The variable should be called "in", not "i". git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70348 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			343 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			343 lines
		
	
	
		
			9.7 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        protocol/ftp.h
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// Purpose:     interface of wxFTP
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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/**
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    Transfer modes used by wxFTP.
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*/
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enum TransferMode
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{
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    NONE,       //!< not set by user explicitly.
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    ASCII,
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    BINARY
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};
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/**
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    @class wxFTP
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    wxFTP can be used to establish a connection to an FTP server and perform all the
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    usual operations. Please consult the RFC 959 (http://www.w3.org/Protocols/rfc959/)
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    for more details about the FTP protocol.
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    wxFTP can thus be used to create a (basic) FTP @b client.
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    To use a command which doesn't involve file transfer (i.e. directory oriented
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    commands) you just need to call a corresponding member function or use the
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    generic wxFTP::SendCommand() method.
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    However to actually transfer files you just get or give a stream to or from this
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    class and the actual data are read or written using the usual stream methods.
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    Example of using wxFTP for file downloading:
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    @code
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        wxFTP ftp;
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        // if you don't use these lines anonymous login will be used
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        ftp.SetUser("user");
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        ftp.SetPassword("password");
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        if ( !ftp.Connect("ftp.wxwidgets.org") )
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        {
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            wxLogError("Couldn't connect");
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            return;
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        }
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        ftp.ChDir("/pub/2.8.9");
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        const char *filename = "wxWidgets-2.8.9.tar.bz2";
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        int size = ftp.GetFileSize(filename);
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        if ( size == -1 )
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        {
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            wxLogError("Couldn't get the file size for \"%s\"", filename);
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        }
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        wxInputStream *in = ftp.GetInputStream(filename);
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        if ( !in )
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        {
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            wxLogError("Couldn't get the file");
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        }
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        else
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        {
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            char *data = new char[size];
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            if ( !in->Read(data, size) )
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            {
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                wxLogError("Read error: %d", ftp.GetError());
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            }
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            else
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            {
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                // file data is in the buffer
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                ...
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            }
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            delete [] data;
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            delete in;
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        }
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        // gracefully close the connection to the server
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        ftp.Close();
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    @endcode
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    To upload a file you would do (assuming the connection to the server was opened
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    successfully):
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    @code
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        wxOutputStream *out = ftp.GetOutputStream("filename");
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        if ( out )
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        {
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            out->Write(...); // your data
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            delete out;
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        }
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    @endcode
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    @library{wxnet}
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    @category{net}
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    @see wxSocketBase
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*/
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class wxFTP : public wxProtocol
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{
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public:
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    /**
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        Default constructor.
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    */
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    wxFTP();
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    /**
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        Destructor will close the connection if connected.
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    */
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    virtual ~wxFTP();
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    //@{
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    /**
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        Connect to the FTP server to default port (21) of the specified @a host.
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     */
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    virtual bool Connect(const wxString& host);
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    /**
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        Connect to the FTP server to any port of the specified @a host.
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        By default (@a port = 0), connection is made to default FTP port (21)
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        of the specified @a host.
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        @since 2.9.1
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     */
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    virtual bool Connect(const wxString& host, unsigned short port);
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    //@}
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    /**
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        @name Functions for managing the FTP connection
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     */
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    //@{
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    /**
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        Aborts the download currently in process, returns @true if ok, @false
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        if an error occurred.
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    */
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    virtual bool Abort();
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    /**
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        Gracefully closes the connection with the server.
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    */
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    virtual bool Close();
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    /**
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        Send the specified @a command to the FTP server. @a ret specifies
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        the expected result.
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        @return @true if the command has been sent successfully, else @false.
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    */
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    bool CheckCommand(const wxString& command, char ret);
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    /**
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        Returns the last command result, i.e. the full server reply for the last command.
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    */
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    const wxString& GetLastResult();
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    /**
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        Send the specified @a command to the FTP server and return the first
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        character of the return code.
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    */
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    char SendCommand(const wxString& command);
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    /**
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        Sets the transfer mode to ASCII. It will be used for the next transfer.
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    */
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    bool SetAscii();
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    /**
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        Sets the transfer mode to binary. It will be used for the next transfer.
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    */
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    bool SetBinary();
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    /**
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        If @a pasv is @true, passive connection to the FTP server is used.
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        This is the default as it works with practically all firewalls.
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        If the server doesn't support passive mode, you may call this function
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        with @false as argument to use an active connection.
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    */
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    void SetPassive(bool pasv);
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    /**
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        Sets the password to be sent to the FTP server to be allowed to log in.
