git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57585 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1932 lines
47 KiB
C++
1932 lines
47 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/socket.cpp
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// Purpose: Socket handler classes
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// Authors: Guilhem Lavaux, Guillermo Rodriguez Garcia
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// Created: April 1997
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// Copyright: (C) 1999-1997, Guilhem Lavaux
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// (C) 1999-2000, Guillermo Rodriguez Garcia
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// (C) 2008 Vadim Zeitlin
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// RCS_ID: $Id$
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// License: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ==========================================================================
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// Declarations
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// ==========================================================================
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_SOCKETS
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#include "wx/socket.h"
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#ifndef WX_PRECOMP
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/intl.h"
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#include "wx/log.h"
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#include "wx/event.h"
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#include "wx/app.h"
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#include "wx/utils.h"
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#include "wx/timer.h"
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#include "wx/module.h"
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#endif
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#include "wx/apptrait.h"
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#include "wx/sckaddr.h"
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#include "wx/stopwatch.h"
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#include "wx/thread.h"
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#include "wx/evtloop.h"
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#include "wx/private/fd.h"
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#include "wx/private/socket.h"
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// DLL options compatibility check:
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#include "wx/build.h"
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WX_CHECK_BUILD_OPTIONS("wxNet")
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// --------------------------------------------------------------------------
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// macros and constants
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// --------------------------------------------------------------------------
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// discard buffer
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#define MAX_DISCARD_SIZE (10 * 1024)
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#define wxTRACE_Socket _T("wxSocket")
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// --------------------------------------------------------------------------
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// wxWin macros
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// --------------------------------------------------------------------------
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IMPLEMENT_CLASS(wxSocketBase, wxObject)
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IMPLEMENT_CLASS(wxSocketServer, wxSocketBase)
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IMPLEMENT_CLASS(wxSocketClient, wxSocketBase)
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IMPLEMENT_CLASS(wxDatagramSocket, wxSocketBase)
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IMPLEMENT_DYNAMIC_CLASS(wxSocketEvent, wxEvent)
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// ----------------------------------------------------------------------------
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// private functions
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// ----------------------------------------------------------------------------
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namespace
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{
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void SetTimeValFromMS(timeval& tv, unsigned long ms)
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{
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tv.tv_sec = (ms / 1000);
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tv.tv_usec = (ms % 1000) * 1000;
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}
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} // anonymous namespace
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// --------------------------------------------------------------------------
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// private classes
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// --------------------------------------------------------------------------
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class wxSocketState : public wxObject
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{
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public:
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wxSocketFlags m_flags;
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wxSocketEventFlags m_eventmask;
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bool m_notify;
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void *m_clientData;
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public:
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wxSocketState() : wxObject() {}
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DECLARE_NO_COPY_CLASS(wxSocketState)
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};
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// Conditionally make the socket non-blocking for the lifetime of this object.
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class wxSocketUnblocker
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{
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public:
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wxSocketUnblocker(wxSocketImpl *socket, bool unblock = true)
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: m_impl(socket),
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m_unblock(unblock)
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{
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if ( m_unblock )
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m_impl->SetNonBlocking(true);
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}
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~wxSocketUnblocker()
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{
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if ( m_unblock )
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m_impl->SetNonBlocking(false);
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}
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private:
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wxSocketImpl * const m_impl;
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bool m_unblock;
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DECLARE_NO_COPY_CLASS(wxSocketUnblocker)
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};
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// ============================================================================
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// wxSocketManager
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// ============================================================================
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wxSocketManager *wxSocketManager::ms_manager = NULL;
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/* static */
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void wxSocketManager::Set(wxSocketManager *manager)
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{
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wxASSERT_MSG( !ms_manager, "too late to set manager now" );
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ms_manager = manager;
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}
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/* static */
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void wxSocketManager::Init()
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{
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wxASSERT_MSG( !ms_manager, "shouldn't be initialized twice" );
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/*
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Details: Initialize() creates a hidden window as a sink for socket
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events, such as 'read completed'. wxMSW has only one message loop
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for the main thread. If Initialize is called in a secondary thread,
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the socket window will be created for the secondary thread, but
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since there is no message loop on this thread, it will never
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receive events and all socket operations will time out.
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BTW, the main thread must not be stopped using sleep or block
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on a semaphore (a bad idea in any case) or socket operations
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will time out.
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On the Mac side, Initialize() stores a pointer to the CFRunLoop for
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the main thread. Because secondary threads do not have run loops,
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adding event notifications to the "Current" loop would have no
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effect at all, events would never fire.
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*/
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wxASSERT_MSG( wxIsMainThread(),
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"sockets must be initialized from the main thread" );
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wxAppConsole * const app = wxAppConsole::GetInstance();
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wxCHECK_RET( app, "sockets can't be initialized without wxApp" );
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ms_manager = app->GetTraits()->GetSocketManager();
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}
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// ==========================================================================
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// wxSocketImpl
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// ==========================================================================
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wxSocketImpl::wxSocketImpl(wxSocketBase& wxsocket)
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: m_wxsocket(&wxsocket)
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{
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m_fd = INVALID_SOCKET;
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m_detected = 0;
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m_local = NULL;
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m_peer = NULL;
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m_error = wxSOCKET_NOERROR;
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m_server = false;
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m_stream = true;
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m_non_blocking = false;
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SetTimeout(wxsocket.GetTimeout() * 1000);
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m_establishing = false;
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m_reusable = false;
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m_broadcast = false;
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m_dobind = true;
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m_initialRecvBufferSize = -1;
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m_initialSendBufferSize = -1;
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}
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wxSocketImpl::~wxSocketImpl()
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{
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if (m_fd != INVALID_SOCKET)
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Shutdown();
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if (m_local)
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GAddress_destroy(m_local);
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if (m_peer)
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GAddress_destroy(m_peer);
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}
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bool wxSocketImpl::PreCreateCheck(GAddress *addr)
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{
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if ( m_fd != INVALID_SOCKET )
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{
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m_error = wxSOCKET_INVSOCK;
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return false;
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}
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if ( !addr || !addr->m_addr )
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{
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m_error = wxSOCKET_INVADDR;
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return false;
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}
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return true;
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}
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void wxSocketImpl::PostCreation()
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{
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// FreeBSD variants can't use MSG_NOSIGNAL, and instead use a socket option
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#ifdef SO_NOSIGPIPE
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EnableSocketOption(SO_NOSIGPIPE);
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#endif
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if ( m_reusable )
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EnableSocketOption(SO_REUSEADDR);
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if ( m_broadcast )
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{
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wxASSERT_MSG( !m_stream, "broadcasting is for datagram sockets only" );
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EnableSocketOption(SO_BROADCAST);
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}
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if ( m_initialRecvBufferSize >= 0 )
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SetSocketOption(SO_RCVBUF, m_initialRecvBufferSize);
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if ( m_initialSendBufferSize >= 0 )
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SetSocketOption(SO_SNDBUF, m_initialSendBufferSize);
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// FIXME: shouldn't we check for m_non_blocking here? as it is now, all our
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// sockets are non-blocking
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UnblockAndRegisterWithEventLoop();
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}
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wxSocketError wxSocketImpl::UpdateLocalAddress()
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{
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WX_SOCKLEN_T lenAddr = sizeof(*m_local->m_addr);
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if ( getsockname(m_fd, m_local->m_addr, &lenAddr) != 0 )
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{
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Close();
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m_error = wxSOCKET_IOERR;
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return m_error;
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}
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m_local->m_len = lenAddr;
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return wxSOCKET_NOERROR;
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}
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wxSocketError wxSocketImpl::CreateServer()
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{
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if ( !PreCreateCheck(m_local) )
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return m_error;
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m_server = true;
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m_stream = true;
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// do create the socket
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m_fd = socket(m_local->m_realfamily, SOCK_STREAM, 0);
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if ( m_fd == INVALID_SOCKET )
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{
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m_error = wxSOCKET_IOERR;
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return wxSOCKET_IOERR;
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}
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PostCreation();
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// and then bind to and listen on it
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//
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// FIXME: should we test for m_dobind here?
