git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61134 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			473 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			473 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/treectrl.h
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| // Purpose:     wxTreeCtrl base header
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| // Author:      Karsten Ballueder
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| // Modified by:
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| // Created:
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| // Copyright:   (c) Karsten Ballueder
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| // RCS-ID:      $Id$
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_TREECTRL_H_BASE_
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| #define _WX_TREECTRL_H_BASE_
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_TREECTRL
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| 
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| #include "wx/control.h"
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| #include "wx/treebase.h"
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| #include "wx/textctrl.h" // wxTextCtrl::ms_classinfo used through CLASSINFO macro
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| 
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| class WXDLLIMPEXP_FWD_CORE wxImageList;
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| 
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| // ----------------------------------------------------------------------------
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| // wxTreeCtrlBase
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| // ----------------------------------------------------------------------------
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| 
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| class WXDLLIMPEXP_CORE wxTreeCtrlBase : public wxControl
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| {
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| public:
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|     wxTreeCtrlBase()
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|     {
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|         m_imageListNormal =
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|         m_imageListState = NULL;
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|         m_ownsImageListNormal =
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|         m_ownsImageListState = false;
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| 
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|         // arbitrary default
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|         m_spacing = 18;
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| 
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|         // quick DoGetBestSize calculation
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|         m_quickBestSize = true;
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|     }
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| 
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|     virtual ~wxTreeCtrlBase();
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| 
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|     // accessors
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|     // ---------
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| 
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|         // get the total number of items in the control
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|     virtual unsigned int GetCount() const = 0;
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| 
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|         // indent is the number of pixels the children are indented relative to
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|         // the parents position. SetIndent() also redraws the control
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|         // immediately.
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|     virtual unsigned int GetIndent() const = 0;
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|     virtual void SetIndent(unsigned int indent) = 0;
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| 
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|         // spacing is the number of pixels between the start and the Text
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|         // (has no effect under wxMSW)
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|     unsigned int GetSpacing() const { return m_spacing; }
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|     void SetSpacing(unsigned int spacing) { m_spacing = spacing; }
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| 
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|         // image list: these functions allow to associate an image list with
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|         // the control and retrieve it. Note that the control does _not_ delete
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|         // the associated image list when it's deleted in order to allow image
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|         // lists to be shared between different controls.
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|         //
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|         // The normal image list is for the icons which correspond to the
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|         // normal tree item state (whether it is selected or not).
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|         // Additionally, the application might choose to show a state icon
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|         // which corresponds to an app-defined item state (for example,
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|         // checked/unchecked) which are taken from the state image list.
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|     wxImageList *GetImageList() const { return m_imageListNormal; }
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|     wxImageList *GetStateImageList() const { return m_imageListState; }
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| 
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|     virtual void SetImageList(wxImageList *imageList) = 0;
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|     virtual void SetStateImageList(wxImageList *imageList) = 0;
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|     void AssignImageList(wxImageList *imageList)
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|     {
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|         SetImageList(imageList);
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|         m_ownsImageListNormal = true;
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|     }
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|     void AssignStateImageList(wxImageList *imageList)
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|     {
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|         SetStateImageList(imageList);
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|         m_ownsImageListState = true;
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|     }
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| 
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| 
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|     // Functions to work with tree ctrl items. Unfortunately, they can _not_ be
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|     // member functions of wxTreeItem because they must know the tree the item
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|     // belongs to for Windows implementation and storing the pointer to
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|     // wxTreeCtrl in each wxTreeItem is just too much waste.
