git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@37402 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			276 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			276 lines
		
	
	
		
			7.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        region.h
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| // Purpose:     wxRegion class
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| // Author:      David Webster
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| // Modified by:
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| // Created:     10/15/99
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| // RCS-ID:      $Id$
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| // Copyright:   (c) David Webster
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_REGION_H_
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| #define _WX_REGION_H_
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| 
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| #include "wx/list.h"
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| #include "wx/gdiobj.h"
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| #include "wx/gdicmn.h"
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| #include "wx/bitmap.h"
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| #include "wx/os2/private.h"
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| 
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| class WXDLLEXPORT wxRect;
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| class WXDLLEXPORT wxPoint;
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| 
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| enum wxRegionContain {
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|     wxOutRegion = 0, wxPartRegion = 1, wxInRegion = 2
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| };
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| 
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| // So far, for internal use only
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| enum wxRegionOp { wxRGN_AND         // Creates the intersection of the two combined regions.
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|                  ,wxRGN_COPY         // Creates a copy of the region identified by hrgnSrc1.
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|                  ,wxRGN_DIFF         // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
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|                  ,wxRGN_OR           // Creates the union of two combined regions.
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|                  ,wxRGN_XOR          // Creates the union of two combined regions except for any overlapping areas.
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|                 };
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| 
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| class WXDLLEXPORT wxRegion : public wxGDIObject
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| {
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| public:
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|     wxRegion( wxCoord x
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|              ,wxCoord y
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|              ,wxCoord vWidth
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|              ,wxCoord vHeight
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|             );
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|     wxRegion( const wxPoint& rTopLeft
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|              ,const wxPoint& rBottomRight
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|             );
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|     wxRegion(const wxRect& rRect);
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|     wxRegion(WXHRGN hRegion, WXHDC hPS); // Hangs on to this region
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|     wxRegion( const wxBitmap& bmp)
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|     {
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|         Union(bmp);
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|     }
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|     wxRegion( const wxBitmap& bmp,
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|               const wxColour& transColour, int tolerance = 0)
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|     {
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|         Union(bmp, transColour, tolerance);
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|     }
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| 
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|     wxRegion();
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|     ~wxRegion();
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| 
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|     //
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|     // Modify region
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|     //
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| 
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|     //
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|     // Clear current region
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|     //
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|     void Clear(void);
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| 
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|     bool Offset( wxCoord x
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|                 ,wxCoord y
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|                );
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| 
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|     //
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|     // Union rectangle or region with this.
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|     //
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|     inline bool Union( wxCoord x
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|                       ,wxCoord y
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|                       ,wxCoord vWidth
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|                       ,wxCoord vHeight
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|                      )
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|     {
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|         return Combine( x
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|                        ,y
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|                        ,vWidth
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|                        ,vHeight
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|                        ,wxRGN_OR
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|                       );
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|     }
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|     inline bool Union( const wxRect& rRect) { return Combine(rRect, wxRGN_OR); }
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|     inline bool Union(const wxRegion& rRegion) { return Combine(rRegion, wxRGN_OR); }
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| 
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|     //
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|     // Intersect rectangle or region with this.
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|     //
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|     inline bool Intersect( wxCoord x
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|                           ,wxCoord y
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|                           ,wxCoord vWidth
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|                           ,wxCoord vHeight
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|                          )
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|     {
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|         return Combine( x
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|                        ,y
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|                        ,vWidth
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|                        ,vHeight
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|                        ,wxRGN_AND
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|                       );
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|     }
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|     inline bool Intersect(const wxRect& rRect)  { return Combine(rRect, wxRGN_AND); }
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|     inline bool Intersect(const wxRegion& rRegion)  { return Combine(rRegion, wxRGN_AND); }
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| 
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|     //
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|     // Subtract rectangle or region from this:
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|     // Combines the parts of 'this' that are not part of the second region.
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|     //
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|     inline bool Subtract( wxCoord x
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|                          ,wxCoord y
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|                          ,wxCoord vWidth
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|                          ,wxCoord vHeight
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|                         )
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|     {
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|         return Combine( x
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|                        ,y
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|                        ,vWidth
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|                        ,vHeight
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|                        ,wxRGN_DIFF
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|                       );
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|     }
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|     inline bool Subtract(const wxRect& rRect)  { return Combine(rRect, wxRGN_DIFF); }
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|     inline bool Subtract(const wxRegion& rRegion)  { return Combine(rRegion, wxRGN_DIFF); }
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| 
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|     //
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|     // XOR: the union of two combined regions except for any overlapping areas.
