git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76309 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			98 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			98 lines
		
	
	
		
			3.0 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
///////////////////////////////////////////////////////////////////////////////
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// Name:        wx/unix/private/wakeuppipe.h
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// Purpose:     Helper class allowing to wake up the main thread.
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// Author:      Vadim Zeitlin
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// Created:     2013-06-09 (extracted from src/unix/evtloopunix.cpp)
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// Copyright:   (c) 2013 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence:     wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_PRIVATE_WAKEUPPIPE_H_
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#define _WX_UNIX_PRIVATE_WAKEUPPIPE_H_
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#include "wx/unix/pipe.h"
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#include "wx/evtloopsrc.h"
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// ----------------------------------------------------------------------------
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// wxWakeUpPipe: allows to wake up the event loop by writing to it
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// ----------------------------------------------------------------------------
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// This class is not MT-safe, see wxWakeUpPipeMT below for a wake up pipe
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// usable from other threads.
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class wxWakeUpPipe : public wxEventLoopSourceHandler
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{
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public:
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    // Create and initialize the pipe.
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    //
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    // It's the callers responsibility to add the read end of this pipe,
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    // returned by GetReadFd(), to the code blocking on input.
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    wxWakeUpPipe();
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    // Wake up the blocking operation involving this pipe.
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    //
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    // It simply writes to the write end of the pipe.
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    //
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    // As indicated by its name, this method does no locking and so can be
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    // called only from the main thread.
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    void WakeUpNoLock();
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    // Same as WakeUp() but without locking.
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    // Return the read end of the pipe.
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    int GetReadFd() { return m_pipe[wxPipe::Read]; }
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    // Implement wxEventLoopSourceHandler pure virtual methods
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    virtual void OnReadWaiting();
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    virtual void OnWriteWaiting() { }
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    virtual void OnExceptionWaiting() { }
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private:
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    wxPipe m_pipe;
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    // This flag is set to true after writing to the pipe and reset to false
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    // after reading from it in the main thread. Having it allows us to avoid
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    // overflowing the pipe with too many writes if the main thread can't keep
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    // up with reading from it.
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    bool m_pipeIsEmpty;
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};
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// ----------------------------------------------------------------------------
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// wxWakeUpPipeMT: thread-safe version of wxWakeUpPipe
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// ----------------------------------------------------------------------------
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// This class can be used from multiple threads, i.e. its WakeUp() can be
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// called concurrently.
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class wxWakeUpPipeMT : public wxWakeUpPipe
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{
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#if wxUSE_THREADS
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public:
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    wxWakeUpPipeMT() { }
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    // Thread-safe wrapper around WakeUpNoLock(): can be called from another
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    // thread to wake up the main one.
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    void WakeUp()
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    {
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        wxCriticalSectionLocker lock(m_pipeLock);
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        WakeUpNoLock();
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    }
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    virtual void OnReadWaiting()
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    {
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        wxCriticalSectionLocker lock(m_pipeLock);
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        wxWakeUpPipe::OnReadWaiting();
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    }
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private:
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    // Protects access to m_pipeIsEmpty.
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    wxCriticalSection m_pipeLock;
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#endif // wxUSE_THREADS
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};
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#endif // _WX_UNIX_PRIVATE_WAKEUPPIPE_H_
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