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| 
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|     // accessors
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|     // ---------
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| 
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|         // retrieve items label
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|     virtual wxString GetItemText(const wxTreeItemId& item) const = 0;
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|         // get one of the images associated with the item (normal by default)
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|     virtual int GetItemImage(const wxTreeItemId& item,
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|                      wxTreeItemIcon which = wxTreeItemIcon_Normal) const = 0;
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|         // get the data associated with the item
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|     virtual wxTreeItemData *GetItemData(const wxTreeItemId& item) const = 0;
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| 
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|         // get the item's text colour
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|     virtual wxColour GetItemTextColour(const wxTreeItemId& item) const = 0;
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| 
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|         // get the item's background colour
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|     virtual wxColour GetItemBackgroundColour(const wxTreeItemId& item) const = 0;
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| 
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|         // get the item's font
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|     virtual wxFont GetItemFont(const wxTreeItemId& item) const = 0;
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| 
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|         // get the items state
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|     int GetItemState(const wxTreeItemId& item) const
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|     {
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|         return DoGetItemState(item);
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|     }
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| 
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|     // modifiers
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|     // ---------
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| 
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|         // set items label
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|     virtual void SetItemText(const wxTreeItemId& item, const wxString& text) = 0;
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|         // set one of the images associated with the item (normal by default)
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|     virtual void SetItemImage(const wxTreeItemId& item,
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|                               int image,
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|                               wxTreeItemIcon which = wxTreeItemIcon_Normal) = 0;
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|         // associate some data with the item
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|     virtual void SetItemData(const wxTreeItemId& item, wxTreeItemData *data) = 0;
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| 
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|         // force appearance of [+] button near the item. This is useful to
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|         // allow the user to expand the items which don't have any children now
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|         // - but instead add them only when needed, thus minimizing memory
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|         // usage and loading time.
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|     virtual void SetItemHasChildren(const wxTreeItemId& item,
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|                                     bool has = true) = 0;
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| 
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|         // the item will be shown in bold
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|     virtual void SetItemBold(const wxTreeItemId& item, bool bold = true) = 0;
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| 
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|         // the item will be shown with a drop highlight
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|     virtual void SetItemDropHighlight(const wxTreeItemId& item,
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|                                       bool highlight = true) = 0;
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| 
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|         // set the items text colour
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|     virtual void SetItemTextColour(const wxTreeItemId& item,
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|                                    const wxColour& col) = 0;
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| 
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|         // set the items background colour
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|     virtual void SetItemBackgroundColour(const wxTreeItemId& item,
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|                                          const wxColour& col) = 0;
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| 
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|         // set the items font (should be of the same height for all items)
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|     virtual void SetItemFont(const wxTreeItemId& item,
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|                              const wxFont& font) = 0;
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| 
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|         // set the items state (special state values: wxTREE_ITEMSTATE_NONE/NEXT/PREV)
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|     void SetItemState(const wxTreeItemId& item, int state);
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| 
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|     // item status inquiries
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|     // ---------------------
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| 
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|         // is the item visible (it might be outside the view or not expanded)?
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|     virtual bool IsVisible(const wxTreeItemId& item) const = 0;
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|         // does the item has any children?
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|     virtual bool ItemHasChildren(const wxTreeItemId& item) const = 0;
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|         // same as above
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|     bool HasChildren(const wxTreeItemId& item) const
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|       { return ItemHasChildren(item); }
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|         // is the item expanded (only makes sense if HasChildren())?
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|     virtual bool IsExpanded(const wxTreeItemId& item) const = 0;
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|         // is this item currently selected (the same as has focus)?
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|     virtual bool IsSelected(const wxTreeItemId& item) const = 0;
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|         // is item text in bold font?
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|     virtual bool IsBold(const wxTreeItemId& item) const = 0;
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|         // is the control empty?
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|     bool IsEmpty() const;
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| 
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| 
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|     // number of children
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|     // ------------------
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| 
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|         // if 'recursively' is false, only immediate children count, otherwise
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|         // the returned number is the number of all items in this branch
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|     virtual size_t GetChildrenCount(const wxTreeItemId& item,
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|                                     bool recursively = true) const = 0;
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| 
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|     // navigation
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|     // ----------
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| 
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|     // wxTreeItemId.IsOk() will return false if there is no such item
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| 
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|         // get the root tree item
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|     virtual wxTreeItemId GetRootItem() const = 0;
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| 
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|         // get the item currently selected (may return NULL if no selection)
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|     virtual wxTreeItemId GetSelection() const = 0;
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| 
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|         // get the items currently selected, return the number of such item
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|         //
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|         // NB: this operation is expensive and can take a long time for a
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|         //     control with a lot of items (~ O(number of items)).