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if ( bind(m_fd, m_local->m_addr, m_local->m_len) != 0 )
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m_error = wxSOCKET_IOERR;
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if ( IsOk() )
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{
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if ( listen(m_fd, 5) != 0 )
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m_error = wxSOCKET_IOERR;
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}
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if ( !IsOk() )
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{
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Close();
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return m_error;
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}
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// finally retrieve the address we effectively bound to
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return UpdateLocalAddress();
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}
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wxSocketError wxSocketImpl::CreateClient()
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{
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if ( !PreCreateCheck(m_peer) )
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return m_error;
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m_fd = socket(m_peer->m_realfamily, SOCK_STREAM, 0);
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if ( m_fd == INVALID_SOCKET )
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{
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m_error = wxSOCKET_IOERR;
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return wxSOCKET_IOERR;
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}
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PostCreation();
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// If a local address has been set, then bind to it before calling connect
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if ( m_local && m_local->m_addr )
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{
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if ( bind(m_fd, m_local->m_addr, m_local->m_len) != 0 )
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{
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Close();
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m_error = wxSOCKET_IOERR;
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return m_error;
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}
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}
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// Connect to the peer and handle the EWOULDBLOCK return value in
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// platform-specific code
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return DoHandleConnect(connect(m_fd, m_peer->m_addr, m_peer->m_len));
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}
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wxSocketError wxSocketImpl::CreateUDP()
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{
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if ( !PreCreateCheck(m_local) )
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return m_error;
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m_stream = false;
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m_server = false;
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m_fd = socket(m_local->m_realfamily, SOCK_DGRAM, 0);
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if ( m_fd == INVALID_SOCKET )
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{
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m_error = wxSOCKET_IOERR;
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return wxSOCKET_IOERR;
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}
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PostCreation();
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if ( m_dobind )
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{
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if ( bind(m_fd, m_local->m_addr, m_local->m_len) != 0 )
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{
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Close();
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m_error = wxSOCKET_IOERR;
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return m_error;
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}
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return UpdateLocalAddress();
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}
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return wxSOCKET_NOERROR;
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}
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void wxSocketImpl::Close()
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{
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if ( m_fd != INVALID_SOCKET )
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{
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DoClose();
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m_fd = INVALID_SOCKET;
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}
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}
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/*
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* Disallow further read/write operations on this socket, close
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* the fd and disable all callbacks.
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*/
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void wxSocketImpl::Shutdown()
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{
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if ( m_fd != INVALID_SOCKET )
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{
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shutdown(m_fd, 1 /* SD_SEND */);
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Close();
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}
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m_detected = wxSOCKET_LOST_FLAG;
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}
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/*
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* Sets the timeout for blocking calls. Time is expressed in
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* milliseconds.
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*/
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void wxSocketImpl::SetTimeout(unsigned long millis)
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{
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SetTimeValFromMS(m_timeout, millis);
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}
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void wxSocketImpl::NotifyOnStateChange(wxSocketNotify event)
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{
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m_wxsocket->OnRequest(event);
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}
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/* Address handling */
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/*
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* Set or get the local or peer address for this socket. The 'set'
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* functions return wxSOCKET_NOERROR on success, an error code otherwise.
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* The 'get' functions return a pointer to a GAddress object on success,
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* or NULL otherwise, in which case they set the error code of the
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* corresponding socket.
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*
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* Error codes:
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* wxSOCKET_INVSOCK - the socket is not valid.
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* wxSOCKET_INVADDR - the address is not valid.
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*/
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wxSocketError wxSocketImpl::SetLocal(GAddress *address)
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{
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/* the socket must be initialized, or it must be a server */
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if (m_fd != INVALID_SOCKET && !m_server)
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{
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m_error = wxSOCKET_INVSOCK;
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return wxSOCKET_INVSOCK;
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}
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/* check address */
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if (address == NULL || address->m_family == wxSOCKET_NOFAMILY)
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{
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m_error = wxSOCKET_INVADDR;
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return wxSOCKET_INVADDR;
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}
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if (m_local)
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GAddress_destroy(m_local);
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m_local = GAddress_copy(address);
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return wxSOCKET_NOERROR;
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}
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wxSocketError wxSocketImpl::SetPeer(GAddress *address)
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{
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/* check address */
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if (address == NULL || address->m_family == wxSOCKET_NOFAMILY)
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{
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m_error = wxSOCKET_INVADDR;
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return wxSOCKET_INVADDR;
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}
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if (m_peer)
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GAddress_destroy(m_peer);
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m_peer = GAddress_copy(address);
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return wxSOCKET_NOERROR;
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}
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GAddress *wxSocketImpl::GetLocal()
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{
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GAddress *address;
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wxSockAddr addr;
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WX_SOCKLEN_T size = sizeof(addr);
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wxSocketError err;
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/* try to get it from the m_local var first */
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if (m_local)
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return GAddress_copy(m_local);
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/* else, if the socket is initialized, try getsockname */
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if (m_fd == INVALID_SOCKET)
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{
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m_error = wxSOCKET_INVSOCK;
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return NULL;
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}
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if (getsockname(m_fd, (sockaddr*)&addr, &size) == SOCKET_ERROR)
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{
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m_error = wxSOCKET_IOERR;
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return NULL;
