
break;
default:
return false;
}
CGContextSetBlendMode(m_cgContext, mode);
}
CheckInvariants();
return true;
}
void wxMacCoreGraphicsContext::BeginLayer(wxDouble opacity)
{
CheckInvariants();
CGContextSaveGState(m_cgContext);
CGContextSetAlpha(m_cgContext, (CGFloat) opacity);
CGContextBeginTransparencyLayer(m_cgContext, 0);
CheckInvariants();
}
void wxMacCoreGraphicsContext::EndLayer()
{
CheckInvariants();
CGContextEndTransparencyLayer(m_cgContext);
CGContextRestoreGState(m_cgContext);
CheckInvariants();
}
void wxMacCoreGraphicsContext::Clip( const wxRegion &region )
{
CheckInvariants();
#if wxOSX_USE_COCOA_OR_CARBON
if( m_cgContext )
{
wxCFRef<HIShapeRef> shape = wxCFRefFromGet(region.GetWXHRGN());
// if the shape is empty, HIShapeReplacePathInCGContext doesn't work
if ( HIShapeIsEmpty(shape))
{
CGRect empty = CGRectMake( 0,0,0,0 );
CGContextClipToRect( m_cgContext, empty );
}
else
{
HIShapeReplacePathInCGContext( shape, m_cgContext );
CGContextClip( m_cgContext );
}
}
else
{
// this offsetting to device coords is not really correct, but since we cannot apply affine transforms
// to regions we try at least to have correct translations
HIMutableShapeRef mutableShape = HIShapeCreateMutableCopy( region.GetWXHRGN() );
CGPoint transformedOrigin = CGPointApplyAffineTransform( CGPointZero, m_windowTransform );
HIShapeOffset( mutableShape, transformedOrigin.x, transformedOrigin.y );
m_clipRgn.reset(mutableShape);
}
#else
// allow usage as measuring context
// wxASSERT_MSG( m_cgContext != NULL, "Needs a valid context for clipping" );
#endif
CheckInvariants();
}
// clips drawings to the rect
void wxMacCoreGraphicsContext::Clip( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
CheckInvariants();
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( m_cgContext )
{
CGContextClipToRect( m_cgContext, r );
}
else
{
#if wxOSX_USE_COCOA_OR_CARBON
// the clipping itself must be stored as device coordinates, otherwise
// we cannot apply it back correctly
r.origin= CGPointApplyAffineTransform( r.origin, m_windowTransform );
r.size= CGSizeApplyAffineTransform(r.size, m_windowTransform);
m_clipRgn.reset(HIShapeCreateWithRect(&r));
#else
// allow usage as measuring context
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
CheckInvariants();
}
// resets the clipping to original extent
void wxMacCoreGraphicsContext::ResetClip()
{
if ( m_cgContext )
{
// there is no way for clearing the clip, we can only revert to the stored
// state, but then we have to make sure everything else is NOT restored
CGAffineTransform transform = CGContextGetCTM( m_cgContext );
CGContextRestoreGState( m_cgContext );
CGContextSaveGState( m_cgContext );
CGAffineTransform transformNew = CGContextGetCTM( m_cgContext );
transformNew = CGAffineTransformInvert( transformNew ) ;
CGContextConcatCTM( m_cgContext, transformNew);
CGContextConcatCTM( m_cgContext, transform);
}
else
{
#if wxOSX_USE_COCOA_OR_CARBON
m_clipRgn.reset();
#else
// allow usage as measuring context
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
CheckInvariants();
}
void wxMacCoreGraphicsContext::GetClipBox(wxDouble* x, wxDouble* y, wxDouble* w, wxDouble* h)
{
CGRect r;
if ( m_cgContext )
{
r = CGContextGetClipBoundingBox(m_cgContext);
}
else
{
#if wxOSX_USE_COCOA_OR_CARBON
HIShapeGetBounds(m_clipRgn, &r);
#else
r = CGRectMake(0, 0, 0, 0);
// allow usage as measuring context
// wxFAIL_MSG( "Needs a valid context for clipping" );
#endif
}
if ( CGRectIsEmpty(r) )
{
r = CGRectZero;
}
CheckInvariants();
if ( x )
*x = r.origin.x;
if ( y )
*y = r.origin.y;
if ( w )
*w = r.size.width;
if ( h )
*h = r.size.height;
}
void wxMacCoreGraphicsContext::StrokePath( const wxGraphicsPath &path )
{
if ( m_pen.IsNull() )
return ;
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextStrokePath( m_cgContext );
CheckInvariants();
}
