git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/branches/WX_2_2_BRANCH@7476 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			86 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			86 lines
		
	
	
		
			2.3 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| 
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| Todo on wxWin 2, Windows platform
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| ---------------------------------
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| 
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| HIGH PRIORITY
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| -------------
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| 
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| Add further controls and properties to Dialog Editor.
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| 
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| Add centring, right justify styles to wxStaticText.
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| 
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| Extend wxSystemSettings to get symbols for current nationality,
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| e.g. ',' instead of '.' for decimal points.
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| 
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| wxToolTip::Enable should be static for wxGTK compatibility (VZ)
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| 
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| LOW PRIORITY (MEDIUM TERM)
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| --------------------------
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| 
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| Supply VC++ project generator utility.
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| 
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| More wxSystemSettings (see comment in settings.cpp).
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| 
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| Shell function to invoke a document with open, print, whatever...
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| 
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| Write tutorial.
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| 
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| Add wxDC::DeviceToLogical -> wxPoint etc (convenience accessors).
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| 
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| Add GetIcon, GetBitmap to wxImageList. Perhaps store bitmaps
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| in image list so we can get them later.
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| 
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| Merge dib.cpp, dibutils.cpp (see also some DIB code in bitmap.cpp).
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| 
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| Menu bitmaps - document Vadim's enhancements.
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| 
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| wxCreateDynamicObject is apparently slow: ~ 2000 calls to strcmp. Need to
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| use some kind of hash table scheme.
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| 
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| Write wxDisplay class for querying settings and passing
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| to wxFrame to mirror the X situation (multiple displays).
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| 
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| Perhaps rewrite wxFile to use FILE* descriptors, so Eof and Flush
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| can work.
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| 
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| Find out how to set wxFileDialog position.
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| 
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| Implement wxDC floating point transformations.
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| 
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| A wxDC function (or two) for drawing 3D edges?
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| 
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| LOW PRIORITY (LONG TERM)
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| ------------------------
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| 
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| ActiveX support
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| 
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| Look at porting to WinCE
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| 
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| GDI objects could be optimised further in constructors by
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| searching for a matching, pre-existing object, and assigning from
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| that, thus sharing the internal handle. A problem with this
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| arises if you wish to change the data. But this can be handled by
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| un-refing and creating a new handle. So we could reuse many
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| Windows GDI objects without troubling the programmer. We might
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| wish to switch this off in certain circumstances, e.g.
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| 
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|     wxEnableGDIReuse(FALSE);
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|     wxBrush brush(...);
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|     wxEnableGDIReuse(TRUE);
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| 
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| or even
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| 
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|     wxGDIReuse reuse(FALSE);
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|     wxBrush brush(...);
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| 
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| which lasts until its scope ends. This might be needed e.g. if we
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| needed to ensure that the operation was maximally efficient
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| (creating a new object rather than searching may or may not be
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| more efficient).
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| 
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| Integrate Guilhem's multimedia classes: documentation, makefiles,
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| different platforms.
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| 
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| Rich text class.
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| 
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