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}
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/* got a valid address from getsockname, create a GAddress object */
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if ((address = GAddress_new()) == NULL)
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{
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m_error = wxSOCKET_MEMERR;
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return NULL;
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}
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if ((err = _GAddress_translate_from(address, (sockaddr*)&addr, size)) != wxSOCKET_NOERROR)
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{
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GAddress_destroy(address);
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m_error = err;
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return NULL;
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}
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return address;
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}
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GAddress *wxSocketImpl::GetPeer()
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{
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/* try to get it from the m_peer var */
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if (m_peer)
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return GAddress_copy(m_peer);
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return NULL;
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}
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bool wxSocketImpl::DoBlockWithTimeout(wxSocketEventFlags flags)
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{
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if ( !m_non_blocking )
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{
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fd_set fds;
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wxFD_ZERO(&fds);
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wxFD_SET(m_fd, &fds);
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fd_set
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*readfds = flags & wxSOCKET_INPUT_FLAG ? &fds : NULL,
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*writefds = flags & wxSOCKET_OUTPUT_FLAG ? &fds : NULL;
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// make a copy as it can be modified by select()
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struct timeval tv = m_timeout;
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int ret = select(m_fd + 1, readfds, writefds, NULL, &tv);
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switch ( ret )
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{
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case 0:
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m_error = wxSOCKET_TIMEDOUT;
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return false;
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case -1:
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m_error = wxSOCKET_IOERR;
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return false;
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}
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}
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//else: we're non-blocking, never block
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return true;
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}
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// ==========================================================================
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// wxSocketBase
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// ==========================================================================
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// --------------------------------------------------------------------------
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// Initialization and shutdown
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// --------------------------------------------------------------------------
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// FIXME-MT: all this is MT-unsafe, of course, we should protect all accesses
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// to m_countInit with a crit section
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size_t wxSocketBase::m_countInit = 0;
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bool wxSocketBase::IsInitialized()
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{
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return m_countInit > 0;
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}
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bool wxSocketBase::Initialize()
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{
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if ( !m_countInit++ )
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{
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wxSocketManager * const manager = wxSocketManager::Get();
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if ( !manager || !manager->OnInit() )
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{
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m_countInit--;
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return false;
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}
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}
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return true;
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}
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void wxSocketBase::Shutdown()
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{
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// we should be initialized
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wxASSERT_MSG( m_countInit > 0, _T("extra call to Shutdown()") );
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if ( --m_countInit == 0 )
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{
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wxSocketManager * const manager = wxSocketManager::Get();
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wxCHECK_RET( manager, "should have a socket manager" );
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manager->OnExit();
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}
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}
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|
|
|
// --------------------------------------------------------------------------
|
|
// Ctor and dtor
|
|
// --------------------------------------------------------------------------
|
|
|
|
void wxSocketBase::Init()
|
|
{
|
|
m_impl = NULL;
|
|
m_type = wxSOCKET_UNINIT;
|
|
|
|
// state
|
|
m_flags = 0;
|
|
m_connected =
|
|
m_establishing =
|
|
m_reading =
|
|
m_writing =
|
|
m_error =
|
|
m_closed = false;
|
|
m_lcount = 0;
|
|
m_timeout = 600;
|
|
m_beingDeleted = false;
|
|
|
|
// pushback buffer
|
|
m_unread = NULL;
|
|
m_unrd_size = 0;
|
|
m_unrd_cur = 0;
|
|
|
|
// events
|
|
m_id = wxID_ANY;
|
|
m_handler = NULL;
|
|
m_clientData = NULL;
|
|
m_notify = false;
|
|
m_eventmask =
|
|
m_eventsgot = 0;
|
|
|
|
if ( !IsInitialized() )
|
|
{
|
|
// this Initialize() will be undone by wxSocketModule::OnExit(), all
|
|
// the other calls to it should be matched by a call to Shutdown()
|
|
Initialize();
|
|
}
|
|
}
|
|
|
|
wxSocketBase::wxSocketBase()
|
|
{
|
|
Init();
|
|
}
|
|
|
|
wxSocketBase::wxSocketBase(wxSocketFlags flags, wxSocketType type)
|
|
{
|
|
Init();
|
|
|
|
SetFlags(flags);
|
|
|
|
m_type = type;
|
|
}
|
|
|
|
wxSocketBase::~wxSocketBase()
|
|
{
|
|
// Just in case the app called Destroy() *and* then deleted the socket
|
|
// immediately: don't leave dangling pointers.
|
|
wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
|
|
if ( traits )
|
|
traits->RemoveFromPendingDelete(this);
|
|
|
|
// Shutdown and close the socket
|
|
if (!m_beingDeleted)
|
|
Close();
|
|
|
|
// Destroy the implementation object
|
|
delete m_impl;
|
|
|
|
// Free the pushback buffer
|
|
if (m_unread)
|
|
free(m_unread);
|
|
}
|
|
|
|
bool wxSocketBase::Destroy()
|
|
{
|
|
// Delayed destruction: the socket will be deleted during the next idle
|
|
// loop iteration. This ensures that all pending events have been
|
|
// processed.
|
|
m_beingDeleted = true;
|
|
|
|
// Shutdown and close the socket
|
|
Close();
|
|
|
|
// Suppress events from now on
|
|
Notify(false);
|
|
|
|
// schedule this object for deletion
|
|
wxAppTraits *traits = wxTheApp ? wxTheApp->GetTraits() : NULL;
|
|
if ( traits )
|
|
{
|
|
// let the traits object decide what to do with us
|
|
traits->ScheduleForDestroy(this);
|
|
}
|
|
else // no app or no traits
|
|
{
|
|
// in wxBase we might have no app object at all, don't leak memory
|
|
delete this;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// simply accessors
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxSocketError wxSocketBase::LastError() const
|
|
{
|
|
return m_impl->GetError();
|
|
}
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Basic IO calls
|
|
// --------------------------------------------------------------------------
|
|
|
|
// The following IO operations update m_error and m_lcount:
|
|
// {Read, Write, ReadMsg, WriteMsg, Peek, Unread, Discard}
|
|
//
|
|
// TODO: Should Connect, Accept and AcceptWith update m_error?
|
|
|
|
bool wxSocketBase::Close()
|
|
{
|
|
// Interrupt pending waits
|
|
InterruptWait();
|
|
|
|
if (m_impl)
|
|
m_impl->Shutdown();
|
|
|
|
m_connected = false;
|
|
m_establishing = false;
|
|
return true;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::Read(void* buffer, wxUint32 nbytes)
|
|
{
|
|
// Mask read events
|
|
m_reading = true;
|
|
|
|
m_lcount = DoRead(buffer, nbytes);
|
|
|
|
// If in wxSOCKET_WAITALL mode, all bytes should have been read.
|
|
if (m_flags & wxSOCKET_WAITALL)
|
|
m_error = (m_lcount != nbytes);
|
|
else
|
|
m_error = (m_lcount == 0);
|
|
|
|
// Allow read events from now on
|
|
m_reading = false;
|
|
|
|
return *this;
|
|
}
|
|
|
|
wxUint32 wxSocketBase::DoRead(void* buffer_, wxUint32 nbytes)
|
|
{
|
|
// We use pointer arithmetic here which doesn't work with void pointers.
|
|
char *buffer = static_cast<char *>(buffer_);
|
|
|
|
// Try the push back buffer first, even before checking whether the socket
|
|
// is valid to allow reading previously pushed back data from an already
|
|
// closed socket.
|
|
wxUint32 total = GetPushback(buffer, nbytes, false);
|
|
nbytes -= total;
|
|
buffer += total;
|
|
|
|
// If it's indeed closed or if read everything, there is nothing more to do.
|
|
if ( !m_impl || !nbytes )
|
|
return total;
|
|
|
|
wxCHECK_MSG( buffer, 0, "NULL buffer" );
|
|
|
|
|
|
// wxSOCKET_NOWAIT overrides all the other flags and means that we are
|
|
// polling the socket and don't block at all.
|
|
if ( m_flags & wxSOCKET_NOWAIT )
|
|
{
|
|
wxSocketUnblocker unblock(m_impl);
|
|
int ret = m_impl->Read(buffer, nbytes);
|
|
if ( ret < 0 )
|
|
return 0;
|
|
|
|
total += ret;
|
|
}
|
|
else // blocking socket
|
|
{
|
|
for ( ;; )
|
|
{
|
|
// Wait until socket becomes ready for reading dispatching the GUI
|
|
// events in the meanwhile unless wxSOCKET_BLOCK was explicitly
|
|
// specified to disable this.
|
|
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForRead() )
|
|
break;
|
|
|
|
const int ret = m_impl->Read(buffer, nbytes);
|
|
if ( ret == 0 )
|
|
{
|
|
// for connection-oriented (e.g. TCP) sockets we can only read
|
|
// 0 bytes if the other end has been closed, and for
|
|
// connectionless ones (UDP) this flag doesn't make sense
|
|
// anyhow so we can set it to true too without doing any harm
|
|
m_closed = true;
|
|
break;
|
|
}
|
|
|
|
if ( ret < 0 )
|
|
{
|
|
// this will be always interpreted as error by Read()
|
|
return 0;
|
|
}
|
|
|
|
total += ret;
|
|
|
|
// If wxSOCKET_WAITALL is not set, we can leave now as we did read
|
|
// something and we don't need to wait for all nbytes bytes to be
|
|
// read.
