Put them in wxSpinCtrlImpl namespace and remove "wxSpinCtrl" prefix from the function names themselves, this was ugly. No real changes.
877 lines
26 KiB
C++
877 lines
26 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: src/msw/spinctrl.cpp
|
|
// Purpose: wxSpinCtrl class implementation for Win32
|
|
// Author: Vadim Zeitlin
|
|
// Modified by:
|
|
// Created: 22.07.99
|
|
// Copyright: (c) 1999-2005 Vadim Zeitlin
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
// ============================================================================
|
|
// declarations
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// headers
|
|
// ----------------------------------------------------------------------------
|
|
|
|
// for compilers that support precompilation, includes "wx.h".
|
|
#include "wx/wxprec.h"
|
|
|
|
#ifdef __BORLANDC__
|
|
#pragma hdrstop
|
|
#endif
|
|
|
|
#if wxUSE_SPINCTRL
|
|
|
|
#include "wx/spinctrl.h"
|
|
|
|
#ifndef WX_PRECOMP
|
|
#include "wx/hashmap.h"
|
|
#include "wx/msw/wrapcctl.h" // include <commctrl.h> "properly"
|
|
#include "wx/event.h"
|
|
#include "wx/textctrl.h"
|
|
#include "wx/wxcrtvararg.h"
|
|
#endif
|
|
|
|
#include "wx/private/spinctrl.h"
|
|
|
|
#include "wx/msw/private.h"
|
|
#include "wx/msw/private/winstyle.h"
|
|
|
|
#if wxUSE_TOOLTIPS
|
|
#include "wx/tooltip.h"
|
|
#endif // wxUSE_TOOLTIPS
|
|
|
|
#include <limits.h> // for INT_MIN
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// macros
|
|
// ----------------------------------------------------------------------------
|
|
|
|
wxBEGIN_EVENT_TABLE(wxSpinCtrl, wxSpinButton)
|
|
EVT_CHAR(wxSpinCtrl::OnChar)
|
|
EVT_SET_FOCUS(wxSpinCtrl::OnSetFocus)
|
|
EVT_KILL_FOCUS(wxSpinCtrl::OnKillFocus)
|
|
wxEND_EVENT_TABLE()
|
|
|
|
#define GetBuddyHwnd() (HWND)(m_hwndBuddy)
|
|
|
|
|
|
// ---------------------------------------------------------------------------
|
|
// global vars
|
|
// ---------------------------------------------------------------------------
|
|
|
|
namespace
|
|
{
|
|
|
|
// Global hash used to find the spin control corresponding to the given buddy
|
|
// text control HWND.
|
|
WX_DECLARE_HASH_MAP(HWND, wxSpinCtrl *,
|
|
wxPointerHash, wxPointerEqual,
|
|
SpinForTextCtrl);
|
|
|
|
SpinForTextCtrl gs_spinForTextCtrl;
|
|
|
|
} // anonymous namespace
|
|
|
|
// ============================================================================
|
|
// implementation
|
|
// ============================================================================
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wnd proc for the buddy text ctrl
|
|
// ----------------------------------------------------------------------------
|
|
|
|
LRESULT APIENTRY
|
|
wxBuddyTextWndProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
|
{
|
|
wxSpinCtrl * const spin = wxSpinCtrl::GetSpinForTextCtrl(hwnd);
|
|
|
|
// forward some messages (mostly the key and focus ones) to the spin ctrl
|
|
switch ( message )
|
|
{
|
|
case WM_SETFOCUS:
|
|
// if the focus comes from the spin control itself, don't set it
|
|
// back to it -- we don't want to go into an infinite loop
|
|
if ( (WXHWND)wParam == spin->GetHWND() )
|
|
break;
|
|
//else: fall through
|
|
wxFALLTHROUGH;
|
|
|
|
case WM_KILLFOCUS:
|
|
case WM_CHAR:
|
|
case WM_DEADCHAR:
|
|
case WM_KEYUP:
|
|
case WM_KEYDOWN:
|
|
// we need to forward WM_HELP too to ensure that the context help
|
|
// associated with wxSpinCtrl is shown when the text control part of it
|
|
// is clicked with the "?" cursor
|
|
case WM_HELP:
|
|
{
|
|
WXLRESULT result;
|
|
if ( spin->MSWHandleMessage(&result, message, wParam, lParam) )
|
|
{
|
|
// Do not let the message be processed by the window proc
|
|
// of the text control if it had been already handled at wx
|
|
// level, this is consistent with what happens for normal,
|
|
// non-composite controls.
