Files
wxWidgets/src/msw/display.cpp
Vadim Zeitlin 434faa39e6 Remove unused wxDisplayImpl::GetSizeMM()
This is not needed any longer after the changes of the last commit.

Note that the (still existent) public wxGetDisplaySizeMM() didn't use
this function, but used PPI instead.
2020-08-15 00:28:32 +02:00

663 lines
18 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/display.cpp
// Purpose: MSW Implementation of wxDisplay class
// Author: Royce Mitchell III, Vadim Zeitlin
// Modified by: Ryan Norton (IsPrimary override)
// Created: 06/21/02
// Copyright: (c) wxWidgets team
// Copyright: (c) 2002-2006 wxWidgets team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ===========================================================================
// declarations
// ===========================================================================
// ---------------------------------------------------------------------------
// headers
// ---------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#include "wx/private/display.h"
#include "wx/dynlib.h"
#include "wx/msw/private.h"
#include "wx/msw/wrapwin.h"
namespace
{
int wxGetHDCDepth(HDC hdc)
{
return ::GetDeviceCaps(hdc, PLANES) * GetDeviceCaps(hdc, BITSPIXEL);
}
// This implementation is always available, whether wxUSE_DISPLAY is 1 or not,
// as we fall back to it in case of error.
class wxDisplayImplSingleMSW : public wxDisplayImplSingle
{
public:
virtual wxRect GetGeometry() const wxOVERRIDE
{
ScreenHDC dc;
return wxRect(0, 0,
::GetDeviceCaps(dc, HORZRES),
::GetDeviceCaps(dc, VERTRES));
}
virtual wxRect GetClientArea() const wxOVERRIDE
{
RECT rc;
SystemParametersInfo(SPI_GETWORKAREA, 0, &rc, 0);
wxRect rectClient;
wxCopyRECTToRect(rc, rectClient);
return rectClient;
}
virtual int GetDepth() const wxOVERRIDE
{
return wxGetHDCDepth(ScreenHDC());
}
};
class wxDisplayFactorySingleMSW : public wxDisplayFactorySingle
{
protected:
virtual wxDisplayImpl *CreateSingleDisplay() wxOVERRIDE
{
return new wxDisplayImplSingleMSW;
}
};
} // anonymous namespace
#if wxUSE_DISPLAY
#ifndef WX_PRECOMP
#include "wx/dynarray.h"
#include "wx/app.h"
#include "wx/frame.h"
#endif
#include "wx/dynlib.h"
#include "wx/sysopt.h"
#include "wx/msw/missing.h"
#include "wx/msw/private/hiddenwin.h"
#ifndef DPI_ENUMS_DECLARED
#define MDT_EFFECTIVE_DPI 0
#endif
namespace
{
// Simple struct storing the information needed by wxDisplayMSW.
struct wxDisplayInfo
{
wxDisplayInfo(HMONITOR hmon_,
const MONITORINFOEX& monInfo_,
int depth_)
: hmon(hmon_), monInfo(monInfo_), depth(depth_)
{}
HMONITOR hmon;
MONITORINFOEX monInfo;
int depth;
};
} // anonymous namespace
// ----------------------------------------------------------------------------
// wxDisplayMSW declaration
// ----------------------------------------------------------------------------
class wxDisplayMSW : public wxDisplayImpl
{
public:
wxDisplayMSW(unsigned n, const wxDisplayInfo& info)
: wxDisplayImpl(n),
m_info(info)
{
}
virtual wxRect GetGeometry() const wxOVERRIDE;
virtual wxRect GetClientArea() const wxOVERRIDE;
virtual int GetDepth() const wxOVERRIDE;
virtual wxSize GetPPI() const wxOVERRIDE;
virtual double GetScaleFactor() const wxOVERRIDE;
virtual wxString GetName() const wxOVERRIDE;
virtual bool IsPrimary() const wxOVERRIDE;
virtual wxVideoMode GetCurrentMode() const wxOVERRIDE;