|
|
if ( !(m_flags & wxSOCKET_WAITALL) )
|
|
break;
|
|
|
|
// Otherwise continue reading until we do read everything.
|
|
nbytes -= ret;
|
|
if ( !nbytes )
|
|
break;
|
|
|
|
buffer += ret;
|
|
}
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::ReadMsg(void* buffer, wxUint32 nbytes)
|
|
{
|
|
wxUint32 len, len2, sig, total;
|
|
bool error;
|
|
int old_flags;
|
|
struct
|
|
{
|
|
unsigned char sig[4];
|
|
unsigned char len[4];
|
|
} msg;
|
|
|
|
// Mask read events
|
|
m_reading = true;
|
|
|
|
total = 0;
|
|
error = true;
|
|
old_flags = m_flags;
|
|
SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
|
|
|
|
if (DoRead(&msg, sizeof(msg)) != sizeof(msg))
|
|
goto exit;
|
|
|
|
sig = (wxUint32)msg.sig[0];
|
|
sig |= (wxUint32)(msg.sig[1] << 8);
|
|
sig |= (wxUint32)(msg.sig[2] << 16);
|
|
sig |= (wxUint32)(msg.sig[3] << 24);
|
|
|
|
if (sig != 0xfeeddead)
|
|
{
|
|
wxLogWarning(_("wxSocket: invalid signature in ReadMsg."));
|
|
goto exit;
|
|
}
|
|
|
|
len = (wxUint32)msg.len[0];
|
|
len |= (wxUint32)(msg.len[1] << 8);
|
|
len |= (wxUint32)(msg.len[2] << 16);
|
|
len |= (wxUint32)(msg.len[3] << 24);
|
|
|
|
if (len > nbytes)
|
|
{
|
|
len2 = len - nbytes;
|
|
len = nbytes;
|
|
}
|
|
else
|
|
len2 = 0;
|
|
|
|
// Don't attempt to read if the msg was zero bytes long.
|
|
if (len)
|
|
{
|
|
total = DoRead(buffer, len);
|
|
|
|
if (total != len)
|
|
goto exit;
|
|
}
|
|
|
|
if (len2)
|
|
{
|
|
char *discard_buffer = new char[MAX_DISCARD_SIZE];
|
|
long discard_len;
|
|
|
|
// NOTE: discarded bytes don't add to m_lcount.
|
|
do
|
|
{
|
|
discard_len = ((len2 > MAX_DISCARD_SIZE)? MAX_DISCARD_SIZE : len2);
|
|
discard_len = DoRead(discard_buffer, (wxUint32)discard_len);
|
|
len2 -= (wxUint32)discard_len;
|
|
}
|
|
while ((discard_len > 0) && len2);
|
|
|
|
delete [] discard_buffer;
|
|
|
|
if (len2 != 0)
|
|
goto exit;
|
|
}
|
|
if (DoRead(&msg, sizeof(msg)) != sizeof(msg))
|
|
goto exit;
|
|
|
|
sig = (wxUint32)msg.sig[0];
|
|
sig |= (wxUint32)(msg.sig[1] << 8);
|
|
sig |= (wxUint32)(msg.sig[2] << 16);
|
|
sig |= (wxUint32)(msg.sig[3] << 24);
|
|
|
|
if (sig != 0xdeadfeed)
|
|
{
|
|
wxLogWarning(_("wxSocket: invalid signature in ReadMsg."));
|
|
goto exit;
|
|
}
|
|
|
|
// everything was OK
|
|
error = false;
|
|
|
|
exit:
|
|
m_error = error;
|
|
m_lcount = total;
|
|
m_reading = false;
|
|
SetFlags(old_flags);
|
|
|
|
return *this;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::Peek(void* buffer, wxUint32 nbytes)
|
|
{
|
|
// Mask read events
|
|
m_reading = true;
|
|
|
|
m_lcount = DoRead(buffer, nbytes);
|
|
Pushback(buffer, m_lcount);
|
|
|
|
// If in wxSOCKET_WAITALL mode, all bytes should have been read.
|
|
if (m_flags & wxSOCKET_WAITALL)
|
|
m_error = (m_lcount != nbytes);
|
|
else
|
|
m_error = (m_lcount == 0);
|
|
|
|
// Allow read events again
|
|
m_reading = false;
|
|
|
|
return *this;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::Write(const void *buffer, wxUint32 nbytes)
|
|
{
|
|
// Mask write events
|
|
m_writing = true;
|
|
|
|
m_lcount = DoWrite(buffer, nbytes);
|
|
|
|
// If in wxSOCKET_WAITALL mode, all bytes should have been written.
|
|
if (m_flags & wxSOCKET_WAITALL)
|
|
m_error = (m_lcount != nbytes);
|
|
else
|
|
m_error = (m_lcount == 0);
|
|
|
|
// Allow write events again
|
|
m_writing = false;
|
|
|
|
return *this;
|
|
}
|
|
|
|
// This function is a mirror image of DoRead() except that it doesn't use the
|
|
// push back buffer, please see comments there
|
|
wxUint32 wxSocketBase::DoWrite(const void *buffer_, wxUint32 nbytes)
|
|
{
|
|
const char *buffer = static_cast<const char *>(buffer_);
|
|
|
|
// Return if there is nothing to read or the socket is (already?) closed.
