git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_8_BRANCH@44516 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
444 lines
18 KiB
Python
444 lines
18 KiB
Python
'''
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treemixin.py
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This module provides two mixin classes that can be used with tree
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controls:
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- VirtualTree is a class that, when mixed in with a tree control,
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makes the tree control virtual, similar to a ListCtrl in virtual mode.
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A virtual tree control builds the tree itself by means of callbacks,
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so the programmer is freed from the burden of building the tree herself.
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- DragAndDrop is a mixin class that helps with dragging and dropping of
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items. The graphical part of dragging and dropping tree items is done by
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this mixin class. You only need to implement the OnDrop method that is
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called when the drop happens.
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Both mixin classes work with wx.TreeCtrl, wx.gizmos.TreeListCtrl,
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and wx.lib.customtree.CustomTreeCtrl. They can be used together or
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separately.
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Both mixins force the wx.TR_HIDE_ROOT style.
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Frank Niessink <frank@niessink.com>
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License: wxWidgets license
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Version: 0.5
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Date: 11 February 2007
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'''
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import wx
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class TreeAPIHarmonizer(object):
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''' This class attempts to hide the differences in API between the
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different tree controls currently supported. '''
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def GetColumnCount(self):
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# Only TreeListCtrl has columns, return 0 if we are mixed in
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# with another tree control.
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try:
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return super(TreeAPIHarmonizer, self).GetColumnCount()
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except AttributeError:
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return 0
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def GetItemType(self, item):
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# Only CustomTreeCtrl has different item types, return the
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# default item type if we are mixed in with another tree control.
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try:
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return super(TreeAPIHarmonizer, self).GetItemType(item)
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except AttributeError:
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return 0
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def SetItemImage(self, item, imageIndex, which, column=0):
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# The SetItemImage signature is different for TreeListCtrl and
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# other tree controls. This adapter method hides the differences.
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if self.GetColumnCount():
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args = (item, imageIndex, column, which)
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else:
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args = (item, imageIndex, which)
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super(TreeAPIHarmonizer, self).SetItemImage(*args)
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def GetMainWindow(self):
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# Only TreeListCtrl has a separate main window, return self if we are
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# mixed in with another tree control.
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try:
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return super(TreeAPIHarmonizer, self).GetMainWindow()
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except AttributeError:
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return self
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def UnselectAll(self):
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if self.GetWindowStyle() & wx.TR_MULTIPLE:
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super(TreeAPIHarmonizer, self).UnselectAll()
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else:
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self.Unselect()
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def GetSelections(self):
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if self.GetWindowStyle() & wx.TR_MULTIPLE:
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return super(TreeAPIHarmonizer, self).GetSelections()
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else:
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selection = self.GetSelection()
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if selection:
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return [selection]
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else:
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return []
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def HitTest(self, *args, **kwargs):
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# Only TreeListCtrl has columns, return 0 for the column if we are
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# mixed in with another tree control.
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hitTestResult = super(TreeAPIHarmonizer, self).HitTest(*args, **kwargs)
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try:
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item, flags, column = hitTestResult
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except ValueError:
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(item, flags), column = hitTestResult, 0
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return item, flags, column
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def GetItemChildren(self, item, recursively=False):
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''' Return the children of item as a list. This method is not
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part of the API of any tree control, but merely convenient to
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have available. '''
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children = []
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child, cookie = self.GetFirstChild(item)
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while child:
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children.append(child)
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if recursively:
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children.extend(self.GetItemChildren(child, True))
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child, cookie = self.GetNextChild(item, cookie)
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return children
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class VirtualTree(TreeAPIHarmonizer):
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''' This is a mixin class that can be used to allow for virtual tree
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controls. It can be mixed in with wx.TreeCtrl, wx.gizmos.TreeListCtrl,
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wx.lib.customtree.CustomTreeCtrl.
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To use it derive a new class from this class and one of the tree
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controls, e.g.:
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class MyTree(VirtualTree, wx.TreeCtrl):
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...
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You *must* implement OnGetChildrenCount and OnGetItemText so that
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this class knows how many items to draw and what text to use. To
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also draw images, change colours, etc., override one or more of the
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other OnGetXXX methods.
