git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@40551 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
		
			
				
	
	
		
			152 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			152 lines
		
	
	
		
			4.9 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| /////////////////////////////////////////////////////////////////////////////
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| // Name:        region.h
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| // Purpose:     wxRegion class
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| // Author:      Vaclav Slavik
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| // Created:     2001/03/12
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| // RCS-ID:      $Id$
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| // Copyright:   (c) 2001-2002 SciTech Software, Inc. (www.scitechsoft.com)
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| // Licence:     wxWindows licence
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| /////////////////////////////////////////////////////////////////////////////
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| 
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| #ifndef _WX_REGION_H_
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| #define _WX_REGION_H_
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| 
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| #include "wx/list.h"
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| #include "wx/gdiobj.h"
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| #include "wx/gdicmn.h"
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| 
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| class WXDLLEXPORT wxRect;
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| class WXDLLEXPORT wxPoint;
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| class MGLRegion;
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| 
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| class WXDLLEXPORT wxRegion : public wxGDIObject
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| {
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|     DECLARE_DYNAMIC_CLASS(wxRegion);
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|     friend class WXDLLEXPORT wxRegionIterator;
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| 
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| public:
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|     wxRegion(wxCoord x, wxCoord y, wxCoord w, wxCoord h);
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|     wxRegion(const wxPoint& topLeft, const wxPoint& bottomRight);
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|     wxRegion(const wxRect& rect);
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|     wxRegion(const MGLRegion& region);
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|     wxRegion( const wxBitmap& bmp)
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|     {
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|         Union(bmp);
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|     }
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|     wxRegion( const wxBitmap& bmp,
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|               const wxColour& transColour, int tolerance = 0)
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|     {
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|         Union(bmp, transColour, tolerance);
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|     }
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| 
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|     wxRegion();
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|     ~wxRegion();
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| 
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|     //# Modify region
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|     // Clear current region
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|     void Clear(void);
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| 
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|     bool Offset(wxCoord x, wxCoord y);
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| 
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|     // Union rectangle or region with this.
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|     bool Union(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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|     bool Union(const wxRect& rect) { return Union(rect.x, rect.y, rect.width, rect.height); }
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|     bool Union(const wxRegion& region);
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| 
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|     // Intersect rectangle or region with this.
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|     bool Intersect(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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|     bool Intersect(const wxRect& rect) { return Intersect(rect.x, rect.y, rect.width, rect.height); }
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|     bool Intersect(const wxRegion& region);
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| 
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|     // Subtract rectangle or region from this:
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|     // Combines the parts of 'this' that are not part of the second region.
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|     bool Subtract(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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|     bool Subtract(const wxRect& rect) { return Subtract(rect.x, rect.y, rect.width, rect.height); }
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|     bool Subtract(const wxRegion& region);
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| 
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|     // XOR: the union of two combined regions except for any overlapping areas.
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|     bool Xor(wxCoord x, wxCoord y, wxCoord width, wxCoord height);
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|     bool Xor(const wxRect& rect) { return Xor(rect.x, rect.y, rect.width, rect.height); }
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|     bool Xor(const wxRegion& region);
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| 
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|     //# Information on region
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|     // Outer bounds of region
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|     void GetBox(wxCoord& x, wxCoord& y, wxCoord&w, wxCoord &h) const;
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|     wxRect GetBox(void) const ;
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| 
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|     // Is region empty?
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|     bool Empty(void) const;
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|     inline bool IsEmpty(void) const { return Empty(); }
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| 
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|     //# Tests
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|     // Does the region contain the point (x,y)?
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|     wxRegionContain Contains(wxCoord x, wxCoord y) const;
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|     // Does the region contain the point pt?
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|     wxRegionContain Contains(const wxPoint& pt) const;
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|     // Does the region contain the rectangle (x, y, w, h)?
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|     wxRegionContain Contains(wxCoord x, wxCoord y, wxCoord w, wxCoord h) const;
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|     // Does the region contain the rectangle rect?
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|     wxRegionContain Contains(const wxRect& rect) const;
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| 
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|     // Convert the region to a B&W bitmap with the white pixels being inside
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|     // the region.
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|     wxBitmap ConvertToBitmap() const;
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| 
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|     // Use the non-transparent pixels of a wxBitmap for the region to combine
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|     // with this region.  First version takes transparency from bitmap's mask,
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|     // second lets the user specify the colour to be treated as transparent
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|     // along with an optional tolerance value.
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|     // NOTE: implemented in common/rgncmn.cpp
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|     bool Union(const wxBitmap& bmp);
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|     bool Union(const wxBitmap& bmp,
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|                const wxColour& transColour, int tolerance = 0);
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| 
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| 
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|     // implementation from now on:
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|     const MGLRegion& GetMGLRegion() const;
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| 
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| protected:
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|     // ref counting code
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|     virtual wxObjectRefData *CreateRefData() const;
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|     virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
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| };
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| 
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| 
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| WX_DECLARE_EXPORTED_LIST(wxRect, wxRegionRectList);
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| 
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| class WXDLLEXPORT wxRegionIterator : public wxObject
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| {
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|     DECLARE_DYNAMIC_CLASS(wxRegionIterator);
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| public:
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|     wxRegionIterator(void);
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|     wxRegionIterator(const wxRegion& region);
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|     ~wxRegionIterator(void);
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| 
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|     void Reset(void) { m_currentNode = NULL; }
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|     void Reset(const wxRegion& region);
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| 
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| #ifndef __SALFORDC__
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|     operator bool (void) const { return (m_currentNode != NULL); }
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| #endif
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| 
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|     bool HaveRects(void) const { return (m_currentNode != NULL); }
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| 
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|     void operator ++ (void);
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|     void operator ++ (int);
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| 
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|     wxCoord GetX(void) const;
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|     wxCoord GetY(void) const;
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|     wxCoord GetW(void) const;
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|     wxCoord GetWidth(void) const { return GetW(); }
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|     wxCoord GetH(void) const;
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|     wxCoord GetHeight(void) const { return GetH(); }
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|     wxRect GetRect() const { return wxRect(GetX(), GetY(), GetWidth(), GetHeight()); }
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| 
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| private:
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|     wxRegionRectList         m_rects;
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|     wxRegionRectList::Node  *m_currentNode;
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| };
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| 
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| #endif
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|     // _WX_REGION_H_
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