This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
64 lines
1.6 KiB
C++
64 lines
1.6 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: src/common/imagall.cpp
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// Purpose: wxImage access all handler
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// Author: Sylvain Bougnoux
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// Copyright: (c) Sylvain Bougnoux
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#if wxUSE_IMAGE
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#ifndef WX_PRECOMP
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#include "wx/image.h"
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#endif
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//-----------------------------------------------------------------------------
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// This function allows dynamic access to all image handlers compile within
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// the library. This function should be in a separate file as some compilers
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// link against the whole object file as long as just one of is function is called!
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void wxInitAllImageHandlers()
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{
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#if wxUSE_LIBPNG
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wxImage::AddHandler( new wxPNGHandler );
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#endif
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#if wxUSE_LIBJPEG
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wxImage::AddHandler( new wxJPEGHandler );
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#endif
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#if wxUSE_LIBTIFF
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wxImage::AddHandler( new wxTIFFHandler );
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#endif
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#if wxUSE_GIF
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wxImage::AddHandler( new wxGIFHandler );
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#endif
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#if wxUSE_PNM
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wxImage::AddHandler( new wxPNMHandler );
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#endif
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#if wxUSE_PCX
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wxImage::AddHandler( new wxPCXHandler );
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#endif
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#if wxUSE_IFF
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wxImage::AddHandler( new wxIFFHandler );
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#endif
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#if wxUSE_ICO_CUR
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wxImage::AddHandler( new wxICOHandler );
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wxImage::AddHandler( new wxCURHandler );
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wxImage::AddHandler( new wxANIHandler );
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#endif
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#if wxUSE_TGA
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wxImage::AddHandler( new wxTGAHandler );
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#endif
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#if wxUSE_XPM
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wxImage::AddHandler( new wxXPMHandler );
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#endif
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}
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#endif // wxUSE_IMAGE
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