Files
wxWidgets/src/msw/checkbox.cpp
Vadim Zeitlin 35f92de300 Make multiline checkboxes wider in wxMSW to avoid word wrap.
At least for some versions of Windows (Server 2003 with classic look and feel)
the native checkboxes auto wrapped the label as it wrongly considered that the
width we specified for it was not big enough. Compensate for this by making
the checkbox wider -- this is just a hack but still better than corrupting the
checkbox display.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70015 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-12-16 11:03:15 +00:00

482 lines
13 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: src/msw/checkbox.cpp
// Purpose: wxCheckBox
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ============================================================================
// declarations
// ============================================================================
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if wxUSE_CHECKBOX
#include "wx/checkbox.h"
#ifndef WX_PRECOMP
#include "wx/brush.h"
#include "wx/dcclient.h"
#include "wx/dcscreen.h"
#include "wx/settings.h"
#endif
#include "wx/msw/dc.h" // for wxDCTemp
#include "wx/renderer.h"
#include "wx/msw/uxtheme.h"
#include "wx/msw/private/button.h"
#include "wx/msw/missing.h"
// ----------------------------------------------------------------------------
// constants
// ----------------------------------------------------------------------------
#ifndef BP_CHECKBOX
#define BP_CHECKBOX 3
#endif
// these values are defined in tmschema.h (except the first one)
enum
{
CBS_INVALID,
CBS_UNCHECKEDNORMAL,
CBS_UNCHECKEDHOT,
CBS_UNCHECKEDPRESSED,
CBS_UNCHECKEDDISABLED,
CBS_CHECKEDNORMAL,
CBS_CHECKEDHOT,
CBS_CHECKEDPRESSED,
CBS_CHECKEDDISABLED,
CBS_MIXEDNORMAL,
CBS_MIXEDHOT,
CBS_MIXEDPRESSED,
CBS_MIXEDDISABLED
};
// these are our own
enum
{
CBS_HOT_OFFSET = 1,
CBS_PRESSED_OFFSET = 2,
CBS_DISABLED_OFFSET = 3
};
// ============================================================================
// implementation
// ============================================================================
// ----------------------------------------------------------------------------
// wxCheckBox creation
// ----------------------------------------------------------------------------
void wxCheckBox::Init()
{
m_state = wxCHK_UNCHECKED;
m_isPressed =
m_isHot = false;
}
bool wxCheckBox::Create(wxWindow *parent,
wxWindowID id,
const wxString& label,
const wxPoint& pos,
const wxSize& size, long style,
const wxValidator& validator,
const wxString& name)
{
Init();
WXValidateStyle(&style);
if ( !CreateControl(parent, id, pos, size, style, validator, name) )
return false;
long msStyle = WS_TABSTOP;
if ( style & wxCHK_3STATE )
msStyle |= BS_3STATE;
else
msStyle |= BS_CHECKBOX;
if ( style & wxALIGN_RIGHT )
{
msStyle |= BS_LEFTTEXT | BS_RIGHT;
}
msStyle |= wxMSWButton::GetMultilineStyle(label);
return MSWCreateControl(wxT("BUTTON"), msStyle, pos, size, label, 0);
}
// ----------------------------------------------------------------------------
// wxCheckBox geometry
// ----------------------------------------------------------------------------
wxSize wxCheckBox::DoGetBestSize() const
{
static int s_checkSize = 0;
if ( !s_checkSize )
{
wxScreenDC dc;
dc.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
s_checkSize = dc.GetCharHeight();
}
wxString str = wxGetWindowText(GetHWND());
int wCheckbox, hCheckbox;
if ( !str.empty() )
{
wxClientDC dc(const_cast<wxCheckBox *>(this));
dc.SetFont(GetFont());
dc.GetMultiLineTextExtent(GetLabelText(str), &wCheckbox, &hCheckbox);
wCheckbox += s_checkSize + GetCharWidth();
if ( ::GetWindowLong(GetHwnd(), GWL_STYLE) & BS_MULTILINE )
{
// We need to make the checkbox even wider in this case because
// otherwise it wraps lines automatically and not only on "\n"s as
// we need and this makes the size computed here wrong resulting in
// checkbox contents being truncated when it's actually displayed.