void wxMacCoreGraphicsContext::DrawPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
// when using shading, we cannot draw pen and brush at the same time
// revert to the base implementation of first filling and then stroking
wxGraphicsContext::DrawPath( path, fillStyle );
return;
}
CGPathDrawingMode mode = kCGPathFill ;
if ( m_brush.IsNull() )
{
if ( m_pen.IsNull() )
return;
else
mode = kCGPathStroke;
}
else
{
if ( m_pen.IsNull() )
{
if ( fillStyle == wxODDEVEN_RULE )
mode = kCGPathEOFill;
else
mode = kCGPathFill;
}
else
{
if ( fillStyle == wxODDEVEN_RULE )
mode = kCGPathEOFillStroke;
else
mode = kCGPathFillStroke;
}
}
if ( !m_brush.IsNull() )
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
if ( !m_pen.IsNull() )
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextDrawPath( m_cgContext , mode );
CheckInvariants();
}
void wxMacCoreGraphicsContext::FillPath( const wxGraphicsPath &path , wxPolygonFillMode fillStyle )
{
if ( m_brush.IsNull() )
return;
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
CGContextSaveGState( m_cgContext );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextClip( m_cgContext );
CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() );
CGContextRestoreGState( m_cgContext);
}
else
{
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
if ( fillStyle == wxODDEVEN_RULE )
CGContextEOFillPath( m_cgContext );
else
CGContextFillPath( m_cgContext );
}
CheckInvariants();
}
void wxMacCoreGraphicsContext::SetNativeContext( CGContextRef cg )
{
// we allow either setting or clearing but not replacing
wxASSERT( m_cgContext == NULL || cg == NULL );
if ( m_cgContext )
{
CheckInvariants();
CGContextRestoreGState( m_cgContext );
CGContextRestoreGState( m_cgContext );
if ( m_contextSynthesized )
{
#if wxOSX_USE_COCOA
wxOSXUnlockFocus(m_view);
#endif
}
else
CGContextRelease(m_cgContext);
}
m_cgContext = cg;
// FIXME: This check is needed because currently we need to use a DC/GraphicsContext
// in order to get font properties, like wxFont::GetPixelSize, but since we don't have
// a native window attached to use, I create a wxGraphicsContext with a NULL CGContextRef
// for this one operation.
// When wxFont::GetPixelSize on Mac no longer needs a graphics context, this check
// can be removed.
if (m_cgContext)
{
CGContextRetain(m_cgContext);
CGContextSaveGState( m_cgContext );
CGContextSetTextMatrix( m_cgContext, CGAffineTransformIdentity );
CGContextSaveGState( m_cgContext );
m_contextSynthesized = false;
}
}
void wxMacCoreGraphicsContext::Translate( wxDouble dx , wxDouble dy )
{
if ( m_cgContext )
CGContextTranslateCTM( m_cgContext, (CGFloat) dx, (CGFloat) dy );
else
m_windowTransform = CGAffineTransformTranslate(m_windowTransform, (CGFloat) dx, (CGFloat) dy);
}
void wxMacCoreGraphicsContext::Scale( wxDouble xScale , wxDouble yScale )
{
if ( m_cgContext )
CGContextScaleCTM( m_cgContext , (CGFloat) xScale , (CGFloat) yScale );
else
m_windowTransform = CGAffineTransformScale(m_windowTransform, (CGFloat) xScale, (CGFloat) yScale);
}
void wxMacCoreGraphicsContext::Rotate( wxDouble angle )
{
if ( m_cgContext )
CGContextRotateCTM( m_cgContext , (CGFloat) angle );
else
m_windowTransform = CGAffineTransformRotate(m_windowTransform, (CGFloat) angle);
}
void wxMacCoreGraphicsContext::DrawBitmap( const wxBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxGraphicsBitmap bitmap = GetRenderer()->CreateBitmap(bmp);
DrawBitmap(bitmap, x, y, w, h);
}
void wxMacCoreGraphicsContext::DrawBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
#ifdef __WXMAC__
wxMacCoreGraphicsBitmapData* refdata = static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGImageRef image = refdata->GetBitmap();
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( refdata->IsMonochrome() == 1 )
{
// is a mask, the '1' in the mask tell where to draw the current brush
if ( !m_brush.IsNull() )
{
if ( ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
// TODO clip to mask
/*
CGContextSaveGState( m_cgContext );
CGContextAddPath( m_cgContext , (CGPathRef) path.GetNativePath() );
CGContextClip( m_cgContext );
CGContextDrawShading( m_cgContext, ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->GetShading() );
CGContextRestoreGState( m_cgContext);
*/
}
else
{
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
wxMacDrawCGImage( m_cgContext , &r , image );
}
}
}
else
{
wxMacDrawCGImage( m_cgContext , &r , image );
}
#endif
CheckInvariants();
}
void wxMacCoreGraphicsContext::DrawIcon( const wxIcon &icon, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
#if wxOSX_USE_COCOA
{
CGRect r = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
const WX_NSImage nsImage = icon.GetNSImage();
CGImageRef cgImage = wxOSXGetCGImageFromNSImage( nsImage , &r, m_cgContext );
wxMacDrawCGImage( m_cgContext, &r, cgImage);
}
#endif
CheckInvariants();
}
void wxMacCoreGraphicsContext::PushState()
{
if (!EnsureIsValid())
return;
CGContextSaveGState( m_cgContext );
}
void wxMacCoreGraphicsContext::PopState()
{
if (!EnsureIsValid())
return;
CGContextRestoreGState( m_cgContext );
}
void wxMacCoreGraphicsContext::DoDrawText( const wxString &str, wxDouble x, wxDouble y )
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
wxCFStringRef text(str, wxLocale::GetSystemEncoding() );
CGColorRef col = wxMacCreateCGColor( fref->GetColour() );
CTFontRef font = fref->OSXGetCTFont();
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, fref->OSXGetCTFontAttributes()) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
y += CTFontGetAscent(font);
CGContextSaveGState(m_cgContext);
CGAffineTransform textMatrix = CGContextGetTextMatrix(m_cgContext);
CGContextTranslateCTM(m_cgContext, (CGFloat) x, (CGFloat) y);
CGContextScaleCTM(m_cgContext, 1, -1);
CGContextSetTextMatrix(m_cgContext, CGAffineTransformIdentity);
CGContextSetFillColorWithColor( m_cgContext, col );
CTLineDraw( line, m_cgContext );
if ( fref->GetUnderlined() ) {
//AKT: draw horizontal line 1 pixel thick and with 1 pixel gap under baseline
CGFloat width = CTLineGetTypographicBounds(line, NULL, NULL, NULL);
CGPoint points[] = { {0.0, -2.0}, {width, -2.0} };
CGContextSetStrokeColorWithColor(m_cgContext, col);
CGContextSetShouldAntialias(m_cgContext, false);
CGContextSetLineWidth(m_cgContext, 1.0);
CGContextStrokeLineSegments(m_cgContext, points, 2);
}
if ( fref->GetStrikethrough() )
{
CGFloat width = CTLineGetTypographicBounds(line, NULL, NULL, NULL);
CGFloat height = CTFontGetXHeight( font ) * 0.6;
CGPoint points[] = { {0.0, height}, {width, height} };
CGContextSetStrokeColorWithColor(m_cgContext, col);
CGContextSetShouldAntialias(m_cgContext, false);
CGContextSetLineWidth(m_cgContext, 1.0);
CGContextStrokeLineSegments(m_cgContext, points, 2);
}
CGContextRestoreGState(m_cgContext);
CGContextSetTextMatrix(m_cgContext, textMatrix);
CGColorRelease( col );
CheckInvariants();
}
void wxMacCoreGraphicsContext::DoDrawRotatedText(const wxString &str,
wxDouble x, wxDouble y,
wxDouble angle)
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
// default implementation takes care of rotation and calls non rotated DrawText afterwards
wxGraphicsContext::DoDrawRotatedText( str, x, y, angle );
CheckInvariants();
}
void wxMacCoreGraphicsContext::GetTextExtent( const wxString &str, wxDouble *width, wxDouble *height,
wxDouble *descent, wxDouble *externalLeading ) const
{
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::GetTextExtent - no valid font set") );
if ( width )
*width = 0;
if ( height )
*height = 0;
if ( descent )
*descent = 0;
if ( externalLeading )
*externalLeading = 0;
// In wxWidgets (MSW-inspired) API it is possible to call GetTextExtent()
// with an empty string to get just the descent and the leading of the
// font, so support this (mis)use.