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|     virtual size_t GetSelections(wxArrayTreeItemIds& selections) const = 0;
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| 
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|         // get the last item to be clicked when the control has wxTR_MULTIPLE
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|         // equivalent to GetSelection() if not wxTR_MULTIPLE
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|     virtual wxTreeItemId GetFocusedItem() const = 0;
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| 
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|         // get the parent of this item (may return NULL if root)
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|     virtual wxTreeItemId GetItemParent(const wxTreeItemId& item) const = 0;
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| 
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|         // for this enumeration function you must pass in a "cookie" parameter
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|         // which is opaque for the application but is necessary for the library
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|         // to make these functions reentrant (i.e. allow more than one
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|         // enumeration on one and the same object simultaneously). Of course,
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|         // the "cookie" passed to GetFirstChild() and GetNextChild() should be
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|         // the same!
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| 
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|         // get the first child of this item
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|     virtual wxTreeItemId GetFirstChild(const wxTreeItemId& item,
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|                                        wxTreeItemIdValue& cookie) const = 0;
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|         // get the next child
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|     virtual wxTreeItemId GetNextChild(const wxTreeItemId& item,
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|                                       wxTreeItemIdValue& cookie) const = 0;
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|         // get the last child of this item - this method doesn't use cookies
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|     virtual wxTreeItemId GetLastChild(const wxTreeItemId& item) const = 0;
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| 
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|         // get the next sibling of this item
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|     virtual wxTreeItemId GetNextSibling(const wxTreeItemId& item) const = 0;
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|         // get the previous sibling
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|     virtual wxTreeItemId GetPrevSibling(const wxTreeItemId& item) const = 0;
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| 
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|         // get first visible item
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|     virtual wxTreeItemId GetFirstVisibleItem() const = 0;
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|         // get the next visible item: item must be visible itself!
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|         // see IsVisible() and wxTreeCtrl::GetFirstVisibleItem()
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|     virtual wxTreeItemId GetNextVisible(const wxTreeItemId& item) const = 0;
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|         // get the previous visible item: item must be visible itself!
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|     virtual wxTreeItemId GetPrevVisible(const wxTreeItemId& item) const = 0;
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| 
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|     // operations
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|     // ----------
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| 
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|         // add the root node to the tree
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|     virtual wxTreeItemId AddRoot(const wxString& text,
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|                                  int image = -1, int selImage = -1,
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|                                  wxTreeItemData *data = NULL) = 0;
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| 
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|         // insert a new item in as the first child of the parent
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|     wxTreeItemId PrependItem(const wxTreeItemId& parent,
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|                              const wxString& text,
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|                              int image = -1, int selImage = -1,
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|                              wxTreeItemData *data = NULL)
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|     {
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|         return DoInsertItem(parent, 0u, text, image, selImage, data);
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|     }
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| 
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|         // insert a new item after a given one
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|     wxTreeItemId InsertItem(const wxTreeItemId& parent,
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|                             const wxTreeItemId& idPrevious,
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|                             const wxString& text,
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|                             int image = -1, int selImage = -1,
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|                             wxTreeItemData *data = NULL)
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|     {
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|         return DoInsertAfter(parent, idPrevious, text, image, selImage, data);
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|     }
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| 
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|         // insert a new item before the one with the given index
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|     wxTreeItemId InsertItem(const wxTreeItemId& parent,
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|                             size_t pos,
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|                             const wxString& text,
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|                             int image = -1, int selImage = -1,
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|                             wxTreeItemData *data = NULL)
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|     {
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|         return DoInsertItem(parent, pos, text, image, selImage, data);
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|     }
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| 
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|         // insert a new item in as the last child of the parent
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|     wxTreeItemId AppendItem(const wxTreeItemId& parent,
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|                             const wxString& text,
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|                             int image = -1, int selImage = -1,
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|                             wxTreeItemData *data = NULL)
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|     {
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|         return DoInsertItem(parent, (size_t)-1, text, image, selImage, data);
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|     }
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| 
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|         // delete this item and associated data if any