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About specifying item indices: the VirtualTree uses various item
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callbacks (such as OnGetItemText) to retrieve information needed
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to display the items. To specify what item a callback needs
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information about, the callback passes a list of indices. The first
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index in the list is the index of the root item. If no more indices
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are in the list (i.e. the length of the list of indices is exactly
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1), the callback should return the information about that root item.
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If the list contains two indices, the first index is the index of
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the root item, and the second index is the index of the child of
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that root item. For example, if OnGetItemText is called with
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indices=[0,2], the callback should return information about that the
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third child of the first root item. OnGetChildrenCount may also be
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called with indices == [] to get the number of root items in the
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tree.
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'''
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def __init__(self, *args, **kwargs):
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kwargs['style'] = kwargs.get('style', wx.TR_DEFAULT_STYLE) | \
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wx.TR_HIDE_ROOT
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super(VirtualTree, self).__init__(*args, **kwargs)
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self.Bind(wx.EVT_TREE_ITEM_EXPANDING, self.OnItemExpanding)
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self.Bind(wx.EVT_TREE_ITEM_COLLAPSED, self.OnItemCollapsed)
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def OnGetChildrenCount(self, indices):
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''' This function must be overloaded in the derived class. It
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should return the number of child items of the item with the
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provided indices. If indices == [] it should return the number
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of root items. '''
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raise NotImplementedError
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def OnGetItemText(self, indices, column=0):
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''' This function must be overloaded in the derived class. It
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should return the string containing the text of the specified
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item. '''
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raise NotImplementedError
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def OnGetItemFont(self, indices):
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''' This function may be overloaded in the derived class. It
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should return the wx.Font to be used for the specified item. '''
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return wx.NullFont
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def OnGetItemTextColour(self, indices):
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''' This function may be overloaded in the derived class. It
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should return the wx.Colour to be used as text colour for the
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specified item. '''
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return wx.NullColour
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def OnGetItemBackgroundColour(self, indices):
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''' This function may be overloaded in the derived class. It
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should return the wx.Colour to be used as background colour for
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the specified item. '''
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return wx.NullColour
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def OnGetItemImage(self, indices, which=wx.TreeItemIcon_Normal, column=0):
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''' This function may be overloaded in the derived class. It
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should return the index of the image to be used. '''
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return -1
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def OnGetItemType(self, indices):
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''' This function may be overloaded in the derived class, but
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that only makes sense when this class is mixed in with a tree
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control that supports checkable items, e.g. CustomTreeCtrl.
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This method should return whether the item is to be normal (0,
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the default), a checkbox (1) or a radiobutton (2).
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Note that OnGetItemChecked should return whether the item is
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actually checked. '''
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return 0
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def OnGetItemChecked(self, indices):
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''' This function may be overloaded in the derived class, but
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that only makes sense when this class is mixed in with a tree
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control that supports checkable items, e.g. CustomTreeCtrl.
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This method should return whether the item is to be checked.
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Note that OnGetItemType should return 1 (checkbox) or 2
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(radiobutton) for this item. '''
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return False
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def RefreshItems(self):
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''' Redraws all visible items. '''
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rootItem = self.GetRootItem()
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if not rootItem:
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rootItem = self.AddRoot('Hidden root')
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self.RefreshChildrenRecursively(rootItem, [],
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self.OnGetChildrenCount([]))
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def RefreshChildrenRecursively(self, item, indices, childrenCount):
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''' Refresh the children of item, reusing as much of the
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existing items in the tree as possible. '''
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existingChildren = self.GetItemChildren(item)
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for childIndex in range(childrenCount):
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childIndices = indices + [childIndex]
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if childIndex < len(existingChildren):
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child = existingChildren[childIndex]
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else:
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child = self.AppendItem(item, '')
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self.RefreshRecursively(child, childIndices)
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# Delete left-over items:
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for existingChild in existingChildren[childrenCount:]:
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self.Delete(existingChild)
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def RefreshRecursively(self, item, indices):
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childrenCount = self.OnGetChildrenCount(indices)
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self.RefreshItem(item, indices, bool(childrenCount))
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# We need to refresh the children when the item is expanded and
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# when the item has no children, because in the latter case we
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# might have to delete old children from the tree:
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if self.IsExpanded(item) or not childrenCount:
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self.RefreshChildrenRecursively(item, indices, childrenCount)
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self.SetItemHasChildren(item, bool(childrenCount))
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def RefreshItem(self, item, indices, hasChildren):
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''' Refresh one item. '''
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item = self.RefreshItemType(item, indices)
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self.RefreshItemText(item, indices)
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self.RefreshColumns(item, indices)
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self.RefreshFont(item, indices)
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self.RefreshTextColour(item, indices)
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self.RefreshBackgroundColour(item, indices)
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self.RefreshItemImage(item, indices, hasChildren)
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self.RefreshCheckedState(item, indices)
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def RefreshItemType(self, item, indices):
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try:
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currentType = self.GetItemType(item)
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except AttributeError:
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return item
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type = self.OnGetItemType(indices)
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if type != currentType:
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# There's no way to change the type so we create a new item
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# and delete the old one.