// Without this hack simple checkbox with "Some thing\n and more"
// label appears on 3 lines, not 2, under Windows 2003 using
// classic look and feel (although it works fine under Windows 7,
// with or without themes).
wCheckbox += s_checkSize;
}
if ( hCheckbox < s_checkSize )
hCheckbox = s_checkSize;
}
else
{
wCheckbox = s_checkSize;
hCheckbox = s_checkSize;
}
#ifdef __WXWINCE__
hCheckbox += 1;
#endif
wxSize best(wCheckbox, hCheckbox);
CacheBestSize(best);
return best;
}
// ----------------------------------------------------------------------------
// wxCheckBox operations
// ----------------------------------------------------------------------------
void wxCheckBox::SetLabel(const wxString& label)
{
wxMSWButton::UpdateMultilineStyle(GetHwnd(), label);
wxCheckBoxBase::SetLabel(label);
}
void wxCheckBox::SetValue(bool val)
{
Set3StateValue(val ? wxCHK_CHECKED : wxCHK_UNCHECKED);
}
bool wxCheckBox::GetValue() const
{
return Get3StateValue() != wxCHK_UNCHECKED;
}
void wxCheckBox::Command(wxCommandEvent& event)
{
int state = event.GetInt();
wxCHECK_RET( (state == wxCHK_UNCHECKED) || (state == wxCHK_CHECKED)
|| (state == wxCHK_UNDETERMINED),
wxT("event.GetInt() returned an invalid checkbox state") );
Set3StateValue((wxCheckBoxState) state);
ProcessCommand(event);
}
wxCOMPILE_TIME_ASSERT(wxCHK_UNCHECKED == BST_UNCHECKED
&& wxCHK_CHECKED == BST_CHECKED
&& wxCHK_UNDETERMINED == BST_INDETERMINATE, EnumValuesIncorrect);
void wxCheckBox::DoSet3StateValue(wxCheckBoxState state)
{
m_state = state;
if ( !IsOwnerDrawn() )
::SendMessage(GetHwnd(), BM_SETCHECK, (WPARAM) state, 0);
else // owner drawn buttons don't react to this message
Refresh();
}
wxCheckBoxState wxCheckBox::DoGet3StateValue() const
{
return m_state;
}
bool wxCheckBox::MSWCommand(WXUINT cmd, WXWORD WXUNUSED(id))
{
if ( cmd != BN_CLICKED && cmd != BN_DBLCLK )
return false;
// first update the value so that user event handler gets the new checkbox
// value
// ownerdrawn buttons don't manage their state themselves unlike usual
// auto checkboxes so do it ourselves in any case
wxCheckBoxState state;
if ( Is3rdStateAllowedForUser() )
{
state = (wxCheckBoxState)((m_state + 1) % 3);
}
else // 2 state checkbox (at least from users point of view)
{
// note that wxCHK_UNDETERMINED also becomes unchecked when clicked
state = m_state == wxCHK_UNCHECKED ? wxCHK_CHECKED : wxCHK_UNCHECKED;
}
DoSet3StateValue(state);
// generate the event
wxCommandEvent event(wxEVT_COMMAND_CHECKBOX_CLICKED, m_windowId);
event.SetInt(state);
event.SetEventObject(this);
ProcessCommand(event);
return true;
}
// ----------------------------------------------------------------------------
// owner drawn checkboxes stuff
// ----------------------------------------------------------------------------
bool wxCheckBox::SetForegroundColour(const wxColour& colour)
{
if ( !wxCheckBoxBase::SetForegroundColour(colour) )
return false;
// the only way to change the checkbox foreground colour under Windows XP
// is to owner draw it
if ( wxUxThemeEngine::GetIfActive() )
MakeOwnerDrawn(colour.IsOk());
return true;
}
bool wxCheckBox::IsOwnerDrawn() const
{
return
(::GetWindowLong(GetHwnd(), GWL_STYLE) & BS_OWNERDRAW) == BS_OWNERDRAW;
}
void wxCheckBox::MakeOwnerDrawn(bool ownerDrawn)
{
long style = ::GetWindowLong(GetHwnd(), GWL_STYLE);
// note that BS_CHECKBOX & BS_OWNERDRAW != 0 so we can't operate on
// them as on independent style bits
if ( ownerDrawn )
{
style &= ~(BS_CHECKBOX | BS_3STATE);
style |= BS_OWNERDRAW;
Connect(wxEVT_ENTER_WINDOW,
wxMouseEventHandler(wxCheckBox::OnMouseEnterOrLeave));
Connect(wxEVT_LEAVE_WINDOW,
wxMouseEventHandler(wxCheckBox::OnMouseEnterOrLeave));
Connect(wxEVT_LEFT_DOWN, wxMouseEventHandler(wxCheckBox::OnMouseLeft));
Connect(wxEVT_LEFT_UP, wxMouseEventHandler(wxCheckBox::OnMouseLeft));
Connect(wxEVT_SET_FOCUS, wxFocusEventHandler(wxCheckBox::OnFocus));
Connect(wxEVT_KILL_FOCUS, wxFocusEventHandler(wxCheckBox::OnFocus));
