Python docstrings will have the correct case. Started adding extra docstrings where needed. Some other little tweaks and fixes. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@24593 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			205 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			OpenEdge ABL
		
	
	
	
	
	
			
		
		
	
	
			205 lines
		
	
	
		
			7.4 KiB
		
	
	
	
		
			OpenEdge ABL
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
 | 
						|
// Name:        _xmlres.i
 | 
						|
// Purpose:     SWIG interface for wxXmlResource
 | 
						|
//
 | 
						|
// Author:      Robin Dunn
 | 
						|
//
 | 
						|
// Created:     4-June-2001
 | 
						|
// RCS-ID:      $Id$
 | 
						|
// Copyright:   (c) 2003 by Total Control Software
 | 
						|
// Licence:     wxWindows license
 | 
						|
/////////////////////////////////////////////////////////////////////////////
 | 
						|
 | 
						|
// Not a %module
 | 
						|
 | 
						|
 | 
						|
//---------------------------------------------------------------------------
 | 
						|
%newgroup
 | 
						|
 | 
						|
 | 
						|
 | 
						|
class wxPyXmlSubclassFactory;
 | 
						|
 | 
						|
enum {
 | 
						|
    WX_XMLRES_CURRENT_VERSION_MAJOR,
 | 
						|
    WX_XMLRES_CURRENT_VERSION_MINOR,
 | 
						|
    WX_XMLRES_CURRENT_VERSION_RELEASE,
 | 
						|
    WX_XMLRES_CURRENT_VERSION_REVISION,
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
enum wxXmlResourceFlags
 | 
						|
{
 | 
						|
    wxXRC_USE_LOCALE     = 1,
 | 
						|
    wxXRC_NO_SUBCLASSING = 2
 | 
						|
};
 | 
						|
 | 
						|
 | 
						|
 | 
						|
// This class holds XML resources from one or more .xml files
 | 
						|
// (or derived forms, either binary or zipped -- see manual for
 | 
						|
// details).
 | 
						|
 | 
						|
class wxXmlResource : public wxObject
 | 
						|
{
 | 
						|
public:
 | 
						|
 | 
						|
    %addtofunc wxXmlResource(const wxString& filemask, int flags)        "self.InitAllHandlers()"
 | 
						|
 | 
						|
    %addtofunc wxXmlResource(int flags)        "val.InitAllHandlers()"
 | 
						|
 | 
						|
    // Ctors.
 | 
						|
    // Flags: wxXRC_USE_LOCALE
 | 
						|
    //              translatable strings will be translated via _()
 | 
						|
    //        wxXRC_NO_SUBCLASSING
 | 
						|
    //              subclass property of object nodes will be ignored
 | 
						|
    //              (useful for previews in XRC editors)
 | 
						|
    wxXmlResource(const wxString& filemask, int flags = wxXRC_USE_LOCALE);
 | 
						|
    %name(EmptyXmlResource) wxXmlResource(int flags = wxXRC_USE_LOCALE);
 | 
						|
    ~wxXmlResource();
 | 
						|
 | 
						|
 | 
						|
    // Loads resources from XML files that match given filemask.
 | 
						|
    // This method understands VFS (see filesys.h).
 | 
						|
    bool Load(const wxString& filemask);
 | 
						|
 | 
						|
    %extend {
 | 
						|
        bool LoadFromString(const wxString& data) {
 | 
						|
            static int s_memFileIdx = 0;
 | 
						|
 | 
						|
            // Check for memory FS. If not present, load the handler:
 | 
						|
            wxMemoryFSHandler::AddFile(wxT("XRC_resource/dummy_file"),
 | 
						|
                                       wxT("dummy data"));
 | 
						|
            wxFileSystem fsys;
 | 
						|
            wxFSFile *f = fsys.OpenFile(wxT("memory:XRC_resource/dummy_file"));
 | 
						|
            wxMemoryFSHandler::RemoveFile(wxT("XRC_resource/dummy_file"));
 | 
						|
            if (f)
 | 
						|
                delete f;
 | 
						|
            else
 | 
						|
                wxFileSystem::AddHandler(new wxMemoryFSHandler);
 | 
						|
 | 
						|
            // Now put the resource data into the memory FS
 | 
						|
            wxString filename(wxT("XRC_resource/data_string_"));
 | 
						|
            filename << s_memFileIdx;
 | 
						|
            s_memFileIdx += 1;
 | 
						|
            wxMemoryFSHandler::AddFile(filename, data);
 | 
						|
 | 
						|
            // Load the "file" into the resource object
 | 
						|
            bool retval = self->Load(wxT("memory:") + filename );
 | 
						|
 | 
						|
            return retval;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    // Initialize handlers for all supported controls/windows. 
 | 
						|
    void InitAllHandlers();
 | 
						|
 | 
						|
    // Initialize only specific handler (or custom handler). Convention says
 | 
						|
    // that handler name is equal to control's name plus 'XmlHandler', e.g.
 | 
						|
    // wxTextCtrlXmlHandler, wxHtmlWindowXmlHandler. XML resource compiler
 | 
						|
    // (xmlres) can create include file that contains initialization code for
 | 
						|
    // all controls used within the resource.
 | 
						|
    void AddHandler(wxPyXmlResourceHandler *handler);
 | 
						|
 | 
						|
    // Add a new handler at the begining of the handler list
 | 
						|
    void InsertHandler(wxPyXmlResourceHandler *handler);
 | 
						|
 | 
						|
    // Removes all handlers
 | 
						|
    void ClearHandlers();
 | 
						|
 | 
						|