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    */
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    virtual void SetPassword(const wxString& passwd);
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    /**
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        Sets the transfer mode to the specified one. It will be used for the next
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        transfer.
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        If this function is never called, binary transfer mode is used by default.
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    */
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    bool SetTransferMode(TransferMode mode);
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    /**
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        Sets the user name to be sent to the FTP server to be allowed to log in.
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    */
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    virtual void SetUser(const wxString& user);
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    //@}
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    /**
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        @name Filesystem commands
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     */
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    //@{
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    /**
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        Change the current FTP working directory.
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        Returns @true if successful.
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    */
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    bool ChDir(const wxString& dir);
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    /**
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        Create the specified directory in the current FTP working directory.
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        Returns @true if successful.
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    */
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    bool MkDir(const wxString& dir);
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    /**
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        Returns the current FTP working directory.
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    */
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    wxString Pwd();
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    /**
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        Rename the specified @a src element to @e dst. Returns @true if successful.
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    */
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    bool Rename(const wxString& src, const wxString& dst);
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    /**
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        Remove the specified directory from the current FTP working directory.
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        Returns @true if successful.
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    */
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    bool RmDir(const wxString& dir);
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    /**
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        Delete the file specified by @e path. Returns @true if successful.
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    */
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    bool RmFile(const wxString& path);
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    /**
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        Returns @true if the given remote file exists, @false otherwise.
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    */
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    bool FileExists(const wxString& filename);
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    /**
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        The GetList() function is quite low-level. It returns the list of the files in
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        the current directory. The list can be filtered using the @a wildcard string.
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        If @a wildcard is empty (default), it will return all files in directory.
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        The form of the list can change from one peer system to another. For example,
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        for a UNIX peer system, it will look like this:
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        @verbatim
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        -r--r--r--   1 guilhem  lavaux      12738 Jan 16 20:17 cmndata.cpp
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        -r--r--r--   1 guilhem  lavaux      10866 Jan 24 16:41 config.cpp
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        -rw-rw-rw-   1 guilhem  lavaux      29967 Dec 21 19:17 cwlex_yy.c
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        -rw-rw-rw-   1 guilhem  lavaux      14342 Jan 22 19:51 cwy_tab.c
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        -r--r--r--   1 guilhem  lavaux      13890 Jan 29 19:18 date.cpp
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        -r--r--r--   1 guilhem  lavaux       3989 Feb  8 19:18 datstrm.cpp
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        @endverbatim
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        But on Windows system, it will look like this:
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        @verbatim
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        winamp~1 exe    520196 02-25-1999  19:28  winamp204.exe
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            1 file(s)           520 196 bytes
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        @endverbatim
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        @return @true if the file list was successfully retrieved, @false otherwise.
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        @see GetFilesList()
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    */
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    bool GetDirList(wxArrayString& files,
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                    const wxString& wildcard = wxEmptyString);
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    /**
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        Returns the file size in bytes or -1 if the file doesn't exist or the size
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        couldn't be determined.
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        Notice that this size can be approximative size only and shouldn't be used
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        for allocating the buffer in which the remote file is copied, for example.
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    */
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    int GetFileSize(const wxString& filename);
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    /**
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        This function returns the computer-parsable list of the files in the current
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        directory (optionally only of the files matching the @e wildcard, all files
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        by default).
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        This list always has the same format and contains one full (including the
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        directory path) file name per line.
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        @return @true if the file list was successfully retrieved, @false otherwise.
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        @see GetDirList()
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    */
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    bool GetFilesList(wxArrayString& files,
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                      const wxString& wildcard = wxEmptyString);
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    //@}
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    /**
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        @name Download and upload functions
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     */
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    //@{
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    /**
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        Creates a new input stream on the specified path.
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        You can use all but the seek functionality of wxStreamBase.
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        wxStreamBase::Seek() isn't available on all streams. For example, HTTP or FTP
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        streams do not deal with it. Other functions like wxStreamBase::Tell() are
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        not available for this sort of stream, at present.
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        You will be notified when the EOF is reached by an error.
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        @return Returns @NULL if an error occurred (it could be a network failure
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                or the fact that the file doesn't exist).
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    */
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    virtual wxInputStream* GetInputStream(const wxString& path);
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    /**
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        Initializes an output stream to the specified @a file.
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        The returned stream has all but the seek functionality of wxStreams.
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        When the user finishes writing data, he has to delete the stream to close it.
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        @return An initialized write-only stream.
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                Returns @NULL if an error occurred (it could be a network failure
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                or the fact that the file doesn't exist).
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    */
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    virtual wxOutputStream* GetOutputStream(const wxString& file);
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    //@}
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};
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