virtual wxArrayVideoModes GetModes(const wxVideoMode& mode) const wxOVERRIDE;
virtual bool ChangeMode(const wxVideoMode& mode) wxOVERRIDE;
protected:
// convert a DEVMODE to our wxVideoMode
static wxVideoMode ConvertToVideoMode(const DEVMODE& dm)
{
// note that dmDisplayFrequency may be 0 or 1 meaning "standard one"
// and although 0 is ok for us we don't want to return modes with 1hz
// refresh
return wxVideoMode(dm.dmPelsWidth,
dm.dmPelsHeight,
dm.dmBitsPerPel,
dm.dmDisplayFrequency > 1 ? dm.dmDisplayFrequency : 0);
}
wxDisplayInfo m_info;
private:
wxDECLARE_NO_COPY_CLASS(wxDisplayMSW);
};
// ----------------------------------------------------------------------------
// wxDisplayFactoryMSW declaration
// ----------------------------------------------------------------------------
class wxDisplayFactoryMSW : public wxDisplayFactory
{
public:
// ctor checks if the current system supports multimon API and dynamically
// bind the functions we need if this is the case and fills the
// m_displays array if they're available
wxDisplayFactoryMSW();
// Dtor destroys the hidden window we use for getting WM_SETTINGCHANGE.
virtual ~wxDisplayFactoryMSW();
bool IsOk() const { return !m_displays.empty(); }
virtual wxDisplayImpl *CreateDisplay(unsigned n) wxOVERRIDE;
virtual unsigned GetCount() wxOVERRIDE { return unsigned(m_displays.size()); }
virtual int GetFromPoint(const wxPoint& pt) wxOVERRIDE;
virtual int GetFromWindow(const wxWindow *window) wxOVERRIDE;
void InvalidateCache() wxOVERRIDE
{
wxDisplayFactory::InvalidateCache();
DoRefreshMonitors();
}
// Declare the second argument as int to avoid problems with older SDKs not
// declaring MONITOR_DPI_TYPE enum.
typedef HRESULT (WINAPI *GetDpiForMonitor_t)(HMONITOR, int, UINT*, UINT*);
// Return the pointer to GetDpiForMonitor() function which may be null if
// not running under new enough Windows version.
static GetDpiForMonitor_t GetDpiForMonitorPtr();
private:
// EnumDisplayMonitors() callback
static BOOL CALLBACK MultimonEnumProc(HMONITOR hMonitor,
HDC hdcMonitor,
LPRECT lprcMonitor,
LPARAM dwData);
// find the monitor corresponding to the given handle,
// return wxNOT_FOUND if not found
int FindDisplayFromHMONITOR(HMONITOR hmon) const;
// Update m_displays array, used initially and by InvalidateCache().
void DoRefreshMonitors();
// The pointer to GetDpiForMonitorPtr(), retrieved on demand, and the
// related data, including the DLL containing the function that we must
// keep loaded.
struct GetDpiForMonitorData
{
GetDpiForMonitorData()
{
m_pfnGetDpiForMonitor = NULL;
m_initialized = false;
}
bool TryLoad()
{
if ( !m_dllShcore.Load("shcore.dll", wxDL_VERBATIM | wxDL_QUIET) )
return false;
wxDL_INIT_FUNC(m_pfn, GetDpiForMonitor, m_dllShcore);
if ( !m_pfnGetDpiForMonitor )
{
m_dllShcore.Unload();
return false;
}
return true;
}
void UnloadIfNecessary()
{
if ( m_dllShcore.IsLoaded() )
{
m_dllShcore.Unload();
m_pfnGetDpiForMonitor = NULL;
}
}
wxDynamicLibrary m_dllShcore;
GetDpiForMonitor_t m_pfnGetDpiForMonitor;
bool m_initialized;
};
static GetDpiForMonitorData ms_getDpiForMonitorData;
// the array containing information about all available displays, filled by
// MultimonEnumProc()
wxVector<wxDisplayInfo> m_displays;
// The hidden window we use for receiving WM_SETTINGCHANGE and its class
// name.