    // Registers subclasses factory for use in XRC. This function is not meant
 | 
						|
    // for public use, please see the comment above wxXmlSubclassFactory
 | 
						|
    // definition.
 | 
						|
    static void AddSubclassFactory(wxPyXmlSubclassFactory *factory);
 | 
						|
 | 
						|
 | 
						|
    // Loads menu from resource. Returns NULL on failure.
 | 
						|
    wxMenu *LoadMenu(const wxString& name);
 | 
						|
 | 
						|
    // Loads menubar from resource. Returns NULL on failure.
 | 
						|
    wxMenuBar *LoadMenuBar(const wxString& name);
 | 
						|
    %name(LoadMenuBarOnFrame) wxMenuBar *LoadMenuBar(wxWindow *parent, const wxString& name);
 | 
						|
 | 
						|
 | 
						|
    // Loads toolbar
 | 
						|
    wxToolBar *LoadToolBar(wxWindow *parent, const wxString& name);
 | 
						|
 | 
						|
    // Loads dialog. dlg points to parent window (if any). Second form
 | 
						|
    // is used to finish creation of already existing instance (main reason
 | 
						|
    // for this is that you may want to use derived class with new event table)
 | 
						|
    // Example (typical usage):
 | 
						|
    //      MyDialog dlg;
 | 
						|
    //      wxTheXmlResource->LoadDialog(&dlg, mainFrame, "my_dialog");
 | 
						|
    //      dlg->ShowModal();
 | 
						|
    wxDialog *LoadDialog(wxWindow *parent, const wxString& name);
 | 
						|
    %name(LoadOnDialog)bool LoadDialog(wxDialog *dlg, wxWindow *parent, const wxString& name);
 | 
						|
 | 
						|
    // Loads panel. panel points to parent window (if any). Second form
 | 
						|
    // is used to finish creation of already existing instance.
 | 
						|
    wxPanel *LoadPanel(wxWindow *parent, const wxString& name);
 | 
						|
    %name(LoadOnPanel)bool LoadPanel(wxPanel *panel, wxWindow *parent, const wxString& name);
 | 
						|
 | 
						|
    // Load a frame's contents from a resource
 | 
						|
    wxFrame *LoadFrame(wxWindow* parent, const wxString& name);
 | 
						|
    %name(LoadOnFrame)bool LoadFrame(wxFrame* frame, wxWindow *parent, const wxString& name);
 | 
						|
 | 
						|
    // Load an object from the resource specifying both the resource name and
 | 
						|
    // the classname.  This lets you load nonstandard container windows.
 | 
						|
    wxObject *LoadObject(wxWindow *parent, const wxString& name,
 | 
						|
                         const wxString& classname);
 | 
						|
 | 
						|
    // Load an object from the resource specifying both the resource name and
 | 
						|
    // the classname.  This form lets you finish the creation of an existing
 | 
						|
    // instance.
 | 
						|
    %name(LoadOnObject)bool LoadObject(wxObject *instance, wxWindow *parent, const wxString& name,
 | 
						|
                                       const wxString& classname);
 | 
						|
 | 
						|
    // Loads a bitmap resource from a file.
 | 
						|
    wxBitmap LoadBitmap(const wxString& name);
 | 
						|
 | 
						|
    // Loads an icon resource from a file.
 | 
						|
    wxIcon LoadIcon(const wxString& name);
 | 
						|
 | 
						|
    // Attaches unknown control into given panel/window/dialog:
 | 
						|
    // (unknown controls are used in conjunction with <object class="unknown">)
 | 
						|
    bool AttachUnknownControl(const wxString& name, wxWindow *control,
 | 
						|
                              wxWindow *parent = NULL);
 | 
						|
 | 
						|
    // Returns numeric ID that is equivalent to string id used in XML
 | 
						|
    // resource. To be used in event tables
 | 
						|
    // Macro XMLID is provided for convenience
 | 
						|
    static int GetXRCID(const wxString& str_id);
 | 
						|
 | 
						|
    // Returns version info (a.b.c.d = d+ 256*c + 256^2*b + 256^3*a)
 | 
						|
    long GetVersion() const;
 | 
						|
 | 
						|
    // Compares resources version to argument. Returns -1 if resources version
 | 
						|
    // is less than the argument, +1 if greater and 0 if they equal.
 | 
						|
    int CompareVersion(int major, int minor, int release, int revision) const;
 | 
						|
 | 
						|
 | 
						|
    // Gets global resources object or create one if none exists
 | 
						|
    static wxXmlResource *Get();
 | 
						|
    // Sets global resources object and returns pointer to previous one (may be NULL).
 | 
						|
    static wxXmlResource *Set(wxXmlResource *res);
 | 
						|
 | 
						|
    // Returns flags, which may be a bitlist of wxXRC_USE_LOCALE and wxXRC_NO_SUBCLASSING.
 | 
						|
    int GetFlags();
 | 
						|
 | 
						|
    // Set flags after construction.
 | 
						|
    void SetFlags(int flags) { m_flags = flags; }
 | 
						|
 | 
						|
};
 | 
						|
 | 
						|
//----------------------------------------------------------------------
 | 
						|
 | 
						|
%pythoncode {
 | 
						|
def XRCID(str_id):
 | 
						|
    return XmlResource_GetXRCID(str_id)
 | 
						|
 | 
						|
def XRCCTRL(window, str_id, *ignoreargs):
 | 
						|
    return window.FindWindowById(XRCID(str_id))
 | 
						|
};
 | 
						|
 | 
						|
//---------------------------------------------------------------------------
 |