git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@44354 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			389 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			389 lines
		
	
	
		
			12 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        event.cpp
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| // Purpose:     wxWidgets sample demonstrating different event usage
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| // Author:      Vadim Zeitlin
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| // Modified by:
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| // Created:     31.01.01
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2001 Vadim Zeitlin
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| // ============================================================================
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| // declarations
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| // For compilers that support precompilation, includes "wx/wx.h".
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| #include "wx/wxprec.h"
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| 
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| #ifdef __BORLANDC__
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|     #pragma hdrstop
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| #endif
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| 
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| // for all others, include the necessary headers (this file is usually all you
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| // need because it includes almost all "standard" wxWidgets headers)
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| #ifndef WX_PRECOMP
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|     #include "wx/wx.h"
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| #endif
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| 
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| // ----------------------------------------------------------------------------
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| // event constants
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| // ----------------------------------------------------------------------------
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| 
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| // declare a custom event type
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| //
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| // note that in wxWin 2.3+ these macros expand simply into the following code:
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| //
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| //  extern const wxEventType wxEVT_MY_CUSTOM_COMMAND;
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| //
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| //  const wxEventType wxEVT_MY_CUSTOM_COMMAND = wxNewEventType();
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| //
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| // and you may use this code directly if you don't care about 2.2 compatibility
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| BEGIN_DECLARE_EVENT_TYPES()
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|     DECLARE_EVENT_TYPE(wxEVT_MY_CUSTOM_COMMAND, 7777)
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| END_DECLARE_EVENT_TYPES()
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| 
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| DEFINE_EVENT_TYPE(wxEVT_MY_CUSTOM_COMMAND)
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| 
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| // it may also be convenient to define an event table macro for this event type
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| #define EVT_MY_CUSTOM_COMMAND(id, fn) \
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|     DECLARE_EVENT_TABLE_ENTRY( \
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|         wxEVT_MY_CUSTOM_COMMAND, id, wxID_ANY, \
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|         (wxObjectEventFunction)(wxEventFunction) wxStaticCastEvent( wxCommandEventFunction, &fn ), \
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|         (wxObject *) NULL \
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|     ),
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| 
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| // ----------------------------------------------------------------------------
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| // private classes
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| // ----------------------------------------------------------------------------
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| 
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| // Define a new application type, each program should derive a class from wxApp
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| class MyApp : public wxApp
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| {
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| public:
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|     // override base class virtuals
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|     // ----------------------------
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| 
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|     // this one is called on application startup and is a good place for the app
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|     // initialization (doing it here and not in the ctor allows to have an error
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|     // return: if OnInit() returns false, the application terminates)
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|     virtual bool OnInit();
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| };
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| 
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| // Define a new frame type: this is going to be our main frame
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| class MyFrame : public wxFrame
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| {
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| public:
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|     // ctor(s)
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|     MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
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|     virtual ~MyFrame();
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| 
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|     void OnQuit(wxCommandEvent& event);
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|     void OnAbout(wxCommandEvent& event);
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|     void OnConnect(wxCommandEvent& event);
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|     void OnDynamic(wxCommandEvent& event);
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|     void OnPushEventHandler(wxCommandEvent& event);
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|     void OnPopEventHandler(wxCommandEvent& event);
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|     void OnTest(wxCommandEvent& event);
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| 
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|     void OnFireCustom(wxCommandEvent& event);
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|     void OnProcessCustom(wxCommandEvent& event);
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| 
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|     void OnUpdateUIPop(wxUpdateUIEvent& event);
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| 
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| protected:
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|     // number of pushed event handlers
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|     unsigned m_nPush;
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| 
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| private:
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|     // any class wishing to process wxWidgets events must use this macro
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| // Define a custom event handler
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| class MyEvtHandler : public wxEvtHandler
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| {
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| public:
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|     MyEvtHandler(size_t level) { m_level = level; }
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| 
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|     void OnTest(wxCommandEvent& event)
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|     {
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|         wxLogMessage(_T("This is the pushed test event handler #%u"), m_level);
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| 
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|         // if we don't skip the event, the other event handlers won't get it:
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|         // try commenting out this line and see what changes
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|         event.Skip();
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|     }
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| 
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| private:
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|     unsigned m_level;
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| 
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|     DECLARE_EVENT_TABLE()
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // constants
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| // ----------------------------------------------------------------------------
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| 
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| // IDs for the controls and the menu commands
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| enum
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| {
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|     // menu items
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|     Event_Quit = 1,
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|     Event_About,
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|     Event_Connect,
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|     Event_Dynamic,
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|     Event_Push,
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|     Event_Pop,
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|     Event_Custom,
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|     Event_Test
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| };
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| 
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| // status bar fields
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| enum
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| {
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|     Status_Main = 0,
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|     Status_Dynamic,
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|     Status_Push
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| };
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| 
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| // ----------------------------------------------------------------------------
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| // event tables and other macros for wxWidgets
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| // ----------------------------------------------------------------------------
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| 
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| // the event tables connect the wxWidgets events with the functions (event
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| // handlers) which process them. It can be also done at run-time, but for the
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| // simple menu events like this the static method is much simpler.
