Files
wxWidgets/wxPython/wx/lib/mixins/treemixin.py
2007-02-16 23:34:47 +00:00

444 lines
18 KiB
Python

'''
treemixin.py
This module provides two mixin classes that can be used with tree
controls:
- VirtualTree is a class that, when mixed in with a tree control,
makes the tree control virtual, similar to a ListCtrl in virtual mode.
A virtual tree control builds the tree itself by means of callbacks,
so the programmer is freed from the burden of building the tree herself.
- DragAndDrop is a mixin class that helps with dragging and dropping of
items. The graphical part of dragging and dropping tree items is done by
this mixin class. You only need to implement the OnDrop method that is
called when the drop happens.
Both mixin classes work with wx.TreeCtrl, wx.gizmos.TreeListCtrl,
and wx.lib.customtree.CustomTreeCtrl. They can be used together or
separately.
Both mixins force the wx.TR_HIDE_ROOT style.
Frank Niessink <frank@niessink.com>
License: wxWidgets license
Version: 0.5
Date: 11 February 2007
'''
import wx
class TreeAPIHarmonizer(object):
''' This class attempts to hide the differences in API between the
different tree controls currently supported. '''
def GetColumnCount(self):
# Only TreeListCtrl has columns, return 0 if we are mixed in
# with another tree control.
try:
return super(TreeAPIHarmonizer, self).GetColumnCount()
except AttributeError:
return 0
def GetItemType(self, item):
# Only CustomTreeCtrl has different item types, return the
# default item type if we are mixed in with another tree control.
try:
return super(TreeAPIHarmonizer, self).GetItemType(item)
except AttributeError:
return 0
def SetItemImage(self, item, imageIndex, which, column=0):
# The SetItemImage signature is different for TreeListCtrl and
# other tree controls. This adapter method hides the differences.
if self.GetColumnCount():
args = (item, imageIndex, column, which)
else:
args = (item, imageIndex, which)
super(TreeAPIHarmonizer, self).SetItemImage(*args)
def GetMainWindow(self):
# Only TreeListCtrl has a separate main window, return self if we are
# mixed in with another tree control.
try:
return super(TreeAPIHarmonizer, self).GetMainWindow()
except AttributeError:
return self
def UnselectAll(self):
if self.GetWindowStyle() & wx.TR_MULTIPLE:
super(TreeAPIHarmonizer, self).UnselectAll()
else:
self.Unselect()
def GetSelections(self):
if self.GetWindowStyle() & wx.TR_MULTIPLE:
return super(TreeAPIHarmonizer, self).GetSelections()
else:
selection = self.GetSelection()
if selection:
return [selection]
else:
return []
def HitTest(self, *args, **kwargs):
# Only TreeListCtrl has columns, return 0 for the column if we are
# mixed in with another tree control.
hitTestResult = super(TreeAPIHarmonizer, self).HitTest(*args, **kwargs)
try:
item, flags, column = hitTestResult
except ValueError:
(item, flags), column = hitTestResult, 0
return item, flags, column
def GetItemChildren(self, item, recursively=False):
''' Return the children of item as a list. This method is not
part of the API of any tree control, but merely convenient to
have available. '''
children = []
child, cookie = self.GetFirstChild(item)
while child:
children.append(child)
if recursively:
children.extend(self.GetItemChildren(child, True))
child, cookie = self.GetNextChild(item, cookie)
return children
class VirtualTree(TreeAPIHarmonizer):
''' This is a mixin class that can be used to allow for virtual tree
controls. It can be mixed in with wx.TreeCtrl, wx.gizmos.TreeListCtrl,
wx.lib.customtree.CustomTreeCtrl.
To use it derive a new class from this class and one of the tree
controls, e.g.:
class MyTree(VirtualTree, wx.TreeCtrl):
...
You *must* implement OnGetChildrenCount and OnGetItemText so that
this class knows how many items to draw and what text to use. To
also draw images, change colours, etc., override one or more of the
other OnGetXXX methods.