|
|
if ( !m_impl || !nbytes )
|
|
return 0;
|
|
|
|
wxCHECK_MSG( buffer, 0, "NULL buffer" );
|
|
|
|
wxUint32 total = 0;
|
|
if ( m_flags & wxSOCKET_NOWAIT )
|
|
{
|
|
wxSocketUnblocker unblock(m_impl);
|
|
const int ret = m_impl->Write(buffer, nbytes);
|
|
if ( ret > 0 )
|
|
total += ret;
|
|
}
|
|
else // blocking socket
|
|
{
|
|
for ( ;; )
|
|
{
|
|
if ( !(m_flags & wxSOCKET_BLOCK) && !WaitForWrite() )
|
|
break;
|
|
|
|
const int ret = m_impl->Write(buffer, nbytes);
|
|
if ( ret == 0 )
|
|
{
|
|
m_closed = true;
|
|
break;
|
|
}
|
|
|
|
if ( ret < 0 )
|
|
return 0;
|
|
|
|
total += ret;
|
|
if ( !(m_flags & wxSOCKET_WAITALL) )
|
|
break;
|
|
|
|
nbytes -= ret;
|
|
if ( !nbytes )
|
|
break;
|
|
|
|
buffer += ret;
|
|
}
|
|
}
|
|
|
|
return total;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::WriteMsg(const void *buffer, wxUint32 nbytes)
|
|
{
|
|
wxUint32 total;
|
|
bool error;
|
|
struct
|
|
{
|
|
unsigned char sig[4];
|
|
unsigned char len[4];
|
|
} msg;
|
|
|
|
// Mask write events
|
|
m_writing = true;
|
|
|
|
error = true;
|
|
total = 0;
|
|
SetFlags((m_flags & wxSOCKET_BLOCK) | wxSOCKET_WAITALL);
|
|
|
|
msg.sig[0] = (unsigned char) 0xad;
|
|
msg.sig[1] = (unsigned char) 0xde;
|
|
msg.sig[2] = (unsigned char) 0xed;
|
|
msg.sig[3] = (unsigned char) 0xfe;
|
|
|
|
msg.len[0] = (unsigned char) (nbytes & 0xff);
|
|
msg.len[1] = (unsigned char) ((nbytes >> 8) & 0xff);
|
|
msg.len[2] = (unsigned char) ((nbytes >> 16) & 0xff);
|
|
msg.len[3] = (unsigned char) ((nbytes >> 24) & 0xff);
|
|
|
|
if (DoWrite(&msg, sizeof(msg)) < sizeof(msg))
|
|
goto exit;
|
|
|
|
total = DoWrite(buffer, nbytes);
|
|
|
|
if (total < nbytes)
|
|
goto exit;
|
|
|
|
msg.sig[0] = (unsigned char) 0xed;
|
|
msg.sig[1] = (unsigned char) 0xfe;
|
|
msg.sig[2] = (unsigned char) 0xad;
|
|
msg.sig[3] = (unsigned char) 0xde;
|
|
msg.len[0] =
|
|
msg.len[1] =
|
|
msg.len[2] =
|
|
msg.len[3] = (char) 0;
|
|
|
|
if ((DoWrite(&msg, sizeof(msg))) < sizeof(msg))
|
|
goto exit;
|
|
|
|
// everything was OK
|
|
error = false;
|
|
|
|
exit:
|
|
m_error = error;
|
|
m_lcount = total;
|
|
m_writing = false;
|
|
|
|
return *this;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::Unread(const void *buffer, wxUint32 nbytes)
|
|
{
|
|
if (nbytes != 0)
|
|
Pushback(buffer, nbytes);
|
|
|
|
m_error = false;
|
|
m_lcount = nbytes;
|
|
|
|
return *this;
|
|
}
|
|
|
|
wxSocketBase& wxSocketBase::Discard()
|
|
{
|
|
char *buffer = new char[MAX_DISCARD_SIZE];
|
|
wxUint32 ret;
|
|
wxUint32 total = 0;
|
|
|
|
// Mask read events
|
|
m_reading = true;
|
|
|
|
SetFlags(wxSOCKET_NOWAIT);
|
|
|
|
do
|
|
{
|
|
ret = DoRead(buffer, MAX_DISCARD_SIZE);
|
|
total += ret;
|
|
}
|
|
while (ret == MAX_DISCARD_SIZE);
|
|
|
|
delete[] buffer;
|
|
m_lcount = total;
|
|
m_error = false;
|
|
|
|
// Allow read events again
|
|
m_reading = false;
|
|
|
|
return *this;
|
|
}
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Wait functions
|
|
// --------------------------------------------------------------------------
|
|
|
|
/*
|
|
This function will check for the events specified in the flags parameter,
|
|
and it will return a mask indicating which operations can be performed.
|
|
*/
|
|
wxSocketEventFlags wxSocketImpl::Select(wxSocketEventFlags flags,
|
|
unsigned long timeout)
|
|
{
|
|
wxSocketEventFlags result = 0;
|
|
|
|
if (m_fd == INVALID_SOCKET)
|
|
return (wxSOCKET_LOST_FLAG & flags);
|
|
|
|
struct timeval tv;
|
|
SetTimeValFromMS(tv, timeout);
|
|
|
|
fd_set readfds;
|
|
fd_set writefds;
|
|
fd_set exceptfds;
|
|
wxFD_ZERO(&readfds);
|
|
wxFD_ZERO(&writefds);
|
|
wxFD_ZERO(&exceptfds);
|
|
wxFD_SET(m_fd, &readfds);
|
|
if (flags & wxSOCKET_OUTPUT_FLAG || flags & wxSOCKET_CONNECTION_FLAG)
|
|
wxFD_SET(m_fd, &writefds);
|
|
wxFD_SET(m_fd, &exceptfds);
|
|
|
|
/* Check 'sticky' CONNECTION flag first */
|
|
result |= wxSOCKET_CONNECTION_FLAG & m_detected;
|
|
|
|
/* If we have already detected a LOST event, then don't try
|
|
* to do any further processing.
|
|
*/
|
|
if ((m_detected & wxSOCKET_LOST_FLAG) != 0)
|
|
{
|
|
m_establishing = false;
|
|
return (wxSOCKET_LOST_FLAG & flags);
|
|
}
|
|
|
|
/* Try select now */
|
|
if (select(m_fd + 1, &readfds, &writefds, &exceptfds, &tv) < 0)
|
|
{
|
|
/* What to do here? */
|
|
return (result & flags);
|
|
}
|
|
|
|
/* Check for exceptions and errors */
|
|
if (wxFD_ISSET(m_fd, &exceptfds))
|
|
{
|
|
m_establishing = false;
|
|
m_detected = wxSOCKET_LOST_FLAG;
|
|
|
|
/* LOST event: Abort any further processing */
|
|
return (wxSOCKET_LOST_FLAG & flags);
|
|
}
|
|
|
|
/* Check for readability */
|
|
if (wxFD_ISSET(m_fd, &readfds))
|
|
{
|
|
result |= wxSOCKET_INPUT_FLAG;
|
|
|
|
if (m_server && m_stream)
|
|
{
|
|
/* This is a TCP server socket that detected a connection.
|
|
While the INPUT_FLAG is also set, it doesn't matter on
|
|
this kind of sockets, as we can only Accept() from them. */
|
|
m_detected |= wxSOCKET_CONNECTION_FLAG;
|
|
}
|
|
}
|
|
|
|
/* Check for writability */
|
|
if (wxFD_ISSET(m_fd, &writefds))
|
|
{
|
|
if (m_establishing && !m_server)
|
|
{
|
|
int error;
|
|
SOCKOPTLEN_T len = sizeof(error);
|
|
m_establishing = false;
|
|
getsockopt(m_fd, SOL_SOCKET, SO_ERROR, (char*)&error, &len);
|
|
|
|
if (error)
|
|
{
|
|
m_detected = wxSOCKET_LOST_FLAG;
|
|
|
|
/* LOST event: Abort any further processing */
|
|
return (wxSOCKET_LOST_FLAG & flags);
|
|
}
|
|
else
|
|
{
|
|
m_detected |= wxSOCKET_CONNECTION_FLAG;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
result |= wxSOCKET_OUTPUT_FLAG;
|
|
}
|
|
}
|
|
|
|
return (result | m_detected) & flags;
|
|
}
|
|
|
|
bool
|
|
wxSocketBase::DoWait(long seconds, long milliseconds, wxSocketEventFlags flags)
|
|
{
|
|
wxCHECK_MSG( m_impl, false, "can't wait on invalid socket" );
|
|
|
|
// This can be set to true from Interrupt() to exit this function a.s.a.p.
|
|
m_interrupt = false;
|
|
|
|
|
|
// Use either the provided timeout or the default timeout value associated
|
|
// with this socket.
|
|
//
|
|
// TODO: allow waiting forever, see #9443
|
|
const long timeout = seconds == -1 ? m_timeout * 1000
|
|
: seconds * 1000 + milliseconds;
|
|
const wxMilliClock_t timeEnd = wxGetLocalTimeMillis() + timeout;
|
|
|
|
// Get the active event loop which we'll use for the message dispatching
|
|
// when running in the main thread
|
|
wxEventLoopBase *eventLoop;
|
|
if ( wxIsMainThread() )
|
|
{
|
|
eventLoop = wxEventLoop::GetActive();
|
|
}
|
|
else // in worker thread
|
|
{
|
|
// We never dispatch messages from threads other than the main one.