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|     //
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|     inline bool Xor( wxCoord x
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|                     ,wxCoord y
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|                     ,wxCoord vWidth
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|                     ,wxCoord vHeight
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|                    )
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|     {
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|         return Combine( x
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|                        ,y
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|                        ,vWidth
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|                        ,vHeight
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|                        ,wxRGN_XOR
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|                       );
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|     }
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|     inline bool Xor(const wxRect& rRect)  { return Combine(rRect, wxRGN_XOR); }
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|     inline bool Xor(const wxRegion& rRegion)  { return Combine(rRegion, wxRGN_XOR); }
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| 
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|     //
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|     // Information on region
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|     // Outer bounds of region
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|     //
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|     void   GetBox( wxCoord& rX
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|                   ,wxCoord& rY
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|                   ,wxCoord& rWidth
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|                   ,wxCoord& rHeight
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|                  ) const;
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|     wxRect GetBox(void) const;
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| 
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|     //
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|     // Is region empty?
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|     //
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|     bool        Empty(void) const;
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|     inline bool IsEmpty() const { return Empty(); }
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| 
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|     //
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|     // Tests
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|     // Does the region contain the point (x,y)?
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|     //
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|     wxRegionContain Contains( wxCoord lX
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|                              ,wxCoord lY
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|                             ) const;
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| 
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|     //
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|     // Convert the region to a B&W bitmap with the black pixels being inside
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|     // the region.
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|     //
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|     wxBitmap        ConvertToBitmap(void) const;
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| 
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|     // Use the non-transparent pixels of a wxBitmap for the region to combine
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|     // with this region.  First version takes transparency from bitmap's mask,
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|     // second lets the user specify the colour to be treated as transparent
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|     // along with an optional tolerance value.
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|     // NOTE: implemented in common/rgncmn.cpp
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|     bool Union(const wxBitmap& bmp);
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|     bool Union(const wxBitmap& bmp,
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|                const wxColour& transColour, int tolerance = 0);
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| 
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|     //
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|     // Does the region contain the point pt?
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|     //
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|     wxRegionContain Contains(const wxPoint& rPoint) const;
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| 
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|     //
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|     // Does the region contain the rectangle (x, y, w, h)?
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|     //
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|     wxRegionContain Contains( wxCoord x
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|                              ,wxCoord y
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|                              ,wxCoord lWidth
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|                              ,wxCoord lHeight
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|                             ) const;
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| 
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|     //
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|     // Does the region contain the rectangle rect?
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|     //
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|     wxRegionContain Contains(const wxRect& rRect) const;
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| 
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|     //
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|     // Internal
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|     //
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|     bool Combine( wxCoord    x
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|                  ,wxCoord    y
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|                  ,wxCoord    vWidth
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|                  ,wxCoord    vHeight
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|                  ,wxRegionOp eOp
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|                 );
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|     bool Combine( const wxRegion& rRegion
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|                  ,wxRegionOp      eOp
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|                 );
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|     bool Combine( const wxRect& rRect
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|                  ,wxRegionOp    eOp
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|                 );
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| 
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|     //
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|     // Get internal region handle
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|     //
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|     WXHRGN GetHRGN(void) const;
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|     void   SetPS(HPS hPS);
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| 
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| protected:
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|     virtual wxObjectRefData* CreateData(void) const;
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|     virtual wxObjectRefData* CloneData(const wxObjectRefData* pData) const;
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| 
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|     friend class WXDLLEXPORT wxRegionIterator;
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|     DECLARE_DYNAMIC_CLASS(wxRegion);
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| 
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| }; // end of CLASS wxRegion
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| 
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| class WXDLLEXPORT wxRegionIterator : public wxObject
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| {
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| DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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| public:
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|     wxRegionIterator();
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|     wxRegionIterator(const wxRegion& rRegion);
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|     ~wxRegionIterator();
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| 
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|     void Reset(void) { m_lCurrent = 0; }
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|     void Reset(const wxRegion& rRegion);
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| 
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|     operator bool (void) const { return m_lCurrent < m_lNumRects; }
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|     bool HaveRects(void) const { return m_lCurrent < m_lNumRects; }
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| 
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|     void operator ++ (void);
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|     void operator ++ (int);
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| 
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|     wxCoord GetX(void) const;
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|     wxCoord GetY(void) const;
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|     wxCoord GetW(void) const;
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|     wxCoord GetWidth(void) const { return GetW(); }
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|     wxCoord GetH(void) const;
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|     wxCoord GetHeight(void) const { return GetH(); }
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|     wxRect  GetRect(void) const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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| 
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| private:
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|     long                            m_lCurrent;
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|     long                            m_lNumRects;
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|     wxRegion                        m_vRegion;
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|     wxRect*                         m_pRects;
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| }; // end of wxRegionIterator
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| 
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| #endif
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|     // _WX_REGION_H_
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