|
|
return 0;
|
|
}
|
|
|
|
// The control may have been deleted at this point, so check.
|
|
if ( !::IsWindow(hwnd) )
|
|
return 0;
|
|
}
|
|
break;
|
|
|
|
case WM_GETDLGCODE:
|
|
if ( spin->HasFlag(wxTE_PROCESS_ENTER) )
|
|
{
|
|
long dlgCode = ::CallWindowProc
|
|
(
|
|
CASTWNDPROC spin->GetBuddyWndProc(),
|
|
hwnd,
|
|
message,
|
|
wParam,
|
|
lParam
|
|
);
|
|
dlgCode |= DLGC_WANTMESSAGE;
|
|
return dlgCode;
|
|
}
|
|
break;
|
|
}
|
|
|
|
return ::CallWindowProc(CASTWNDPROC spin->GetBuddyWndProc(),
|
|
hwnd, message, wParam, lParam);
|
|
}
|
|
|
|
/* static */
|
|
wxSpinCtrl *wxSpinCtrl::GetSpinForTextCtrl(WXHWND hwndBuddy)
|
|
{
|
|
const SpinForTextCtrl::const_iterator
|
|
it = gs_spinForTextCtrl.find(hwndBuddy);
|
|
if ( it == gs_spinForTextCtrl.end() )
|
|
return NULL;
|
|
|
|
wxSpinCtrl * const spin = it->second;
|
|
|
|
// sanity check
|
|
wxASSERT_MSG( spin->m_hwndBuddy == hwndBuddy,
|
|
wxT("wxSpinCtrl has incorrect buddy HWND!") );
|
|
|
|
return spin;
|
|
}
|
|
|
|
// process a WM_COMMAND generated by the buddy text control
|
|
bool wxSpinCtrl::ProcessTextCommand(WXWORD cmd, WXWORD WXUNUSED(id))
|
|
{
|
|
if ( (cmd == EN_CHANGE) && (!m_blockEvent ))
|
|
{
|
|
wxCommandEvent event(wxEVT_TEXT, GetId());
|
|
event.SetEventObject(this);
|
|
wxString val = wxGetWindowText(m_hwndBuddy);
|
|
event.SetString(val);
|
|
event.SetInt(GetValue());
|
|
return HandleWindowEvent(event);
|
|
}
|
|
|
|
// not processed
|
|
return false;
|
|
}
|
|
|
|
void wxSpinCtrl::OnChar(wxKeyEvent& event)
|
|
{
|
|
switch ( event.GetKeyCode() )
|
|
{
|
|
case WXK_RETURN:
|
|
{
|
|
wxCommandEvent evt(wxEVT_TEXT_ENTER, m_windowId);
|
|
InitCommandEvent(evt);
|
|
wxString val = wxGetWindowText(m_hwndBuddy);
|
|
evt.SetString(val);
|
|
evt.SetInt(GetValue());
|
|
if ( HandleWindowEvent(evt) )
|
|
return;
|
|
break;
|
|
}
|
|
|
|
case WXK_TAB:
|
|
// always produce navigation event - even if we process TAB
|
|
// ourselves the fact that we got here means that the user code
|
|
// decided to skip processing of this TAB - probably to let it
|
|
// do its default job.
