git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@66608 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			580 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			580 lines
		
	
	
		
			19 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/variant.h
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| // Purpose:     wxVariant class, container for any type
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| // Author:      Julian Smart
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| // Modified by:
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| // Created:     10/09/98
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| // RCS-ID:      $Id$
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| // Copyright:   (c) Julian Smart
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_VARIANT_H_
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| #define _WX_VARIANT_H_
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_VARIANT
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| 
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| #include "wx/object.h"
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| #include "wx/string.h"
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| #include "wx/arrstr.h"
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| #include "wx/list.h"
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| #include "wx/cpp.h"
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| #include "wx/longlong.h"
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| 
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| #if wxUSE_DATETIME
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|     #include "wx/datetime.h"
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| #endif // wxUSE_DATETIME
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| 
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| #include "wx/iosfwrap.h"
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| 
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| class wxAny;
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| 
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| /*
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|  * wxVariantData stores the actual data in a wxVariant object,
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|  * to allow it to store any type of data.
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|  * Derive from this to provide custom data handling.
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|  *
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|  * NB: When you construct a wxVariantData, it will have refcount
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|  *     of one. Refcount will not be further increased when
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|  *     it is passed to wxVariant. This simulates old common
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|  *     scenario where wxVariant took ownership of wxVariantData
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|  *     passed to it.
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|  *     If you create wxVariantData for other reasons than passing
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|  *     it to wxVariant, technically you are not required to call
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|  *     DecRef() before deleting it.
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|  *
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|  * TODO: in order to replace wxPropertyValue, we would need
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|  * to consider adding constructors that take pointers to C++ variables,
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|  * or removing that functionality from the wxProperty library.
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|  * Essentially wxPropertyValue takes on some of the wxValidator functionality
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|  * by storing pointers and not just actual values, allowing update of C++ data
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|  * to be handled automatically. Perhaps there's another way of doing this without
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|  * overloading wxVariant with unnecessary functionality.
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|  */
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| 
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| class WXDLLIMPEXP_BASE wxVariantData : public wxObjectRefData
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| {
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|     friend class wxVariant;
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| public:
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|     wxVariantData() { }
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| 
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|     // Override these to provide common functionality
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|     virtual bool Eq(wxVariantData& data) const = 0;
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| 
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| #if wxUSE_STD_IOSTREAM
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|     virtual bool Write(wxSTD ostream& WXUNUSED(str)) const { return false; }
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| #endif
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|     virtual bool Write(wxString& WXUNUSED(str)) const { return false; }
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| #if wxUSE_STD_IOSTREAM
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|     virtual bool Read(wxSTD istream& WXUNUSED(str)) { return false; }
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| #endif
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|     virtual bool Read(wxString& WXUNUSED(str)) { return false; }
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|     // What type is it? Return a string name.
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|     virtual wxString GetType() const = 0;
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|     // If it based on wxObject return the ClassInfo.
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|     virtual wxClassInfo* GetValueClassInfo() { return NULL; }
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| 
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|     // Implement this to make wxVariant::UnShare work. Returns
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|     // a copy of the data.
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|     virtual wxVariantData* Clone() const { return NULL; }
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| 
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| #if wxUSE_ANY
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|     // Converts value to wxAny, if possible. Return true if successful.
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|     virtual bool GetAsAny(wxAny* WXUNUSED(any)) const { return false; }
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| #endif
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| 
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| protected:
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|     // Protected dtor should make some incompatible code
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|     // break more louder. That is, they should do data->DecRef()
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|     // instead of delete data.
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|     virtual ~wxVariantData() { }
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| };
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| 
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| /*
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|  * wxVariant can store any kind of data, but has some basic types
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|  * built in.