About specifying item indices: the VirtualTree uses various item
callbacks (such as OnGetItemText) to retrieve information needed
to display the items. To specify what item a callback needs
information about, the callback passes a list of indices. The first
index in the list is the index of the root item. If no more indices
are in the list (i.e. the length of the list of indices is exactly
1), the callback should return the information about that root item.
If the list contains two indices, the first index is the index of
the root item, and the second index is the index of the child of
that root item. For example, if OnGetItemText is called with
indices=[0,2], the callback should return information about that the
third child of the first root item. OnGetChildrenCount may also be
called with indices == [] to get the number of root items in the
tree.
'''
def __init__(self, *args, **kwargs):
kwargs['style'] = kwargs.get('style', wx.TR_DEFAULT_STYLE) | \
wx.TR_HIDE_ROOT
super(VirtualTree, self).__init__(*args, **kwargs)
self.Bind(wx.EVT_TREE_ITEM_EXPANDING, self.OnItemExpanding)
self.Bind(wx.EVT_TREE_ITEM_COLLAPSED, self.OnItemCollapsed)
def OnGetChildrenCount(self, indices):
''' This function must be overloaded in the derived class. It
should return the number of child items of the item with the
provided indices. If indices == [] it should return the number
of root items. '''
raise NotImplementedError
def OnGetItemText(self, indices, column=0):
''' This function must be overloaded in the derived class. It
should return the string containing the text of the specified
item. '''
raise NotImplementedError
def OnGetItemFont(self, indices):
''' This function may be overloaded in the derived class. It
should return the wx.Font to be used for the specified item. '''
return wx.NullFont
def OnGetItemTextColour(self, indices):
''' This function may be overloaded in the derived class. It
should return the wx.Colour to be used as text colour for the
specified item. '''
return wx.NullColour
def OnGetItemBackgroundColour(self, indices):
''' This function may be overloaded in the derived class. It
should return the wx.Colour to be used as background colour for
the specified item. '''
return wx.NullColour
def OnGetItemImage(self, indices, which=wx.TreeItemIcon_Normal, column=0):
''' This function may be overloaded in the derived class. It
should return the index of the image to be used. '''
return -1
def OnGetItemType(self, indices):
''' This function may be overloaded in the derived class, but
that only makes sense when this class is mixed in with a tree
control that supports checkable items, e.g. CustomTreeCtrl.
This method should return whether the item is to be normal (0,
the default), a checkbox (1) or a radiobutton (2).
Note that OnGetItemChecked should return whether the item is
actually checked. '''
return 0
def OnGetItemChecked(self, indices):
''' This function may be overloaded in the derived class, but
that only makes sense when this class is mixed in with a tree
control that supports checkable items, e.g. CustomTreeCtrl.
This method should return whether the item is to be checked.
Note that OnGetItemType should return 1 (checkbox) or 2
(radiobutton) for this item. '''
return False
def RefreshItems(self):
''' Redraws all visible items. '''
rootItem = self.GetRootItem()
if not rootItem:
rootItem = self.AddRoot('Hidden root')
self.RefreshChildrenRecursively(rootItem, [],
self.OnGetChildrenCount([]))
def RefreshChildrenRecursively(self, item, indices, childrenCount):
''' Refresh the children of item, reusing as much of the
existing items in the tree as possible. '''
existingChildren = self.GetItemChildren(item)
for childIndex in range(childrenCount):
childIndices = indices + [childIndex]
if childIndex < len(existingChildren):
child = existingChildren[childIndex]
else:
child = self.AppendItem(item, '')
self.RefreshRecursively(child, childIndices)
# Delete left-over items:
for existingChild in existingChildren[childrenCount:]:
self.Delete(existingChild)
def RefreshRecursively(self, item, indices):
childrenCount = self.OnGetChildrenCount(indices)
self.RefreshItem(item, indices, bool(childrenCount))
# We need to refresh the children when the item is expanded and
# when the item has no children, because in the latter case we
# might have to delete old children from the tree:
if self.IsExpanded(item) or not childrenCount:
self.RefreshChildrenRecursively(item, indices, childrenCount)
self.SetItemHasChildren(item, bool(childrenCount))
def RefreshItem(self, item, indices, hasChildren):
''' Refresh one item. '''
item = self.RefreshItemType(item, indices)
self.RefreshItemText(item, indices)
self.RefreshColumns(item, indices)
self.RefreshFont(item, indices)
self.RefreshTextColour(item, indices)
self.RefreshBackgroundColour(item, indices)
self.RefreshItemImage(item, indices, hasChildren)
self.RefreshCheckedState(item, indices)
def RefreshItemType(self, item, indices):
try:
currentType = self.GetItemType(item)
except AttributeError:
return item
type = self.OnGetItemType(indices)
if type != currentType:
# There's no way to change the type so we create a new item
# and delete the old one.
oldItem = item
item = self.InsertItem(self.GetItemParent(oldItem), item, '',
ct_type=type)
self.Delete(oldItem)
return item
def RefreshItemText(self, item, indices):
itemText = self.OnGetItemText(indices)
if self.GetItemText(item) != itemText:
self.SetItemText(item, itemText)
def RefreshColumns(self, item, indices):
for columnIndex in range(1, self.GetColumnCount()):
itemText = self.OnGetItemText(indices, columnIndex)
if self.GetItemText(item, columnIndex) != itemText:
self.SetItemText(item, itemText, columnIndex)
def RefreshFont(self, item, indices):
font = self.OnGetItemFont(indices)
if self.GetItemFont(item) != font:
self.SetItemFont(item, font)
def RefreshTextColour(self, item, indices):
colour = self.OnGetItemTextColour(indices)
if self.GetItemTextColour(item) != colour:
self.SetItemTextColour(item, colour)
def RefreshBackgroundColour(self, item, indices):
# This one only seems to work for wx.TreeCtrl and not for
# wx.gizmos.TreeListCtrl and wx.lib.customtreectrl.CustomTreeCtrl...
colour = self.OnGetItemBackgroundColour(indices)
if self.GetItemBackgroundColour(item) != colour:
self.SetItemBackgroundColour(item, colour)
def RefreshItemImage(self, item, indices, hasChildren):
regularIcons = [wx.TreeItemIcon_Normal, wx.TreeItemIcon_Selected]
expandedIcons = [wx.TreeItemIcon_Expanded,
wx.TreeItemIcon_SelectedExpanded]
# Refresh images in first column:
for icon in regularIcons:
imageIndex = self.OnGetItemImage(indices, icon)
if self.GetItemImage(item, icon) != imageIndex:
self.SetItemImage(item, imageIndex, icon)
for icon in expandedIcons:
if hasChildren:
imageIndex = self.OnGetItemImage(indices, icon)
else:
imageIndex = -1
if self.GetItemImage(item, icon) != imageIndex or imageIndex == -1:
self.SetItemImage(item, imageIndex, icon)
# Refresh images in remaining columns, if any:
for columnIndex in range(1, self.GetColumnCount()):
for icon in regularIcons:
imageIndex = self.OnGetItemImage(indices, icon, columnIndex)
if self.GetItemImage(item, columnIndex, icon) != imageIndex:
self.SetItemImage(item, imageIndex, icon, columnIndex)
def RefreshCheckedState(self, item, indices):
try:
isChecked = self.IsItemChecked(item)
except AttributeError:
return # Checking not supported
shouldBeChecked = self.OnGetItemChecked(indices)
if isChecked != shouldBeChecked:
self.CheckItem(item, shouldBeChecked)
def OnItemExpanding(self, event):
indices = self.ItemIndices(event.GetItem())
childrenCount = self.OnGetChildrenCount(indices)
self.RefreshChildrenRecursively(event.GetItem(), indices, childrenCount)
event.Skip()
def OnItemCollapsed(self, event):
parent = self.GetItemParent(event.GetItem())
if not parent:
parent = self.GetRootItem()
indices = self.ItemIndices(parent)
childrenCount = self.OnGetChildrenCount(indices)
self.RefreshChildrenRecursively(parent, indices, childrenCount)
event.Skip()
def ItemIndices(self, item):
''' Construct index list for item. '''
parent = self.GetItemParent(item)
if parent:
parentIndices = self.ItemIndices(parent)
ownIndex = self.GetItemChildren(parent).index(item)
return parentIndices + [ownIndex]
else:
return []
class DragAndDrop(TreeAPIHarmonizer):
''' This is a mixin class that can be used to easily implement
dragging and dropping of tree items. It can be mixed in with
wx.TreeCtrl, wx.gizmos.TreeListCtrl, or wx.lib.customtree.CustomTreeCtrl.