|
|
{
|
|
wxNavigationKeyEvent eventNav;
|
|
eventNav.SetDirection(!event.ShiftDown());
|
|
eventNav.SetWindowChange(event.ControlDown());
|
|
eventNav.SetEventObject(this);
|
|
|
|
if ( GetParent()->HandleWindowEvent(eventNav) )
|
|
return;
|
|
}
|
|
break;
|
|
}
|
|
|
|
// no, we didn't process it
|
|
event.Skip();
|
|
}
|
|
|
|
void wxSpinCtrl::OnKillFocus(wxFocusEvent& event)
|
|
{
|
|
// ensure that a correct value is shown by the control
|
|
NormalizeValue();
|
|
event.Skip();
|
|
}
|
|
|
|
void wxSpinCtrl::MSWUpdateFontOnDPIChange(const wxSize& newDPI)
|
|
{
|
|
wxSpinButton::MSWUpdateFontOnDPIChange(newDPI);
|
|
|
|
if ( m_font.IsOk() )
|
|
wxSetWindowFont(GetBuddyHwnd(), m_font);
|
|
}
|
|
|
|
void wxSpinCtrl::OnSetFocus(wxFocusEvent& event)
|
|
{
|
|
// when we get focus, give it to our buddy window as it needs it more than
|
|
// we do
|
|
::SetFocus((HWND)m_hwndBuddy);
|
|
|
|
event.Skip();
|
|
}
|
|
|
|
void wxSpinCtrl::NormalizeValue()
|
|
{
|
|
const int value = GetValue();
|
|
const bool changed = value != m_oldValue;
|
|
|
|
// notice that we have to call SetValue() even if the value didn't change
|
|
// because otherwise we could be left with empty buddy control when value
|
|
// is 0, see comment in SetValue()
|
|
SetValue(value);
|
|
|
|
if ( changed )
|
|
{
|
|
m_oldValue = value;
|
|
SendSpinUpdate(value);
|
|
}
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// construction
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxSpinCtrl::Init()
|
|
{
|
|
m_blockEvent = false;
|
|
m_hwndBuddy = NULL;
|
|
m_wndProcBuddy = NULL;
|
|
m_oldValue = INT_MIN;
|
|
}
|
|
|
|
bool wxSpinCtrl::Create(wxWindow *parent,
|
|
wxWindowID id,
|
|
const wxString& value,
|
|
const wxPoint& pos,
|
|
const wxSize& size,
|
|
long style,
|
|
int min, int max, int initial,
|
|
const wxString& name)
|
|
{
|
|
// set style for the base class
|
|
style |= wxSP_VERTICAL;
|
|
|
|
if ( (style & wxBORDER_MASK) == wxBORDER_DEFAULT )
|
|
style |= wxBORDER_SUNKEN;
|
|
|
|
SetWindowStyle(style);
|
|
|
|
WXDWORD exStyle = 0;
|
|
WXDWORD msStyle = MSWGetStyle(GetWindowStyle(), & exStyle) ;
|
|
|
|
// Scroll text automatically if there is not enough space to show all of
|
|
// it, this is better than not allowing to enter more digits at all.
|
|
msStyle |= ES_AUTOHSCROLL;
|
|
|
|
// propagate text alignment style to text ctrl
|
|
if ( style & wxALIGN_RIGHT )
|
|
msStyle |= ES_RIGHT;
|
|
else if ( style & wxALIGN_CENTER )
|
|
msStyle |= ES_CENTER;
|
|
|
|
// we must create the text control before the spin button for the purpose
|
|
// of the dialog navigation: if there is a static text just before the spin
|
|
// control, activating it by Alt-letter should give focus to the text
|
|
// control, not the spin and the dialog navigation code will give focus to
|
|
// the next control (at Windows level), not the one after it
|
|
|
|
// create the text window
|
|
|
|
m_hwndBuddy = MSWCreateWindowAtAnyPosition
|
|
(
|
|
exStyle, // sunken border
|
|
wxT("EDIT"), // window class
|
|
NULL, // no window title
|
|
msStyle, // style (will be shown later)
|
|
pos.x, pos.y, // position
|
|
0, 0, // size (will be set later)
|
|
GetHwndOf(parent), // parent
|
|
-1 // control id
|
|
);
|
|
|
|
if ( !m_hwndBuddy )
|
|
{
|
|
wxLogLastError(wxT("CreateWindow(buddy text window)"));
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
// create the spin button
|
|
if ( !wxSpinButton::Create(parent, id, pos, wxSize(0, 0), style, name) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
wxSpinButtonBase::SetRange(min, max);
|
|
|
|
// subclass the text ctrl to be able to intercept some events
|
|
gs_spinForTextCtrl[GetBuddyHwnd()] = this;
|
|
|
|
m_wndProcBuddy = wxSetWindowProc(GetBuddyHwnd(), wxBuddyTextWndProc);
|
|
|
|
// associate the text window with the spin button
|
|
(void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)m_hwndBuddy, 0);
|
|
|
|
// set up fonts and colours (This is nomally done in MSWCreateControl)
|
|
InheritAttributes();
|
|
if (!m_hasFont)
|
|
SetFont(GetDefaultAttributes().font);
|
|
|
|
// If the initial text value is actually a number, it overrides the
|
|
// "initial" argument specified later.