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|  */
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| 
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| class WXDLLIMPEXP_FWD_BASE wxVariant;
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| 
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| WX_DECLARE_LIST_WITH_DECL(wxVariant, wxVariantList, class WXDLLIMPEXP_BASE);
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| 
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| class WXDLLIMPEXP_BASE wxVariant: public wxObject
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| {
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| public:
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|     wxVariant();
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| 
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|     wxVariant(const wxVariant& variant);
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|     wxVariant(wxVariantData* data, const wxString& name = wxEmptyString);
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| #if wxUSE_ANY
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|     wxVariant(const wxAny& any);
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| #endif
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|     virtual ~wxVariant();
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| 
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|     // generic assignment
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|     void operator= (const wxVariant& variant);
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| 
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|     // Assignment using data, e.g.
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|     // myVariant = new wxStringVariantData("hello");
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|     void operator= (wxVariantData* variantData);
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| 
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|     bool operator== (const wxVariant& variant) const;
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|     bool operator!= (const wxVariant& variant) const;
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| 
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|     // Sets/gets name
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|     inline void SetName(const wxString& name) { m_name = name; }
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|     inline const wxString& GetName() const { return m_name; }
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| 
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|     // Tests whether there is data
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|     bool IsNull() const;
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| 
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|     // For compatibility with wxWidgets <= 2.6, this doesn't increase
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|     // reference count.
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|     wxVariantData* GetData() const
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|     {
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|         return (wxVariantData*) m_refData;
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|     }
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|     void SetData(wxVariantData* data) ;
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| 
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|     // make a 'clone' of the object
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|     void Ref(const wxVariant& clone) { wxObject::Ref(clone); }
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| 
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|     // ensure that the data is exclusive to this variant, and not shared
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|     bool Unshare();
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| 
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|     // Make NULL (i.e. delete the data)
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|     void MakeNull();
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| 
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|     // Delete data and name
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|     void Clear();
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| 
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|     // Returns a string representing the type of the variant,
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|     // e.g. "string", "bool", "stringlist", "list", "double", "long"
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|     wxString GetType() const;
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| 
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|     bool IsType(const wxString& type) const;
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|     bool IsValueKindOf(const wxClassInfo* type) const;
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| 
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|     // write contents to a string (e.g. for debugging)
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|     wxString MakeString() const;
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| 
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| #if wxUSE_ANY
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|     wxAny GetAny() const;
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| #endif
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| 
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|     // double
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|     wxVariant(double val, const wxString& name = wxEmptyString);
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|     bool operator== (double value) const;
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|     bool operator!= (double value) const;
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|     void operator= (double value) ;
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|     inline operator double () const {  return GetDouble(); }
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|     inline double GetReal() const { return GetDouble(); }
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|     double GetDouble() const;
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| 
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|     // long
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|     wxVariant(long val, const wxString& name = wxEmptyString);
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|     wxVariant(int val, const wxString& name = wxEmptyString);
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|     wxVariant(short val, const wxString& name = wxEmptyString);
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|     bool operator== (long value) const;
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|     bool operator!= (long value) const;
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|     void operator= (long value) ;
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|     inline operator long () const {  return GetLong(); }
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|     inline long GetInteger() const { return GetLong(); }
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|     long GetLong() const;
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| 
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|     // bool
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|     wxVariant(bool val, const wxString& name = wxEmptyString);
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|     bool operator== (bool value) const;
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|     bool operator!= (bool value) const;
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|     void operator= (bool value) ;
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|     inline operator bool () const {  return GetBool(); }
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|     bool GetBool() const ;
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| 
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|     // wxDateTime
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| #if wxUSE_DATETIME
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|     wxVariant(const wxDateTime& val, const wxString& name = wxEmptyString);
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|     bool operator== (const wxDateTime& value) const;
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|     bool operator!= (const wxDateTime& value) const;
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|     void operator= (const wxDateTime& value) ;
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|     inline operator wxDateTime () const { return GetDateTime(); }
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|     wxDateTime GetDateTime() const;
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| #endif
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| 
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|     // wxString