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oldItem = item
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item = self.InsertItem(self.GetItemParent(oldItem), item, '',
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ct_type=type)
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self.Delete(oldItem)
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return item
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def RefreshItemText(self, item, indices):
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itemText = self.OnGetItemText(indices)
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if self.GetItemText(item) != itemText:
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self.SetItemText(item, itemText)
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def RefreshColumns(self, item, indices):
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for columnIndex in range(1, self.GetColumnCount()):
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itemText = self.OnGetItemText(indices, columnIndex)
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if self.GetItemText(item, columnIndex) != itemText:
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self.SetItemText(item, itemText, columnIndex)
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def RefreshFont(self, item, indices):
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font = self.OnGetItemFont(indices)
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if self.GetItemFont(item) != font:
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self.SetItemFont(item, font)
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def RefreshTextColour(self, item, indices):
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colour = self.OnGetItemTextColour(indices)
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if self.GetItemTextColour(item) != colour:
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self.SetItemTextColour(item, colour)
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def RefreshBackgroundColour(self, item, indices):
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# This one only seems to work for wx.TreeCtrl and not for
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# wx.gizmos.TreeListCtrl and wx.lib.customtreectrl.CustomTreeCtrl...
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colour = self.OnGetItemBackgroundColour(indices)
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if self.GetItemBackgroundColour(item) != colour:
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self.SetItemBackgroundColour(item, colour)
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def RefreshItemImage(self, item, indices, hasChildren):
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regularIcons = [wx.TreeItemIcon_Normal, wx.TreeItemIcon_Selected]
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expandedIcons = [wx.TreeItemIcon_Expanded,
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wx.TreeItemIcon_SelectedExpanded]
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# Refresh images in first column:
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for icon in regularIcons:
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imageIndex = self.OnGetItemImage(indices, icon)
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if self.GetItemImage(item, icon) != imageIndex:
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self.SetItemImage(item, imageIndex, icon)
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for icon in expandedIcons:
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if hasChildren:
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imageIndex = self.OnGetItemImage(indices, icon)
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else:
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imageIndex = -1
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if self.GetItemImage(item, icon) != imageIndex or imageIndex == -1:
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self.SetItemImage(item, imageIndex, icon)
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# Refresh images in remaining columns, if any:
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for columnIndex in range(1, self.GetColumnCount()):
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for icon in regularIcons:
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imageIndex = self.OnGetItemImage(indices, icon, columnIndex)
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if self.GetItemImage(item, columnIndex, icon) != imageIndex:
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self.SetItemImage(item, imageIndex, icon, columnIndex)
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def RefreshCheckedState(self, item, indices):
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try:
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isChecked = self.IsItemChecked(item)
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except AttributeError:
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return # Checking not supported
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shouldBeChecked = self.OnGetItemChecked(indices)
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if isChecked != shouldBeChecked:
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self.CheckItem(item, shouldBeChecked)
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def OnItemExpanding(self, event):
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indices = self.ItemIndices(event.GetItem())
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childrenCount = self.OnGetChildrenCount(indices)
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self.RefreshChildrenRecursively(event.GetItem(), indices, childrenCount)
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event.Skip()
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def OnItemCollapsed(self, event):
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parent = self.GetItemParent(event.GetItem())
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if not parent:
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parent = self.GetRootItem()
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indices = self.ItemIndices(parent)
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childrenCount = self.OnGetChildrenCount(indices)
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self.RefreshChildrenRecursively(parent, indices, childrenCount)
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event.Skip()
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def ItemIndices(self, item):
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''' Construct index list for item. '''
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parent = self.GetItemParent(item)
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if parent:
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parentIndices = self.ItemIndices(parent)
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ownIndex = self.GetItemChildren(parent).index(item)
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return parentIndices + [ownIndex]
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else:
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return []
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class DragAndDrop(TreeAPIHarmonizer):
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''' This is a mixin class that can be used to easily implement
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dragging and dropping of tree items. It can be mixed in with
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wx.TreeCtrl, wx.gizmos.TreeListCtrl, or wx.lib.customtree.CustomTreeCtrl.
