git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@22722 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			258 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			258 lines
		
	
	
		
			9.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/dnd.h
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| // Purpose:     Drag and drop classes declarations
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| // Author:      Vadim Zeitlin, Robert Roebling
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| // Modified by:
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| // Created:     26.05.99
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| // RCS-ID:      $Id$
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| // Copyright:   (c) wxWindows Team
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DND_H_BASE_
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| #define _WX_DND_H_BASE_
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| 
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| #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
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|     #pragma interface "dndbase.h"
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| #endif
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_DRAG_AND_DROP
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| 
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| #include "wx/dataobj.h"
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| #include "wx/cursor.h"
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| // flags for wxDropSource::DoDragDrop()
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| //
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| // NB: wxDrag_CopyOnly must be 0 (== FALSE) and wxDrag_AllowMove must be 1
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| //     (== TRUE) for compatibility with the old DoDragDrop(bool) method!
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| enum
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| {
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|     wxDrag_CopyOnly    = 0, // allow only copying
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|     wxDrag_AllowMove   = 1, // allow moving (copying is always allowed)
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|     wxDrag_DefaultMove = 3  // the default operation is move, not copy
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| };
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| 
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| // result of wxDropSource::DoDragDrop() call
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| enum wxDragResult
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| {
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|     wxDragError,    // error prevented the d&d operation from completing
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|     wxDragNone,     // drag target didn't accept the data
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|     wxDragCopy,     // the data was successfully copied
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|     wxDragMove,     // the data was successfully moved (MSW only)
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|     wxDragLink,     // operation is a drag-link
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|     wxDragCancel    // the operation was cancelled by user (not an error)
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| };
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| 
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| inline WXDLLEXPORT bool wxIsDragResultOk(wxDragResult res)
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| {
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|     return res == wxDragCopy || res == wxDragMove || res == wxDragLink;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // wxDropSource is the object you need to create (and call DoDragDrop on it)
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| // to initiate a drag-and-drop operation
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxDropSourceBase
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| {
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| public:
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|     wxDropSourceBase(const wxCursor &cursorCopy = wxNullCursor,
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|                      const wxCursor &cursorMove = wxNullCursor,
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|                      const wxCursor &cursorStop = wxNullCursor)
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|         : m_cursorCopy(cursorCopy),
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|           m_cursorMove(cursorMove),
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|           m_cursorStop(cursorStop)
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|         { m_data = (wxDataObject *)NULL; }
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|     virtual ~wxDropSourceBase() { }
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| 
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|     // set the data which is transfered by drag and drop
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|     void SetData(wxDataObject& data)
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|       { m_data = &data; }
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| 
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|     wxDataObject *GetDataObject()
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|       { return m_data; }
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| 
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|     // set the icon corresponding to given drag result
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|     void SetCursor(wxDragResult res, const wxCursor& cursor)
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|     {
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|         if ( res == wxDragCopy )
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|             m_cursorCopy = cursor;
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|         else if ( res == wxDragMove )
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|             m_cursorMove = cursor;
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|         else
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|             m_cursorStop = cursor;
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|     }
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| 
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|     // start drag action, see enum wxDragResult for return value description
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|     //
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|     // if flags contains wxDrag_AllowMove, moving (and only copying) data is
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|     // allowed, if it contains wxDrag_DefaultMove (which includes the previous
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|     // flag), it is even the default operation
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|     virtual wxDragResult DoDragDrop(int flags = wxDrag_CopyOnly) = 0;
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| 
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|     // override to give feedback depending on the current operation result
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|     // "effect" and return TRUE if you did something, FALSE to let the library
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|     // give the default feedback
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|     virtual bool GiveFeedback(wxDragResult WXUNUSED(effect)) { return FALSE; }
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| 
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| protected:
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|     const wxCursor& GetCursor(wxDragResult res) const
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|     {
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|         if ( res == wxDragCopy )
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|             return m_cursorCopy;
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|         else if ( res == wxDragMove )
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|             return m_cursorMove;
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|         else
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|             return m_cursorStop;
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|     }
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| 
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|     // the data we're dragging
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|     wxDataObject *m_data;
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| 
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|     // the cursors to use for feedback
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|     wxCursor m_cursorCopy,
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|              m_cursorMove,
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|              m_cursorStop;
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| 
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|     DECLARE_NO_COPY_CLASS(wxDropSourceBase)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // wxDropTarget should be associated with a window if it wants to be able to
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| // receive data via drag and drop.
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| //
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| // To use this class, you should derive from wxDropTarget and implement
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| // OnData() pure virtual method. You may also wish to override OnDrop() if you
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| // want to accept the data only inside some region of the window (this may
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| // avoid having to copy the data to this application which happens only when
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| // OnData() is called)
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLEXPORT wxDropTargetBase
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| {
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| public:
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|     // ctor takes a pointer to heap-allocated wxDataObject which will be owned
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|     // by wxDropTarget and deleted by it automatically. If you don't give it
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|     // here, you can use SetDataObject() later.