|
|
long initialFromText;
|
|
if ( value.ToLong(&initialFromText) )
|
|
initial = initialFromText;
|
|
|
|
// Set the range in the native control: notice that we must do it before
|
|
// calling SetValue() to use the correct validity checks for the initial
|
|
// value.
|
|
SetRange(min, max);
|
|
SetValue(initial);
|
|
|
|
// Also set the text part of the control if it was specified independently
|
|
// but don't generate an event for this, it would be unexpected.
|
|
m_blockEvent = true;
|
|
if ( !value.empty() )
|
|
SetValue(value);
|
|
m_blockEvent = false;
|
|
|
|
// Finally deal with the size: notice that this can only be done now both
|
|
// windows are created and the text one is set up as buddy because
|
|
// UDM_SETBUDDY changes its size using some unknown algorithm, so setting
|
|
// the sizes earlier is useless. Do it after setting the range and the base
|
|
// because GetBestSize() uses them.
|
|
if ( size.x > 0 && size.x < GetBestSize().x )
|
|
{
|
|
wxLogDebug(wxS("wxSpinCtrl \"%s\": initial width %d is too small, ")
|
|
wxS("at least %d pixels needed."),
|
|
name, size.x, GetBestSize().x);
|
|
}
|
|
|
|
SetInitialSize(size);
|
|
|
|
(void)::ShowWindow(GetBuddyHwnd(), SW_SHOW);
|
|
|
|
return true;
|
|
}
|
|
|
|
wxSpinCtrl::~wxSpinCtrl()
|
|
{
|
|
// destroy the buddy window because this pointer which wxBuddyTextWndProc
|
|
// uses will not soon be valid any more
|
|
::DestroyWindow( GetBuddyHwnd() );
|
|
|
|
gs_spinForTextCtrl.erase(GetBuddyHwnd());
|
|
}
|
|
|
|
void wxSpinCtrl::Refresh(bool eraseBackground, const wxRect *rect)
|
|
{
|
|
wxControl::Refresh(eraseBackground, rect);
|
|
|
|
UINT flags = RDW_INVALIDATE;
|
|
if ( eraseBackground )
|
|
flags |= RDW_ERASE;
|
|
|
|
// Don't bother computing the intersection of the given rectangle with the
|
|
// buddy control, just always refresh it entirely, as it's much simpler.
|
|
::RedrawWindow(GetBuddyHwnd(), NULL, NULL, flags);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxSpinCtrl-specific methods
|
|
// ----------------------------------------------------------------------------
|
|
|
|
int wxSpinCtrl::GetBase() const
|
|
{
|
|
return ::SendMessage(GetHwnd(), UDM_GETBASE, 0, 0);
|
|
}
|
|
|
|
bool wxSpinCtrl::SetBase(int base)
|
|
{
|
|
if ( !::SendMessage(GetHwnd(), UDM_SETBASE, base, 0) )
|
|
return false;
|
|
|
|
// DoGetBestSize uses the base.
|
|
InvalidateBestSize();
|
|
|
|
// Whether we need to be able enter "x" or not influences whether we should
|
|
// use ES_NUMBER for the buddy control.
|
|
UpdateBuddyStyle();
|
|
|
|
// Update the displayed text after changing the base it uses.
