git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@19596 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			111 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			111 lines
		
	
	
		
			2.4 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        doc.h
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// Purpose:     Document classes
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// Author:      Julian Smart
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// Modified by:
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// Created:     04/01/98
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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// #pragma interface
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#endif
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#ifndef __DOCSAMPLEH__
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#define __DOCSAMPLEH__
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#include "wx/docview.h"
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#include "wx/cmdproc.h"
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// Plots a line from one point to the other
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class DoodleLine: public wxObject
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{
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 public:
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  wxInt32 x1;
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  wxInt32 y1;
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  wxInt32 x2;
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  wxInt32 y2;
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};
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// Contains a list of lines: represents a mouse-down doodle
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class DoodleSegment: public wxObject
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{
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 public:
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  wxList lines;
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  DoodleSegment(void);
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  DoodleSegment(DoodleSegment& seg);
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  ~DoodleSegment(void);
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  void Draw(wxDC *dc);
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#if wxUSE_STD_IOSTREAM
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  wxSTD ostream& SaveObject(wxSTD ostream& text_stream);
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  wxSTD istream& LoadObject(wxSTD istream& text_stream);
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#else
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  wxOutputStream& SaveObject(wxOutputStream& stream);
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  wxInputStream& LoadObject(wxInputStream& stream);
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#endif
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};
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class DrawingDocument: public wxDocument
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{
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  DECLARE_DYNAMIC_CLASS(DrawingDocument)
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 private:
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 public:
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  wxList doodleSegments;
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  DrawingDocument(void);
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  ~DrawingDocument(void);
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#if wxUSE_STD_IOSTREAM
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  wxSTD ostream& SaveObject(wxSTD ostream& text_stream);
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  wxSTD istream& LoadObject(wxSTD istream& text_stream);
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#else
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  wxOutputStream& SaveObject(wxOutputStream& stream);
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  wxInputStream& LoadObject(wxInputStream& stream);
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#endif
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  inline wxList& GetDoodleSegments(void) const { return (wxList&) doodleSegments; };
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};
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#define DOODLE_CUT          1
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#define DOODLE_ADD          2
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class DrawingCommand: public wxCommand
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{
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 protected:
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  DoodleSegment *segment;
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  DrawingDocument *doc;
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  int cmd;
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 public:
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  DrawingCommand(const wxString& name, int cmd, DrawingDocument *ddoc, DoodleSegment *seg);
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  ~DrawingCommand(void);
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  bool Do(void);
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  bool Undo(void);
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};
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class TextEditDocument: public wxDocument
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{
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  DECLARE_DYNAMIC_CLASS(TextEditDocument)
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 private:
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 public:
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/*
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  wxSTD ostream& SaveObject(wxSTD ostream& stream);
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  wxSTD istream& LoadObject(wxSTD istream& stream);
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*/
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  virtual bool OnSaveDocument(const wxString& filename);
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  virtual bool OnOpenDocument(const wxString& filename);
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  virtual bool IsModified(void) const;
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  virtual void Modify(bool mod);
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  TextEditDocument(void) {}
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  ~TextEditDocument(void) {}
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};
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#endif
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