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| BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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|     EVT_MENU(Event_Quit,  MyFrame::OnQuit)
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|     EVT_MENU(Event_About, MyFrame::OnAbout)
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| 
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|     EVT_MENU(Event_Connect, MyFrame::OnConnect)
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| 
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|     EVT_MENU(Event_Custom, MyFrame::OnFireCustom)
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|     EVT_MENU(Event_Test, MyFrame::OnTest)
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|     EVT_MENU(Event_Push, MyFrame::OnPushEventHandler)
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|     EVT_MENU(Event_Pop, MyFrame::OnPopEventHandler)
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| 
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|     EVT_UPDATE_UI(Event_Pop, MyFrame::OnUpdateUIPop)
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| 
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|     EVT_MY_CUSTOM_COMMAND(wxID_ANY, MyFrame::OnProcessCustom)
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| 
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|     // the line below would also work if OnProcessCustom() were defined as
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|     // taking a wxEvent (as required by EVT_CUSTOM) and not wxCommandEvent
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|     //EVT_CUSTOM(wxEVT_MY_CUSTOM_COMMAND, wxID_ANY, MyFrame::OnProcessCustom)
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| END_EVENT_TABLE()
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| 
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| BEGIN_EVENT_TABLE(MyEvtHandler, wxEvtHandler)
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|     EVT_MENU(Event_Test, MyEvtHandler::OnTest)
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| END_EVENT_TABLE()
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| 
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| // Create a new application object: this macro will allow wxWidgets to create
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| // the application object during program execution (it's better than using a
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| // static object for many reasons) and also declares the accessor function
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| // wxGetApp() which will return the reference of the right type (i.e. MyApp and
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| // not wxApp)
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| IMPLEMENT_APP(MyApp)
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| 
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| // ============================================================================
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| // implementation
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| // ============================================================================
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| 
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| // ----------------------------------------------------------------------------
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| // the application class
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| // ----------------------------------------------------------------------------
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| 
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| // 'Main program' equivalent: the program execution "starts" here
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| bool MyApp::OnInit()
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| {
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|     if ( !wxApp::OnInit() )
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|         return false;
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| 
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|     // create the main application window
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|     MyFrame *frame = new MyFrame(_T("Event wxWidgets Sample"),
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|                                  wxPoint(50, 50), wxSize(600, 340));
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| 
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|     // and show it (the frames, unlike simple controls, are not shown when
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|     // created initially)
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|     frame->Show(true);
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| 
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|     // success: wxApp::OnRun() will be called which will enter the main message
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|     // loop and the application will run. If we returned false here, the
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|     // application would exit immediately.
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|     return true;
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // main frame
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| // ----------------------------------------------------------------------------
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| 
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| // frame constructor
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| MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
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|        : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size)
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| {
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|     // init members
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|     m_nPush = 0;
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| 
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|     // create a menu bar
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|     wxMenu *menuFile = new wxMenu;
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| 
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|     menuFile->Append(Event_About, _T("&About...\tCtrl-A"), _T("Show about dialog"));
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|     menuFile->AppendSeparator();
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|     menuFile->Append(Event_Quit, _T("E&xit\tAlt-X"), _T("Quit this program"));
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| 
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|     wxMenu *menuEvent = new wxMenu;
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|     menuEvent->Append(Event_Connect, _T("&Connect\tCtrl-C"),
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|                      _T("Connect or disconnect the dynamic event handler"),
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|                      true /* checkable */);
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|     menuEvent->Append(Event_Dynamic, _T("&Dynamic event\tCtrl-D"),
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|                       _T("Dynamic event sample - only works after Connect"));
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|     menuEvent->AppendSeparator();
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|     menuEvent->Append(Event_Push, _T("&Push event handler\tCtrl-P"),
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|                       _T("Push event handler for test event"));
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|     menuEvent->Append(Event_Pop, _T("P&op event handler\tCtrl-O"),
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|                       _T("Pop event handler for test event"));
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|     menuEvent->Append(Event_Test, _T("Test event\tCtrl-T"),
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|                       _T("Test event processed by pushed event handler"));
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|     menuEvent->AppendSeparator();
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|     menuEvent->Append(Event_Custom, _T("Fire c&ustom event\tCtrl-U"),
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|                       _T("Generate a custom event"));
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| 
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|     // now append the freshly created menu to the menu bar...