To use it derive a new class from this class and one of the tree
controls, e.g.:
class MyTree(DragAndDrop, wx.TreeCtrl):
...
You *must* implement OnDrop. OnDrop is called when the user has
dropped an item on top of another item. It's up to you to decide how
to handle the drop. If you are using this mixin together with the
VirtualTree mixin, it makes sense to rearrange your underlying data
and then call RefreshItems to let de virtual tree refresh itself.
'''
def __init__(self, *args, **kwargs):
kwargs['style'] = kwargs.get('style', wx.TR_DEFAULT_STYLE) | \
wx.TR_HIDE_ROOT
super(DragAndDrop, self).__init__(*args, **kwargs)
self.Bind(wx.EVT_TREE_BEGIN_DRAG, self.OnBeginDrag)
def OnDrop(self, dropItem, dragItem):
''' This function must be overloaded in the derived class.
dragItem is the item being dragged by the user. dropItem is the
item dragItem is dropped upon. If the user doesn't drop dragItem
on another item, dropItem equals the (hidden) root item of the
tree control. '''
raise NotImplementedError
def OnBeginDrag(self, event):
# We allow only one item to be dragged at a time, to keep it simple
self._dragItem = self.GetSelections()[0]
if self._dragItem:
self.StartDragging()
event.Allow()
else:
event.Veto()
def OnEndDrag(self, event):
self.StopDragging()
dropTarget = event.GetItem()
if not dropTarget:
dropTarget = self.GetRootItem()
if self.IsValidDropTarget(dropTarget):
self.UnselectAll()
if dropTarget != self.GetRootItem():
self.SelectItem(dropTarget)
self.OnDrop(dropTarget, self._dragItem)
def OnDragging(self, event):
if not event.Dragging():
self.StopDragging()
return
item, flags, column = self.HitTest(wx.Point(event.GetX(), event.GetY()))
if not item:
item = self.GetRootItem()
if self.IsValidDropTarget(item):
self.SetCursorToDragging()
else:
self.SetCursorToDroppingImpossible()
if flags & wx.TREE_HITTEST_ONITEMBUTTON:
self.Expand(item)
selections = self.GetSelections()
if selections != [item]:
self.UnselectAll()
if item != self.GetRootItem():
self.SelectItem(item)
event.Skip()
def StartDragging(self):
self.GetMainWindow().Bind(wx.EVT_MOTION, self.OnDragging)
self.Bind(wx.EVT_TREE_END_DRAG, self.OnEndDrag)
self.SetCursorToDragging()
def StopDragging(self):
self.GetMainWindow().Unbind(wx.EVT_MOTION)
self.Unbind(wx.EVT_TREE_END_DRAG)
self.ResetCursor()
self.UnselectAll()
self.SelectItem(self._dragItem)
def SetCursorToDragging(self):
self.GetMainWindow().SetCursor(wx.StockCursor(wx.CURSOR_HAND))
def SetCursorToDroppingImpossible(self):
self.GetMainWindow().SetCursor(wx.StockCursor(wx.CURSOR_NO_ENTRY))
def ResetCursor(self):
self.GetMainWindow().SetCursor(wx.NullCursor)
def IsValidDropTarget(self, dropTarget):
if dropTarget:
allChildren = self.GetItemChildren(self._dragItem, recursively=True)
parent = self.GetItemParent(self._dragItem)
return dropTarget not in [self._dragItem, parent] + allChildren
else:
return True