wxString strToMeasure(str);
if (str.empty())
strToMeasure = wxS(" ");
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
wxCFStringRef text(strToMeasure, wxLocale::GetSystemEncoding() );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, text, fref->OSXGetCTFontAttributes() ) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
CGFloat a, d, l, w;
w = CTLineGetTypographicBounds(line, &a, &d, &l);
if ( !str.empty() )
{
if ( width )
*width = w;
if ( height )
*height = a+d+l;
}
if ( descent )
*descent = d;
if ( externalLeading )
*externalLeading = l;
CheckInvariants();
}
void wxMacCoreGraphicsContext::GetPartialTextExtents(const wxString& text, wxArrayDouble& widths) const
{
widths.clear();
wxCHECK_RET( !m_font.IsNull(), wxT("wxMacCoreGraphicsContext::DrawText - no valid font set") );
if (text.empty())
return;
wxMacCoreGraphicsFontData* fref = (wxMacCoreGraphicsFontData*)m_font.GetRefData();
wxCFStringRef t(text, wxLocale::GetSystemEncoding() );
wxCFRef<CFAttributedStringRef> attrtext( CFAttributedStringCreate(kCFAllocatorDefault, t, fref->OSXGetCTFontAttributes()) );
wxCFRef<CTLineRef> line( CTLineCreateWithAttributedString(attrtext) );
widths.reserve(text.length());
CFIndex u16index = 1;
for ( wxString::const_iterator iter = text.begin(); iter != text.end(); ++iter, ++u16index )
{
// Take care of surrogate pairs: they take two, not one, of UTF-16 code
// units used by CoreText.
if ( *iter >= 0x10000 )
{
++u16index;
}
widths.push_back( CTLineGetOffsetForStringIndex( line, u16index, NULL ) );
}
CheckInvariants();
}
void * wxMacCoreGraphicsContext::GetNativeContext()
{
return m_cgContext;
}
void wxMacCoreGraphicsContext::ClearRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
if (!EnsureIsValid())
return;
CGRect rect = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
CGContextClearRect(m_cgContext, rect);
}
void wxMacCoreGraphicsContext::DrawRectangle( wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
if (!EnsureIsValid())
return;
if (m_composition == wxCOMPOSITION_DEST)
return;
// when using shading, we have to go back to drawing paths
if ( !m_brush.IsNull() && ((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->IsShading() )
{
wxGraphicsContext::DrawRectangle( x,y,w,h );
return;
}
CGRect rect = CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h );
if ( !m_brush.IsNull() )
{
((wxMacCoreGraphicsBrushData*)m_brush.GetRefData())->Apply(this);
CGContextFillRect(m_cgContext, rect);
}
wxQuartzOffsetHelper helper( m_cgContext , ShouldOffset() );
if ( !m_pen.IsNull() )
{
((wxMacCoreGraphicsPenData*)m_pen.GetRefData())->Apply(this);
CGContextStrokeRect(m_cgContext, rect);
}
}
// concatenates this transform with the current transform of this context
void wxMacCoreGraphicsContext::ConcatTransform( const wxGraphicsMatrix& matrix )
{
if ( m_cgContext )
CGContextConcatCTM( m_cgContext, *(CGAffineTransform*) matrix.GetNativeMatrix());
else
m_windowTransform = CGAffineTransformConcat(*(CGAffineTransform*) matrix.GetNativeMatrix(), m_windowTransform);
}
// sets the transform of this context
void wxMacCoreGraphicsContext::SetTransform( const wxGraphicsMatrix& matrix )
{
CheckInvariants();
CGAffineTransform t = *((CGAffineTransform*)matrix.GetNativeMatrix());
if ( m_cgContext )
{
CGAffineTransform transform = CGContextGetCTM( m_cgContext );
transform = CGAffineTransformInvert( transform ) ;
CGContextConcatCTM( m_cgContext, transform);
CGContextConcatCTM(m_cgContext, m_initTransform);
CGContextConcatCTM(m_cgContext, t);
}
else
{
m_windowTransform = CGAffineTransformConcat(t, m_initTransform);
}
CheckInvariants();
}
// gets the matrix of this context
wxGraphicsMatrix wxMacCoreGraphicsContext::GetTransform() const
{
wxGraphicsMatrix m = CreateMatrix();
CGAffineTransform* transformMatrix = (CGAffineTransform*)m.GetNativeMatrix();
if ( m_cgContext )
{
*transformMatrix = CGContextGetCTM(m_cgContext);
}
else
{
*transformMatrix = m_windowTransform;
}
// Don't expose internal transformations.