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|     wxMenuBar *menuBar = new wxMenuBar();
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|     menuBar->Append(menuFile, _T("&File"));
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|     menuBar->Append(menuEvent, _T("&Event"));
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| 
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|     // ... and attach this menu bar to the frame
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|     SetMenuBar(menuBar);
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| 
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| #if wxUSE_STATUSBAR
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|     CreateStatusBar(3);
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|     SetStatusText(_T("Welcome to wxWidgets event sample"));
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|     SetStatusText(_T("Dynamic: off"), Status_Dynamic);
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|     SetStatusText(_T("Push count: 0"), Status_Push);
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| #endif // wxUSE_STATUSBAR
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| }
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| 
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| MyFrame::~MyFrame()
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| {
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|     // we must pop any remaining event handlers to avoid memory leaks and
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|     // crashes!
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|     while ( m_nPush-- != 0 )
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|     {
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|         PopEventHandler(true /* delete handler */);
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|     }
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // standard event handlers
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| // ----------------------------------------------------------------------------
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| 
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| void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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| {
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|     // true is to force the frame to close
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|     Close(true);
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| }
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| 
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| void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxMessageBox( wxT("Event sample shows different ways of using events\n")
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|                   wxT("(c) 2001 Vadim Zeitlin"),
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|                   wxT("About Event Sample"), wxOK | wxICON_INFORMATION, this );
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // dynamic event handling stuff
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| // ----------------------------------------------------------------------------
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| 
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| void MyFrame::OnDynamic(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxMessageBox
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|     (
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|         wxT("This is a dynamic event handler which can be connected ")
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|         wxT("and disconnected at run-time."),
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|         wxT("Dynamic Event Handler"), wxOK | wxICON_INFORMATION, this
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|     );
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| }
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| 
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| void MyFrame::OnConnect(wxCommandEvent& event)
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| {
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|     if ( event.IsChecked() )
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|     {
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|         // disconnect
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|         Connect(Event_Dynamic, wxID_ANY, wxEVT_COMMAND_MENU_SELECTED,
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|                 (wxObjectEventFunction)
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|                 (wxEventFunction)
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|                 (wxCommandEventFunction)&MyFrame::OnDynamic);
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| 
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| #if wxUSE_STATUSBAR
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|         SetStatusText(_T("You can now use \"Dynamic\" item in the menu"));
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|         SetStatusText(_T("Dynamic: on"), Status_Dynamic);
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| #endif // wxUSE_STATUSBAR
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|     }
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|     else // connect
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|     {
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|         Disconnect(Event_Dynamic, wxID_ANY, wxEVT_COMMAND_MENU_SELECTED);
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| 
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| #if wxUSE_STATUSBAR
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|         SetStatusText(_T("You can no more use \"Dynamic\" item in the menu"));
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|         SetStatusText(_T("Dynamic: off"), Status_Dynamic);
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| #endif // wxUSE_STATUSBAR
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|     }
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // push/pop event handlers support
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| // ----------------------------------------------------------------------------
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| 
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| void MyFrame::OnPushEventHandler(wxCommandEvent& WXUNUSED(event))
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| {
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|     PushEventHandler(new MyEvtHandler(++m_nPush));
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| 
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| #if wxUSE_STATUSBAR
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|     SetStatusText(wxString::Format(_T("Push count: %u"), m_nPush), Status_Push);
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| #endif // wxUSE_STATUSBAR
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| }
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| 
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| void MyFrame::OnPopEventHandler(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxCHECK_RET( m_nPush, _T("this command should be disabled!") );
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| 
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|     PopEventHandler(true /* delete handler */);
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|     m_nPush--;
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| 
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| #if wxUSE_STATUSBAR
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|     SetStatusText(wxString::Format(_T("Push count: %u"), m_nPush), Status_Push);
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| #endif // wxUSE_STATUSBAR
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| }
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| 
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| void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxLogMessage(_T("This is the test event handler in the main frame"));
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| }
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| 
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| void MyFrame::OnUpdateUIPop(wxUpdateUIEvent& event)
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| {
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|     event.Enable( m_nPush > 0 );
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| }
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| 
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| // ----------------------------------------------------------------------------
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| // custom event methods
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| // ----------------------------------------------------------------------------
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| 
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| void MyFrame::OnFireCustom(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxCommandEvent eventCustom(wxEVT_MY_CUSTOM_COMMAND);
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| 
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|     wxPostEvent(this, eventCustom);
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| }
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| 
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| void MyFrame::OnProcessCustom(wxCommandEvent& WXUNUSED(event))
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| {
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|     wxLogMessage(_T("Got a custom event!"));
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| }
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| 
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