|
|
eventLoop = NULL;
|
|
}
|
|
|
|
// Wait until we receive the event we're waiting for or the timeout expires
|
|
// (but note that we always execute the loop at least once, even if timeout
|
|
// is 0 as this is used for polling)
|
|
bool gotEvent = false;
|
|
for ( bool firstTime = true; !m_interrupt ; firstTime = false )
|
|
{
|
|
long timeLeft = wxMilliClockToLong(timeEnd - wxGetLocalTimeMillis());
|
|
if ( timeLeft < 0 )
|
|
{
|
|
if ( !firstTime )
|
|
break; // timed out
|
|
|
|
timeLeft = 0;
|
|
}
|
|
|
|
// This function is only called if wxSOCKET_BLOCK flag was not used and
|
|
// so we should dispatch the events if there is an event loop capable
|
|
// of doing it.
|
|
wxSocketEventFlags events;
|
|
if ( eventLoop )
|
|
{
|
|
// reset them before starting to wait
|
|
m_eventsgot = 0;
|
|
|
|
eventLoop->DispatchTimeout(timeLeft);
|
|
|
|
events = m_eventsgot;
|
|
}
|
|
else // no event loop or waiting in another thread
|
|
{
|
|
// as explained below, we should always check for wxSOCKET_LOST_FLAG
|
|
events = m_impl->Select(flags | wxSOCKET_LOST_FLAG, timeLeft);
|
|
}
|
|
|
|
// always check for wxSOCKET_LOST_FLAG, even if flags doesn't include
|
|
// it, as continuing to wait for anything else after getting it is
|
|
// pointless
|
|
if ( events & wxSOCKET_LOST_FLAG )
|
|
{
|
|
m_connected = false;
|
|
m_establishing = false;
|
|
if ( flags & wxSOCKET_LOST_FLAG )
|
|
gotEvent = true;
|
|
break;
|
|
}
|
|
|
|
// otherwise mask out the bits we're not interested in
|
|
events &= flags;
|
|
|
|
// Incoming connection (server) or connection established (client)?
|
|
if ( events & wxSOCKET_CONNECTION_FLAG )
|
|
{
|
|
m_connected = true;
|
|
m_establishing = false;
|
|
gotEvent = true;
|
|
break;
|
|
}
|
|
|
|
// Data available or output buffer ready?
|
|
if ( (events & wxSOCKET_INPUT_FLAG) || (events & wxSOCKET_OUTPUT_FLAG) )
|
|
{
|
|
gotEvent = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
return gotEvent;
|
|
}
|
|
|
|
bool wxSocketBase::Wait(long seconds, long milliseconds)
|
|
{
|
|
return DoWait(seconds, milliseconds,
|
|
wxSOCKET_INPUT_FLAG |
|
|
wxSOCKET_OUTPUT_FLAG |
|
|
wxSOCKET_CONNECTION_FLAG |
|
|
wxSOCKET_LOST_FLAG
|
|
);
|
|
}
|
|
|
|
bool wxSocketBase::WaitForRead(long seconds, long milliseconds)
|
|
{
|
|
// Check pushback buffer before entering DoWait
|
|
if ( m_unread )
|
|
return true;
|
|
|
|
// Note that wxSOCKET_INPUT_LOST has to be explicitly passed to DoWait
|
|
// because of the semantics of WaitForRead: a return value of true means
|
|
// that a Read call will return immediately, not that there is
|
|
// actually data to read.
|
|
return DoWait(seconds, milliseconds, wxSOCKET_INPUT_FLAG | wxSOCKET_LOST_FLAG);
|
|
}
|
|
|
|
|
|
bool wxSocketBase::WaitForWrite(long seconds, long milliseconds)
|
|
{
|
|
return DoWait(seconds, milliseconds, wxSOCKET_OUTPUT_FLAG | wxSOCKET_LOST_FLAG);
|
|
}
|
|
|
|
bool wxSocketBase::WaitForLost(long seconds, long milliseconds)
|
|
{
|
|
return DoWait(seconds, milliseconds, wxSOCKET_LOST_FLAG);
|
|
}
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Miscellaneous
|
|
// --------------------------------------------------------------------------
|
|
|
|
//
|
|
// Get local or peer address
|
|
//
|
|
|
|
bool wxSocketBase::GetPeer(wxSockAddress& addr_man) const
|
|
{
|
|
GAddress *peer;
|
|
|
|
if (!m_impl)
|
|
return false;
|
|
|
|
peer = m_impl->GetPeer();
|
|
|
|
// copying a null address would just trigger an assert anyway
|
|
|
|
if (!peer)
|
|
return false;
|
|
|
|
addr_man.SetAddress(peer);
|
|
GAddress_destroy(peer);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxSocketBase::GetLocal(wxSockAddress& addr_man) const
|
|
{
|
|
GAddress *local;
|
|
|
|
if (!m_impl)
|
|
return false;
|
|
|
|
local = m_impl->GetLocal();
|
|
addr_man.SetAddress(local);
|
|
GAddress_destroy(local);
|
|
|
|
return true;
|
|
}
|
|
|
|
//
|
|
// Save and restore socket state
|
|
//
|
|
|
|
void wxSocketBase::SaveState()
|
|
{
|
|
wxSocketState *state;
|
|
|
|
state = new wxSocketState();
|
|
|
|
state->m_flags = m_flags;
|
|
state->m_notify = m_notify;
|
|
state->m_eventmask = m_eventmask;
|
|
state->m_clientData = m_clientData;
|
|
|
|
m_states.Append(state);
|
|
}
|
|
|
|
void wxSocketBase::RestoreState()
|
|
{
|
|
wxList::compatibility_iterator node;
|
|
wxSocketState *state;
|
|
|
|
node = m_states.GetLast();
|
|
if (!node)
|
|
return;
|
|
|
|
state = (wxSocketState *)node->GetData();
|
|
|
|
m_flags = state->m_flags;
|
|
m_notify = state->m_notify;
|
|
m_eventmask = state->m_eventmask;
|
|
m_clientData = state->m_clientData;
|
|
|
|
m_states.Erase(node);
|
|
delete state;
|
|
}
|
|
|
|
//
|
|
// Timeout and flags
|
|
//
|
|
|
|
void wxSocketBase::SetTimeout(long seconds)
|
|
{
|
|
m_timeout = seconds;
|
|
|
|
if (m_impl)
|
|
m_impl->SetTimeout(m_timeout * 1000);
|
|
}
|
|
|
|
void wxSocketBase::SetFlags(wxSocketFlags flags)
|
|
{
|
|
// Do some sanity checking on the flags used: not all values can be used
|
|
// together.
|
|
wxASSERT_MSG( !(flags & wxSOCKET_NOWAIT) ||
|
|
!(flags & (wxSOCKET_WAITALL | wxSOCKET_BLOCK)),
|
|
"Using wxSOCKET_WAITALL or wxSOCKET_BLOCK with "
|
|
"wxSOCKET_NOWAIT doesn't make sense" );
|
|
|
|
m_flags = flags;
|
|
}
|
|
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Event handling
|
|
// --------------------------------------------------------------------------
|
|
|
|
void wxSocketBase::OnRequest(wxSocketNotify notification)
|
|
{
|
|
wxSocketEventFlags flag = 0;
|
|
switch ( notification )
|
|
{
|
|
case wxSOCKET_INPUT:
|
|
flag = wxSOCKET_INPUT_FLAG;
|
|
break;
|
|
|
|
case wxSOCKET_OUTPUT:
|
|
flag = wxSOCKET_OUTPUT_FLAG;
|
|
break;
|
|
|
|
case wxSOCKET_CONNECTION:
|
|
flag = wxSOCKET_CONNECTION_FLAG;
|
|
break;
|
|
|
|
case wxSOCKET_LOST:
|
|
flag = wxSOCKET_LOST_FLAG;
|
|
break;
|
|
|
|
default:
|
|
wxFAIL_MSG( "unknown wxSocket notification" );
|
|
}
|
|
|
|
// if we lost the connection the socket is now closed
|
|
if ( notification == wxSOCKET_LOST )
|
|
m_closed = true;
|
|
|
|
// remember the events which were generated for this socket, we're going to
|
|
// use this in DoWait()
|
|
m_eventsgot |= flag;
|
|
|
|
// send the wx event if enabled and we're interested in it
|
|
if ( m_notify && (m_eventmask & flag) && m_handler )
|
|
{
|
|
// If we are in the middle of a R/W operation, do not propagate events
|
|
// to users. Also, filter 'late' events which are no longer valid.