CGAffineTransform initTransformInv = m_initTransform;
initTransformInv = CGAffineTransformInvert(initTransformInv);
*transformMatrix = CGAffineTransformConcat(*transformMatrix, initTransformInv);
return m;
}
#if wxUSE_IMAGE
// ----------------------------------------------------------------------------
// wxMacCoreGraphicsImageContext
// ----------------------------------------------------------------------------
// This is a GC that can be used to draw on wxImage. In this implementation we
// simply draw on a wxBitmap using wxMemoryDC and then convert it to wxImage in
// the end so it's not especially interesting and exists mainly for
// compatibility with the other platforms.
class wxMacCoreGraphicsImageContext : public wxMacCoreGraphicsContext
{
public:
wxMacCoreGraphicsImageContext(wxGraphicsRenderer* renderer,
wxImage& image) :
wxMacCoreGraphicsContext(renderer),
m_image(image),
m_bitmap(image),
m_memDC(m_bitmap)
{
SetNativeContext
(
(CGContextRef)(m_memDC.GetGraphicsContext()->GetNativeContext())
);
m_width = image.GetWidth();
m_height = image.GetHeight();
}
virtual ~wxMacCoreGraphicsImageContext()
{
m_memDC.SelectObject(wxNullBitmap);
m_image = m_bitmap.ConvertToImage();
}
private:
wxImage& m_image;
wxBitmap m_bitmap;
wxMemoryDC m_memDC;
};
#endif // wxUSE_IMAGE
//
// Renderer
//
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsRenderer declaration
//-----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxMacCoreGraphicsRenderer : public wxGraphicsRenderer
{
public :
wxMacCoreGraphicsRenderer() {}
virtual ~wxMacCoreGraphicsRenderer() {}
// Context
virtual wxGraphicsContext * CreateContext( const wxWindowDC& dc) wxOVERRIDE;
virtual wxGraphicsContext * CreateContext( const wxMemoryDC& dc) wxOVERRIDE;
#if wxUSE_PRINTING_ARCHITECTURE
virtual wxGraphicsContext * CreateContext( const wxPrinterDC& dc) wxOVERRIDE;
#endif
virtual wxGraphicsContext * CreateContextFromNativeContext( void * context ) wxOVERRIDE;
virtual wxGraphicsContext * CreateContextFromNativeWindow( void * window ) wxOVERRIDE;
virtual wxGraphicsContext * CreateContext( wxWindow* window ) wxOVERRIDE;
#if wxUSE_IMAGE
virtual wxGraphicsContext * CreateContextFromImage(wxImage& image) wxOVERRIDE;
#endif // wxUSE_IMAGE
virtual wxGraphicsContext * CreateMeasuringContext() wxOVERRIDE;
// Path
virtual wxGraphicsPath CreatePath() wxOVERRIDE;
// Matrix
virtual wxGraphicsMatrix CreateMatrix( wxDouble a=1.0, wxDouble b=0.0, wxDouble c=0.0, wxDouble d=1.0,
wxDouble tx=0.0, wxDouble ty=0.0) wxOVERRIDE;
virtual wxGraphicsPen CreatePen(const wxGraphicsPenInfo& info) wxOVERRIDE ;
virtual wxGraphicsBrush CreateBrush(const wxBrush& brush ) wxOVERRIDE ;
virtual wxGraphicsBrush
CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
wxDouble x2, wxDouble y2,
const wxGraphicsGradientStops& stops) wxOVERRIDE;
virtual wxGraphicsBrush
CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
wxDouble xc, wxDouble yc,
wxDouble radius,
const wxGraphicsGradientStops& stops) wxOVERRIDE;
// sets the font
virtual wxGraphicsFont CreateFont( const wxFont &font , const wxColour &col = *wxBLACK ) wxOVERRIDE ;
virtual wxGraphicsFont CreateFont(double sizeInPixels,
const wxString& facename,
int flags = wxFONTFLAG_DEFAULT,
