git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@38141 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			60 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			60 lines
		
	
	
		
			2.0 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        wx/msw/wince/libraries.h
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| // Purpose:     VC++ pragmas for linking against SDK libs
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| // Author:      Vaclav Slavik
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| // Modified by:
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| // Created:     2004-04-11
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2004 Vaclav Slavik
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_LIBRARIES_H_
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| #define _WX_LIBRARIES_H_
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| 
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| // NB: According to Microsoft, it is up to the OEM to decide whether
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| //     some of libraries will be included in the system or not. For example,
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| //     MS' STANDARDSDK does not include cyshell.lib and aygshell.lib, while
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| //     Pocket PC 2003 SDK does. We depend on some symbols that are in these
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| //     libraries in some SDKs and in different libs in others. Fortunately we
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| //     can detect what SDK is used in C++ code, so we take advantage of
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| //     VC++'s #pragma to link against the libraries conditionally, instead of
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| //     including libraries in project files.
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| 
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| #if defined(__VISUALC__) && defined(__WXWINCE__)
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| 
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| #if (_WIN32_WCE >= 400) || defined(__POCKETPC__)
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|     // No commdlg.lib in Mobile 5.0 Smartphone
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| #if !(defined(__SMARTPHONE__) && _WIN32_WCE >= 1200)
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|     #pragma comment(lib,"commdlg.lib")
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| #endif
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| #endif
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| 
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| #if (_WIN32_WCE >= 400) && !defined(wxNO_RTTI)
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|     #pragma comment(lib,"ccrtrtti.lib")
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| #endif
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| 
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| #if defined(__WINCE_STANDARDSDK__)
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|     // DoDragDrop:
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|     #pragma comment(lib,"olece400.lib")
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| #elif defined(__POCKETPC__)
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|     // PocketPC build:
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|     // DoDragDrop:
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|     #pragma comment(lib,"ceshell.lib")
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| 
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|     #pragma comment(lib,"aygshell.lib")
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| #elif defined(__HANDHELDPC__)
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|     // Handheld PC builds. Maybe WindowsCE.NET 4.X needs another symbol.
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|     #pragma comment(lib,"ceshell.lib")
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| #elif defined(__SMARTPHONE__)
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|     // Smartphone build:
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|     #pragma comment(lib,"ceshell.lib")
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|     #pragma comment(lib,"aygshell.lib")
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| #else
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|     #error "Unknown SDK, please fill-in missing pieces"
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| #endif
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| 
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| #endif // __VISUALC__ && __WXWINCE__
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| 
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| #endif // _WX_LIBRARIES_H_
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