wxDVC inline editing code attaches some event handlers to the editor control; most importantly, it watches for Enter key and for focus changes. If the editor control is a composite window, these events occur in a sub control and never reach wxDVC code. Fix this by forwarding events to the main window of the composite control. Only events required by wxDVC are implemented for now. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@69470 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			231 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			231 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/compositewin.h
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| // Purpose:     wxCompositeWindow<> declaration
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| // Author:      Vadim Zeitlin
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| // Created:     2011-01-02
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2011 Vadim Zeitlin <vadim@wxwidgets.org>
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| // Licence:     wxWindows licence
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_COMPOSITEWIN_H_
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| #define _WX_COMPOSITEWIN_H_
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| 
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| #include "wx/window.h"
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| #include "wx/containr.h"
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| 
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| class WXDLLIMPEXP_FWD_CORE wxToolTip;
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| 
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| // NB: This is an experimental and, as for now, undocumented class used only by
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| //     wxWidgets itself internally. Don't use it in your code until its API is
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| //     officially stabilized unless you are ready to change it with the next
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| //     wxWidgets release.
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| 
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| // ----------------------------------------------------------------------------
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| // wxCompositeWindow is a helper for implementing composite windows: to define
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| // a class using subwindows, simply inherit from it specialized with the real
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| // base class name and implement GetCompositeWindowParts() pure virtual method.
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| // ----------------------------------------------------------------------------
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| 
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| // The template parameter W must be a wxWindow-derived class.
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| template <class W>
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| class wxCompositeWindow : public W
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| {
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| public:
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|     typedef W BaseWindowClass;
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| 
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|     // Default ctor doesn't do anything.
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|     wxCompositeWindow()
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|     {
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|         this->Connect
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|               (
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|                   wxEVT_CREATE,
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|                   wxWindowCreateEventHandler(wxCompositeWindow::OnWindowCreate)
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|               );
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| 
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|     }
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| 
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| #ifndef __VISUALC6__
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|     // FIXME-VC6: This compiler can't compile DoSetForAllParts() template function,
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|     // it can't determine whether the deduced type should be "T" or "const T&". And
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|     // without this function wxCompositeWindow is pretty useless so simply disable
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|     // this code for it, this does mean that setting colours/fonts/... for
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|     // composite controls won't work in the library compiled with it but so far
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|     // this only affects the generic wxDatePickerCtrl which is not used by default
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|     // under MSW anyhow so it doesn't seem to be worth it to spend time and uglify
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|     // the code to fix it.
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| 
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|     // Override all wxWindow methods which must be forwarded to the composite
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|     // window parts.
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| 
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|     // Attribute setters group.
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|     //
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|     // NB: Unfortunately we can't factor out the call for the setter itself
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|     //     into DoSetForAllParts() because we can't call the function passed to
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|     //     it non-virtually and we need to do this to avoid infinite recursion,
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|     //     so we work around this by calling the method of this object itself
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|     //     manually in each function.
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|     virtual bool SetForegroundColour(const wxColour& colour)
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|     {
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|         if ( !BaseWindowClass::SetForegroundColour(colour) )
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|             return false;
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| 
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|         SetForAllParts(&wxWindowBase::SetForegroundColour, colour);
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| 
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|         return true;
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|     }
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| 
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|     virtual bool SetBackgroundColour(const wxColour& colour)
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|     {
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|         if ( !BaseWindowClass::SetBackgroundColour(colour) )
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|             return false;
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| 
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|         SetForAllParts(&wxWindowBase::SetBackgroundColour, colour);
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| 
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|         return true;
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|     }
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| 
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|     virtual bool SetFont(const wxFont& font)
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|     {
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|         if ( !BaseWindowClass::SetFont(font) )
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|             return false;
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| 
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|         SetForAllParts(&wxWindowBase::SetFont, font);
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| 
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|         return true;
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|     }
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| 
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|     virtual bool SetCursor(const wxCursor& cursor)
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|     {
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|         if ( !BaseWindowClass::SetCursor(cursor) )
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|             return false;
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| 
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|         SetForAllParts(&wxWindowBase::SetCursor, cursor);
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| 
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|         return true;
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|     }
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| 
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| #if wxUSE_TOOLTIPS
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|     virtual void DoSetToolTip(wxToolTip *tip)
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|     {
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|         BaseWindowClass::DoSetToolTip(tip);
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| 
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|         SetForAllParts(&wxWindowBase::CopyToolTip, tip);
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|     }
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| #endif // wxUSE_TOOLTIPS
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| 
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| #endif // !__VISUALC6__
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| 
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|     virtual void SetFocus()
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|     {
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|         wxSetFocusToChild(this, NULL);
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|     }
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| 
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| private:
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|     // Must be implemented by the derived class to return all children to which
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|     // the public methods we override should forward to.