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|     wxDropTargetBase(wxDataObject *dataObject = (wxDataObject*)NULL)
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|         { m_dataObject = dataObject; }
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|     // dtor deletes our data object
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|     virtual ~wxDropTargetBase()
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|         { delete m_dataObject; }
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| 
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|     // get/set the associated wxDataObject
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|     wxDataObject *GetDataObject() const
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|         { return m_dataObject; }
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|     void SetDataObject(wxDataObject *dataObject)
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|         { if (m_dataObject) delete m_dataObject;
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|     m_dataObject = dataObject; }
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| 
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|     // these functions are called when data is moved over position (x, y) and
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|     // may return either wxDragCopy, wxDragMove or wxDragNone depending on
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|     // what would happen if the data were dropped here.
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|     //
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|     // the last parameter is what would happen by default and is determined by
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|     // the platform-specific logic (for example, under Windows it's wxDragCopy
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|     // if Ctrl key is pressed and wxDragMove otherwise) except that it will
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|     // always be wxDragNone if the carried data is in an unsupported format.
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| 
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|     // called when the mouse enters the window (only once until OnLeave())
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|     virtual wxDragResult OnEnter(wxCoord x, wxCoord y, wxDragResult def)
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|         { return OnDragOver(x, y, def); }
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| 
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|     // called when the mouse moves in the window - shouldn't take long to
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|     // execute or otherwise mouse movement would be too slow
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|     virtual wxDragResult OnDragOver(wxCoord WXUNUSED(x), wxCoord WXUNUSED(y),
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|                                     wxDragResult def)
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|         { return def; }
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| 
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|     // called when mouse leaves the window: might be used to remove the
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|     // feedback which was given in OnEnter()
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|     virtual void OnLeave() { }
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| 
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|     // this function is called when data is dropped at position (x, y) - if it
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|     // returns TRUE, OnData() will be called immediately afterwards which will
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|     // allow to retrieve the data dropped.
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|     virtual bool OnDrop(wxCoord x, wxCoord y) = 0;
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| 
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|     // called after OnDrop() returns TRUE: you will usually just call
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|     // GetData() from here and, probably, also refresh something to update the
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|     // new data and, finally, return the code indicating how did the operation
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|     // complete (returning default value in case of success and wxDragError on
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|     // failure is usually ok)
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|     virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def) = 0;
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| 
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|     // may be called *only* from inside OnData() and will fill m_dataObject
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|     // with the data from the drop source if it returns TRUE
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|     virtual bool GetData() = 0;
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| 
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| protected:
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|     wxDataObject *m_dataObject;
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| 
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|     DECLARE_NO_COPY_CLASS(wxDropTargetBase)
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // include platform dependent class declarations
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| // ----------------------------------------------------------------------------
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| 
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| #if defined(__WXMSW__)
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|     #include "wx/msw/ole/dropsrc.h"
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|     #include "wx/msw/ole/droptgt.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/motif/dnd.h"
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| #elif defined(__WXX11__)
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|     #include "wx/x11/dnd.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/gtk/dnd.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/mac/dnd.h"
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| #elif defined(__WXPM__)
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|     #include "wx/os2/dnd.h"
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // standard wxDropTarget implementations (implemented in common/dobjcmn.cpp)
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| // ----------------------------------------------------------------------------
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| 
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| // A simple wxDropTarget derived class for text data: you only need to
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| // override OnDropText() to get something working
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| class WXDLLEXPORT wxTextDropTarget : public wxDropTarget
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| {
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| public:
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|     wxTextDropTarget();
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| 
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|     virtual bool OnDropText(wxCoord x, wxCoord y, const wxString& text) = 0;
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| 
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|     virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
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| 
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| private:
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|     DECLARE_NO_COPY_CLASS(wxTextDropTarget)
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| };
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| 
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| // A drop target which accepts files (dragged from File Manager or Explorer)
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| class WXDLLEXPORT wxFileDropTarget : public wxDropTarget
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| {
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| public:
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|     wxFileDropTarget();
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| 
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|     // parameters are the number of files and the array of file names
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|     virtual bool OnDropFiles(wxCoord x, wxCoord y,
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|                              const wxArrayString& filenames) = 0;
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| 
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|     virtual wxDragResult OnData(wxCoord x, wxCoord y, wxDragResult def);
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| 
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| private:
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|     DECLARE_NO_COPY_CLASS(wxFileDropTarget)
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| };
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| 
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| #endif // wxUSE_DRAG_AND_DROP
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| 
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| #endif // _WX_DND_H_BASE_
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