|
|
if ( notification == wxSOCKET_INPUT )
|
|
{
|
|
if ( m_reading || !m_impl->Select(wxSOCKET_INPUT_FLAG) )
|
|
return;
|
|
}
|
|
else if ( notification == wxSOCKET_OUTPUT )
|
|
{
|
|
if ( m_writing || !m_impl->Select(wxSOCKET_OUTPUT_FLAG) )
|
|
return;
|
|
}
|
|
|
|
wxSocketEvent event(m_id);
|
|
event.m_event = notification;
|
|
event.m_clientData = m_clientData;
|
|
event.SetEventObject(this);
|
|
|
|
m_handler->AddPendingEvent(event);
|
|
}
|
|
}
|
|
|
|
void wxSocketBase::Notify(bool notify)
|
|
{
|
|
m_notify = notify;
|
|
}
|
|
|
|
void wxSocketBase::SetNotify(wxSocketEventFlags flags)
|
|
{
|
|
m_eventmask = flags;
|
|
}
|
|
|
|
void wxSocketBase::SetEventHandler(wxEvtHandler& handler, int id)
|
|
{
|
|
m_handler = &handler;
|
|
m_id = id;
|
|
}
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Pushback buffer
|
|
// --------------------------------------------------------------------------
|
|
|
|
void wxSocketBase::Pushback(const void *buffer, wxUint32 size)
|
|
{
|
|
if (!size) return;
|
|
|
|
if (m_unread == NULL)
|
|
m_unread = malloc(size);
|
|
else
|
|
{
|
|
void *tmp;
|
|
|
|
tmp = malloc(m_unrd_size + size);
|
|
memcpy((char *)tmp + size, m_unread, m_unrd_size);
|
|
free(m_unread);
|
|
|
|
m_unread = tmp;
|
|
}
|
|
|
|
m_unrd_size += size;
|
|
|
|
memcpy(m_unread, buffer, size);
|
|
}
|
|
|
|
wxUint32 wxSocketBase::GetPushback(void *buffer, wxUint32 size, bool peek)
|
|
{
|
|
wxCHECK_MSG( buffer, 0, "NULL buffer" );
|
|
|
|
if (!m_unrd_size)
|
|
return 0;
|
|
|
|
if (size > (m_unrd_size-m_unrd_cur))
|
|
size = m_unrd_size-m_unrd_cur;
|
|
|
|
memcpy(buffer, (char *)m_unread + m_unrd_cur, size);
|
|
|
|
if (!peek)
|
|
{
|
|
m_unrd_cur += size;
|
|
if (m_unrd_size == m_unrd_cur)
|
|
{
|
|
free(m_unread);
|
|
m_unread = NULL;
|
|
m_unrd_size = 0;
|
|
m_unrd_cur = 0;
|
|
}
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
|
|
// ==========================================================================
|
|
// wxSocketServer
|
|
// ==========================================================================
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Ctor
|
|
// --------------------------------------------------------------------------
|
|
|
|
wxSocketServer::wxSocketServer(const wxSockAddress& addr_man,
|
|
wxSocketFlags flags)
|
|
: wxSocketBase(flags, wxSOCKET_SERVER)
|
|
{
|
|
wxLogTrace( wxTRACE_Socket, _T("Opening wxSocketServer") );
|
|
|
|
m_impl = wxSocketImpl::Create(*this);
|
|
|
|
if (!m_impl)
|
|
{
|
|
wxLogTrace( wxTRACE_Socket, _T("*** Failed to create m_impl") );
|
|
return;
|
|
}
|
|
|
|
// Setup the socket as server
|
|
m_impl->SetLocal(addr_man.GetAddress());
|
|
|
|
if (GetFlags() & wxSOCKET_REUSEADDR) {
|
|
m_impl->SetReusable();
|
|
}
|
|
if (GetFlags() & wxSOCKET_BROADCAST) {
|
|
m_impl->SetBroadcast();
|
|
}
|
|
if (GetFlags() & wxSOCKET_NOBIND) {
|
|
m_impl->DontDoBind();
|
|
}
|
|
|
|
if (m_impl->CreateServer() != wxSOCKET_NOERROR)
|
|
{
|
|
delete m_impl;
|
|
m_impl = NULL;
|
|
|
|
wxLogTrace( wxTRACE_Socket, _T("*** CreateServer() failed") );
|
|
return;
|
|
}
|
|
|
|
wxLogTrace( wxTRACE_Socket, _T("wxSocketServer on fd %d"), m_impl->m_fd );
|
|
}
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Accept
|
|
// --------------------------------------------------------------------------
|
|
|
|
bool wxSocketServer::AcceptWith(wxSocketBase& sock, bool wait)
|
|
{
|
|
if (!m_impl)
|
|
return false;
|
|
|
|
// If wait == false, then the call should be nonblocking.
|
|
// When we are finished, we put the socket to blocking mode
|
|
// again.
|
|
wxSocketUnblocker unblock(m_impl, !wait);
|
|
sock.m_impl = m_impl->WaitConnection(sock);
|
|
|
|
if ( !sock.m_impl )
|
|
return false;
|
|
|
|
sock.m_type = wxSOCKET_BASE;
|
|
sock.m_connected = true;
|
|
|
|
return true;
|
|
}
|
|
|
|
wxSocketBase *wxSocketServer::Accept(bool wait)
|
|
{
|
|
wxSocketBase* sock = new wxSocketBase();
|
|
|
|
sock->SetFlags(m_flags);
|
|
|
|
if (!AcceptWith(*sock, wait))
|
|
{
|
|
sock->Destroy();
|
|
sock = NULL;
|
|
}
|
|
|
|
return sock;
|
|
}
|
|
|
|
bool wxSocketServer::WaitForAccept(long seconds, long milliseconds)
|
|
{
|
|
return DoWait(seconds, milliseconds, wxSOCKET_CONNECTION_FLAG);
|
|
}
|
|
|
|
bool wxSocketBase::GetOption(int level, int optname, void *optval, int *optlen)
|
|
{
|
|
wxASSERT_MSG( m_impl, _T("Socket not initialised") );
|
|
|
|
SOCKOPTLEN_T lenreal = *optlen;
|
|
if ( getsockopt(m_impl->m_fd, level, optname,
|
|
static_cast<char *>(optval), &lenreal) != 0 )
|
|
return false;
|
|
|
|
*optlen = lenreal;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool
|
|
wxSocketBase::SetOption(int level, int optname, const void *optval, int optlen)
|
|
{
|
|
wxASSERT_MSG( m_impl, _T("Socket not initialised") );
|
|
|
|
return setsockopt(m_impl->m_fd, level, optname,
|
|
static_cast<const char *>(optval), optlen) == 0;
|
|
}
|
|
|
|
bool wxSocketBase::SetLocal(const wxIPV4address& local)
|
|
{
|
|
GAddress* la = local.GetAddress();
|
|
|
|
// If the address is valid, save it for use when we call Connect
|
|
if (la && la->m_addr)
|
|
{
|
|
m_localAddress = local;
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ==========================================================================
|
|
// wxSocketClient
|
|
// ==========================================================================
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Ctor and dtor
|
|
// --------------------------------------------------------------------------
|
|
|
|
wxSocketClient::wxSocketClient(wxSocketFlags flags)
|
|
: wxSocketBase(flags, wxSOCKET_CLIENT)
|
|
{
|
|
m_initialRecvBufferSize =
|
|
m_initialSendBufferSize = -1;
|
|
}
|
|
|
|
wxSocketClient::~wxSocketClient()
|
|
{
|
|
}
|
|
|
|
// --------------------------------------------------------------------------
|
|
// Connect
|
|
// --------------------------------------------------------------------------
|
|
|
|
bool wxSocketClient::DoConnect(const wxSockAddress& addr_man,
|
|
const wxSockAddress* local,
|
|
bool wait)
|
|
{
|
|
if (m_impl)
|
|
{
|
|
// Shutdown and destroy the socket
|
|
Close();
|
|
delete m_impl;
|
|
}
|
|
|
|
m_impl = wxSocketImpl::Create(*this);
|
|
m_connected = false;
|
|
m_establishing = false;
|
|
|
|
if (!m_impl)
|
|
return false;
|
|
|
|
// If wait == false, then the call should be nonblocking. When we are
|
|
// finished, we put the socket to blocking mode again.