const wxColour& col = *wxBLACK) wxOVERRIDE;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateBitmap( const wxBitmap &bitmap ) wxOVERRIDE ;
#if wxUSE_IMAGE
virtual wxGraphicsBitmap CreateBitmapFromImage(const wxImage& image) wxOVERRIDE;
virtual wxImage CreateImageFromBitmap(const wxGraphicsBitmap& bmp) wxOVERRIDE;
#endif // wxUSE_IMAGE
// create a graphics bitmap from a native bitmap
virtual wxGraphicsBitmap CreateBitmapFromNativeBitmap( void* bitmap ) wxOVERRIDE;
// create a native bitmap representation
virtual wxGraphicsBitmap CreateSubBitmap( const wxGraphicsBitmap &bitmap, wxDouble x, wxDouble y, wxDouble w, wxDouble h ) wxOVERRIDE ;
virtual wxString GetName() const wxOVERRIDE;
virtual void GetVersion(int *major, int *minor, int *micro) const wxOVERRIDE;
private :
wxDECLARE_DYNAMIC_CLASS_NO_COPY(wxMacCoreGraphicsRenderer);
} ;
//-----------------------------------------------------------------------------
// wxMacCoreGraphicsRenderer implementation
//-----------------------------------------------------------------------------
wxIMPLEMENT_DYNAMIC_CLASS(wxMacCoreGraphicsRenderer,wxGraphicsRenderer);
static wxMacCoreGraphicsRenderer gs_MacCoreGraphicsRenderer;
wxGraphicsRenderer* wxGraphicsRenderer::GetDefaultRenderer()
{
return &gs_MacCoreGraphicsRenderer;
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxWindowDC& dc )
{
const wxDCImpl* impl = dc.GetImpl();
wxWindowDCImpl *win_impl = wxDynamicCast( impl, wxWindowDCImpl );
if (win_impl)
{
int w, h;
win_impl->GetSize( &w, &h );
CGContextRef cgctx = 0;
wxASSERT_MSG(win_impl->GetWindow(), "Invalid wxWindow in wxMacCoreGraphicsRenderer::CreateContext");
if (win_impl->GetWindow())
cgctx = (CGContextRef)(win_impl->GetWindow()->MacGetCGContextRef());
// having a cgctx being NULL is fine (will be created on demand)
// this is the case for all wxWindowDCs except wxPaintDC
wxMacCoreGraphicsContext *context =
new wxMacCoreGraphicsContext( this, cgctx, (wxDouble) w, (wxDouble) h );
context->EnableOffset(dc.GetContentScaleFactor() < 2);
return context;
}
return NULL;
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxMemoryDC& dc )
{
#ifdef __WXMAC__
const wxDCImpl* impl = dc.GetImpl();
wxMemoryDCImpl *mem_impl = wxDynamicCast( impl, wxMemoryDCImpl );
if (mem_impl)
{
int w, h;
mem_impl->GetSize( &w, &h );
wxMacCoreGraphicsContext* context = new wxMacCoreGraphicsContext( this,
(CGContextRef)(mem_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
context->EnableOffset(dc.GetContentScaleFactor() < 2);
return context;
}
#endif
return NULL;
}
#if wxUSE_PRINTING_ARCHITECTURE
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( const wxPrinterDC& dc )
{
#ifdef __WXMAC__
const wxDCImpl* impl = dc.GetImpl();
wxPrinterDCImpl *print_impl = wxDynamicCast( impl, wxPrinterDCImpl );
if (print_impl)
{
int w, h;
print_impl->GetSize( &w, &h );
return new wxMacCoreGraphicsContext( this,
(CGContextRef)(print_impl->GetGraphicsContext()->GetNativeContext()), (wxDouble) w, (wxDouble) h );
}
#endif
return NULL;
}
#endif
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeContext( void * context )
{
return new wxMacCoreGraphicsContext(this,(CGContextRef)context);
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContextFromNativeWindow( void * window )
{
wxUnusedVar(window);
return NULL;
