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wxWidgets/src/univ/control.cpp
Vadim Zeitlin 442b35b53b changed copyright to SciTech one
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@10795 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2001-07-02 19:42:27 +00:00

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5.7 KiB
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/////////////////////////////////////////////////////////////////////////////
// Name: src/univ/control.cpp
// Purpose: universal wxControl: adds handling of mnemonics
// Author: Vadim Zeitlin
// Modified by:
// Created: 14.08.00
// RCS-ID: $Id$
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
#ifdef __GNUG__
#pragma implementation "control.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_CONTROLS
#ifndef WX_PRECOMP
#include "wx/app.h"
#include "wx/control.h"
#include "wx/dcclient.h"
#endif
#include "wx/univ/renderer.h"
#include "wx/univ/inphand.h"
#include "wx/univ/theme.h"
// ============================================================================
// implementation
// ============================================================================
IMPLEMENT_DYNAMIC_CLASS(wxControl, wxWindow)
BEGIN_EVENT_TABLE(wxControl, wxControlBase)
EVT_KEY_DOWN(wxControl::OnKeyDown)
EVT_KEY_UP(wxControl::OnKeyUp)
EVT_MOUSE_EVENTS(wxControl::OnMouse)
EVT_SET_FOCUS(wxControl::OnFocus)
EVT_KILL_FOCUS(wxControl::OnFocus)
EVT_ACTIVATE(wxControl::OnActivate)
END_EVENT_TABLE()
// ----------------------------------------------------------------------------
// creation
// ----------------------------------------------------------------------------
void wxControl::Init()
{
m_indexAccel = -1;
m_handler = (wxInputHandler *)NULL;
}
bool wxControl::Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos,
const wxSize& size,
long style,
const wxValidator& validator,
const wxString& name)
{
if ( !wxControlBase::Create(parent, id, pos, size, style, validator, name) )
return FALSE;
return TRUE;
}
// ----------------------------------------------------------------------------
// mnemonics handling
// ----------------------------------------------------------------------------
/* static */
int wxControl::FindAccelIndex(const wxString& label, wxString *labelOnly)
{
// the character following MNEMONIC_PREFIX is the accelerator for this
// control unless it is MNEMONIC_PREFIX too - this allows to insert
// literal MNEMONIC_PREFIX chars into the label
static const wxChar MNEMONIC_PREFIX = _T('&');
if ( labelOnly )
{
labelOnly->Empty();
labelOnly->Alloc(label.length());
}
int indexAccel = -1;
for ( const wxChar *pc = label; *pc != wxT('\0'); pc++ )
{
if ( *pc == MNEMONIC_PREFIX )
{
pc++; // skip it
if ( *pc != MNEMONIC_PREFIX )
{
if ( indexAccel == -1 )
{
// remember it (-1 is for MNEMONIC_PREFIX itself
indexAccel = pc - label.c_str() - 1;
}
else
{
wxFAIL_MSG(_T("duplicate accel char in control label"));
}
}
}
if ( labelOnly )
{
*labelOnly += *pc;
}
}
return indexAccel;
}
void wxControl::SetLabel(const wxString& label)
{
wxString labelOld = m_label;
m_indexAccel = FindAccelIndex(label, &m_label);
if ( m_label != labelOld )
{
Refresh();
}
}
wxString wxControl::GetLabel() const
{
return m_label;
}
// ----------------------------------------------------------------------------
// focus/activation handling
// ----------------------------------------------------------------------------
void wxControl::OnFocus(wxFocusEvent& event)
{
if ( m_handler && m_handler->HandleFocus(this, event) )
Refresh();
else
event.Skip();
}
void wxControl::OnActivate(wxActivateEvent& event)
{
if ( m_handler && m_handler->HandleActivation(this, event.GetActive()) )
Refresh();
else
event.Skip();
}
// ----------------------------------------------------------------------------
// input processing
// ----------------------------------------------------------------------------
void wxControl::CreateInputHandler(const wxString& inphandler)
{
m_handler = wxTheme::Get()->GetInputHandler(inphandler);
}
void wxControl::OnKeyDown(wxKeyEvent& event)
{
if ( !m_handler || !m_handler->HandleKey(this, event, TRUE) )
event.Skip();
}
void wxControl::OnKeyUp(wxKeyEvent& event)
{
if ( !m_handler || !m_handler->HandleKey(this, event, FALSE) )
event.Skip();
}
void wxControl::OnMouse(wxMouseEvent& event)
{
if ( m_handler )
{
if ( event.Moving() || event.Entering() || event.Leaving() )
{
if ( m_handler->HandleMouseMove(this, event) )
return;
}
else // a click action
{
if ( m_handler->HandleMouse(this, event) )
return;
}
}
event.Skip();
}
// ----------------------------------------------------------------------------
// the actions
// ----------------------------------------------------------------------------
bool wxControl::PerformAction(const wxControlAction& action,
long numArg,
const wxString& strArg)
{
return FALSE;
}
#endif // wxUSE_CONTROLS