|
|
SetValue(GetValue());
|
|
|
|
return true;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxTextCtrl-like methods
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxSpinCtrl::SetValue(const wxString& text)
|
|
{
|
|
if ( !::SetWindowText(GetBuddyHwnd(), text.c_str()) )
|
|
{
|
|
wxLogLastError(wxT("SetWindowText(buddy)"));
|
|
}
|
|
}
|
|
|
|
void wxSpinCtrl::SetValue(int val)
|
|
{
|
|
m_blockEvent = true;
|
|
|
|
wxSpinButton::SetValue(val);
|
|
|
|
// Normally setting the value of the spin button is enough as it updates
|
|
// its buddy control automatically but in a couple of situations it doesn't
|
|
// do it, for whatever reason, do it explicitly then:
|
|
const wxString text = wxGetWindowText(m_hwndBuddy);
|
|
|
|
// First case is when the text control is empty and the value is 0: the
|
|
// spin button just leaves it empty in this case, while we want to show 0
|
|
// in it.
|
|
if ( text.empty() && !val )
|
|
{
|
|
::SetWindowText(GetBuddyHwnd(), wxT("0"));
|
|
}
|
|
|
|
// Another one is when we're using hexadecimal base but the user input
|
|
// doesn't start with "0x" -- we prefer to show it to avoid ambiguity
|
|
// between decimal and hexadecimal.
|
|
if ( GetBase() == 16 &&
|
|
(text.length() < 3 || text[0] != '0' ||
|
|
(text[1] != 'x' && text[1] != 'X')) )
|
|
{
|
|
::SetWindowText(GetBuddyHwnd(),
|
|
wxSpinCtrlImpl::FormatAsHex(val, m_max).t_str());
|
|
}
|
|
|
|
m_oldValue = GetValue();
|
|
|
|
m_blockEvent = false;
|
|
}
|
|
|
|
int wxSpinCtrl::GetValue() const
|
|
{
|
|
const wxString val = wxGetWindowText(m_hwndBuddy);
|
|
|
|
long n;
|
|
if ( !val.ToLong(&n, GetBase()) )
|
|
n = INT_MIN;
|
|
|
|
if ( n < m_min )
|
|
n = m_min;
|
|
if ( n > m_max )
|
|
n = m_max;
|
|
|
|
return n;
|
|
}
|
|
|
|
void wxSpinCtrl::SetSelection(long from, long to)
|
|
{
|
|
// if from and to are both -1, it means (in wxWidgets) that all text should
|
|
// be selected - translate into Windows convention
|
|
if ( (from == -1) && (to == -1) )
|
|
{
|
|
from = 0;
|
|
}
|
|
|
|
::SendMessage(GetBuddyHwnd(), EM_SETSEL, (WPARAM)from, (LPARAM)to);
|
|
}
|
|
|
|
void wxSpinCtrl::SetLayoutDirection(wxLayoutDirection dir)
|
|
{
|
|
// Buddy text field is plain EDIT control so we need to set its layout
|
|
// direction in a specific way.
|
|
wxUpdateEditLayoutDirection(GetBuddyHwnd(), dir);
|
|
|
|
wxSpinButton::SetLayoutDirection(dir);
|
|
|
|
// Reposition the child windows according to the new layout.
|
|
SetSize(-1, -1, -1, -1, wxSIZE_AUTO | wxSIZE_FORCE);
|
|
}
|
|
|
|
WXHWND wxSpinCtrl::MSWGetFocusHWND() const
|
|
{
|
|
// Return the buddy hwnd because it shuld be focused instead of the
|
|
// wxSpinCtrl itself.
|
|
return m_hwndBuddy;
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxSpinButton methods
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxSpinCtrl::SetRange(int minVal, int maxVal)
|
|
{
|
|
// Manually adjust the old value to avoid an event being sent from
|
|
// NormalizeValue() called from inside the base class SetRange() as we're
|
|
// not supposed to generate any events from here.
