git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35650 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			73 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			73 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/univ/bmpbuttn.h
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// Purpose:     wxBitmapButton class for wxUniversal
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// Author:      Vadim Zeitlin
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// Modified by:
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// Created:     25.08.00
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// RCS-ID:      $Id$
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// Copyright:   (c) Vadim Zeitlin
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIV_BMPBUTTN_H_
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#define _WX_UNIV_BMPBUTTN_H_
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class WXDLLEXPORT wxBitmapButton : public wxBitmapButtonBase
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{
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public:
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    wxBitmapButton() { }
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    wxBitmapButton(wxWindow *parent,
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                   wxWindowID id,
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                   const wxBitmap& bitmap,
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                   const wxPoint& pos = wxDefaultPosition,
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                   const wxSize& size = wxDefaultSize,
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                   long style = 0,
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                   const wxValidator& validator = wxDefaultValidator,
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                   const wxString& name = wxButtonNameStr)
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    {
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        Create(parent, id, bitmap, pos, size, style, validator, name);
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    }
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    bool Create(wxWindow *parent,
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                wxWindowID id,
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                const wxBitmap& bitmap,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = 0,
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                const wxValidator& validator = wxDefaultValidator,
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                const wxString& name = wxButtonNameStr);
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    virtual void SetMargins(int x, int y)
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    {
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        SetImageMargins(x, y);
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        wxBitmapButtonBase::SetMargins(x, y);
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    }
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    virtual bool Enable(bool enable = true);
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    virtual bool SetCurrent(bool doit = true);
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    virtual void Press();
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    virtual void Release();
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protected:
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    void OnSetFocus(wxFocusEvent& event);
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    void OnKillFocus(wxFocusEvent& event);
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    // called when one of the bitmap is changed by user
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    virtual void OnSetBitmap();
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    // set bitmap to the given one if it's ok or to m_bmpNormal and return
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    // true if the bitmap really changed
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    bool ChangeBitmap(const wxBitmap& bmp);
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private:
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    DECLARE_EVENT_TABLE()
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    DECLARE_DYNAMIC_CLASS(wxBitmapButton)
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};
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#endif // _WX_UNIV_BMPBUTTN_H_
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