git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19596 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
438 lines
10 KiB
C++
438 lines
10 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// File: region.cpp
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// Purpose: Region class
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// Author: Stefan Csomor
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// Created: Fri Oct 24 10:46:34 MET 1997
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// RCS-ID: $Id$
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// Copyright: (c) 1997 Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "region.h"
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#endif
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#include "wx/region.h"
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#include "wx/gdicmn.h"
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#include "wx/mac/uma.h"
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#if !USE_SHARED_LIBRARY
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IMPLEMENT_DYNAMIC_CLASS(wxRegion, wxGDIObject)
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IMPLEMENT_DYNAMIC_CLASS(wxRegionIterator, wxObject)
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#endif
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//-----------------------------------------------------------------------------
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// wxRegionRefData implementation
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxRegionRefData : public wxGDIRefData {
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public:
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wxRegionRefData()
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{
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m_macRgn = NewRgn() ;
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}
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wxRegionRefData(const wxRegionRefData& data)
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: wxGDIRefData()
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{
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m_macRgn = NewRgn() ;
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CopyRgn( data.m_macRgn , m_macRgn ) ;
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}
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~wxRegionRefData()
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{
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DisposeRgn( m_macRgn ) ;
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}
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RgnHandle m_macRgn ;
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};
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#define M_REGION (((wxRegionRefData*)m_refData)->m_macRgn)
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#define OTHER_M_REGION(a) (((wxRegionRefData*)(a.m_refData))->m_macRgn)
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//-----------------------------------------------------------------------------
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// wxRegion
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//-----------------------------------------------------------------------------
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/*!
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* Create an empty region.
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*/
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wxRegion::wxRegion()
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{
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m_refData = new wxRegionRefData;
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}
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wxRegion::wxRegion(WXHRGN hRegion )
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{
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m_refData = new wxRegionRefData;
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CopyRgn( (RgnHandle) hRegion , (RgnHandle) M_REGION ) ;
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}
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wxRegion::wxRegion(long x, long y, long w, long h)
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{
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m_refData = new wxRegionRefData;
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SetRectRgn( (RgnHandle) M_REGION , x , y , x+w , y+h ) ;
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}
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wxRegion::wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight)
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{
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m_refData = new wxRegionRefData;
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SetRectRgn( (RgnHandle) M_REGION , topLeft.x , topLeft.y , bottomRight.x , bottomRight.y ) ;
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}
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wxRegion::wxRegion(const wxRect& rect)
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{
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m_refData = new wxRegionRefData;
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SetRectRgn( (RgnHandle) M_REGION , rect.x , rect.y , rect.x+rect.width , rect.y+rect.height ) ;
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}
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/*!
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* Destroy the region.
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*/
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wxRegion::~wxRegion()
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{
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// m_refData unrefed in ~wxObject
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}
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//-----------------------------------------------------------------------------
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//# Modify region
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//-----------------------------------------------------------------------------
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//! Clear current region
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void wxRegion::Clear()
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{
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UnRef();
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}
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//! Combine rectangle (x, y, w, h) with this.
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bool wxRegion::Combine(long x, long y, long width, long height, wxRegionOp op)
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{
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// Don't change shared data
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if (!m_refData)
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{
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m_refData = new wxRegionRefData();
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}
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else if (m_refData->GetRefCount() > 1)
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{
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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RgnHandle rgn = NewRgn() ;
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SetRectRgn( rgn , x , y, x+width,y + height ) ;
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switch (op)
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{
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case wxRGN_AND:
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SectRgn( M_REGION , rgn , M_REGION ) ;
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break ;
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case wxRGN_OR:
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UnionRgn( M_REGION , rgn , M_REGION ) ;
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break ;
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case wxRGN_XOR:
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XorRgn( M_REGION , rgn , M_REGION ) ;
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break ;
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case wxRGN_DIFF:
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DiffRgn( M_REGION , rgn , M_REGION ) ;
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break ;
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case wxRGN_COPY:
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default:
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CopyRgn( rgn ,M_REGION ) ;
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break ;
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}
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DisposeRgn( rgn ) ;
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return TRUE;
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}
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//! Union /e region with this.
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bool wxRegion::Combine(const wxRegion& region, wxRegionOp op)
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{
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if (region.Empty())
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return FALSE;
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// Don't change shared data
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if (!m_refData) {
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m_refData = new wxRegionRefData();
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}
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else if (m_refData->GetRefCount() > 1)
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{
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wxRegionRefData* ref = (wxRegionRefData*)m_refData;
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UnRef();
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m_refData = new wxRegionRefData(*ref);
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}
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switch (op)
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{
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case wxRGN_AND:
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SectRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
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break ;
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case wxRGN_OR:
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UnionRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
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break ;
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case wxRGN_XOR:
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XorRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
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break ;
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case wxRGN_DIFF:
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DiffRgn( M_REGION , OTHER_M_REGION(region) , M_REGION ) ;
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break ;
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case wxRGN_COPY:
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default:
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CopyRgn( OTHER_M_REGION(region) ,M_REGION ) ;
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break ;
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}
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return TRUE;
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}
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bool wxRegion::Combine(const wxRect& rect, wxRegionOp op)
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{
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return Combine(rect.GetLeft(), rect.GetTop(), rect.GetWidth(), rect.GetHeight(), op);
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}
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//-----------------------------------------------------------------------------
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//# Information on region
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//-----------------------------------------------------------------------------
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// Outer bounds of region
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void wxRegion::GetBox(wxCoord& x, wxCoord& y, wxCoord& w, wxCoord& h) const
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{
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if (m_refData)
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{
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Rect box ;
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GetRegionBounds( M_REGION , &box ) ;
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x = box.left ;
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y = box.top ;
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w = box.right - box.left ;
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h = box.bottom - box.top ;
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}
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else
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{
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x = y = w = h = 0;
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}
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}
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wxRect wxRegion::GetBox() const
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{
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wxCoord x, y, w, h;
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GetBox(x, y, w, h);
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return wxRect(x, y, w, h);
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}
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// Is region empty?
