wxMarkupText is a private class that implements generic handling of markup strings, i.e. can measure them and render them onto a wxDC. This class will be used for markup support in wxMSW wxButton. Also add wxMarkupParserAttrOutput which will be useful for other wxMarkupText implementations. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@67064 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			79 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/generic/private/markuptext.h
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// Purpose:     Generic wxMarkupText class for managing text with markup.
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// Author:      Vadim Zeitlin
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// Created:     2011-02-21
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// RCS-ID:      $Id: wxhead.h,v 1.12 2010-04-22 12:44:51 zeitlin Exp $
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// Copyright:   (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
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#define _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
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#include "wx/defs.h"
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class WXDLLIMPEXP_FWD_CORE wxDC;
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class WXDLLIMPEXP_FWD_CORE wxRect;
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// ----------------------------------------------------------------------------
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// wxMarkupText: allows to measure and draw the text containing markup.
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxMarkupText
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{
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public:
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    // Constants for Render() flags.
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    enum
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    {
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        Render_Default = 0,     // Don't show mnemonics visually.
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        Render_ShowAccels = 1   // Underline mnemonics.
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    };
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    // Initialize with the given string containing markup (which is supposed to
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    // be valid, the caller must check for it before constructing this object).
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    //
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    // Notice that the usual rules for mnemonics apply to the markup text: if
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    // it contains any '&' characters they must be escaped by doubling them,
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    // otherwise they indicate that the next character is the mnemonic for this
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    // field.
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    //
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    // TODO-MULTILINE-MARKUP: Currently only single line labels are supported,
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    // search for other occurrences of this comment to find the places which
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    // need to be updated to support multiline labels with markup.
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    wxMarkupText(const wxString& markup)
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        : m_markup(markup)
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    {
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    }
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    // Default copy ctor, assignment operator and dtor are ok.
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    // Update the markup string.
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    //
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    // The same rules for mnemonics as in the ctor apply to this string.
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    void SetMarkup(const wxString& markup) { m_markup = markup; }
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    // Return the width and height required by the given string and optionally
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    // the height of the visible part above the baseline (i.e. ascent minus
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    // internal leading).
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    //
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    // The font currently selected into the DC is used for measuring (notice
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    // that it is changed by this function but normally -- i.e. if markup is
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    // valid -- restored to its original value when it returns).
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    wxSize Measure(wxDC& dc, int *visibleHeight = NULL) const;
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    // Render the markup string into the given DC in the specified rectangle.
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    //
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    // Notice that while the function uses the provided rectangle for alignment
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    // (it centers the text in it), no clipping is done by it so use Measure()
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    // and set the clipping region before rendering if necessary.
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    void Render(wxDC& dc, const wxRect& rect, int flags);
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private:
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    wxString m_markup;
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};
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#endif // _WX_GENERIC_PRIVATE_MARKUPTEXT_H_
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