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|     virtual wxWindowList GetCompositeWindowParts() const = 0;
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| 
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|     void OnWindowCreate(wxWindowCreateEvent& event)
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|     {
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|         event.Skip();
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| 
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|         // Attach a few event handlers to all parts of the composite window.
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|         // This makes the composite window behave more like a simple control
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|         // and allows other code (such as wxDataViewCtrl's inline editing
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|         // support) to hook into its event processing.
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| 
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|         wxWindow *child = event.GetWindow();
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|         if ( child == this )
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|             return; // not a child, we don't want to Connect() to ourselves
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| 
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|         // Always capture wxEVT_KILL_FOCUS:
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|         child->Connect(wxEVT_KILL_FOCUS,
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|                        wxFocusEventHandler(wxCompositeWindow::OnKillFocus),
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|                        NULL, this);
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| 
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|         // Some events should be only handled for non-toplevel children. For
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|         // example, we want to close the control in wxDataViewCtrl when Enter
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|         // is pressed in the inline editor, but not when it's pressed in a
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|         // popup dialog it opens.
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|         wxWindow *win = child;
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|         while ( win && win != this )
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|         {
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|             if ( win->IsTopLevel() )
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|                 return;
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|             win = win->GetParent();
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|         }
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| 
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|         child->Connect(wxEVT_CHAR,
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|                        wxKeyEventHandler(wxCompositeWindow::OnChar),
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|                        NULL, this);
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|     }
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| 
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|     void OnChar(wxKeyEvent& event)
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|     {
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|         if ( !this->ProcessWindowEvent(event) )
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|             event.Skip();
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|     }
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| 
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|     void OnKillFocus(wxFocusEvent& event)
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|     {
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|         // Ignore focus changes within the composite control:
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|         wxWindow *win = event.GetWindow();
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|         while ( win )
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|         {
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|             if ( win == this )
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|             {
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|                 event.Skip();
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|                 return;
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|             }
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| 
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|             // Note that we don't use IsTopLevel() check here, because we do
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|             // want to ignore focus changes going to toplevel window that have
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|             // the composite control as its parent; these would typically be
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|             // some kind of control's popup window.
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|             win = win->GetParent();
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|         }
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| 
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|         // The event shouldn't be ignored, forward it to the main control:
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|         if ( !this->ProcessWindowEvent(event) )
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|             event.Skip();
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|     }
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| 
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| #ifndef __VISUALC6__
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|     template <class T>
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|     void SetForAllParts(bool (wxWindowBase::*func)(const T&), const T& arg)
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|     {
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|         DoSetForAllParts<const T&>(func, arg);
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|     }
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| 
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|     template <class T>
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|     void SetForAllParts(bool (wxWindowBase::*func)(T*), T* arg)
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|     {
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|         DoSetForAllParts<T*>(func, arg);
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|     }
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| 
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|     template <class T>
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|     void DoSetForAllParts(bool (wxWindowBase::*func)(T), T arg)
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|     {
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|         // Simply call the setters for all parts of this composite window.
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|         const wxWindowList parts = GetCompositeWindowParts();
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|         for ( wxWindowList::const_iterator i = parts.begin();
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|               i != parts.end();
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|               ++i )
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|         {
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|             wxWindow * const child = *i;
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| 
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|             // Allow NULL elements in the list, this makes the code of derived
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|             // composite controls which may have optionally shown children
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|             // simpler and it doesn't cost us much here.
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|             if ( child )
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|                 (child->*func)(arg);
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|         }
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|     }
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| #endif // !__VISUALC6__
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| 
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|     wxDECLARE_NO_COPY_TEMPLATE_CLASS(wxCompositeWindow, W);
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| };
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| 
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| #endif // _WX_COMPOSITEWIN_H_
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