|
|
wxSocketUnblocker unblock(m_impl, !wait);
|
|
|
|
// Reuse makes sense for clients too, if we are trying to rebind to the same port
|
|
if (GetFlags() & wxSOCKET_REUSEADDR)
|
|
{
|
|
m_impl->SetReusable();
|
|
}
|
|
if (GetFlags() & wxSOCKET_BROADCAST)
|
|
{
|
|
m_impl->SetBroadcast();
|
|
}
|
|
if (GetFlags() & wxSOCKET_NOBIND)
|
|
{
|
|
m_impl->DontDoBind();
|
|
}
|
|
|
|
// If no local address was passed and one has been set, use the one that was Set
|
|
if (!local && m_localAddress.GetAddress())
|
|
{
|
|
local = &m_localAddress;
|
|
}
|
|
|
|
// Bind to the local IP address and port, when provided
|
|
if (local)
|
|
{
|
|
GAddress* la = local->GetAddress();
|
|
|
|
if (la && la->m_addr)
|
|
m_impl->SetLocal(la);
|
|
}
|
|
|
|
m_impl->SetInitialSocketBuffers(m_initialRecvBufferSize, m_initialSendBufferSize);
|
|
|
|
m_impl->SetPeer(addr_man.GetAddress());
|
|
const wxSocketError err = m_impl->CreateClient();
|
|
|
|
if (err != wxSOCKET_NOERROR)
|
|
{
|
|
if (err == wxSOCKET_WOULDBLOCK)
|
|
m_establishing = true;
|
|
|
|
return false;
|
|
}
|
|
|
|
m_connected = true;
|
|
return true;
|
|
}
|
|
|
|
bool wxSocketClient::Connect(const wxSockAddress& addr_man, bool wait)
|
|
{
|
|
return DoConnect(addr_man, NULL, wait);
|
|
}
|
|
|
|
bool wxSocketClient::Connect(const wxSockAddress& addr_man,
|
|
const wxSockAddress& local,
|
|
bool wait)
|
|
{
|
|
return DoConnect(addr_man, &local, wait);
|
|
}
|
|
|
|
bool wxSocketClient::WaitOnConnect(long seconds, long milliseconds)
|
|
{
|
|
if ( m_connected )
|
|
{
|
|
// this happens if the initial attempt to connect succeeded without
|
|
// blocking
|
|
return true;
|
|
}
|
|
|
|
wxCHECK_MSG( m_establishing && m_impl, false,
|
|
"No connection establishment attempt in progress" );
|
|
|
|
// we must specify wxSOCKET_LOST_FLAG here explicitly because we must return
|
|
// true if the connection establishment process is finished, whether it is
|
|
// over because we successfully connected or because we were not able to
|
|
// connect
|
|
return DoWait(seconds, milliseconds,
|
|
wxSOCKET_CONNECTION_FLAG | wxSOCKET_LOST_FLAG);
|
|
}
|
|
|
|
// ==========================================================================
|
|
// wxDatagramSocket
|
|
// ==========================================================================
|
|
|
|
wxDatagramSocket::wxDatagramSocket( const wxSockAddress& addr,
|
|
wxSocketFlags flags )
|
|
: wxSocketBase( flags, wxSOCKET_DATAGRAM )
|
|
{
|
|
// Create the socket
|
|
m_impl = wxSocketImpl::Create(*this);
|
|
|
|
if (!m_impl)
|
|
return;
|
|
|
|
// Setup the socket as non connection oriented
|
|
m_impl->SetLocal(addr.GetAddress());
|
|
if (flags & wxSOCKET_REUSEADDR)
|
|
{
|
|
m_impl->SetReusable();
|
|
}
|
|
if (GetFlags() & wxSOCKET_BROADCAST)
|
|
{
|
|
m_impl->SetBroadcast();
|
|
}
|
|
if (GetFlags() & wxSOCKET_NOBIND)
|
|
{
|
|
m_impl->DontDoBind();
|
|
}
|
|
|
|
if ( m_impl->CreateUDP() != wxSOCKET_NOERROR )
|
|
{
|
|
delete m_impl;
|
|
m_impl = NULL;
|
|
return;
|
|
}
|
|
|
|
// Initialize all stuff
|
|
m_connected = false;
|
|
m_establishing = false;
|
|
}
|
|
|
|
wxDatagramSocket& wxDatagramSocket::RecvFrom( wxSockAddress& addr,
|
|
void* buf,
|
|
wxUint32 nBytes )
|
|
{
|
|
Read(buf, nBytes);
|
|
GetPeer(addr);
|
|
return (*this);
|
|
}
|
|
|
|
wxDatagramSocket& wxDatagramSocket::SendTo( const wxSockAddress& addr,
|
|
const void* buf,
|
|
wxUint32 nBytes )
|
|
{
|
|
wxASSERT_MSG( m_impl, _T("Socket not initialised") );
|
|
|
|
m_impl->SetPeer(addr.GetAddress());
|
|
Write(buf, nBytes);
|
|
return (*this);
|
|
}
|
|
|
|
// ==========================================================================
|
|
// wxSocketModule
|
|
// ==========================================================================
|
|
|
|
class wxSocketModule : public wxModule
|
|
{
|
|
public:
|
|
virtual bool OnInit()
|
|
{
|
|
// wxSocketBase will call Initialize() itself only if sockets are
|
|
// really used, don't do it from here
|
|
return true;
|
|
}
|
|
|
|
virtual void OnExit()
|
|
{
|
|
if ( wxSocketBase::IsInitialized() )
|
|
wxSocketBase::Shutdown();
|
|
}
|
|
|
|
private:
|
|
DECLARE_DYNAMIC_CLASS(wxSocketModule)
|
|
};
|
|
|
|
IMPLEMENT_DYNAMIC_CLASS(wxSocketModule, wxModule)
|
|
|
|
#endif // wxUSE_SOCKETS
|