HWND m_hiddenHwnd;
const wxChar* m_hiddenClass;
wxDECLARE_NO_COPY_CLASS(wxDisplayFactoryMSW);
};
wxDisplayFactoryMSW::GetDpiForMonitorData
wxDisplayFactoryMSW::ms_getDpiForMonitorData;
// ----------------------------------------------------------------------------
// wxDisplay implementation
// ----------------------------------------------------------------------------
/* static */ wxDisplayFactory *wxDisplay::CreateFactory()
{
wxDisplayFactoryMSW *factoryMM = new wxDisplayFactoryMSW;
if ( factoryMM->IsOk() )
return factoryMM;
delete factoryMM;
// fall back to a stub implementation if no multimon support (Win95?)
return new wxDisplayFactorySingleMSW;
}
// ----------------------------------------------------------------------------
// wxDisplayMSW implementation
// ----------------------------------------------------------------------------
wxRect wxDisplayMSW::GetGeometry() const
{
return wxRectFromRECT(m_info.monInfo.rcMonitor);
}
wxRect wxDisplayMSW::GetClientArea() const
{
return wxRectFromRECT(m_info.monInfo.rcWork);
}
int wxDisplayMSW::GetDepth() const
{
return m_info.depth;
}
wxSize wxDisplayMSW::GetPPI() const
{
if ( const wxDisplayFactoryMSW::GetDpiForMonitor_t
getFunc = wxDisplayFactoryMSW::GetDpiForMonitorPtr() )
{
UINT dpiX = 0,
dpiY = 0;
const HRESULT
hr = (*getFunc)(m_info.hmon, MDT_EFFECTIVE_DPI, &dpiX, &dpiY);
if ( SUCCEEDED(hr) )
return wxSize(dpiX, dpiY);
wxLogApiError("GetDpiForMonitor", hr);
}
return IsPrimary() ? wxDisplayImplSingleMSW().GetPPI() : wxSize(0, 0);
}
double wxDisplayMSW::GetScaleFactor() const
{
const int ppi = GetPPI().y;
return ppi ? ppi / (double)wxDisplay::GetStdPPIValue() : 1.0;
}
wxString wxDisplayMSW::GetName() const
{
return m_info.monInfo.szDevice;
}
bool wxDisplayMSW::IsPrimary() const
{
return (m_info.monInfo.dwFlags & MONITORINFOF_PRIMARY) != 0;
}
wxVideoMode wxDisplayMSW::GetCurrentMode() const
{
wxVideoMode mode;
// The first parameter of EnumDisplaySettings() must be NULL according
// to MSDN, in order to specify the current display on the computer
// on which the calling thread is running.
const wxString name = GetName();
const wxChar * const deviceName = name.empty()
? (const wxChar*)NULL
: (const wxChar*)name.c_str();
DEVMODE dm;
dm.dmSize = sizeof(dm);
dm.dmDriverExtra = 0;
if ( !::EnumDisplaySettings(deviceName, ENUM_CURRENT_SETTINGS, &dm) )
{
wxLogLastError(wxT("EnumDisplaySettings(ENUM_CURRENT_SETTINGS)"));
}
else
{
mode = ConvertToVideoMode(dm);
}
return mode;
}
wxArrayVideoModes wxDisplayMSW::GetModes(const wxVideoMode& modeMatch) const
{
wxArrayVideoModes modes;
// The first parameter of EnumDisplaySettings() must be NULL according
// to MSDN, in order to specify the current display on the computer
// on which the calling thread is running.
const wxString name = GetName();
const wxChar * const deviceName = name.empty()
? (const wxChar*)NULL
: (const wxChar*)name.c_str();
DEVMODE dm;
dm.dmSize = sizeof(dm);
dm.dmDriverExtra = 0;
for ( int iModeNum = 0;
::EnumDisplaySettings(deviceName, iModeNum, &dm);
iModeNum++ )
{
// Only care about the default display output, this prevents duplicate
// entries in the modes list.