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateContext( wxWindow* window )
{
return new wxMacCoreGraphicsContext(this, window );
}
wxGraphicsContext * wxMacCoreGraphicsRenderer::CreateMeasuringContext()
{
return new wxMacCoreGraphicsContext(this);
}
#if wxUSE_IMAGE
wxGraphicsContext*
wxMacCoreGraphicsRenderer::CreateContextFromImage(wxImage& image)
{
return new wxMacCoreGraphicsImageContext(this, image);
}
#endif // wxUSE_IMAGE
// Path
wxGraphicsPath wxMacCoreGraphicsRenderer::CreatePath()
{
wxGraphicsPath m;
m.SetRefData( new wxMacCoreGraphicsPathData(this));
return m;
}
// Matrix
wxGraphicsMatrix wxMacCoreGraphicsRenderer::CreateMatrix( wxDouble a, wxDouble b, wxDouble c, wxDouble d,
wxDouble tx, wxDouble ty)
{
wxGraphicsMatrix m;
wxMacCoreGraphicsMatrixData* data = new wxMacCoreGraphicsMatrixData( this );
data->Set( a,b,c,d,tx,ty ) ;
m.SetRefData(data);
return m;
}
wxGraphicsPen wxMacCoreGraphicsRenderer::CreatePen(const wxGraphicsPenInfo& info)
{
if ( info.IsTransparent() )
return wxNullGraphicsPen;
else
{
wxGraphicsPen p;
p.SetRefData(new wxMacCoreGraphicsPenData( this, info ));
return p;
}
}
wxGraphicsBrush wxMacCoreGraphicsRenderer::CreateBrush(const wxBrush& brush )
{
if ( !brush.IsOk() || brush.GetStyle() == wxBRUSHSTYLE_TRANSPARENT )
return wxNullGraphicsBrush;
else
{
wxGraphicsBrush p;
p.SetRefData(new wxMacCoreGraphicsBrushData( this, brush ));
return p;
}
}
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmap( const wxBitmap& bmp )
{
if ( bmp.IsOk() )
{
wxGraphicsBitmap p;
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , bmp.CreateCGImage(), bmp.GetDepth() == 1 ) );
return p;
}
else
return wxNullGraphicsBitmap;
}
#if wxUSE_IMAGE
wxGraphicsBitmap
wxMacCoreGraphicsRenderer::CreateBitmapFromImage(const wxImage& image)
{
// We don't have any direct way to convert wxImage to CGImage so pass by
// wxBitmap. This makes this function pretty useless in this implementation
// but it allows to have the same API as with Cairo backend where we can
// convert wxImage to a Cairo surface directly, bypassing wxBitmap.
return CreateBitmap(wxBitmap(image));
}
wxImage wxMacCoreGraphicsRenderer::CreateImageFromBitmap(const wxGraphicsBitmap& bmp)
{
wxMacCoreGraphicsBitmapData* const
data = static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
return data ? data->ConvertToImage() : wxNullImage;
}
#endif // wxUSE_IMAGE
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateBitmapFromNativeBitmap( void* bitmap )
{
if ( bitmap != NULL )
{
wxGraphicsBitmap p;
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , (CGImageRef) bitmap, false ));
return p;
}
else
return wxNullGraphicsBitmap;
}
wxGraphicsBitmap wxMacCoreGraphicsRenderer::CreateSubBitmap( const wxGraphicsBitmap &bmp, wxDouble x, wxDouble y, wxDouble w, wxDouble h )
{
wxMacCoreGraphicsBitmapData* refdata =static_cast<wxMacCoreGraphicsBitmapData*>(bmp.GetRefData());
CGImageRef img = refdata->GetBitmap();
if ( img )
{
wxGraphicsBitmap p;
CGImageRef subimg = CGImageCreateWithImageInRect(img,CGRectMake( (CGFloat) x , (CGFloat) y , (CGFloat) w , (CGFloat) h ));
p.SetRefData(new wxMacCoreGraphicsBitmapData( this , subimg, refdata->IsMonochrome() ) );
return p;
}
else
return wxNullGraphicsBitmap;
}
wxString wxMacCoreGraphicsRenderer::GetName() const
{
return "cg";
}