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|     virtual void Delete(const wxTreeItemId& item) = 0;
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|         // delete all children (but don't delete the item itself)
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|         // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
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|     virtual void DeleteChildren(const wxTreeItemId& item) = 0;
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|         // delete all items from the tree
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|         // NB: this won't send wxEVT_COMMAND_TREE_ITEM_DELETED events
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|     virtual void DeleteAllItems() = 0;
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| 
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|         // expand this item
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|     virtual void Expand(const wxTreeItemId& item) = 0;
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|         // expand the item and all its children recursively
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|     void ExpandAllChildren(const wxTreeItemId& item);
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|         // expand all items
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|     void ExpandAll();
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|         // collapse the item without removing its children
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|     virtual void Collapse(const wxTreeItemId& item) = 0;
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|         // collapse the item and all its children
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|     void CollapseAllChildren(const wxTreeItemId& item);
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|         // collapse all items
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|     void CollapseAll();
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|         // collapse the item and remove all children
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|     virtual void CollapseAndReset(const wxTreeItemId& item) = 0;
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|         // toggles the current state
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|     virtual void Toggle(const wxTreeItemId& item) = 0;
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| 
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|         // remove the selection from currently selected item (if any)
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|     virtual void Unselect() = 0;
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|         // unselect all items (only makes sense for multiple selection control)
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|     virtual void UnselectAll() = 0;
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|         // select this item
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|     virtual void SelectItem(const wxTreeItemId& item, bool select = true) = 0;
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|         // unselect this item
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|     void UnselectItem(const wxTreeItemId& item) { SelectItem(item, false); }
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|         // toggle item selection
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|     void ToggleItemSelection(const wxTreeItemId& item)
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|     {
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|         SelectItem(item, !IsSelected(item));
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|     }
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| 
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|         // make sure this item is visible (expanding the parent item and/or
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|         // scrolling to this item if necessary)
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|     virtual void EnsureVisible(const wxTreeItemId& item) = 0;
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|         // scroll to this item (but don't expand its parent)
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|     virtual void ScrollTo(const wxTreeItemId& item) = 0;
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| 
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|         // start editing the item label: this (temporarily) replaces the item
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|         // with a one line edit control. The item will be selected if it hadn't
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|         // been before. textCtrlClass parameter allows you to create an edit
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|         // control of arbitrary user-defined class deriving from wxTextCtrl.
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|     virtual wxTextCtrl *EditLabel(const wxTreeItemId& item,
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|                       wxClassInfo* textCtrlClass = CLASSINFO(wxTextCtrl)) = 0;
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|         // returns the same pointer as StartEdit() if the item is being edited,
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|         // NULL otherwise (it's assumed that no more than one item may be
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|         // edited simultaneously)
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|     virtual wxTextCtrl *GetEditControl() const = 0;
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|         // end editing and accept or discard the changes to item label
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|     virtual void EndEditLabel(const wxTreeItemId& item,
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|                               bool discardChanges = false) = 0;
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| 
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|     // sorting
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|     // -------
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| 
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|         // this function is called to compare 2 items and should return -1, 0
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|         // or +1 if the first item is less than, equal to or greater than the
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|         // second one. The base class version performs alphabetic comparaison
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|         // of item labels (GetText)
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|     virtual int OnCompareItems(const wxTreeItemId& item1,
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|                                const wxTreeItemId& item2)
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|     {
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|         return wxStrcmp(GetItemText(item1), GetItemText(item2));
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|     }
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| 
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|         // sort the children of this item using OnCompareItems
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|         //
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|         // NB: this function is not reentrant and not MT-safe (FIXME)!
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|     virtual void SortChildren(const wxTreeItemId& item) = 0;
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| 
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|     // items geometry
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|     // --------------
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| 
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|         // determine to which item (if any) belongs the given point (the
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|         // coordinates specified are relative to the client area of tree ctrl)
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|         // and, in the second variant, fill the flags parameter with a bitmask
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|         // of wxTREE_HITTEST_xxx constants.