if ( dm.dmFields & DM_DISPLAYFIXEDOUTPUT &&
dm.dmDisplayFixedOutput != DMDFO_DEFAULT )
{
continue;
}
const wxVideoMode mode = ConvertToVideoMode(dm);
if ( mode.Matches(modeMatch) )
{
modes.Add(mode);
}
}
return modes;
}
bool wxDisplayMSW::ChangeMode(const wxVideoMode& mode)
{
// prepare ChangeDisplaySettingsEx() parameters
DEVMODE dm;
DEVMODE *pDevMode;
int flags;
if ( mode == wxDefaultVideoMode )
{
// reset the video mode to default
pDevMode = NULL;
flags = 0;
}
else // change to the given mode
{
wxCHECK_MSG( mode.GetWidth() && mode.GetHeight(), false,
wxT("at least the width and height must be specified") );
wxZeroMemory(dm);
dm.dmSize = sizeof(dm);
dm.dmDriverExtra = 0;
dm.dmFields = DM_PELSWIDTH | DM_PELSHEIGHT;
dm.dmPelsWidth = mode.GetWidth();
dm.dmPelsHeight = mode.GetHeight();
if ( mode.GetDepth() )
{
dm.dmFields |= DM_BITSPERPEL;
dm.dmBitsPerPel = mode.GetDepth();
}
if ( mode.GetRefresh() )
{
dm.dmFields |= DM_DISPLAYFREQUENCY;
dm.dmDisplayFrequency = mode.GetRefresh();
}
pDevMode = &dm;
flags = CDS_FULLSCREEN;
}
// do change the mode
switch ( ::ChangeDisplaySettingsEx
(
GetName().t_str(), // display name
pDevMode, // dev mode or NULL to reset
NULL, // reserved
flags,
NULL // pointer to video parameters (not used)
) )
{
case DISP_CHANGE_SUCCESSFUL:
// ok
{
// If we have a top-level, full-screen frame, emulate
// the DirectX behaviour and resize it. This makes this
// API quite a bit easier to use.
wxWindow *winTop = wxTheApp->GetTopWindow();
wxFrame *frameTop = wxDynamicCast(winTop, wxFrame);
if (frameTop && frameTop->IsFullScreen())
{
wxVideoMode current = GetCurrentMode();
frameTop->SetClientSize(current.GetWidth(), current.GetHeight());
}
}
return true;
case DISP_CHANGE_BADMODE:
// don't complain about this, this is the only "expected" error
break;
default:
wxFAIL_MSG( wxT("unexpected ChangeDisplaySettingsEx() return value") );
}
return false;
}
// ----------------------------------------------------------------------------
// wxDisplayFactoryMSW implementation
// ----------------------------------------------------------------------------
LRESULT APIENTRY
wxDisplayWndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
if ( (msg == WM_SETTINGCHANGE && wParam == SPI_SETWORKAREA) ||
msg == WM_DISPLAYCHANGE )
{
wxDisplay::InvalidateCache();
return 0;
}
return ::DefWindowProc(hwnd, msg, wParam, lParam);
}
wxDisplayFactoryMSW::wxDisplayFactoryMSW()
{
m_hiddenHwnd = NULL;
m_hiddenClass = NULL;
DoRefreshMonitors();
// Also create a hidden window to listen for WM_SETTINGCHANGE that we
// receive when a monitor is added to or removed from the system as we must
// refresh our monitor handles information then.
