git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@49873 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			126 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			126 lines
		
	
	
		
			3.7 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
/////////////////////////////////////////////////////////////////////////////
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// Name:        wx/msw/dialog.h
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// Purpose:     wxDialog class
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// Author:      Julian Smart
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// Modified by:
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// Created:     01/02/97
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// RCS-ID:      $Id$
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// Copyright:   (c) Julian Smart
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// Licence:     wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DIALOG_H_
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#define _WX_DIALOG_H_
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#include "wx/panel.h"
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extern WXDLLEXPORT_DATA(const char) wxDialogNameStr[];
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class WXDLLIMPEXP_FWD_CORE wxDialogModalData;
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#if wxUSE_TOOLBAR && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
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class WXDLLIMPEXP_FWD_CORE wxToolBar;
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extern WXDLLEXPORT_DATA(const char) wxToolBarNameStr[];
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#endif
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// Dialog boxes
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class WXDLLEXPORT wxDialog : public wxDialogBase
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{
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public:
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    wxDialog() { Init(); }
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    // full ctor
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    wxDialog(wxWindow *parent, wxWindowID id,
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             const wxString& title,
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             const wxPoint& pos = wxDefaultPosition,
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             const wxSize& size = wxDefaultSize,
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             long style = wxDEFAULT_DIALOG_STYLE,
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             const wxString& name = wxDialogNameStr)
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    {
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        Init();
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        (void)Create(parent, id, title, pos, size, style, name);
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    }
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    bool Create(wxWindow *parent, wxWindowID id,
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                const wxString& title,
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                const wxPoint& pos = wxDefaultPosition,
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                const wxSize& size = wxDefaultSize,
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                long style = wxDEFAULT_DIALOG_STYLE,
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                const wxString& name = wxDialogNameStr);
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    virtual ~wxDialog();
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    // return true if we're showing the dialog modally
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    virtual bool IsModal() const { return m_modalData != NULL; }
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    // show the dialog modally and return the value passed to EndModal()
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    virtual int ShowModal();
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    // may be called to terminate the dialog with the given return code
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    virtual void EndModal(int retCode);
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    // we treat dialog toolbars specially under Windows CE
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#if wxUSE_TOOLBAR && defined(__POCKETPC__)
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    // create main toolbar by calling OnCreateToolBar()
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    virtual wxToolBar* CreateToolBar(long style = -1,
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                                     wxWindowID winid = wxID_ANY,
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                                     const wxString& name = wxToolBarNameStr);
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    // return a new toolbar
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    virtual wxToolBar *OnCreateToolBar(long style,
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                                       wxWindowID winid,
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                                       const wxString& name );
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    // get the main toolbar
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    wxToolBar *GetToolBar() const { return m_dialogToolBar; }
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#endif // wxUSE_TOOLBAR && __POCKETPC__
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    // implementation only from now on
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    // -------------------------------
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    // override some base class virtuals
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    virtual bool Show(bool show = true);
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    virtual void Raise();
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#ifdef __POCKETPC__
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    // Responds to the OK button in a PocketPC titlebar. This
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    // can be overridden, or you can change the id used for
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    // sending the event with SetAffirmativeId. Returns false
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    // if the event was not processed.
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    virtual bool DoOK();
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#endif
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    // Windows callbacks
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    WXLRESULT MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
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protected:
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    // find the window to use as parent for this dialog if none has been
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    // specified explicitly by the user
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    //
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    // may return NULL
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    wxWindow *FindSuitableParent() const;
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    // common part of all ctors
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    void Init();
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private:
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    wxWindow*   m_oldFocus;
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    bool        m_endModalCalled; // allow for closing within InitDialog
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#if wxUSE_TOOLBAR && defined(__POCKETPC__)
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    wxToolBar*  m_dialogToolBar;
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#endif
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    // this pointer is non-NULL only while the modal event loop is running
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    wxDialogModalData *m_modalData;
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    DECLARE_DYNAMIC_CLASS(wxDialog)
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    DECLARE_NO_COPY_CLASS(wxDialog)
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};
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#endif
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    // _WX_DIALOG_H_
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