wxColour ctor from NSColor added inb478f24288
didn't work correctly as it didn't initialize wxColour::m_cgColour and so any attempts to use the colour created by it resulted in an immediate crash (so the code added in16671f229a
likely didn't work neither). It also assumed that the NSColor given to it was always in the RGBA colorspace and crashed if it wasn't (so56ebe6dfac
fixed compilation at the price of making the code crash at run-time). Now explicitly request the RGBA colorspace and leave the colour uninitialized, which is better than crashing, if it can't be obtained. After making this ctor safe to use, there is no reason to reproduce its logic in wxColourDialog and wxFontDialog, so just use it from there. Also make the ctor explicit as it's a non-trivial operation which shouldn't be performed implicitly and document that it doesn't take ownership of NSColor, unlike the similar ctor from CGColorRef.
89 lines
2.6 KiB
C++
89 lines
2.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/core/colour.h
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// Purpose: wxColour class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOUR_H_
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#define _WX_COLOUR_H_
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/osx/core/cfref.h"
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struct RGBColor;
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// Colour
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class WXDLLIMPEXP_CORE wxColour: public wxColourBase
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{
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public:
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// constructors
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// ------------
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DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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// default copy ctor and dtor are ok
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// accessors
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virtual bool IsOk() const { return m_cgColour != NULL; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Red() const { return m_red; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Green() const { return m_green; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Blue() const { return m_blue; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Alpha() const { return m_alpha; }
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// comparison
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bool operator == (const wxColour& colour) const;
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bool operator != (const wxColour& colour) const { return !(*this == colour); }
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CGColorRef GetPixel() const { return m_cgColour; }
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CGColorRef GetCGColor() const { return m_cgColour; }
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CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); }
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#if wxOSX_USE_COCOA_OR_CARBON
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void GetRGBColor( RGBColor *col ) const;
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#endif
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// Mac-specific ctor and assignment operator from the native colour
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// assumes ownership of CGColorRef
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wxColour( CGColorRef col );
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#if wxOSX_USE_COCOA_OR_CARBON
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wxColour(const RGBColor& col);
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wxColour& operator=(const RGBColor& col);
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#endif
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#if wxOSX_USE_COCOA
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// This ctor does not take ownership of the color.
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explicit wxColour(WX_NSColor color);
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WX_NSColor OSXGetNSColor() const;
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#endif
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wxColour& operator=(CGColorRef col);
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wxColour& operator=(const wxColour& col);
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protected :
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virtual void
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InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a);
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#if wxOSX_USE_COCOA_OR_CARBON
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void InitRGBColor( const RGBColor& col );
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#endif
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void InitCGColorRef( CGColorRef col );
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void InitFromComponents(const CGFloat* components, size_t numComponents );
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private:
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wxCFRef<CGColorRef> m_cgColour;
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ChannelType m_red;
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ChannelType m_blue;
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ChannelType m_green;
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ChannelType m_alpha;
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wxDECLARE_DYNAMIC_CLASS(wxColour);
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};
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#endif
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// _WX_COLOUR_H_
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