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|     wxVariant(const wxString& val, const wxString& name = wxEmptyString);
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|     // these overloads are necessary to prevent the compiler from using bool
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|     // version instead of wxString one:
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|     wxVariant(const char* val, const wxString& name = wxEmptyString);
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|     wxVariant(const wchar_t* val, const wxString& name = wxEmptyString);
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|     wxVariant(const wxCStrData& val, const wxString& name = wxEmptyString);
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|     wxVariant(const wxScopedCharBuffer& val, const wxString& name = wxEmptyString);
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|     wxVariant(const wxScopedWCharBuffer& val, const wxString& name = wxEmptyString);
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| 
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|     bool operator== (const wxString& value) const;
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|     bool operator!= (const wxString& value) const;
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|     wxVariant& operator=(const wxString& value);
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|     // these overloads are necessary to prevent the compiler from using bool
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|     // version instead of wxString one:
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|     wxVariant& operator=(const char* value)
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|         { return *this = wxString(value); }
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|     wxVariant& operator=(const wchar_t* value)
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|         { return *this = wxString(value); }
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|     wxVariant& operator=(const wxCStrData& value)
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|         { return *this = value.AsString(); }
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|     template<typename T>
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|     wxVariant& operator=(const wxScopedCharTypeBuffer<T>& value)
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|         { return *this = value.data(); }
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| 
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|     inline operator wxString () const {  return MakeString(); }
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|     wxString GetString() const;
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| 
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| #if wxUSE_STD_STRING
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|     wxVariant(const std::string& val, const wxString& name = wxEmptyString);
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|     bool operator==(const std::string& value) const
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|         { return operator==(wxString(value)); }
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|     bool operator!=(const std::string& value) const
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|         { return operator!=(wxString(value)); }
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|     wxVariant& operator=(const std::string& value)
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|         { return operator=(wxString(value)); }
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|     operator std::string() const { return (operator wxString()).ToStdString(); }
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| 
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|     wxVariant(const wxStdWideString& val, const wxString& name = wxEmptyString);
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|     bool operator==(const wxStdWideString& value) const
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|         { return operator==(wxString(value)); }
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|     bool operator!=(const wxStdWideString& value) const
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|         { return operator!=(wxString(value)); }
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|     wxVariant& operator=(const wxStdWideString& value)
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|         { return operator=(wxString(value)); }
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|     operator wxStdWideString() const { return (operator wxString()).ToStdWstring(); }
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| #endif // wxUSE_STD_STRING
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| 
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|     // wxUniChar
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|     wxVariant(const wxUniChar& val, const wxString& name = wxEmptyString);
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|     wxVariant(const wxUniCharRef& val, const wxString& name = wxEmptyString);
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|     wxVariant(char val, const wxString& name = wxEmptyString);
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|     wxVariant(wchar_t val, const wxString& name = wxEmptyString);
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|     bool operator==(const wxUniChar& value) const;
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|     bool operator==(const wxUniCharRef& value) const { return *this == wxUniChar(value); }
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|     bool operator==(char value) const { return *this == wxUniChar(value); }
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|     bool operator==(wchar_t value) const { return *this == wxUniChar(value); }
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|     bool operator!=(const wxUniChar& value) const { return !(*this == value); }
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|     bool operator!=(const wxUniCharRef& value) const { return !(*this == value); }
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|     bool operator!=(char value) const { return !(*this == value); }
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|     bool operator!=(wchar_t value) const { return !(*this == value); }
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|     wxVariant& operator=(const wxUniChar& value);
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|     wxVariant& operator=(const wxUniCharRef& value) { return *this = wxUniChar(value); }
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|     wxVariant& operator=(char value) { return *this = wxUniChar(value); }
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|     wxVariant& operator=(wchar_t value) { return *this = wxUniChar(value); }
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|     operator wxUniChar() const { return GetChar(); }
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|     operator char() const { return GetChar(); }
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|     operator wchar_t() const { return GetChar(); }
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|     wxUniChar GetChar() const;
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| 
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|     // wxArrayString
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|     wxVariant(const wxArrayString& val, const wxString& name = wxEmptyString);
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|     bool operator== (const wxArrayString& value) const;
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|     bool operator!= (const wxArrayString& value) const;
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|     void operator= (const wxArrayString& value);
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|     operator wxArrayString () const { return GetArrayString(); }
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|     wxArrayString GetArrayString() const;
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| 
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|     // void*
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|     wxVariant(void* ptr, const wxString& name = wxEmptyString);
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|     bool operator== (void* value) const;
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|     bool operator!= (void* value) const;
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|     void operator= (void* value);
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|     operator void* () const {  return GetVoidPtr(); }
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|     void* GetVoidPtr() const;
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| 
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|     // wxObject*
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|     wxVariant(wxObject* ptr, const wxString& name = wxEmptyString);
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|     bool operator== (wxObject* value) const;
