This compilers is not being developed any longer since many years, drop support for it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76547 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			45 lines
		
	
	
		
			1.3 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/wxprec.h
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// Purpose:     Includes the appropriate files for precompiled headers
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// compiler detection; includes setup.h
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#include "wx/defs.h"
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// check if to use precompiled headers: do it for most Windows compilers unless
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// explicitly disabled by defining NOPCH
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#if defined(__VISUALC__) || defined(__BORLANDC__)
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    // If user did not request NOCPH and we're not building using configure
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    // then assume user wants precompiled headers.
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    #if !defined(NOPCH) && !defined(__WX_SETUP_H__)
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        #define WX_PRECOMP
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    #endif
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#endif
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#ifdef WX_PRECOMP
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// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
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// _before_ including <windows.h>
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#include "wx/chartype.h"
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// include standard Windows headers
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#if defined(__WINDOWS__)
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    #include "wx/msw/wrapwin.h"
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    #include "wx/msw/private.h"
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#endif
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#if defined(__WXMSW__)
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    #include "wx/msw/wrapcctl.h"
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    #include "wx/msw/wrapcdlg.h"
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    #include "wx/msw/missing.h"
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#endif
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// include the most common wx headers
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#include "wx/wx.h"
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#endif // WX_PRECOMP
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