void wxMacCoreGraphicsRenderer::GetVersion(int *major, int *minor, int *micro) const
{
if ( major )
*major = wxPlatformInfo::Get().GetOSMajorVersion();
if ( minor )
*minor = wxPlatformInfo::Get().GetOSMinorVersion();
if ( micro )
*micro = 0;
}
wxGraphicsBrush
wxMacCoreGraphicsRenderer::CreateLinearGradientBrush(wxDouble x1, wxDouble y1,
wxDouble x2, wxDouble y2,
const wxGraphicsGradientStops& stops)
{
wxGraphicsBrush p;
wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this );
d->CreateLinearGradientBrush(x1, y1, x2, y2, stops);
p.SetRefData(d);
return p;
}
wxGraphicsBrush
wxMacCoreGraphicsRenderer::CreateRadialGradientBrush(wxDouble xo, wxDouble yo,
wxDouble xc, wxDouble yc,
wxDouble radius,
const wxGraphicsGradientStops& stops)
{
wxGraphicsBrush p;
wxMacCoreGraphicsBrushData* d = new wxMacCoreGraphicsBrushData( this );
d->CreateRadialGradientBrush(xo, yo, xc, yc, radius, stops);
p.SetRefData(d);
return p;
}
wxGraphicsFont wxMacCoreGraphicsRenderer::CreateFont( const wxFont &font , const wxColour &col )
{
if ( font.IsOk() )
{
wxGraphicsFont p;
p.SetRefData(new wxMacCoreGraphicsFontData( this , font, col ));
return p;
}
else
return wxNullGraphicsFont;
}
wxGraphicsFont
wxMacCoreGraphicsRenderer::CreateFont(double sizeInPixels,
const wxString& facename,
int flags,
const wxColour& col)
{
// Notice that under Mac we always use 72 DPI so the font size in pixels is
// the same as the font size in points and we can pass it directly to wxFont
// ctor.
wxFont font((float)sizeInPixels,
wxFONTFAMILY_DEFAULT,
flags & wxFONTFLAG_ITALIC ? wxFONTSTYLE_ITALIC
: wxFONTSTYLE_NORMAL,
flags & wxFONTFLAG_BOLD ? wxFONTWEIGHT_BOLD
: wxFONTWEIGHT_NORMAL,
(flags & wxFONTFLAG_UNDERLINED) != 0,
facename);
if ( flags & wxFONTFLAG_STRIKETHROUGH )
font.MakeStrikethrough();
wxGraphicsFont f;
f.SetRefData(new wxMacCoreGraphicsFontData(this, font, col));
return f;
}
//
// CoreGraphics Helper Methods
//
// Data Providers and Consumers
size_t UMAPutBytesCFRefCallback( void *info, const void *bytes, size_t count )
{
CFMutableDataRef data = (CFMutableDataRef) info;
if ( data )
{
CFDataAppendBytes( data, (const UInt8*) bytes, count );
}
return count;
}
void wxMacReleaseCFDataProviderCallback(void *info,
const void *WXUNUSED(data),
size_t WXUNUSED(count))
{
if ( info )
CFRelease( (CFDataRef) info );
}
void wxMacReleaseCFDataConsumerCallback( void *info )
{
if ( info )
CFRelease( (CFDataRef) info );
}
CGDataProviderRef wxMacCGDataProviderCreateWithCFData( CFDataRef data )
{
if ( data == NULL )
return NULL;
return CGDataProviderCreateWithCFData( data );
}
CGDataConsumerRef wxMacCGDataConsumerCreateWithCFData( CFMutableDataRef data )
{
if ( data == NULL )
return NULL;
return CGDataConsumerCreateWithCFData( data );
}
void
wxMacReleaseMemoryBufferProviderCallback(void *info,
const void * WXUNUSED_UNLESS_DEBUG(data),
size_t WXUNUSED(size))
{
wxMemoryBuffer* membuf = (wxMemoryBuffer*) info ;
wxASSERT( data == membuf->GetData() ) ;
delete membuf ;
}
CGDataProviderRef wxMacCGDataProviderCreateWithMemoryBuffer( const wxMemoryBuffer& buf )
{
wxMemoryBuffer* b = new wxMemoryBuffer( buf );
if ( b->GetDataLen() == 0 )
{
delete b;
return NULL;
}
return CGDataProviderCreateWithData( b , (const void *) b->GetData() , b->GetDataLen() ,
wxMacReleaseMemoryBufferProviderCallback );
}