|
|
if ( minVal <= maxVal )
|
|
{
|
|
if ( m_oldValue < minVal )
|
|
m_oldValue = minVal;
|
|
else if ( m_oldValue > maxVal )
|
|
m_oldValue = maxVal;
|
|
}
|
|
else // reversed range
|
|
{
|
|
if ( m_oldValue > minVal )
|
|
m_oldValue = minVal;
|
|
else if ( m_oldValue < maxVal )
|
|
m_oldValue = maxVal;
|
|
}
|
|
|
|
wxSpinButton::SetRange(minVal, maxVal);
|
|
|
|
InvalidateBestSize();
|
|
|
|
UpdateBuddyStyle();
|
|
}
|
|
|
|
void wxSpinCtrl::UpdateBuddyStyle()
|
|
{
|
|
// this control is used for numeric entry so restrict the input to numeric
|
|
// keys only -- but only if we don't need to be able to enter "-" in it as
|
|
// otherwise this would become impossible and also if we don't use
|
|
// hexadecimal as entering "x" of the "0x" prefix wouldn't be allowed
|
|
// neither then
|
|
wxMSWWinStyleUpdater(GetBuddyHwnd())
|
|
.TurnOnOrOff(m_min >= 0 && GetBase() == 10, ES_NUMBER);
|
|
}
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// forward some methods to subcontrols
|
|
// ----------------------------------------------------------------------------
|
|
|
|
bool wxSpinCtrl::SetFont(const wxFont& font)
|
|
{
|
|
if ( !wxWindowBase::SetFont(font) )
|
|
{
|
|
// nothing to do
|
|
return false;
|
|
}
|
|
|
|
if ( m_font.IsOk() )
|
|
wxSetWindowFont(GetBuddyHwnd(), m_font);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxSpinCtrl::Show(bool show)
|
|
{
|
|
if ( !wxControl::Show(show) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
::ShowWindow(GetBuddyHwnd(), show ? SW_SHOW : SW_HIDE);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxSpinCtrl::Reparent(wxWindowBase *newParent)
|
|
{
|
|
// Reparenting both the updown control and its buddy does not seem to work:
|
|
// they continue to be connected somehow, but visually there is no feedback
|
|
// on the buddy edit control. To avoid this problem, we reparent the buddy
|
|
// window normally, but we recreate the updown control and reassign its
|
|
// buddy.
|
|
|
|
// Get the position before changing the parent as it would be offset after
|
|
// changing it.
|
|
const wxRect rect = GetRect();
|
|
|
|
if ( !wxWindowBase::Reparent(newParent) )
|
|
return false;
|
|
|
|
newParent->GetChildren().DeleteObject(this);
|
|
|
|
// destroy the old spin button after detaching it from this wxWindow object
|
|
// (notice that m_hWnd will be reset by UnsubclassWin() so save it first)
|
|
const HWND hwndOld = GetHwnd();
|
|
UnsubclassWin();
|
|
if ( !::DestroyWindow(hwndOld) )
|
|
{
|
|
wxLogLastError(wxT("DestroyWindow"));
|
|
}
|
|
|
|
// create and initialize the new one
|
|
if ( !wxSpinButton::Create(GetParent(), GetId(),
|
|
wxPoint(0, 0), wxSize(0, 0), // it will have a buddy
|
|
GetWindowStyle(), GetName()) )
|
|
return false;
|
|
|
|
// reapply our values to wxSpinButton
|
|
wxSpinButton::SetValue(GetValue());
|
|
SetRange(m_min, m_max);
|
|
|
|
// associate it with the buddy control again
|
|
::SetParent(GetBuddyHwnd(), GetHwndOf(GetParent()));
|
|
(void)::SendMessage(GetHwnd(), UDM_SETBUDDY, (WPARAM)GetBuddyHwnd(), 0);
|
|
|
|
// also set the size again with wxSIZE_ALLOW_MINUS_ONE flag: this is
|
|
// necessary if our original position used -1 for either x or y
|
|
SetSize(rect, wxSIZE_ALLOW_MINUS_ONE);
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxSpinCtrl::Enable(bool enable)
|
|
{
|
|
if ( !wxControl::Enable(enable) )
|
|
{
|
|
return false;
|
|
}
|
|
|
|
MSWEnableHWND(GetBuddyHwnd(), enable);
|
|
|
|
return true;
|
|
}
|
|
|
|
#if wxUSE_TOOLTIPS
|
|
|
|
void wxSpinCtrl::DoSetToolTip(wxToolTip *tip)
|
|
{
|
|
wxSpinButton::DoSetToolTip(tip);
|
|
|
|
if ( tip )
|
|
tip->AddOtherWindow(m_hwndBuddy);
|
|
}
|
|
|
|
#endif // wxUSE_TOOLTIPS
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// events processing and generation
|
|
// ----------------------------------------------------------------------------
|
|
|
|
void wxSpinCtrl::SendSpinUpdate(int value)
|
|
{
|
|
wxSpinEvent event(wxEVT_SPINCTRL, GetId());
|
|
event.SetEventObject(this);
|
|
event.SetInt(value);
|
|
(void)HandleWindowEvent(event);
|
|
}
|
|
|
|
bool wxSpinCtrl::MSWOnScroll(int WXUNUSED(orientation), WXWORD wParam,
|
|
WXWORD WXUNUSED(pos), WXHWND control)
|
|
{
|
|
wxCHECK_MSG( control, false, wxT("scrolling what?") );
|
|
|
|
if ( wParam != SB_THUMBPOSITION )
|
|
{
|
|
// probable SB_ENDSCROLL - we don't react to it
|
|
return false;
|
|
}
|
|
|
|
// Notice that we can't use "pos" from WM_VSCROLL as it is 16 bit and we
|
|
// might be using 32 bit range.