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|     bool operator!= (wxObject* value) const;
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|     void operator= (wxObject* value);
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|     wxObject* GetWxObjectPtr() const;
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| 
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| #if wxUSE_LONGLONG
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|     // wxLongLong
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|     wxVariant(wxLongLong, const wxString& name = wxEmptyString);
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|     bool operator==(wxLongLong value) const;
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|     bool operator!=(wxLongLong value) const;
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|     void operator=(wxLongLong value);
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|     operator wxLongLong() const { return GetLongLong(); }
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|     wxLongLong GetLongLong() const;
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| 
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|     // wxULongLong
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|     wxVariant(wxULongLong, const wxString& name = wxEmptyString);
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|     bool operator==(wxULongLong value) const;
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|     bool operator!=(wxULongLong value) const;
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|     void operator=(wxULongLong value);
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|     operator wxULongLong() const { return GetULongLong(); }
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|     wxULongLong GetULongLong() const;
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| #endif
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| 
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|     // ------------------------------
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|     // list operations
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|     // ------------------------------
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| 
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|     wxVariant(const wxVariantList& val, const wxString& name = wxEmptyString); // List of variants
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|     bool operator== (const wxVariantList& value) const;
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|     bool operator!= (const wxVariantList& value) const;
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|     void operator= (const wxVariantList& value) ;
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|     // Treat a list variant as an array
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|     wxVariant operator[] (size_t idx) const;
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|     wxVariant& operator[] (size_t idx) ;
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|     wxVariantList& GetList() const ;
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| 
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|     // Return the number of elements in a list
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|     size_t GetCount() const;
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| 
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|     // Make empty list
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|     void NullList();
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| 
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|     // Append to list
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|     void Append(const wxVariant& value);
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| 
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|     // Insert at front of list
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|     void Insert(const wxVariant& value);
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| 
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|     // Returns true if the variant is a member of the list
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|     bool Member(const wxVariant& value) const;
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| 
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|     // Deletes the nth element of the list
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|     bool Delete(size_t item);
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| 
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|     // Clear list
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|     void ClearList();
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| 
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| public:
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|     // Type conversion
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|     bool Convert(long* value) const;
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|     bool Convert(bool* value) const;
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|     bool Convert(double* value) const;
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|     bool Convert(wxString* value) const;
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|     bool Convert(wxUniChar* value) const;
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|     bool Convert(char* value) const;
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|     bool Convert(wchar_t* value) const;
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| #if wxUSE_DATETIME
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|     bool Convert(wxDateTime* value) const;
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| #endif // wxUSE_DATETIME
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| #if wxUSE_LONGLONG
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|     bool Convert(wxLongLong* value) const;
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|     bool Convert(wxULongLong* value) const;
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|   #ifdef wxLongLong_t
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|     bool Convert(wxLongLong_t* value) const
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|     {
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|         wxLongLong temp;
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|         if ( !Convert(&temp) )
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|             return false;
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|         *value = temp.GetValue();
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|         return true;
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|     }
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|     bool Convert(wxULongLong_t* value) const
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|     {
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|         wxULongLong temp;
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|         if ( !Convert(&temp) )
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|             return false;
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|         *value = temp.GetValue();
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|         return true;
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|     }
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|   #endif // wxLongLong_t
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| #endif // wxUSE_LONGLONG
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| 
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| // Attributes
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| protected:
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|     virtual wxObjectRefData *CreateRefData() const;
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|     virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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| 
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|     wxString        m_name;
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| 
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| private:
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|     DECLARE_DYNAMIC_CLASS(wxVariant)
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| };
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| 
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| 
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| //
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| // wxVariant <-> wxAny conversion code
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| //
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| #if wxUSE_ANY
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| 
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| #include "wx/any.h"
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| 
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| // In order to convert wxAny to wxVariant, we need to be able to associate
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| // wxAnyValueType with a wxVariantData factory function.
