Files
wxWidgets/samples/toolbar/test.cpp
Robert Roebling 3502e687e2 distribution things
implemented native docking for menus and toolbars
    (see toolbar sample) someone may have to create
    the new wxMenuBar constructor
  corrected wxFileDlg appearance and made it i18n
  implemented defaults buttons
  improved look of all common dlgs except print setup
  corrected forty's player dlg
  added wxMB_DOCKABLE and wxTB_DOCKABLE flags
  augmented BETA_VERSION to 4
  prevent wxListBox from sending a list_item_selected
    event when adding the first item to a list that
    is a single selection list using AppendXX()


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1673 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-02-10 23:08:27 +00:00

208 lines
6.0 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: test.cpp
// Purpose: wxToolBar sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/toolbar.h"
#include <wx/log.h>
#include "test.h"
#if defined(__WXGTK__) || defined(__WXMOTIF__)
#include "mondrian.xpm"
#include "bitmaps/new.xpm"
#include "bitmaps/open.xpm"
#include "bitmaps/save.xpm"
#include "bitmaps/copy.xpm"
#include "bitmaps/cut.xpm"
// #include "bitmaps/paste.xpm"
#include "bitmaps/print.xpm"
#include "bitmaps/preview.xpm"
#include "bitmaps/help.xpm"
#endif
IMPLEMENT_APP(MyApp)
// The `main program' equivalent, creating the windows and returning the
// main frame
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame* frame = new MyFrame((wxFrame *) NULL, -1, (const wxString) "wxToolBar Sample",
wxPoint(100, 100), wxSize(450, 300));
// Give it a status line
frame->CreateStatusBar();
// Give it an icon
frame->SetIcon(wxICON(mondrian));
// Make a menubar
wxMenu *fileMenu = new wxMenu;
fileMenu->Append(wxID_EXIT, "E&xit", "Quit toolbar sample" );
wxMenu *helpMenu = new wxMenu;
helpMenu->Append(wxID_HELP, "&About", "About toolbar sample");
wxMenuBar* menuBar = new wxMenuBar( wxMB_DOCKABLE );
menuBar->Append(fileMenu, "&File");
menuBar->Append(helpMenu, "&Help");
// Associate the menu bar with the frame
frame->SetMenuBar(menuBar);
// Create the toolbar
frame->CreateToolBar(wxNO_BORDER|wxHORIZONTAL|wxTB_FLAT|wxTB_DOCKABLE, ID_TOOLBAR);
frame->GetToolBar()->SetMargins( 2, 2 );
InitToolbar(frame->GetToolBar());
// Force a resize. This should probably be replaced by a call to a wxFrame
// function that lays out default decorations and the remaining content window.
wxSizeEvent event(wxSize(-1, -1), frame->GetId());
frame->OnSize(event);
frame->Show(TRUE);
frame->SetStatusText("Hello, wxWindows");
SetTopWindow(frame);
return TRUE;
}
bool MyApp::InitToolbar(wxToolBar* toolBar)
{
// Set up toolbar
wxBitmap* toolBarBitmaps[8];
#ifdef __WXMSW__
toolBarBitmaps[0] = new wxBitmap("icon1");
toolBarBitmaps[1] = new wxBitmap("icon2");
toolBarBitmaps[2] = new wxBitmap("icon3");
toolBarBitmaps[3] = new wxBitmap("icon4");
toolBarBitmaps[4] = new wxBitmap("icon5");
toolBarBitmaps[5] = new wxBitmap("icon6");
toolBarBitmaps[6] = new wxBitmap("icon7");
toolBarBitmaps[7] = new wxBitmap("icon8");
#else
toolBarBitmaps[0] = new wxBitmap( new_xpm );
toolBarBitmaps[1] = new wxBitmap( open_xpm );
toolBarBitmaps[2] = new wxBitmap( save_xpm );
toolBarBitmaps[3] = new wxBitmap( copy_xpm );
toolBarBitmaps[4] = new wxBitmap( cut_xpm );
// toolBarBitmaps[5] = new wxBitmap( paste_xpm );
toolBarBitmaps[5] = new wxBitmap( preview_xpm );
toolBarBitmaps[6] = new wxBitmap( print_xpm );
toolBarBitmaps[7] = new wxBitmap( help_xpm );
#endif
#ifdef __WXMSW__
int width = 24;
#else
int width = 16;
#endif
int currentX = 5;
toolBar->AddTool(wxID_NEW, *(toolBarBitmaps[0]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "New file");
currentX += width + 5;
toolBar->AddTool(wxID_OPEN, *(toolBarBitmaps[1]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Open file");
currentX += width + 5;
toolBar->AddTool(wxID_SAVE, *(toolBarBitmaps[2]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Save file");
currentX += width + 5;
toolBar->AddSeparator();
toolBar->AddTool(wxID_COPY, *(toolBarBitmaps[3]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Copy");
currentX += width + 5;
toolBar->AddTool(wxID_CUT, *(toolBarBitmaps[4]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Cut");
currentX += width + 5;
toolBar->AddTool(wxID_PASTE, *(toolBarBitmaps[5]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Paste");
currentX += width + 5;
toolBar->AddSeparator();
toolBar->AddTool(wxID_PRINT, *(toolBarBitmaps[6]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Print");
currentX += width + 5;
toolBar->AddSeparator();
toolBar->AddTool(wxID_HELP, *(toolBarBitmaps[7]), wxNullBitmap, FALSE, currentX, -1, (wxObject *) NULL, "Help");
toolBar->Realize();
// Can delete the bitmaps since they're reference counted
int i;
for (i = 0; i < 8; i++)
delete toolBarBitmaps[i];
return TRUE;
}
// wxID_HELP will be processed for the 'About' menu and the toolbar help button.
BEGIN_EVENT_TABLE(MyFrame, wxFrame)
EVT_MENU(wxID_EXIT, MyFrame::OnQuit)
EVT_MENU(wxID_HELP, MyFrame::OnAbout)
EVT_CLOSE(MyFrame::OnCloseWindow)
EVT_TOOL_RANGE(wxID_OPEN, wxID_PASTE, MyFrame::OnToolLeftClick)
EVT_TOOL_ENTER(wxID_OPEN, MyFrame::OnToolEnter)
END_EVENT_TABLE()
// Define my frame constructor
MyFrame::MyFrame(wxFrame* parent, wxWindowID id, const wxString& title, const wxPoint& pos,
const wxSize& size, long style):
wxFrame(parent, id, title, pos, size, style)
{
m_textWindow = new wxTextCtrl(this, -1, "", wxPoint(0, 0), wxSize(-1, -1), wxTE_MULTILINE);
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
{
Close(TRUE);
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
{
(void)wxMessageBox("wxWindows toolbar sample", "About wxToolBar");
}
// Define the behaviour for the frame closing
// - must delete all frames except for the main one.
void MyFrame::OnCloseWindow(wxCloseEvent& WXUNUSED(event))
{
Destroy();
}
void MyFrame::OnToolLeftClick(wxCommandEvent& event)
{
wxString str;
str.Printf("Clicked on tool %d", event.GetId());
SetStatusText(str);
}
void MyFrame::OnToolEnter(wxCommandEvent& event)
{
if (event.GetSelection() > -1)
{
wxString str;
str.Printf("This is tool number %d", event.GetSelection());
SetStatusText(str);
}
else
SetStatusText("");
}