git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@27408 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			241 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			241 lines
		
	
	
		
			8.5 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        include/wx/scrolwin.h
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// Purpose:     wxScrolledWindow, wxScrolledControl and wxScrollHelper
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     30.08.00
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// RCS-ID:      $Id$
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// Copyright:   (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_SCROLWIN_H_BASE_
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#define _WX_SCROLWIN_H_BASE_
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#include "wx/window.h"
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class WXDLLEXPORT wxScrollHelperEvtHandler;
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class WXDLLEXPORT wxTimer;
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// ----------------------------------------------------------------------------
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// wxScrollHelper: this class implements the scrolling logic which is used by
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// wxScrolledWindow and wxScrolledControl. It is a mix-in: just derive from it
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// to implement scrolling in your class.
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxScrollHelper
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{
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public:
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    // ctor and dtor
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    wxScrollHelper(wxWindow *winToScroll = (wxWindow *)NULL);
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    void SetWindow(wxWindow *winToScroll);
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    virtual ~wxScrollHelper();
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    // configure the scrolling
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    virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
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                               int noUnitsX, int noUnitsY,
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                               int xPos = 0, int yPos = 0,
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                               bool noRefresh = FALSE );
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    // scroll to the given (in logical coords) position
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    virtual void Scroll(int x, int y);
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    // get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
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    int GetScrollPageSize(int orient) const;
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    void SetScrollPageSize(int orient, int pageSize);
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    // Set the x, y scrolling increments.
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    void SetScrollRate( int xstep, int ystep );
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    // get the size of one logical unit in physical ones
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    virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX,
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                                        int *pixelsPerUnitY) const;
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    // Enable/disable Windows scrolling in either direction. If TRUE, wxWidgets
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    // scrolls the canvas and only a bit of the canvas is invalidated; no
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    // Clear() is necessary. If FALSE, the whole canvas is invalidated and a
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    // Clear() is necessary. Disable for when the scroll increment is used to
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    // actually scroll a non-constant distance
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    virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
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    // Get the view start
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    virtual void GetViewStart(int *x, int *y) const;
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    // Set the scale factor, used in PrepareDC
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    void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
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    double GetScaleX() const { return m_scaleX; }
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    double GetScaleY() const { return m_scaleY; }
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    // translate between scrolled and unscrolled coordinates
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    void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
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        {  DoCalcScrolledPosition(x, y, xx, yy); }
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    wxPoint CalcScrolledPosition(const wxPoint& pt) const
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    {
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        wxPoint p2;
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        DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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        return p2;
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    }
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    void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
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        {  DoCalcUnscrolledPosition(x, y, xx, yy); }
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    wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
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    {
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        wxPoint p2;
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        DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
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        return p2;
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    }
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    virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
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    virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
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    // Adjust the scrollbars
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    virtual void AdjustScrollbars(void);
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    // Calculate scroll increment
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    virtual int CalcScrollInc(wxScrollWinEvent& event);
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    // Normally the wxScrolledWindow will scroll itself, but in some rare
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    // occasions you might want it to scroll [part of] another window (e.g. a
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    // child of it in order to scroll only a portion the area between the
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    // scrollbars (spreadsheet: only cell area will move).
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    virtual void SetTargetWindow(wxWindow *target);
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    virtual wxWindow *GetTargetWindow() const;
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    void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
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    wxRect GetTargetRect() const { return m_rectToScroll; }
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    // Override this function to draw the graphic (or just process EVT_PAINT)
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    virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
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    // change the DC origin according to the scroll position.
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    virtual void DoPrepareDC(wxDC& dc);
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    // are we generating the autoscroll events?
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    bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
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    // stop generating the scroll events when mouse is held outside the window
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    void StopAutoScrolling();
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    // this method can be overridden in a derived class to forbid sending the
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    // auto scroll events - note that unlike StopAutoScrolling() it doesn't
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    // stop the timer, so it will be called repeatedly and will typically
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    // return different values depending on the current mouse position
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    //
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    // the base class version just returns TRUE
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    virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
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    // the methods to be called from the window event handlers
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    void HandleOnScroll(wxScrollWinEvent& event);
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    void HandleOnSize(wxSizeEvent& event);
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    void HandleOnPaint(wxPaintEvent& event);
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    void HandleOnChar(wxKeyEvent& event);
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    void HandleOnMouseEnter(wxMouseEvent& event);
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    void HandleOnMouseLeave(wxMouseEvent& event);
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#if wxUSE_MOUSEWHEEL
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    void HandleOnMouseWheel(wxMouseEvent& event);
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#endif // wxUSE_MOUSEWHEEL
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    // FIXME: this is needed for now for wxPlot compilation, should be removed
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    //        once it is fixed!
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    void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
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#if WXWIN_COMPATIBILITY_2_2
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    // Compatibility only, don't use
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    void ViewStart(int *x, int *y) const { GetViewStart( x, y ); }
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#endif // WXWIN_COMPATIBILITY_2_2
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protected:
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    // get pointer to our scroll rect if we use it or NULL
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    const wxRect *GetScrollRect() const
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    {
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        return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
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    }
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    // get the size of the target window
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    wxSize GetTargetSize() const
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    {
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        return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
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                                         : m_targetWindow->GetClientSize();
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    }
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    void GetTargetSize(int *w, int *h)
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    {
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        wxSize size = GetTargetSize();
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        if ( w )
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            *w = size.x;
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        if ( h )
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            *h = size.y;
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    }
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    // change just the target window (unlike SetWindow which changes m_win as
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    // well)
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    void DoSetTargetWindow(wxWindow *target);
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    // delete the event handler we installed
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    void DeleteEvtHandler();
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    wxWindow             *m_win,
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                         *m_targetWindow;
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    wxRect                m_rectToScroll;
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    wxTimer              *m_timerAutoScroll;
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    int                   m_xScrollPixelsPerLine;
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    int                   m_yScrollPixelsPerLine;
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    int                   m_xScrollPosition;
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    int                   m_yScrollPosition;
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    int                   m_xScrollLines;
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    int                   m_yScrollLines;
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    int                   m_xScrollLinesPerPage;
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    int                   m_yScrollLinesPerPage;
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    bool                  m_xScrollingEnabled;
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    bool                  m_yScrollingEnabled;
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    double                m_scaleX;
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    double                m_scaleY;
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#if wxUSE_MOUSEWHEEL
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    int m_wheelRotation;
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#endif // wxUSE_MOUSEWHEEL
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    wxScrollHelperEvtHandler *m_handler;
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    DECLARE_NO_COPY_CLASS(wxScrollHelper)
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};
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// ----------------------------------------------------------------------------
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// wxScrolledWindow: a wxWindow which knows how to scroll
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// ----------------------------------------------------------------------------
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#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
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    #include "wx/gtk/scrolwin.h"
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#else // !wxGTK
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    #include "wx/generic/scrolwin.h"
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    class WXDLLEXPORT wxScrolledWindow : public wxGenericScrolledWindow
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    {
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    public:
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        wxScrolledWindow() { }
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        wxScrolledWindow(wxWindow *parent,
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                         wxWindowID winid = -1,
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                         const wxPoint& pos = wxDefaultPosition,
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                         const wxSize& size = wxDefaultSize,
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                         long style = wxScrolledWindowStyle,
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                         const wxString& name = wxPanelNameStr)
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            : wxGenericScrolledWindow(parent, winid, pos, size, style, name)
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        {
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        }
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    private:
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        DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
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    };
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    #define wxSCROLLED_WINDOW_IS_GENERIC 1
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#endif
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#endif
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    // _WX_SCROLWIN_H_BASE_
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