|
|
int new_value = GetValue();
|
|
if (m_oldValue != new_value)
|
|
{
|
|
m_oldValue = new_value;
|
|
SendSpinUpdate(new_value);
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool wxSpinCtrl::MSWOnNotify(int WXUNUSED(idCtrl), WXLPARAM lParam, WXLPARAM *result)
|
|
{
|
|
NM_UPDOWN *lpnmud = (NM_UPDOWN *)lParam;
|
|
|
|
if (lpnmud->hdr.hwndFrom != GetHwnd()) // make sure it is the right control
|
|
return false;
|
|
|
|
*result = 0; // never reject UP and DOWN events
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// size calculations
|
|
// ----------------------------------------------------------------------------
|
|
|
|
int wxSpinCtrl::GetOverlap() const
|
|
{
|
|
if ( !GetHwnd() )
|
|
{
|
|
// We can be called from GetSizeFromTextSize() before the window is
|
|
// created and still need to return something reasonable in this case,
|
|
// so return the overlap equal to the default border size.
|
|
return FromDIP(2);
|
|
}
|
|
|
|
// The sign here is correct because the button is positioned inside its
|
|
// buddy window.
|
|
return wxGetWindowRect(m_hwndBuddy).right - wxGetWindowRect(GetHwnd()).left;
|
|
}
|
|
|
|
wxSize wxSpinCtrl::DoGetBestSize() const
|
|
{
|
|
return wxSpinCtrlImpl::GetBestSize(this, GetMin(), GetMax(), GetBase());
|
|
}
|
|
|
|
wxSize wxSpinCtrl::DoGetSizeFromTextSize(int xlen, int ylen) const
|
|
{
|
|
wxSize sizeBtn = wxSpinButton::DoGetBestSize();
|
|
|
|
// Create a temporary wxTextCtrl wrapping our existing HWND in order to be
|
|
// able to reuse its GetSizeFromTextSize() implementation.
|
|
wxTextCtrl text;
|
|
TempHWNDSetter set(&text, m_hwndBuddy);
|
|
|
|
// It's unnecessary to actually change the font used by the buddy control,
|
|
// but we do need to ensure that the helper wxTextCtrl wxFont matches what
|
|
// it is used as GetSizeFromTextSize() uses the current font.
|
|
text.wxWindowBase::SetFont(GetFont());
|
|
|
|
// Increase the width to accommodate the button, which should fit inside
|
|
// the text control while taking account of the overlap.
|
|
return text.GetSizeFromTextSize(xlen + sizeBtn.x - GetOverlap(), ylen);
|
|
}
|
|
|
|
void wxSpinCtrl::DoMoveWindow(int x, int y, int width, int height)
|
|
{
|
|
// make sure the given width will be the total of both controls
|
|
const int overlap = GetOverlap();
|
|
int widthBtn = wxSpinButton::DoGetBestSize().x;
|
|
int widthText = width - widthBtn + overlap;
|
|
|
|
if ( widthText < 0 )
|
|
{
|
|
// This can happen during the initial window layout when it's total
|
|
// size is too small to accommodate all the controls and usually is not
|
|
// a problem because the window will be relaid out with enough space
|
|
// later. Of course, if it isn't and this is our final size, then we
|
|
// have a real problem but as we don't know if this is going to be the
|
|
// case or not, just hope for the best -- we used to give a debug
|
|
// warning here and this was annoying as it could result in dozens of
|
|
// perfectly harmless warnings.