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| typedef wxVariantData* (*wxVariantDataFactory)(const wxAny& any);
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| 
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| // Actual Any-to-Variant registration must be postponed to a time when all
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| // global variables have been initialized. Hence this arrangement.
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| // wxAnyToVariantRegistration instances are kept in global scope and
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| // wxAnyValueTypeGlobals in any.cpp will use their data when the time is
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| // right.
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| class WXDLLIMPEXP_BASE wxAnyToVariantRegistration
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| {
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| public:
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|     wxAnyToVariantRegistration(wxVariantDataFactory factory);
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|     virtual ~wxAnyToVariantRegistration();
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| 
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|     virtual wxAnyValueType* GetAssociatedType() = 0;
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|     wxVariantDataFactory GetFactory() const { return m_factory; }
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| private:
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|     wxVariantDataFactory    m_factory;
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| };
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| 
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| template<typename T>
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| class wxAnyToVariantRegistrationImpl : public wxAnyToVariantRegistration
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| {
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| public:
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|     wxAnyToVariantRegistrationImpl(wxVariantDataFactory factory)
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|         : wxAnyToVariantRegistration(factory)
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|     {
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|     }
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| 
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|     virtual wxAnyValueType* GetAssociatedType()
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|     {
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|         return wxAnyValueTypeImpl<T>::GetInstance();
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|     }
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| private:
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| };
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| 
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| #define DECLARE_WXANY_CONVERSION() \
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| virtual bool GetAsAny(wxAny* any) const; \
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| static wxVariantData* VariantDataFactory(const wxAny& any);
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| 
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| #define _REGISTER_WXANY_CONVERSION(T, CLASSNAME, FUNC) \
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| static wxAnyToVariantRegistrationImpl<T> \
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|     gs_##CLASSNAME##AnyToVariantRegistration = \
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|     wxAnyToVariantRegistrationImpl<T>(&FUNC);
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| 
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| #define REGISTER_WXANY_CONVERSION(T, CLASSNAME) \
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| _REGISTER_WXANY_CONVERSION(T, CLASSNAME, CLASSNAME::VariantDataFactory)
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| 
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| #define IMPLEMENT_TRIVIAL_WXANY_CONVERSION(T, CLASSNAME) \
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| bool CLASSNAME::GetAsAny(wxAny* any) const \
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| { \
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|     *any = m_value; \
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|     return true; \
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| } \
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| wxVariantData* CLASSNAME::VariantDataFactory(const wxAny& any) \
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| { \
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|     return new CLASSNAME(wxANY_AS(any, T)); \
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| } \
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| REGISTER_WXANY_CONVERSION(T, CLASSNAME)
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| 
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| #else // if !wxUSE_ANY
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| 
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| #define DECLARE_WXANY_CONVERSION()
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| #define REGISTER_WXANY_CONVERSION(T, CLASSNAME)
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| #define IMPLEMENT_TRIVIAL_WXANY_CONVERSION(T, CLASSNAME)
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| 
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| #endif // wxUSE_ANY/!wxUSE_ANY
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| 
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| 
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| #define DECLARE_VARIANT_OBJECT(classname) \
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|     DECLARE_VARIANT_OBJECT_EXPORTED(classname, wxEMPTY_PARAMETER_VALUE)
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| 
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| #define DECLARE_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
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| expdecl classname& operator << ( classname &object, const wxVariant &variant ); \
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| expdecl wxVariant& operator << ( wxVariant &variant, const classname &object );
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| 
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| #define IMPLEMENT_VARIANT_OBJECT(classname) \
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|     IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname, wxEMPTY_PARAMETER_VALUE)
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| 
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| #define IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,expdecl) \
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| class classname##VariantData: public wxVariantData \
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| { \
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| public:\
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|     classname##VariantData() {} \
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|     classname##VariantData( const classname &value ) { m_value = value; } \
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| \
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|     classname &GetValue() { return m_value; } \
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| \
