git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@53019 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			133 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
			
		
		
	
	
			133 lines
		
	
	
		
			3.5 KiB
		
	
	
	
		
			Objective-C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        caret.h
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// Purpose:     interface of wxCaret
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// Author:      wxWidgets team
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// RCS-ID:      $Id$
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// Licence:     wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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    @class wxCaret
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    @wxheader{caret.h}
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    A caret is a blinking cursor showing the position where the typed text will
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    appear. Text controls usually have their own caret but wxCaret provides a
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    way to use a caret in other windows.
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    Currently, the caret appears as a rectangle of the given size. In the
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    future, it will be possible to specify a bitmap to be used for the caret
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    shape.
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    A caret is always associated with a window and the current caret can be
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    retrieved using wxWindow::GetCaret(). The same caret can't be reused in two
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    different windows.
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    @library{wxcore}
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    @category{misc}
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*/
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class wxCaret
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{
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public:
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    /**
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        Default constructor.
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    */
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    wxCaret();
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    //@{
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    /**
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        Creates a caret with the given size (in pixels) and associates it with
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        the @a window.
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    */
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    wxCaret(wxWindow* window, int width, int height);
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    wxCaret(wxWindowBase* window, const wxSize& size);
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    //@}
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    //@{
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    /**
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        Creates a caret with the given size (in pixels) and associates it with
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        the @a window (same as the equivalent constructors).
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    */
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    bool Create(wxWindowBase* window, int width, int height);
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    bool Create(wxWindowBase* window, const wxSize& size);
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    //@}
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    /**
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        Returns the blink time which is measured in milliseconds and is the
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        time elapsed between 2 inversions of the caret (blink time of the caret
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        is the same for all carets, so this functions is static).
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    */
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    static int GetBlinkTime();
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    //@{
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    /**
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        Get the caret position (in pixels).
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    */
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    void GetPosition(int* x, int* y) const;
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    const wxPoint GetPosition() const;
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    //@}
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    //@{
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    /**
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        Get the caret size.
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    */
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    void GetSize(int* width, int* height) const;
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    const wxSize  GetSize() const;
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    //@}
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    /**
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        Get the window the caret is associated with.
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    */
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    wxWindow* GetWindow() const;
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    /**
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        Hides the caret, same as Show(@false).
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    */
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    void Hide();
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    /**
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        Returns @true if the caret was created successfully.
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    */
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    bool IsOk() const;
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    /**
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        Returns @true if the caret is visible and @false if it is permanently
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        hidden (if it is is blinking and not shown currently but will be after
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        the next blink, this method still returns @true).
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    */
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    bool IsVisible() const;
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    //@{
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    /**
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        Move the caret to given position (in logical coordinates).
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    */
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    void Move(int x, int y);
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    void Move(const wxPoint& pt);
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    //@}
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    /**
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        Sets the blink time for all the carets.
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        @warning Under Windows, this function will change the blink time for
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                 all carets permanently (until the next time it is called),
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                 even for carets in other applications.
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        @see GetBlinkTime()
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    */
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    static void SetBlinkTime(int milliseconds);
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    //@{
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    /**
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        Changes the size of the caret.
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    */
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    void SetSize(int width, int height);
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    void SetSize(const wxSize& size);
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    //@}
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    /**
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        Shows or hides the caret. Notice that if the caret was hidden N times,
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        it must be shown N times as well to reappear on the screen.
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    */
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    void Show(bool show = true);
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};
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