}
else // reset to default colour
{
style &= ~BS_OWNERDRAW;
style |= HasFlag(wxCHK_3STATE) ? BS_3STATE : BS_CHECKBOX;
Disconnect(wxEVT_ENTER_WINDOW,
wxMouseEventHandler(wxCheckBox::OnMouseEnterOrLeave));
Disconnect(wxEVT_LEAVE_WINDOW,
wxMouseEventHandler(wxCheckBox::OnMouseEnterOrLeave));
Disconnect(wxEVT_LEFT_DOWN, wxMouseEventHandler(wxCheckBox::OnMouseLeft));
Disconnect(wxEVT_LEFT_UP, wxMouseEventHandler(wxCheckBox::OnMouseLeft));
Disconnect(wxEVT_SET_FOCUS, wxFocusEventHandler(wxCheckBox::OnFocus));
Disconnect(wxEVT_KILL_FOCUS, wxFocusEventHandler(wxCheckBox::OnFocus));
}
::SetWindowLong(GetHwnd(), GWL_STYLE, style);
if ( !ownerDrawn )
{
// ensure that controls state is consistent with internal state
DoSet3StateValue(m_state);
}
}
void wxCheckBox::OnMouseEnterOrLeave(wxMouseEvent& event)
{
m_isHot = event.GetEventType() == wxEVT_ENTER_WINDOW;
if ( !m_isHot )
m_isPressed = false;
Refresh();
event.Skip();
}
void wxCheckBox::OnMouseLeft(wxMouseEvent& event)
{
// TODO: we should capture the mouse here to be notified about left up
// event but this interferes with BN_CLICKED generation so if we
// want to do this we'd need to generate them ourselves
m_isPressed = event.GetEventType() == wxEVT_LEFT_DOWN;
Refresh();
event.Skip();
}
void wxCheckBox::OnFocus(wxFocusEvent& event)
{
Refresh();
event.Skip();
}
bool wxCheckBox::MSWOnDraw(WXDRAWITEMSTRUCT *item)
{
DRAWITEMSTRUCT *dis = (DRAWITEMSTRUCT *)item;
if ( !IsOwnerDrawn() || dis->CtlType != ODT_BUTTON )
return wxCheckBoxBase::MSWOnDraw(item);
// calculate the rectangles for the check mark itself and the label
HDC hdc = dis->hDC;
RECT& rect = dis->rcItem;
RECT rectCheck,
rectLabel;
rectCheck.top =
rectLabel.top = rect.top;
rectCheck.bottom =
rectLabel.bottom = rect.bottom;
const int checkSize = GetBestSize().y;
const int MARGIN = 3;
const bool isRightAligned = HasFlag(wxALIGN_RIGHT);
if ( isRightAligned )
{
rectCheck.right = rect.right;
rectCheck.left = rectCheck.right - checkSize;
rectLabel.right = rectCheck.left - MARGIN;
rectLabel.left = rect.left;
}
else // normal, left-aligned checkbox
{
rectCheck.left = rect.left;
rectCheck.right = rectCheck.left + checkSize;
rectLabel.left = rectCheck.right + MARGIN;
rectLabel.right = rect.right;
}
// show we draw a focus rect?
const bool isFocused = m_isPressed || FindFocus() == this;
// draw the checkbox itself
wxDCTemp dc(hdc);
int flags = 0;
if ( !IsEnabled() )
flags |= wxCONTROL_DISABLED;
switch ( Get3StateValue() )
{
case wxCHK_CHECKED:
flags |= wxCONTROL_CHECKED;
break;
case wxCHK_UNDETERMINED:
flags |= wxCONTROL_PRESSED;
break;
default:
wxFAIL_MSG( wxT("unexpected Get3StateValue() return value") );
// fall through
case wxCHK_UNCHECKED:
// no extra styles needed
break;
}
if ( wxFindWindowAtPoint(wxGetMousePosition()) == this )
flags |= wxCONTROL_CURRENT;
wxRendererNative::Get().
DrawCheckBox(this, dc, wxRectFromRECT(rectCheck), flags);
// draw the text
const wxString& label = GetLabel();
// first we need to measure it
UINT fmt = DT_NOCLIP;
// drawing underlying doesn't look well with focus rect (and the native
// control doesn't do it)
if ( isFocused )
fmt |= DT_HIDEPREFIX;
if ( isRightAligned )
fmt |= DT_RIGHT;
// TODO: also use DT_HIDEPREFIX if the system is configured so
// we need to get the label real size first if we have to draw a focus rect
// around it
if ( isFocused )
{
if ( !::DrawText(hdc, label.wx_str(), label.length(), &rectLabel,
fmt | DT_CALCRECT) )
{
wxLogLastError(wxT("DrawText(DT_CALCRECT)"));
}
}
if ( !IsEnabled() )
{
::SetTextColor(hdc, ::GetSysColor(COLOR_GRAYTEXT));
}
if ( !::DrawText(hdc, label.wx_str(), label.length(), &rectLabel, fmt) )
{
wxLogLastError(wxT("DrawText()"));
}
// finally draw the focus
if ( isFocused )
{
rectLabel.left--;
rectLabel.right++;
if ( !::DrawFocusRect(hdc, &rectLabel) )
{
wxLogLastError(wxT("DrawFocusRect()"));
}
}
return true;
}
#endif // wxUSE_CHECKBOX