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|     virtual bool Eq(wxVariantData& data) const; \
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| \
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|     virtual wxString GetType() const; \
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|     virtual wxClassInfo* GetValueClassInfo(); \
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| \
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|     virtual wxVariantData* Clone() const { return new classname##VariantData(m_value); } \
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| \
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|     DECLARE_WXANY_CONVERSION() \
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| protected:\
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|     classname m_value; \
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| };\
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| \
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| wxString classname##VariantData::GetType() const\
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| {\
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|     return m_value.GetClassInfo()->GetClassName();\
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| }\
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| \
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| wxClassInfo* classname##VariantData::GetValueClassInfo()\
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| {\
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|     return m_value.GetClassInfo();\
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| }\
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| \
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| expdecl classname& operator << ( classname &value, const wxVariant &variant )\
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| {\
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|     wxASSERT( variant.GetType() == #classname );\
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|     \
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|     classname##VariantData *data = (classname##VariantData*) variant.GetData();\
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|     value = data->GetValue();\
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|     return value;\
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| }\
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| \
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| expdecl wxVariant& operator << ( wxVariant &variant, const classname &value )\
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| {\
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|     classname##VariantData *data = new classname##VariantData( value );\
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|     variant.SetData( data );\
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|     return variant;\
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| } \
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| IMPLEMENT_TRIVIAL_WXANY_CONVERSION(classname, classname##VariantData)
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| 
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| // implements a wxVariantData-derived class using for the Eq() method the
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| // operator== which must have been provided by "classname"
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| #define IMPLEMENT_VARIANT_OBJECT_EXPORTED(classname,expdecl) \
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| IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,wxEMPTY_PARAMETER_VALUE expdecl) \
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| \
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| bool classname##VariantData::Eq(wxVariantData& data) const \
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| {\
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|     wxASSERT( GetType() == data.GetType() );\
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| \
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|     classname##VariantData & otherData = (classname##VariantData &) data;\
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| \
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|     return otherData.m_value == m_value;\
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| }\
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| 
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| 
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| // implements a wxVariantData-derived class using for the Eq() method a shallow
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| // comparison (through wxObject::IsSameAs function)
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| #define IMPLEMENT_VARIANT_OBJECT_SHALLOWCMP(classname) \
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|     IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname, wxEMPTY_PARAMETER_VALUE)
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| #define IMPLEMENT_VARIANT_OBJECT_EXPORTED_SHALLOWCMP(classname,expdecl) \
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| IMPLEMENT_VARIANT_OBJECT_EXPORTED_NO_EQ(classname,wxEMPTY_PARAMETER_VALUE expdecl) \
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| \
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| bool classname##VariantData::Eq(wxVariantData& data) const \
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| {\
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|     wxASSERT( GetType() == data.GetType() );\
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| \
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|     classname##VariantData & otherData = (classname##VariantData &) data;\
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| \
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|     return (otherData.m_value.IsSameAs(m_value));\
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| }\
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| 
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| 
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| // Since we want type safety wxVariant we need to fetch and dynamic_cast
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| // in a seemingly safe way so the compiler can check, so we define
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| // a dynamic_cast /wxDynamicCast analogue.
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| 
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| #define wxGetVariantCast(var,classname) \
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|     ((classname*)(var.IsValueKindOf(&classname::ms_classInfo) ?\
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|                   var.GetWxObjectPtr() : NULL));
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| 
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| // Replacement for using wxDynamicCast on a wxVariantData object
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| #define wxDynamicCastVariantData(data, classname) dynamic_cast<classname*>(data)
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| 
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| extern wxVariant WXDLLIMPEXP_BASE wxNullVariant;
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| 
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| #endif // wxUSE_VARIANT
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| 
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| #endif // _WX_VARIANT_H_
 |