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To use it derive a new class from this class and one of the tree
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controls, e.g.:
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class MyTree(DragAndDrop, wx.TreeCtrl):
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...
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You *must* implement OnDrop. OnDrop is called when the user has
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dropped an item on top of another item. It's up to you to decide how
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to handle the drop. If you are using this mixin together with the
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VirtualTree mixin, it makes sense to rearrange your underlying data
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and then call RefreshItems to let de virtual tree refresh itself.
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'''
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def __init__(self, *args, **kwargs):
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kwargs['style'] = kwargs.get('style', wx.TR_DEFAULT_STYLE) | \
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wx.TR_HIDE_ROOT
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super(DragAndDrop, self).__init__(*args, **kwargs)
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self.Bind(wx.EVT_TREE_BEGIN_DRAG, self.OnBeginDrag)
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def OnDrop(self, dropItem, dragItem):
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''' This function must be overloaded in the derived class.
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dragItem is the item being dragged by the user. dropItem is the
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item dragItem is dropped upon. If the user doesn't drop dragItem
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on another item, dropItem equals the (hidden) root item of the
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tree control. '''
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raise NotImplementedError
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def OnBeginDrag(self, event):
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# We allow only one item to be dragged at a time, to keep it simple
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self._dragItem = self.GetSelections()[0]
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if self._dragItem:
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self.StartDragging()
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event.Allow()
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else:
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event.Veto()
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def OnEndDrag(self, event):
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self.StopDragging()
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dropTarget = event.GetItem()
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if not dropTarget:
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dropTarget = self.GetRootItem()
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if self.IsValidDropTarget(dropTarget):
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self.UnselectAll()
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if dropTarget != self.GetRootItem():
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self.SelectItem(dropTarget)
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self.OnDrop(dropTarget, self._dragItem)
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def OnDragging(self, event):
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if not event.Dragging():
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self.StopDragging()
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return
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item, flags, column = self.HitTest(wx.Point(event.GetX(), event.GetY()))
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if not item:
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item = self.GetRootItem()
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if self.IsValidDropTarget(item):
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self.SetCursorToDragging()
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else:
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self.SetCursorToDroppingImpossible()
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if flags & wx.TREE_HITTEST_ONITEMBUTTON:
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self.Expand(item)
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selections = self.GetSelections()
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if selections != [item]:
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self.UnselectAll()
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if item != self.GetRootItem():
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self.SelectItem(item)
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event.Skip()
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def StartDragging(self):
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self.GetMainWindow().Bind(wx.EVT_MOTION, self.OnDragging)
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self.Bind(wx.EVT_TREE_END_DRAG, self.OnEndDrag)
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self.SetCursorToDragging()
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def StopDragging(self):
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self.GetMainWindow().Unbind(wx.EVT_MOTION)
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self.Unbind(wx.EVT_TREE_END_DRAG)
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self.ResetCursor()
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self.UnselectAll()
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self.SelectItem(self._dragItem)
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def SetCursorToDragging(self):
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self.GetMainWindow().SetCursor(wx.StockCursor(wx.CURSOR_HAND))
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def SetCursorToDroppingImpossible(self):
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self.GetMainWindow().SetCursor(wx.StockCursor(wx.CURSOR_NO_ENTRY))
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def ResetCursor(self):
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self.GetMainWindow().SetCursor(wx.NullCursor)
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def IsValidDropTarget(self, dropTarget):
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if dropTarget:
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allChildren = self.GetItemChildren(self._dragItem, recursively=True)
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parent = self.GetItemParent(self._dragItem)
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return dropTarget not in [self._dragItem, parent] + allChildren
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else:
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return True
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