m_hiddenHwnd = wxCreateHiddenWindow
(
&m_hiddenClass,
wxT("wxDisplayHiddenWindow"),
wxDisplayWndProc
);
}
wxDisplayFactoryMSW::~wxDisplayFactoryMSW()
{
if ( m_hiddenHwnd )
{
if ( !::DestroyWindow(m_hiddenHwnd) )
{
wxLogLastError(wxT("DestroyWindow(wxDisplayHiddenWindow)"));
}
if ( m_hiddenClass )
{
if ( !::UnregisterClass(m_hiddenClass, wxGetInstance()) )
{
wxLogLastError(wxT("UnregisterClass(wxDisplayHiddenWindow)"));
}
}
}
if ( ms_getDpiForMonitorData.m_initialized )
{
ms_getDpiForMonitorData.UnloadIfNecessary();
ms_getDpiForMonitorData.m_initialized = false;
}
}
/* static */
wxDisplayFactoryMSW::GetDpiForMonitor_t
wxDisplayFactoryMSW::GetDpiForMonitorPtr()
{
if ( !ms_getDpiForMonitorData.m_initialized )
{
ms_getDpiForMonitorData.m_initialized = true;
ms_getDpiForMonitorData.TryLoad();
}
return ms_getDpiForMonitorData.m_pfnGetDpiForMonitor;
}
void wxDisplayFactoryMSW::DoRefreshMonitors()
{
m_displays.clear();
// Note that we pass NULL as first parameter here because using screen HDC
// doesn't work reliably: notably, it doesn't enumerate any displays if
// this code is executed while a UAC prompt is shown or during log-off.
if ( !::EnumDisplayMonitors(NULL, NULL, MultimonEnumProc, (LPARAM)this) )
{
wxLogLastError(wxT("EnumDisplayMonitors"));
}
}
/* static */
BOOL CALLBACK
wxDisplayFactoryMSW::MultimonEnumProc(
HMONITOR hMonitor, // handle to display monitor
HDC /* hdcMonitor */, // handle to monitor-appropriate device context:
// not set due to our use of EnumDisplayMonitors(NULL, ...)
LPRECT WXUNUSED(lprcMonitor), // pointer to monitor intersection rectangle
LPARAM dwData) // data passed from EnumDisplayMonitors (this)
{
wxDisplayFactoryMSW *const self = (wxDisplayFactoryMSW *)dwData;
WinStruct<MONITORINFOEX> monInfo;
if ( !::GetMonitorInfo(hMonitor, &monInfo) )
{
wxLogLastError(wxT("GetMonitorInfo"));
}
HDC hdcMonitor = ::CreateDC(NULL, monInfo.szDevice, NULL, NULL);
const int hdcDepth = wxGetHDCDepth(hdcMonitor);
::DeleteDC(hdcMonitor);
self->m_displays.push_back(wxDisplayInfo(hMonitor, monInfo, hdcDepth));
// continue the enumeration
return TRUE;
}
wxDisplayImpl *wxDisplayFactoryMSW::CreateDisplay(unsigned n)
{
wxCHECK_MSG( n < m_displays.size(), NULL, wxT("An invalid index was passed to wxDisplay") );
return new wxDisplayMSW(n, m_displays[n]);
}
// helper for GetFromPoint() and GetFromWindow()
int wxDisplayFactoryMSW::FindDisplayFromHMONITOR(HMONITOR hmon) const
{
if ( hmon )
{
const size_t count = m_displays.size();
for ( size_t n = 0; n < count; n++ )
{
if ( hmon == m_displays[n].hmon )
return n;
}
}
return wxNOT_FOUND;
}
int wxDisplayFactoryMSW::GetFromPoint(const wxPoint& pt)
{
POINT pt2;
pt2.x = pt.x;
pt2.y = pt.y;
return FindDisplayFromHMONITOR(::MonitorFromPoint(pt2,
MONITOR_DEFAULTTONULL));
}
int wxDisplayFactoryMSW::GetFromWindow(const wxWindow *window)
{
#ifdef __WXMSW__
return FindDisplayFromHMONITOR(::MonitorFromWindow(GetHwndOf(window),
MONITOR_DEFAULTTONULL));
#else
const wxSize halfsize = window->GetSize() / 2;
wxPoint pt = window->GetScreenPosition();
pt.x += halfsize.x;
pt.y += halfsize.y;
return GetFromPoint(pt);
#endif
}
#else // !wxUSE_DISPLAY
// In this case, wxDisplayFactorySingleMSW is the only implementation.
wxDisplayFactory* wxDisplay::CreateFactory()
{
return new wxDisplayFactorySingleMSW;
}
#endif // wxUSE_DISPLAY/!wxUSE_DISPLAY