git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@43154 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			174 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			174 lines
		
	
	
		
			5.2 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| ///////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/aui/dockart.h
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| // Purpose:     wxaui: wx advanced user interface - docking window manager
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| // Author:      Benjamin I. Williams
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| // Modified by:
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| // Created:     2005-05-17
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| // RCS-ID:      $Id$
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| // Copyright:   (C) Copyright 2005, Kirix Corporation, All Rights Reserved.
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| // Licence:     wxWindows Library Licence, Version 3.1
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| ///////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_DOCKART_H_
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| #define _WX_DOCKART_H_
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| 
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| // ----------------------------------------------------------------------------
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| // headers
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| // ----------------------------------------------------------------------------
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| 
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| #include "wx/defs.h"
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| 
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| #if wxUSE_AUI
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| 
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| #include "wx/pen.h"
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| #include "wx/brush.h"
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| #include "wx/bitmap.h"
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| #include "wx/colour.h"
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| 
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| // dock art provider code - a dock provider provides all drawing
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| // functionality to the wxAui dock manager.  This allows the dock
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| // manager to have plugable look-and-feels
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| 
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| class WXDLLIMPEXP_AUI wxAuiDockArt
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| {
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| public:
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| 
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|     wxAuiDockArt() { }
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|     virtual ~wxAuiDockArt() { }
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| 
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|     virtual int GetMetric(int id) = 0;
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|     virtual void SetMetric(int id, int new_val) = 0;
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|     virtual void SetFont(int id, const wxFont& font) = 0;
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|     virtual wxFont GetFont(int id) = 0;
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|     virtual wxColour GetColour(int id) = 0;
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|     virtual void SetColour(int id, const wxColor& colour) = 0;
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|     wxColour GetColor(int id) { return GetColour(id); }
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|     void SetColor(int id, const wxColour& color) { SetColour(id, color); }
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| 
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|     virtual void DrawSash(wxDC& dc,
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|                           wxWindow* window,
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|                           int orientation,
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|                           const wxRect& rect) = 0;
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| 
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|     virtual void DrawBackground(wxDC& dc,
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|                           wxWindow* window,
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|                           int orientation,
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|                           const wxRect& rect) = 0;
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| 
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|     virtual void DrawCaption(wxDC& dc,
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|                           wxWindow* window,
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|                           const wxString& text,
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|                           const wxRect& rect,
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|                           wxAuiPaneInfo& pane) = 0;
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| 
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|     virtual void DrawGripper(wxDC& dc,
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|                           wxWindow* window,
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|                           const wxRect& rect,
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|                           wxAuiPaneInfo& pane) = 0;
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| 
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|     virtual void DrawBorder(wxDC& dc,
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|                           wxWindow* window,
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|                           const wxRect& rect,
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|                           wxAuiPaneInfo& pane) = 0;
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| 
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|     virtual void DrawPaneButton(wxDC& dc,
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|                           wxWindow* window,
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|                           int button,
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|                           int button_state,
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|                           const wxRect& rect,
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|                           wxAuiPaneInfo& pane) = 0;
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| };
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| 
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| 
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| // this is the default art provider for wxAuiManager.  Dock art
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| // can be customized by creating a class derived from this one,
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| // or replacing this class entirely
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| 
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| class WXDLLIMPEXP_AUI wxAuiDefaultDockArt : public wxAuiDockArt
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| {
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| public:
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| 
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|     wxAuiDefaultDockArt();
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| 
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|     int GetMetric(int metric_id);
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|     void SetMetric(int metric_id, int new_val);
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|     wxColour GetColour(int id);
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|     void SetColour(int id, const wxColor& colour);
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|     void SetFont(int id, const wxFont& font);
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|     wxFont GetFont(int id);
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| 
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|     void DrawSash(wxDC& dc,
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|                   wxWindow *window,
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|                   int orientation,
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|                   const wxRect& rect);
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| 
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|     void DrawBackground(wxDC& dc,
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|                   wxWindow *window,
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|                   int orientation,
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|                   const wxRect& rect);
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| 
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|     void DrawCaption(wxDC& dc,
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|                   wxWindow *window,
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|                   const wxString& text,
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|                   const wxRect& rect,
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|                   wxAuiPaneInfo& pane);
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| 
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|     void DrawGripper(wxDC& dc,
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|                   wxWindow *window,
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|                   const wxRect& rect,
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|                   wxAuiPaneInfo& pane);
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| 
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|     void DrawBorder(wxDC& dc,
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|                   wxWindow *window,
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|                   const wxRect& rect,
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|                   wxAuiPaneInfo& pane);
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| 
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|     void DrawPaneButton(wxDC& dc,
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|                   wxWindow *window,
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|                   int button,
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|                   int button_state,
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|                   const wxRect& rect,
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|                   wxAuiPaneInfo& pane);
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| 
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| protected:
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| 
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|     void DrawCaptionBackground(wxDC& dc, const wxRect& rect, bool active);
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| 
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| protected:
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| 
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|     wxPen m_border_pen;
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|     wxBrush m_sash_brush;
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|     wxBrush m_background_brush;
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|     wxBrush m_gripper_brush;
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|     wxFont m_caption_font;
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|     wxBitmap m_inactive_close_bitmap;
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|     wxBitmap m_inactive_pin_bitmap;
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|     wxBitmap m_inactive_maximize_bitmap;
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|     wxBitmap m_inactive_restore_bitmap;
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|     wxBitmap m_active_close_bitmap;
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|     wxBitmap m_active_pin_bitmap;
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|     wxBitmap m_active_maximize_bitmap;
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|     wxBitmap m_active_restore_bitmap;
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|     wxPen m_gripper_pen1;
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|     wxPen m_gripper_pen2;
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|     wxPen m_gripper_pen3;
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|     wxColour m_base_colour;
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|     wxColour m_active_caption_colour;
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|     wxColour m_active_caption_gradient_colour;
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|     wxColour m_active_caption_text_colour;
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|     wxColour m_inactive_caption_colour;
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|     wxColour m_inactive_caption_gradient_colour;
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|     wxColour m_inactive_caption_text_colour;
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|     int m_border_size;
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|     int m_caption_size;
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|     int m_sash_size;
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|     int m_button_size;
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|     int m_gripper_size;
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|     int m_gradient_type;
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| };
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| 
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| 
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| 
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| #endif // wxUSE_AUI
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| #endif //_WX_DOCKART_H_
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