|
|
widthText = 0;
|
|
}
|
|
|
|
if ( widthBtn > width )
|
|
widthBtn = width;
|
|
|
|
// Because both subcontrols are positioned relatively
|
|
// to the parent which can have different layout direction
|
|
// then our control, we need to mirror their positions manually.
|
|
if ( GetParent()->GetLayoutDirection() == GetLayoutDirection() )
|
|
{
|
|
// Logical positions: x(Text) < x(Button)
|
|
// 1) The buddy window
|
|
DoMoveSibling(m_hwndBuddy, x, y, widthText, height);
|
|
|
|
// 2) The button window
|
|
wxSpinButton::DoMoveWindow(x + widthText - overlap, y, widthBtn, height);
|
|
}
|
|
else
|
|
{
|
|
// Logical positions: x(Button) < x(Text)
|
|
// 1) The button window
|
|
wxSpinButton::DoMoveWindow(x, y, widthBtn, height);
|
|
|
|
// 2) The buddy window
|
|
DoMoveSibling(m_hwndBuddy, x + widthBtn - overlap, y, widthText, height);
|
|
}
|
|
}
|
|
|
|
// get total size of the control
|
|
void wxSpinCtrl::DoGetSize(int *x, int *y) const
|
|
{
|
|
RECT spinrect, textrect, ctrlrect;
|
|
GetWindowRect(GetHwnd(), &spinrect);
|
|
GetWindowRect(GetBuddyHwnd(), &textrect);
|
|
UnionRect(&ctrlrect,&textrect, &spinrect);
|
|
|
|
if ( x )
|
|
*x = ctrlrect.right - ctrlrect.left;
|
|
if ( y )
|
|
*y = ctrlrect.bottom - ctrlrect.top;
|
|
}
|
|
|
|
void wxSpinCtrl::DoGetClientSize(int *x, int *y) const
|
|
{
|
|
RECT spinrect = wxGetClientRect(GetHwnd());
|
|
RECT textrect = wxGetClientRect(GetBuddyHwnd());
|
|
RECT ctrlrect;
|
|
UnionRect(&ctrlrect,&textrect, &spinrect);
|
|
|
|
if ( x )
|
|
*x = ctrlrect.right - ctrlrect.left;
|
|
if ( y )
|
|
*y = ctrlrect.bottom - ctrlrect.top;
|
|
}
|
|
|
|
void wxSpinCtrl::DoGetPosition(int *x, int *y) const
|
|
{
|
|
// Because both subcontrols are mirrored manually
|
|
// (for layout direction purposes, see note)
|
|
// and leftmost control can be either spin or buddy text
|
|
// we need to get positions for both controls
|
|
// and return this with lower horizonal value.
|
|
// Note:
|
|
// Logical positions in manual mirroring:
|
|
// our layout == parent layout => x(Text) < x(Button)
|
|
// our layout != parent layout => x(Button) < x(Text)
|
|
|
|
// hack: pretend that our HWND is the text control just for a moment
|
|
int xBuddy;
|
|
WXHWND hWnd = GetHWND();
|
|
wxConstCast(this, wxSpinCtrl)->m_hWnd = m_hwndBuddy;
|
|
wxSpinButton::DoGetPosition(&xBuddy, y);
|
|
|
|
int xText;
|
|
wxConstCast(this, wxSpinCtrl)->m_hWnd = hWnd;
|
|
wxSpinButton::DoGetPosition(&xText, y);
|
|
|
|
*x = wxMin(xBuddy, xText);
|
|
}
|
|
|
|
void wxSpinCtrl::DoScreenToClient(int *x, int *y) const
|
|
{
|
|
wxWindow::MSWDoScreenToClient(GetBuddyHwnd(), x, y);
|
|
}
|
|
|
|
void wxSpinCtrl::DoClientToScreen(int *x, int *y) const
|
|
{
|
|
wxWindow::MSWDoClientToScreen(GetBuddyHwnd(), x, y);
|
|
}
|
|
|
|
#endif // wxUSE_SPINCTRL
|