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bool wxRegion::Empty() const
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{
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return EmptyRgn( M_REGION ) ;
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}
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const WXHRGN wxRegion::GetWXHRGN() const
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{
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return M_REGION ;
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}
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//-----------------------------------------------------------------------------
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//# Tests
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//-----------------------------------------------------------------------------
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// Does the region contain the point (x,y)?
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wxRegionContain wxRegion::Contains(long x, long y) const
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{
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if (!m_refData)
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return wxOutRegion;
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// TODO. Return wxInRegion if within region.
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if (0)
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return wxInRegion;
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return wxOutRegion;
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}
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// Does the region contain the point pt?
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wxRegionContain wxRegion::Contains(const wxPoint& pt) const
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{
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if (!m_refData)
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return wxOutRegion;
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Point p = { pt.y , pt.x } ;
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if (PtInRgn( p , M_REGION ) )
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return wxInRegion;
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return wxOutRegion;
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}
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// Does the region contain the rectangle (x, y, w, h)?
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wxRegionContain wxRegion::Contains(long x, long y, long w, long h) const
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{
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if (!m_refData)
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return wxOutRegion;
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Rect rect = { y , x , y + h , x + w } ;
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if (RectInRgn( &rect , M_REGION ) )
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return wxInRegion;
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else
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return wxOutRegion;
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}
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// Does the region contain the rectangle rect
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wxRegionContain wxRegion::Contains(const wxRect& rect) const
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{
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if (!m_refData)
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return wxOutRegion;
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long x, y, w, h;
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x = rect.x;
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y = rect.y;
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w = rect.GetWidth();
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h = rect.GetHeight();
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return Contains(x, y, w, h);
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}
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///////////////////////////////////////////////////////////////////////////////
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// //
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// wxRegionIterator //
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// //
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///////////////////////////////////////////////////////////////////////////////
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/*!
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* Initialize empty iterator
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*/
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wxRegionIterator::wxRegionIterator()
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: m_current(0), m_numRects(0), m_rects(NULL)
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{
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}
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wxRegionIterator::~wxRegionIterator()
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{
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if (m_rects) {
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delete[] m_rects;
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m_rects = NULL;
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}
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}
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wxRegionIterator::wxRegionIterator(const wxRegionIterator& iterator)
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: wxObject()
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, m_current(iterator.m_current)
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, m_numRects(0)
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, m_rects(NULL)
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{
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SetRects(iterator.m_numRects, iterator.m_rects);
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}
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wxRegionIterator& wxRegionIterator::operator=(const wxRegionIterator& iterator)
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{
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m_current = iterator.m_current;
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SetRects(iterator.m_numRects, iterator.m_rects);
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return *this;
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}
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/*!
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* Set iterator rects for region
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*/
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void wxRegionIterator::SetRects(long numRects, wxRect *rects)
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{
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if (m_rects) {
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delete[] m_rects;
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m_rects = NULL;
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}
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if (rects)
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{
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int i;
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m_rects = new wxRect[numRects];
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for (i = 0; i < numRects; i++)
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m_rects[i] = rects[i];
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}
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m_numRects = numRects;
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}
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/*!
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* Initialize iterator for region
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*/
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wxRegionIterator::wxRegionIterator(const wxRegion& region)
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{
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m_rects = NULL;
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Reset(region);
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}
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/*!
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* Reset iterator for a new /e region.
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*/
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void wxRegionIterator::Reset(const wxRegion& region)
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{
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m_current = 0;
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m_region = region;
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if (m_rects) {
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delete[] m_rects;
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m_rects = NULL;
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}
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if (m_region.Empty())
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m_numRects = 0;
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else
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{
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// we cannot dissolve it into rects on mac
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m_rects = new wxRect[1];
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Rect rect ;
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GetRegionBounds( OTHER_M_REGION( region ) , &rect ) ;
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m_rects[0].x = rect.left;
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m_rects[0].y = rect.top;
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m_rects[0].width = rect.right - rect.left;
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m_rects[0].height = rect.bottom - rect.top;
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m_numRects = 1;
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}
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}
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/*!
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* Increment iterator. The rectangle returned is the one after the
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* incrementation.
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*/
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wxRegionIterator& wxRegionIterator::operator ++ ()
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{
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if (m_current < m_numRects)
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++m_current;
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return *this;
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}
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/*!
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* Increment iterator. The rectangle returned is the one before the
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* incrementation.
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*/
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wxRegionIterator wxRegionIterator::operator ++ (int)
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{
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wxRegionIterator previous(*this);
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if (m_current < m_numRects)
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++m_current;
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return previous;
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}
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long wxRegionIterator::GetX() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].x;
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return 0;
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}
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long wxRegionIterator::GetY() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].y;
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return 0;
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}
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long wxRegionIterator::GetW() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].width ;
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return 0;
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}
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long wxRegionIterator::GetH() const
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{
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if (m_current < m_numRects)
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return m_rects[m_current].height;
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return 0;
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}
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