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|     wxTreeItemId HitTest(const wxPoint& point) const
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|         { int dummy; return DoTreeHitTest(point, dummy); }
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|     wxTreeItemId HitTest(const wxPoint& point, int& flags) const
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|         { return DoTreeHitTest(point, flags); }
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| 
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|         // get the bounding rectangle of the item (or of its label only)
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|     virtual bool GetBoundingRect(const wxTreeItemId& item,
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|                                  wxRect& rect,
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|                                  bool textOnly = false) const = 0;
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| 
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| 
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|     // implementation
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|     // --------------
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| 
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|     virtual bool ShouldInheritColours() const { return false; }
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| 
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|     // hint whether to calculate best size quickly or accurately
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|     void SetQuickBestSize(bool q) { m_quickBestSize = q; }
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|     bool GetQuickBestSize() const { return m_quickBestSize; }
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| 
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| protected:
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|     virtual wxSize DoGetBestSize() const;
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| 
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|     // comon part of Get/SetItemState()
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|     virtual int DoGetItemState(const wxTreeItemId& item) const = 0;
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|     virtual void DoSetItemState(const wxTreeItemId& item, int state) = 0;
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| 
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|     // common part of Append/Prepend/InsertItem()
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|     //
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|     // pos is the position at which to insert the item or (size_t)-1 to append
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|     // it to the end
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|     virtual wxTreeItemId DoInsertItem(const wxTreeItemId& parent,
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|                                       size_t pos,
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|                                       const wxString& text,
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|                                       int image, int selImage,
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|                                       wxTreeItemData *data) = 0;
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| 
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|     // and this function implements overloaded InsertItem() taking wxTreeItemId
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|     // (it can't be called InsertItem() as we'd have virtual function hiding
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|     // problem in derived classes then)
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|     virtual wxTreeItemId DoInsertAfter(const wxTreeItemId& parent,
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|                                        const wxTreeItemId& idPrevious,
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|                                        const wxString& text,
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|                                        int image = -1, int selImage = -1,
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|                                        wxTreeItemData *data = NULL) = 0;
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| 
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|     // real HitTest() implementation: again, can't be called just HitTest()
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|     // because it's overloaded and so the non-virtual overload would be hidden
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|     // (and can't be called DoHitTest() because this is already in wxWindow)
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|     virtual wxTreeItemId DoTreeHitTest(const wxPoint& point,
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|                                         int& flags) const = 0;
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| 
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| 
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|     wxImageList *m_imageListNormal, // images for tree elements
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|                 *m_imageListState;  // special images for app defined states
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|     bool         m_ownsImageListNormal,
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|                  m_ownsImageListState;
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| 
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|     // spacing between left border and the text
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|     unsigned int m_spacing;
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| 
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|     // whether full or quick calculation is done in DoGetBestSize
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|     bool        m_quickBestSize;
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| 
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| 
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|     wxDECLARE_NO_COPY_CLASS(wxTreeCtrlBase);
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // include the platform-dependent wxTreeCtrl class
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| // ----------------------------------------------------------------------------
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| 
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| #if defined(__WXUNIVERSAL__)
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|     #include "wx/generic/treectlg.h"
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| #elif defined(__WXPALMOS__)
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|     #include "wx/generic/treectlg.h"
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| #elif defined(__WXMSW__)
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|     #include "wx/msw/treectrl.h"
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| #elif defined(__WXMOTIF__)
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|     #include "wx/generic/treectlg.h"
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| #elif defined(__WXGTK__)
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|     #include "wx/generic/treectlg.h"
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| #elif defined(__WXMAC__)
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|     #include "wx/generic/treectlg.h"
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| #elif defined(__WXCOCOA__)
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|     #include "wx/generic/treectlg.h"
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| #elif defined(__WXPM__)
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|     #include "wx/generic/treectlg.h"
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| #endif
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| 
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| #endif // wxUSE_TREECTRL
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| 
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| #endif // _WX_TREECTRL_H_BASE_
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